Get Heretic, Hexen, Strife, and Setup compiling
Something is messed up with Strife though, it crashes on boot.
This commit is contained in:
parent
59a66543a1
commit
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8 changed files with 689 additions and 0 deletions
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@ -1,5 +1,6 @@
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#cmakedefine PACKAGE_NAME "@PACKAGE_NAME@"
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#cmakedefine PACKAGE_TARNAME "@PACKAGE_TARNAME@"
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#cmakedefine PACKAGE_VERSION "@PACKAGE_VERSION@"
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#cmakedefine PACKAGE_STRING "@PACKAGE_STRING@"
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#cmakedefine PROGRAM_PREFIX "@PROGRAM_PREFIX@"
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@ -121,3 +121,74 @@ if(MSVC)
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set_target_properties("${PROGRAM_PREFIX}doom" PROPERTIES
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LINK_FLAGS "/MANIFEST:NO")
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endif()
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if(WIN32)
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add_executable("${PROGRAM_PREFIX}heretic" ${SOURCE_FILES_WITH_DEH} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
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else()
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add_executable("${PROGRAM_PREFIX}heretic" ${SOURCE_FILES_WITH_DEH})
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endif()
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target_include_directories("${PROGRAM_PREFIX}heretic"
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PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
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target_link_libraries("${PROGRAM_PREFIX}heretic" heretic ${EXTRA_LIBS})
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if(MSVC)
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set_target_properties("${PROGRAM_PREFIX}heretic" PROPERTIES
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LINK_FLAGS "/MANIFEST:NO")
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endif()
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if(WIN32)
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add_executable("${PROGRAM_PREFIX}hexen" ${SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
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else()
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add_executable("${PROGRAM_PREFIX}hexen" ${SOURCE_FILES})
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endif()
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target_include_directories("${PROGRAM_PREFIX}hexen"
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PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
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target_link_libraries("${PROGRAM_PREFIX}hexen" hexen ${EXTRA_LIBS})
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if(MSVC)
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set_target_properties("${PROGRAM_PREFIX}hexen" PROPERTIES
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LINK_FLAGS "/MANIFEST:NO")
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endif()
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if(WIN32)
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add_executable("${PROGRAM_PREFIX}strife" ${SOURCE_FILES_WITH_DEH} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
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else()
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add_executable("${PROGRAM_PREFIX}strife" ${SOURCE_FILES_WITH_DEH})
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endif()
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target_include_directories("${PROGRAM_PREFIX}strife"
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PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
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target_link_libraries("${PROGRAM_PREFIX}strife" strife ${EXTRA_LIBS})
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if(MSVC)
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set_target_properties("${PROGRAM_PREFIX}strife" PROPERTIES
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LINK_FLAGS "/MANIFEST:NO")
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endif()
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# Source files needed for chocolate-setup:
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set(SETUP_FILES
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deh_str.c deh_str.h
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d_mode.c d_mode.h
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d_iwad.c d_iwad.h
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i_timer.c i_timer.h
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m_config.c m_config.h
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m_controls.c m_controls.h
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net_io.c net_io.h
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net_packet.c net_packet.h
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net_sdl.c net_sdl.h
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net_query.c net_query.h
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net_structrw.c net_structrw.h
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z_native.c z_zone.h)
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#if(WIN32)
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#add_executable("${PROGRAM_PREFIX}setup" ${SETUP_FILES} ${COMMON_SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/setup-res.rc")
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#else()
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add_executable("${PROGRAM_PREFIX}setup" ${SETUP_FILES} ${COMMON_SOURCE_FILES})
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#endif()
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target_include_directories("${PROGRAM_PREFIX}setup"
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PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
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target_link_libraries("${PROGRAM_PREFIX}setup" setup textscreen SDL2::SDL2main SDL2::SDL2 SDL2::mixer SDL2::net)
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@ -0,0 +1,57 @@
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add_library(heretic STATIC
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am_data.h
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am_map.c am_map.h
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ct_chat.c ct_chat.h
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deh_ammo.c
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deh_frame.c
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deh_htext.c
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deh_htic.c deh_htic.h
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deh_sound.c
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deh_thing.c
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deh_weapon.c
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d_main.c
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d_net.c
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doomdata.h
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doomdef.h
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dstrings.h
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f_finale.c
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g_game.c
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info.c info.h
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in_lude.c
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m_random.c m_random.h
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mn_menu.c
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p_action.h
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p_ceilng.c
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p_doors.c
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p_enemy.c
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p_floor.c
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p_inter.c
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p_lights.c
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p_local.h
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p_map.c
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p_maputl.c
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p_mobj.c
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p_plats.c
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p_pspr.c
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p_saveg.c
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p_setup.c
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p_sight.c
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p_spec.c p_spec.h
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p_switch.c
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p_telept.c
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p_tick.c
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p_user.c
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r_bsp.c
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r_data.c
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r_draw.c
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r_local.h
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r_main.c
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r_plane.c
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r_segs.c
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r_things.c
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sb_bar.c
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sounds.c sounds.h
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s_sound.c s_sound.h)
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target_include_directories(heretic PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
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target_link_libraries(heretic textscreen SDL2::SDL2 SDL2::mixer SDL2::net)
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@ -0,0 +1,58 @@
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add_library(hexen STATIC
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a_action.c
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am_data.h
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am_map.c am_map.h
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ct_chat.c
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ct_chat.h
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d_net.c
