// This file is part of the CircuitPython project: https://circuitpython.org // // SPDX-FileCopyrightText: Copyright (c) 2019 Scott Shawcroft for Adafruit Industries // // SPDX-License-Identifier: MIT #pragma once #include #include #include "py/obj.h" #include "shared-module/displayio/area.h" #include "shared-module/displayio/Palette.h" typedef struct { mp_obj_base_t base; mp_obj_t bitmap; mp_obj_t pixel_shader; int16_t x; int16_t y; uint16_t pixel_width; uint16_t pixel_height; uint16_t bitmap_width_in_tiles; ; uint16_t tiles_in_bitmap; uint16_t width_in_tiles; uint16_t height_in_tiles; uint16_t tile_width; uint16_t tile_height; uint16_t top_left_x; uint16_t top_left_y; uint8_t *tiles; const displayio_buffer_transform_t *absolute_transform; displayio_area_t dirty_area; // Stored as a relative area until the refresh area is fetched. displayio_area_t previous_area; // Stored as an absolute area. displayio_area_t current_area; // Stored as an absolute area so it applies across frames. bool partial_change : 1; bool full_change : 1; bool moved : 1; bool inline_tiles : 1; bool in_group : 1; bool flip_x : 1; bool flip_y : 1; bool transpose_xy : 1; bool hidden : 1; bool hidden_by_parent : 1; bool rendered_hidden : 1; uint8_t padding : 6; } displayio_tilegrid_t; void displayio_tilegrid_set_hidden_by_parent(displayio_tilegrid_t *self, bool hidden); // Updating the screen is a three stage process. // The first stage is used to determine i displayio_area_t *displayio_tilegrid_get_refresh_areas(displayio_tilegrid_t *self, displayio_area_t *tail); // Area is always in absolute screen coordinates. Update transform is used to inform TileGrids how // they relate to it. bool displayio_tilegrid_fill_area(displayio_tilegrid_t *self, const _displayio_colorspace_t *colorspace, const displayio_area_t *area, uint32_t *mask, uint32_t *buffer); void displayio_tilegrid_update_transform(displayio_tilegrid_t *group, const displayio_buffer_transform_t *parent_transform); // Fills in area with the maximum bounds of all related pixels in the last rendered frame. Returns // false if the tilegrid wasn't rendered in the last frame. bool displayio_tilegrid_get_previous_area(displayio_tilegrid_t *self, displayio_area_t *area); void displayio_tilegrid_finish_refresh(displayio_tilegrid_t *self); bool displayio_tilegrid_get_rendered_hidden(displayio_tilegrid_t *self);