Fix libtextscreen window hotkeys to work when shift is held down /

capslock turned on. Fix a similar problem in-game when typing cheat
codes or using menu hotkeys (thanks Alexandre Xavier).

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2327
This commit is contained in:
Simon Howard 2011-04-17 17:33:04 +00:00
parent fe8ede706f
commit 30952764cf
3 changed files with 7 additions and 2 deletions

5
NEWS
View file

@ -50,6 +50,8 @@
file (thanks Alexandre Xavier).
* Default sampling rate used by setup tool changed to 44100Hz, to
match the game default (thanks Alexandre Xavier).
* Cheat codes and menu hot keys now work when shift is held down
or capslock turned on (thanks Alexandre Xavier).
libtextscreen:
* The background on GUI controls now lights up when hovering over
@ -62,6 +64,9 @@
matching location.
* Clicking outside a dropdown list popup window now dismisses the
window.
* Window hotkeys that are an alphabetical letter now work when
shift is held down or capslock turned on (thanks Alexandre
Xavier).
1.5.0 (2011-01-02):

View file

@ -563,7 +563,7 @@ void I_GetEvent(void)
}
else
{
event.data2 = sdlevent.key.keysym.unicode;
event.data2 = tolower(sdlevent.key.keysym.unicode);
}
if (event.data1 != 0)

View file

@ -82,7 +82,7 @@ static int TXT_WindowActionKeyPress(TXT_UNCAST_ARG(action), int key)
{
TXT_CAST_ARG(txt_window_action_t, action);
if (key == action->key)
if (tolower(key) == tolower(action->key))
{
TXT_EmitSignal(action, "pressed");
return 1;