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f_finale.c
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g_game.c
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h2def.h
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h2_main.c
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info.c info.h
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in_lude.c
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m_random.c m_random.h
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mn_menu.c
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p_acs.c
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p_anim.c
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p_ceilng.c
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p_doors.c
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p_enemy.c
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p_floor.c
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p_inter.c
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p_lights.c
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p_local.h
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p_map.c
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p_maputl.c
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p_mobj.c
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po_man.c
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p_plats.c
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p_pspr.c
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p_setup.c
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p_sight.c
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p_spec.c p_spec.h
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p_switch.c
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p_telept.c
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p_things.c
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p_tick.c
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p_user.c
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r_bsp.c
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r_data.c
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r_draw.c
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r_local.h
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r_main.c
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r_plane.c
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r_segs.c
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r_things.c
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s_sound.c s_sound.h
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sb_bar.c
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sc_man.c
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sn_sonix.c
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sounds.c sounds.h
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st_start.c st_start.h
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sv_save.c
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textdefs.h
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xddefs.h)
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target_include_directories(hexen PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
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target_link_libraries(hexen SDL2::SDL2 SDL2::mixer SDL2::net)
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@ -0,0 +1,18 @@
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add_library(setup STATIC
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compatibility.c compatibility.h
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display.c display.h
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joystick.c joystick.h
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keyboard.c keyboard.h
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mainmenu.c
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mode.c mode.h
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mouse.c mouse.h
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multiplayer.c multiplayer.h
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sound.c sound.h
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execute.c execute.h
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txt_joyaxis.c txt_joyaxis.h
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txt_joybinput.c txt_joybinput.h
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txt_keyinput.c txt_keyinput.h
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txt_mouseinput.c txt_mouseinput.h)
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target_include_directories(setup PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
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target_link_libraries(setup textscreen SDL2::SDL2 SDL2::mixer)
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@ -0,0 +1,75 @@
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set(STRIFE_SOURCES
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am_map.c am_map.h
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deh_ammo.c
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deh_cheat.c
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deh_strife.c
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deh_frame.c
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deh_misc.c deh_misc.h
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deh_ptr.c
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deh_sound.c
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deh_thing.c
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deh_weapon.c
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d_englsh.h
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d_items.c d_items.h
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d_main.c d_main.h
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d_net.c
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doomdata.h
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doomdef.c doomdef.h
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doomstat.c doomstat.h
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d_player.h
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dstrings.c dstrings.h
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d_textur.h
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d_think.h
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f_finale.c f_finale.h
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f_wipe.c f_wipe.h
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g_game.c g_game.h
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hu_lib.c hu_lib.h
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hu_stuff.c hu_stuff.h
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info.c info.h
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m_menu.c m_menu.h
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m_random.c m_random.h
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m_saves.c m_saves.h
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p_ceilng.c
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p_dialog.c p_dialog.h
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p_doors.c
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p_enemy.c
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p_floor.c
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p_inter.c p_inter.h
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p_lights.c
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p_local.h
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p_map.c
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p_maputl.c
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p_mobj.c p_mobj.h
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p_plats.c
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p_pspr.c p_pspr.h
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p_saveg.c p_saveg.h
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p_setup.c p_setup.h
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p_sight.c
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p_spec.c p_spec.h
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p_switch.c
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p_telept.c
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p_tick.c p_tick.h
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p_user.c
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r_bsp.c r_bsp.h
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r_data.c r_data.h
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r_defs.h
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r_draw.c r_draw.h
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r_local.h
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r_main.c r_main.h
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r_plane.c r_plane.h
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r_segs.c r_segs.h
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r_sky.c r_sky.h
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r_state.h
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r_things.c r_things.h
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s_sound.c s_sound.h
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sounds.c sounds.h
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st_lib.c st_lib.h
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st_stuff.c st_stuff.h
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wi_stuff.c wi_stuff.h)
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if(MSVC)
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list(APPEND STRIFE_SOURCES "../../win32/win_opendir.c" "../../win32/win_opendir.h")
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endif()
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add_library(strife STATIC ${STRIFE_SOURCES})
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target_include_directories(strife PRIVATE "../" "../../win32/" "${CMAKE_CURRENT_BINARY_DIR}/../../")
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target_link_libraries(strife textscreen SDL2::SDL2 SDL2::mixer SDL2::net)
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336
win32/win_opendir.c
Normal file
336
win32/win_opendir.c
Normal file
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@ -0,0 +1,336 @@
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//
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// 03/10/2006 James Haley
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//
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// For this module only:
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// This code is public domain. No change sufficient enough to constitute a
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// significant or original work has been made, and thus it remains as such.
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//
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//
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// DESCRIPTION:
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//
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// Implementation of POSIX opendir for Visual C++.
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// Derived from the MinGW C Library Extensions Source (released to the
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// public domain). As with other Win32 modules, don't include most DOOM
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// headers into this or conflicts will occur.
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//
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// Original Header:
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//
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// * dirent.c
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// * This file has no copyright assigned and is placed in the Public Domain.
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// * This file is a part of the mingw-runtime package.
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// * No warranty is given; refer to the file DISCLAIMER within the package.
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// *
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// * Derived from DIRLIB.C by Matt J. Weinstein
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// * This note appears in the DIRLIB.H
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// * DIRLIB.H by M. J. Weinstein Released to public domain 1-Jan-89
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// *
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// * Updated by Jeremy Bettis <jeremy@hksys.com>
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// * Significantly revised and rewinddir, seekdir and telldir added by Colin
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// * Peters <colin@fu.is.saga-u.ac.jp>
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//
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#ifndef _MSC_VER
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#error i_opndir.c is for Microsoft Visual C++ only
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#endif
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#include <stdlib.h>
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#include <errno.h>
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#include <string.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h> /* for GetFileAttributes */
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#include <tchar.h>
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#define SUFFIX _T("*")
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#define SLASH _T("\\")
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#include "win_opendir.h"
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//
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// opendir
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//
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// Returns a pointer to a DIR structure appropriately filled in to begin
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// searching a directory.
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//
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DIR *opendir(const _TCHAR *szPath)
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{
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DIR *nd;
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unsigned int rc;
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_TCHAR szFullPath[MAX_PATH];
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errno = 0;
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if(!szPath)
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{
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errno = EFAULT;
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return (DIR *)0;
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}
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if(szPath[0] == _T('\0'))
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{
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errno = ENOTDIR;
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return (DIR *)0;
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}
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/* Attempt to determine if the given path really is a directory. */
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rc = GetFileAttributes(szPath);
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if(rc == (unsigned int)-1)
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{
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/* call GetLastError for more error info */
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errno = ENOENT;
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return (DIR *)0;
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}
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if(!(rc & FILE_ATTRIBUTE_DIRECTORY))
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{
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/* Error, entry exists but not a directory. */
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errno = ENOTDIR;
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return (DIR *)0;
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}
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/* Make an absolute pathname. */
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_tfullpath(szFullPath, szPath, MAX_PATH);
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/* Allocate enough space to store DIR structure and the complete
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* directory path given. */
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nd = (DIR *)(malloc(sizeof(DIR) + (_tcslen(szFullPath)
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+ _tcslen(SLASH)
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+ _tcslen(SUFFIX) + 1)
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* sizeof(_TCHAR)));
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if(!nd)
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{
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/* Error, out of memory. */
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errno = ENOMEM;
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return (DIR *)0;
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}
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/* Create the search expression. */
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_tcscpy(nd->dd_name, szFullPath);
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/* Add on a slash if the path does not end with one. */
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if(nd->dd_name[0] != _T('\0')
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&& _tcsrchr(nd->dd_name, _T('/')) != nd->dd_name
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+ _tcslen(nd->dd_name) - 1
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&& _tcsrchr(nd->dd_name, _T('\\')) != nd->dd_name
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+ _tcslen(nd->dd_name) - 1)
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{
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_tcscat(nd->dd_name, SLASH);
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}
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/* Add on the search pattern */
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_tcscat(nd->dd_name, SUFFIX);
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/* Initialize handle to -1 so that a premature closedir doesn't try
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* to call _findclose on it. */
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nd->dd_handle = -1;
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/* Initialize the status. */
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nd->dd_stat = 0;
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/* Initialize the dirent structure. ino and reclen are invalid under
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* Win32, and name simply points at the appropriate part of the
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* findfirst_t structure. */
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nd->dd_dir.d_ino = 0;
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nd->dd_dir.d_reclen = 0;
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nd->dd_dir.d_namlen = 0;
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memset(nd->dd_dir.d_name, 0, FILENAME_MAX);
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return nd;
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}
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//
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// readdir
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//
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// Return a pointer to a dirent structure filled with the information on the
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// next entry in the directory.
