doom: Make end messages const

This commit is contained in:
Turo Lamminen 2018-07-21 17:07:59 +03:00
parent 891e6c4e9a
commit 2ecb680cc7
3 changed files with 5 additions and 5 deletions

View file

@ -20,7 +20,7 @@
#include "dstrings.h"
char *doom1_endmsg[] =
const char *doom1_endmsg[] =
{
"are you sure you want to\nquit this great game?",
"please don't leave, there's more\ndemons to toast!",
@ -32,7 +32,7 @@ char *doom1_endmsg[] =
"go ahead and leave. see if i care.",
};
char *doom2_endmsg[] =
const char *doom2_endmsg[] =
{
// QuitDOOM II messages
"are you sure you want to\nquit this great game?",

View file

@ -34,8 +34,8 @@
// 8 per each game type
#define NUM_QUITMESSAGES 8
extern char *doom1_endmsg[];
extern char *doom2_endmsg[];
extern const char *doom1_endmsg[];
extern const char *doom2_endmsg[];
#endif

View file

@ -1091,7 +1091,7 @@ void M_QuitResponse(int key)
static const char *M_SelectEndMessage(void)
{
char **endmsg;
const char **endmsg;
if (logical_gamemission == doom)
{