309 lines
14 KiB
C
309 lines
14 KiB
C
// This file is part of the CircuitPython project: https://circuitpython.org
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//
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// SPDX-FileCopyrightText: Copyright (c) 2024 Cooper Dalrymple
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//
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// SPDX-License-Identifier: MIT
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#include "shared-bindings/audiofilters/Filter.h"
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#include "shared-bindings/audiocore/__init__.h"
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#include "shared-module/synthio/Biquad.h"
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#include <stdint.h>
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#include "py/runtime.h"
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void common_hal_audiofilters_filter_construct(audiofilters_filter_obj_t *self,
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mp_obj_t filter, mp_obj_t mix,
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uint32_t buffer_size, uint8_t bits_per_sample,
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bool samples_signed, uint8_t channel_count, uint32_t sample_rate) {
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// Basic settings every effect and audio sample has
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// These are the effects values, not the source sample(s)
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self->base.bits_per_sample = bits_per_sample; // Most common is 16, but 8 is also supported in many places
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self->base.samples_signed = samples_signed; // Are the samples we provide signed (common is true)
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self->base.channel_count = channel_count; // Channels can be 1 for mono or 2 for stereo
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self->base.sample_rate = sample_rate; // Sample rate for the effect, this generally needs to match all audio objects
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self->base.single_buffer = false;
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self->base.max_buffer_length = buffer_size;
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// To smooth things out as CircuitPython is doing other tasks most audio objects have a buffer
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// A double buffer is set up here so the audio output can use DMA on buffer 1 while we
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// write to and create buffer 2.
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// This buffer is what is passed to the audio component that plays the effect.
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// Samples are set sequentially. For stereo audio they are passed L/R/L/R/...
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self->buffer_len = buffer_size; // in bytes
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self->buffer[0] = m_malloc_without_collect(self->buffer_len);
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memset(self->buffer[0], 0, self->buffer_len);
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self->buffer[1] = m_malloc_without_collect(self->buffer_len);
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memset(self->buffer[1], 0, self->buffer_len);
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self->last_buf_idx = 1; // Which buffer to use first, toggle between 0 and 1
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// This buffer will be used to process samples through the biquad filter
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self->filter_buffer = m_malloc_without_collect(SYNTHIO_MAX_DUR * sizeof(int32_t));
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memset(self->filter_buffer, 0, SYNTHIO_MAX_DUR * sizeof(int32_t));
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// Initialize other values most effects will need.
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self->sample = NULL; // The current playing sample
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self->sample_remaining_buffer = NULL; // Pointer to the start of the sample buffer we have not played
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self->sample_buffer_length = 0; // How many samples do we have left to play (these may be 16 bit!)
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self->loop = false; // When the sample is done do we loop to the start again or stop (e.g. in a wav file)
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self->more_data = false; // Is there still more data to read from the sample or did we finish
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// The below section sets up the effect's starting values.
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common_hal_audiofilters_filter_set_filter(self, filter);
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synthio_block_assign_slot(mix, &self->mix, MP_QSTR_mix);
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}
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void common_hal_audiofilters_filter_deinit(audiofilters_filter_obj_t *self) {
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audiosample_mark_deinit(&self->base);
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self->buffer[0] = NULL;
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self->buffer[1] = NULL;
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self->filter = mp_const_none;
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self->filter_buffer = NULL;
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self->filter_states = NULL;
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}
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void common_hal_audiofilters_filter_set_filter(audiofilters_filter_obj_t *self, mp_obj_t filter_in) {
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size_t n_items;
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mp_obj_t *items;
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mp_obj_t *filter_objs;
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if (filter_in == mp_const_none) {
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n_items = 0;
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filter_objs = NULL;
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} else if (MP_OBJ_TYPE_HAS_SLOT(mp_obj_get_type(filter_in), iter)) {
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// convert object to tuple if it wasn't before
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filter_in = MP_OBJ_TYPE_GET_SLOT(&mp_type_tuple, make_new)(
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&mp_type_tuple, 1, 0, &filter_in);
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mp_obj_tuple_get(filter_in, &n_items, &items);
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for (size_t i = 0; i < n_items; i++) {
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if (!mp_obj_is_type(items[i], &synthio_biquad_type_obj)) {
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mp_raise_TypeError_varg(
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MP_ERROR_TEXT("%q in %q must be of type %q, not %q"),
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MP_QSTR_object,
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MP_QSTR_filter,
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MP_QSTR_Biquad,
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mp_obj_get_type(items[i])->name);
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}
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}
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filter_objs = items;
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} else {
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n_items = 1;
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if (!mp_obj_is_type(filter_in, &synthio_biquad_type_obj)) {