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//
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struct dirent *readdir(DIR *dirp)
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{
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errno = 0;
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||||
/* Check for valid DIR struct. */
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if(!dirp)
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{
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errno = EFAULT;
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return (struct dirent *)0;
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}
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||||
|
||||
if (dirp->dd_stat < 0)
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{
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||||
/* We have already returned all files in the directory
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||||
* (or the structure has an invalid dd_stat). */
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return (struct dirent *)0;
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||||
}
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||||
else if (dirp->dd_stat == 0)
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||||
{
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||||
/* We haven't started the search yet. */
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||||
/* Start the search */
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dirp->dd_handle = _tfindfirst(dirp->dd_name, &(dirp->dd_dta));
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||||
if(dirp->dd_handle == -1)
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{
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||||
/* Whoops! Seems there are no files in that
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* directory. */
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||||
dirp->dd_stat = -1;
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||||
}
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||||
else
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{
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dirp->dd_stat = 1;
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||||
}
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}
|
||||
else
|
||||
{
|
||||
/* Get the next search entry. */
|
||||
if(_tfindnext(dirp->dd_handle, &(dirp->dd_dta)))
|
||||
{
|
||||
/* We are off the end or otherwise error.
|
||||
_findnext sets errno to ENOENT if no more file
|
||||
Undo this. */
|
||||
DWORD winerr = GetLastError();
|
||||
if(winerr == ERROR_NO_MORE_FILES)
|
||||
errno = 0;
|
||||
_findclose(dirp->dd_handle);
|
||||
dirp->dd_handle = -1;
|
||||
dirp->dd_stat = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Update the status to indicate the correct
|
||||
* number. */
|
||||
dirp->dd_stat++;
|
||||
}
|
||||
}
|
||||
|
||||
if (dirp->dd_stat > 0)
|
||||
{
|
||||
/* Successfully got an entry. Everything about the file is
|
||||
* already appropriately filled in except the length of the
|
||||
* file name. */
|
||||
dirp->dd_dir.d_namlen = _tcslen(dirp->dd_dta.name);
|
||||
_tcscpy(dirp->dd_dir.d_name, dirp->dd_dta.name);
|
||||
return &dirp->dd_dir;
|
||||
}
|
||||
|
||||
return (struct dirent *)0;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// closedir
|
||||
//
|
||||
// Frees up resources allocated by opendir.
|
||||
//
|
||||
int closedir(DIR *dirp)
|
||||
{
|
||||
int rc;
|
||||
|
||||
errno = 0;
|
||||
rc = 0;
|
||||
|
||||
if(!dirp)
|
||||
{
|
||||
errno = EFAULT;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(dirp->dd_handle != -1)
|
||||
{
|
||||
rc = _findclose(dirp->dd_handle);
|
||||
}
|
||||
|
||||
/* Delete the dir structure. */
|
||||
free(dirp);
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
//
|
||||
// rewinddir
|
||||
//
|
||||
// Return to the beginning of the directory "stream". We simply call findclose
|
||||
// and then reset things like an opendir.
|
||||
//
|
||||
void rewinddir(DIR * dirp)
|
||||
{
|
||||
errno = 0;
|
||||
|
||||
if(!dirp)
|
||||
{
|
||||
errno = EFAULT;
|
||||
return;
|
||||
}
|
||||
|
||||
if(dirp->dd_handle != -1)
|
||||
{
|
||||
_findclose(dirp->dd_handle);
|
||||
}
|
||||
|
||||
dirp->dd_handle = -1;
|
||||
dirp->dd_stat = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// telldir
|
||||
//
|
||||
// Returns the "position" in the "directory stream" which can be used with
|
||||
// seekdir to go back to an old entry. We simply return the value in stat.
