updates for zelda prop
minor updates for zelda prop code
This commit is contained in:
parent
9405bd254b
commit
e6043f98bb
1 changed files with 2 additions and 2 deletions
|
|
@ -19,6 +19,7 @@ SWING_2_THRESHOLD = 170
|
||||||
|
|
||||||
pixel_time = 10
|
pixel_time = 10
|
||||||
Y_THRESHOLD = -9.0
|
Y_THRESHOLD = -9.0
|
||||||
|
VERTICAL_TIME = 1.0 # Time in seconds the sensor needs to be vertical to trigger
|
||||||
|
|
||||||
fx_1 = audiocore.WaveFile(open("/sounds/swing1.wav", "rb"))
|
fx_1 = audiocore.WaveFile(open("/sounds/swing1.wav", "rb"))
|
||||||
fx_2 = audiocore.WaveFile(open("/sounds/swing1b.wav", "rb"))
|
fx_2 = audiocore.WaveFile(open("/sounds/swing1b.wav", "rb"))
|
||||||
|
|
@ -32,7 +33,7 @@ mixer = audiomixer.Mixer(voice_count=3, sample_rate=22050, channel_count=1,
|
||||||
audio.play(mixer)
|
audio.play(mixer)
|
||||||
|
|
||||||
# external neopixels
|
# external neopixels
|
||||||
num_pixels = 50
|
num_pixels = 60
|
||||||
pixels = neopixel.NeoPixel(board.EXTERNAL_NEOPIXELS, num_pixels, auto_write=False)
|
pixels = neopixel.NeoPixel(board.EXTERNAL_NEOPIXELS, num_pixels, auto_write=False)
|
||||||
pixels.brightness = 0.2
|
pixels.brightness = 0.2
|
||||||
|
|
||||||
|
|
@ -60,7 +61,6 @@ mode = 0
|
||||||
brightness = 0
|
brightness = 0
|
||||||
increasing = True
|
increasing = True
|
||||||
pixel_clock = ticks_ms()
|
pixel_clock = ticks_ms()
|
||||||
VERTICAL_TIME = 2.0 # Time in seconds the sensor needs to be vertical to trigger
|
|
||||||
# Variables to track time
|
# Variables to track time
|
||||||
vertical_start_time = None
|
vertical_start_time = None
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue