# SPDX-FileCopyrightText: 2018 Kattni Rembor for Adafruit Industries # # SPDX-License-Identifier: MIT # CircuitPython demo - Dotstar import time from rainbowio import colorwheel import adafruit_dotstar import board num_pixels = 30 pixels = adafruit_dotstar.DotStar( board.A1, board.A2, num_pixels, brightness=0.1, auto_write=False) def color_fill(color, wait): pixels.fill(color) pixels.show() time.sleep(wait) def slice_alternating(wait): pixels[::2] = [RED] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[1::2] = [ORANGE] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[::2] = [YELLOW] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[1::2] = [GREEN] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[::2] = [TEAL] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[1::2] = [CYAN] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[::2] = [BLUE] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[1::2] = [PURPLE] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[::2] = [MAGENTA] * (num_pixels // 2) pixels.show() time.sleep(wait) pixels[1::2] = [WHITE] * (num_pixels // 2) pixels.show() time.sleep(wait) def slice_rainbow(wait): pixels[::6] = [RED] * (num_pixels // 6) pixels.show() time.sleep(wait) pixels[1::6] = [ORANGE] * (num_pixels // 6) pixels.show() time.sleep(wait) pixels[2::6] = [YELLOW] * (num_pixels // 6) pixels.show() time.sleep(wait) pixels[3::6] = [GREEN] * (num_pixels // 6) pixels.show() time.sleep(wait) pixels[4::6] = [BLUE] * (num_pixels // 6) pixels.show() time.sleep(wait) pixels[5::6] = [PURPLE] * (num_pixels // 6) pixels.show() time.sleep(wait) def rainbow_cycle(wait): for j in range(255): for i in range(num_pixels): rc_index = (i * 256 // num_pixels) + j pixels[i] = colorwheel(rc_index & 255) pixels.show() time.sleep(wait) RED = (255, 0, 0) YELLOW = (255, 150, 0) ORANGE = (255, 40, 0) GREEN = (0, 255, 0) TEAL = (0, 255, 120) CYAN = (0, 255, 255) BLUE = (0, 0, 255) PURPLE = (180, 0, 255) MAGENTA = (255, 0, 20) WHITE = (255, 255, 255) while True: # Change this number to change how long it stays on each solid color. color_fill(RED, 0.5) color_fill(YELLOW, 0.5) color_fill(ORANGE, 0.5) color_fill(GREEN, 0.5) color_fill(TEAL, 0.5) color_fill(CYAN, 0.5) color_fill(BLUE, 0.5) color_fill(PURPLE, 0.5) color_fill(MAGENTA, 0.5) color_fill(WHITE, 0.5) # Increase or decrease this to speed up or slow down the animation. slice_alternating(0.1) color_fill(WHITE, 0.5) # Increase or decrease this to speed up or slow down the animation. slice_rainbow(0.1) time.sleep(0.5) # Increase this number to slow down the rainbow animation. rainbow_cycle(0)