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mp_raise_TypeError_varg(
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MP_ERROR_TEXT("%q must be of type %q or %q, not %q"),
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MP_QSTR_filter, MP_QSTR_Biquad, MP_QSTR_iterable, mp_obj_get_type(filter_in)->name);
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}
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filter_objs = &self->filter;
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}
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// everything has been checked, so we can do the following without fear
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self->filter = filter_in;
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self->filter_objs = filter_objs;
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self->filter_states = m_renew(biquad_filter_state,
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self->filter_states,
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self->filter_states_len,
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n_items);
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self->filter_states_len = n_items;
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}
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mp_obj_t common_hal_audiofilters_filter_get_filter(audiofilters_filter_obj_t *self) {
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return self->filter;
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}
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mp_obj_t common_hal_audiofilters_filter_get_mix(audiofilters_filter_obj_t *self) {
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return self->mix.obj;
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}
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void common_hal_audiofilters_filter_set_mix(audiofilters_filter_obj_t *self, mp_obj_t arg) {
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synthio_block_assign_slot(arg, &self->mix, MP_QSTR_mix);
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}
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void audiofilters_filter_reset_buffer(audiofilters_filter_obj_t *self,
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bool single_channel_output,
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uint8_t channel) {
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memset(self->buffer[0], 0, self->buffer_len);
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memset(self->buffer[1], 0, self->buffer_len);
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memset(self->filter_buffer, 0, SYNTHIO_MAX_DUR * sizeof(int32_t));
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if (self->filter_states) {
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for (uint8_t i = 0; i < self->filter_states_len; i++) {
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synthio_biquad_filter_reset(&self->filter_states[i]);
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}
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}
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}
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bool common_hal_audiofilters_filter_get_playing(audiofilters_filter_obj_t *self) {
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return self->sample != NULL;
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}
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void common_hal_audiofilters_filter_play(audiofilters_filter_obj_t *self, mp_obj_t sample, bool loop) {
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audiosample_must_match(&self->base, sample);
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self->sample = sample;
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self->loop = loop;
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audiosample_reset_buffer(self->sample, false, 0);
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audioio_get_buffer_result_t result = audiosample_get_buffer(self->sample, false, 0, (uint8_t **)&self->sample_remaining_buffer, &self->sample_buffer_length);
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// Track remaining sample length in terms of bytes per sample
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self->sample_buffer_length /= (self->base.bits_per_sample / 8);
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// Store if we have more data in the sample to retrieve
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self->more_data = result == GET_BUFFER_MORE_DATA;
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return;
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}
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void common_hal_audiofilters_filter_stop(audiofilters_filter_obj_t *self) {
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// When the sample is set to stop playing do any cleanup here
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self->sample = NULL;
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return;
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}
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audioio_get_buffer_result_t audiofilters_filter_get_buffer(audiofilters_filter_obj_t *self, bool single_channel_output, uint8_t channel,
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uint8_t **buffer, uint32_t *buffer_length) {
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(void)channel;
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if (!single_channel_output) {
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channel = 0;
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}
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// Switch our buffers to the other buffer
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self->last_buf_idx = !self->last_buf_idx;
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// If we are using 16 bit samples we need a 16 bit pointer, 8 bit needs an 8 bit pointer
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int16_t *word_buffer = (int16_t *)self->buffer[self->last_buf_idx];
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int8_t *hword_buffer = self->buffer[self->last_buf_idx];
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uint32_t length = self->buffer_len / (self->base.bits_per_sample / 8);
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// Loop over the entire length of our buffer to fill it, this may require several calls to get data from the sample
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while (length != 0) {
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// Check if there is no more sample to play, we will either load more data, reset the sample if loop is on or clear the sample
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if (self->sample_buffer_length == 0) {
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if (!self->more_data) { // The sample has indicated it has no more data to play
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if (self->loop && self->sample) { // If we are supposed to loop reset the sample to the start
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audiosample_reset_buffer(self->sample, false, 0);
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} else { // If we were not supposed to loop the sample, stop playing it
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self->sample = NULL;
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}
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}
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if (self->sample) {
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// Load another sample buffer to play
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audioio_get_buffer_result_t result = audiosample_get_buffer(self->sample, false, 0, (uint8_t **)&self->sample_remaining_buffer, &self->sample_buffer_length);
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// Track length in terms of words.
