foamyguy
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fde611205f
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batch 4
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2023-11-06 11:55:54 -06:00 |
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evaherrada
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4d397d43c0
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Added commented out board.stemma_i2c()
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2022-12-21 15:48:18 -05:00 |
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dherrada
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4418fa7722
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Added SPDX to 30 more files - spdx-44
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2022-02-23 14:08:26 -05:00 |
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dherrada
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bc30365c23
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Renamed even more files
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2021-08-18 13:03:59 -04:00 |
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a426be25e1
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Add 141 skip files
Each skip file has been populated with the pylint errors I actually got locally
when checking the file.
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2021-08-11 14:02:31 -05:00 |
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foamyguy
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8d7a6feea8
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cp7 version of OnDiskBitmap usage for hallowing magic 9 ball
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2021-08-07 21:21:14 -05:00 |
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foamyguy
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874a063f7d
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fixes for pixel_shader update with OnDiskBitmap TileGrids
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2021-07-10 12:59:00 -05:00 |
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Melissa LeBlanc-Williams
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b2beea748f
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Updated many examples to work in CP 4 and 5
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2019-11-27 11:37:29 -08:00 |
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Dan Halbert
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c37d240b32
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Remove unused imports
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2019-04-11 16:10:43 -04:00 |
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Dan Halbert
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37936e0413
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Update display and brightness code in Magic_Nine_Ball
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2019-04-10 15:12:35 -04:00 |
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John Edgar Park
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44f19e582c
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added SENSITIVITY variabe, only check Z accel axis
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2018-09-21 14:43:46 -07:00 |
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John Edgar Park
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8fde8fb0f6
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cleaned up errant while loop, un-hard-coded image list length
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2018-09-21 11:03:15 -07:00 |
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John Edgar Park
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cf1c955a54
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Update magic_nine_ball.py
added code to except IOError
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2018-09-20 16:37:57 -07:00 |
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John Edgar Park
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1283ea4322
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first commit Magic Nine Ball code
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2018-09-20 16:24:31 -07:00 |
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