|
||||
//
|
||||
long telldir(DIR *dirp)
|
||||
{
|
||||
errno = 0;
|
||||
|
||||
if(!dirp)
|
||||
{
|
||||
errno = EFAULT;
|
||||
return -1;
|
||||
}
|
||||
return dirp->dd_stat;
|
||||
}
|
||||
|
||||
//
|
||||
// seekdir
|
||||
//
|
||||
// Seek to an entry previously returned by telldir. We rewind the directory
|
||||
// and call readdir repeatedly until either dd_stat is the position number
|
||||
// or -1 (off the end). This is not perfect, in that the directory may
|
||||
// have changed while we weren't looking. But that is probably the case with
|
||||
// any such system.
|
||||
//
|
||||
void seekdir(DIR *dirp, long lPos)
|
||||
{
|
||||
errno = 0;
|
||||
|
||||
if(!dirp)
|
||||
{
|
||||
errno = EFAULT;
|
||||
return;
|
||||
}
|
||||
|
||||
if(lPos < -1)
|
||||
{
|
||||
/* Seeking to an invalid position. */
|
||||
errno = EINVAL;
|
||||
return;
|
||||
}
|
||||
else if(lPos == -1)
|
||||
{
|
||||
/* Seek past end. */
|
||||
if(dirp->dd_handle != -1)
|
||||
{
|
||||
_findclose(dirp->dd_handle);
|
||||
}
|
||||
dirp->dd_handle = -1;
|
||||
dirp->dd_stat = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Rewind and read forward to the appropriate index. */
|
||||
rewinddir(dirp);
|
||||
|
||||
while((dirp->dd_stat < lPos) && readdir(dirp))
|
||||
; /* do-nothing loop */
|
||||
}
|
||||
}
|
||||
|
||||
// EOF
|
||||
|
||||
73
win32/win_opendir.h
Normal file
73
win32/win_opendir.h
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
//
|
||||
// 03/10/2006 James Haley
|
||||
//
|
||||
// For this module only:
|
||||
// This code is public domain. No change sufficient enough to constitute a
|
||||
// significant or original work has been made, and thus it remains as such.
|
||||
//
|
||||
//
|
||||
// DESCRIPTION:
|
||||
//
|
||||
// Implementation of POSIX opendir for Visual C++.
|
||||
// Derived from the MinGW C Library Extensions Source (released to the
|
||||
// public domain).
|
||||
//
|
||||
|
||||
#ifndef I_OPNDIR_H__
|
||||
#define I_OPNDIR_H__
|
||||
|
||||
#include <io.h>
|
||||
|
||||
#ifndef FILENAME_MAX
|
||||
#define FILENAME_MAX 260
|
||||
#endif
|
||||
|
||||
struct dirent
|
||||
{
|
||||
long d_ino; /* Always zero. */
|
||||
unsigned short d_reclen; /* Always zero. */
|
||||
unsigned short d_namlen; /* Length of name in d_name. */
|
||||
char d_name[FILENAME_MAX]; /* File name. */
|
||||
};
|
||||
|
||||
/*
|
||||
* This is an internal data structure. Good programmers will not use it
|
||||
* except as an argument to one of the functions below.
|
||||
* dd_stat field is now int (was short in older versions).
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
/* disk transfer area for this dir */
|
||||
struct _finddata_t dd_dta;
|
||||
|
||||
/* dirent struct to return from dir (NOTE: this makes this thread
|
||||
* safe as long as only one thread uses a particular DIR struct at
|
||||
* a time) */
|
||||
struct dirent dd_dir;
|
||||
|
||||
/* _findnext handle */
|
||||
long dd_handle;
|
||||
|
||||
/*
|
||||
* Status of search:
|
||||
* 0 = not started yet (next entry to read is first entry)
|
||||
* -1 = off the end
|
||||
* positive = 0 based index of next entry
|
||||
*/
|
||||
int dd_stat;
|
||||
|
||||
/* given path for dir with search pattern (struct is extended) */
|
||||
char dd_name[1];
|
||||
} DIR;
|
||||
|
||||
DIR *opendir(const char *);
|
||||
struct dirent *readdir(DIR *);
|
||||
int closedir(DIR *);
|
||||
void rewinddir(DIR *);
|
||||
long telldir(DIR *);
|
||||
void seekdir(DIR *, long);
|
||||
|
||||
#endif
|
||||
|
||||
// EOF
|
||||
|
||||
Loading…
Reference in a new issue