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self->sample_buffer_length /= (self->base.bits_per_sample / 8);
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self->more_data = result == GET_BUFFER_MORE_DATA;
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}
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}
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if (self->sample == NULL) {
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// tick all block inputs
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shared_bindings_synthio_lfo_tick(self->base.sample_rate, length / self->base.channel_count);
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(void)synthio_block_slot_get(&self->mix);
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// Tick biquad filters
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for (uint8_t j = 0; j < self->filter_states_len; j++) {
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common_hal_synthio_biquad_tick(self->filter_objs[j]);
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}
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if (self->base.samples_signed) {
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memset(word_buffer, 0, length * (self->base.bits_per_sample / 8));
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} else {
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// For unsigned samples set to the middle which is "quiet"
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if (MP_LIKELY(self->base.bits_per_sample == 16)) {
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uint16_t *uword_buffer = (uint16_t *)word_buffer;
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while (length--) {
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*uword_buffer++ = 32768;
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}
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} else {
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memset(hword_buffer, 128, length * (self->base.bits_per_sample / 8));
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}
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}
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length = 0;
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} else {
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// we have a sample to play and filter
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// Determine how many bytes we can process to our buffer, the less of the sample we have left and our buffer remaining
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uint32_t n = MIN(MIN(self->sample_buffer_length, length), SYNTHIO_MAX_DUR * self->base.channel_count);
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int16_t *sample_src = (int16_t *)self->sample_remaining_buffer; // for 16-bit samples
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int8_t *sample_hsrc = (int8_t *)self->sample_remaining_buffer; // for 8-bit samples
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// get the effect values we need from the BlockInput. These may change at run time so you need to do bounds checking if required
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shared_bindings_synthio_lfo_tick(self->base.sample_rate, n / self->base.channel_count);
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mp_float_t mix = synthio_block_slot_get_limited(&self->mix, MICROPY_FLOAT_CONST(0.0), MICROPY_FLOAT_CONST(1.0));
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if (mix <= MICROPY_FLOAT_CONST(0.01) || !self->filter_states) { // if mix is zero pure sample only or no biquad filter objects are provided
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for (uint32_t i = 0; i < n; i++) {
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if (MP_LIKELY(self->base.bits_per_sample == 16)) {
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word_buffer[i] = sample_src[i];
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} else {
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hword_buffer[i] = sample_hsrc[i];
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}
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}
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} else {
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uint32_t i = 0;
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while (i < n) {
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uint32_t n_samples = MIN(SYNTHIO_MAX_DUR, n - i);
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// Fill filter buffer with samples
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for (uint32_t j = 0; j < n_samples; j++) {
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if (MP_LIKELY(self->base.bits_per_sample == 16)) {
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self->filter_buffer[j] = sample_src[i + j];
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} else {
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if (self->base.samples_signed) {
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self->filter_buffer[j] = sample_hsrc[i + j];
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} else {
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// Be careful here changing from an 8 bit unsigned to signed into a 32-bit signed
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self->filter_buffer[j] = (int8_t)(((uint8_t)sample_hsrc[i + j]) ^ 0x80);
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}
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}
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}
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// Process biquad filters
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for (uint8_t j = 0; j < self->filter_states_len; j++) {
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mp_obj_t filter_obj = self->filter_objs[j];
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common_hal_synthio_biquad_tick(filter_obj);
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synthio_biquad_filter_samples(filter_obj, &self->filter_states[j], self->filter_buffer, n_samples);
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}
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// Mix processed signal with original sample and transfer to output buffer
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for (uint32_t j = 0; j < n_samples; j++) {
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if (MP_LIKELY(self->base.bits_per_sample == 16)) {
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word_buffer[i + j] = synthio_mix_down_sample((int32_t)((sample_src[i + j] * (MICROPY_FLOAT_CONST(1.0) - mix)) + (self->filter_buffer[j] * mix)), SYNTHIO_MIX_DOWN_SCALE(2));
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if (!self->base.samples_signed) {
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word_buffer[i + j] ^= 0x8000;
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}
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} else {
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if (self->base.samples_signed) {
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hword_buffer[i + j] = (int8_t)((sample_hsrc[i + j] * (MICROPY_FLOAT_CONST(1.0) - mix)) + (self->filter_buffer[j] * mix));
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} else {
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hword_buffer[i + j] = (uint8_t)(((int8_t)(((uint8_t)sample_hsrc[i + j]) ^ 0x80) * (MICROPY_FLOAT_CONST(1.0) - mix)) + (self->filter_buffer[j] * mix)) ^ 0x80;
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}
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}
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}
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i += n_samples;
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}
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}
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// Update the remaining length and the buffer positions based on how much we wrote into our buffer
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length -= n;
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word_buffer += n;
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hword_buffer += n;
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self->sample_remaining_buffer += (n * (self->base.bits_per_sample / 8));
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self->sample_buffer_length -= n;
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}
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}
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// Finally pass our buffer and length to the calling audio function
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*buffer = (uint8_t *)self->buffer[self->last_buf_idx];
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*buffer_length = self->buffer_len;
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// Filter always returns more data but some effects may return GET_BUFFER_DONE or GET_BUFFER_ERROR (see audiocore/__init__.h)
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return GET_BUFFER_MORE_DATA;
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}
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