doom: Use inequality comparison for the freedoom variant (thanks Jon)
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@ -1604,7 +1604,7 @@ void D_DoomMain (void)
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}
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// Check for -file in shareware
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if (modifiedgame && !(gamevariant & freedoom))
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if (modifiedgame && (gamevariant != freedoom))
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{
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// These are the lumps that will be checked in IWAD,
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// if any one is not present, execution will be aborted.
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