Silly me - i misread cph's patch and got the logic backwards
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 78
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1 changed files with 6 additions and 3 deletions
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@ -1,7 +1,7 @@
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// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id: p_telept.c 56 2005-08-29 22:00:04Z fraggle $
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// $Id: p_telept.c 78 2005-09-06 21:15:08Z fraggle $
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//
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// Copyright(C) 1993-1996 Id Software, Inc.
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// Copyright(C) 2005 Simon Howard
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@ -22,6 +22,9 @@
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// 02111-1307, USA.
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//
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// $Log$
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// Revision 1.5 2005/09/06 21:15:08 fraggle
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// Silly me - i misread cph's patch and got the logic backwards
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//
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// Revision 1.4 2005/08/29 22:00:04 fraggle
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// Add missing header to fix build
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//
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@ -41,7 +44,7 @@
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//-----------------------------------------------------------------------------
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static const char
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rcsid[] = "$Id: p_telept.c 56 2005-08-29 22:00:04Z fraggle $";
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rcsid[] = "$Id: p_telept.c 78 2005-09-06 21:15:08Z fraggle $";
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@ -126,7 +129,7 @@ EV_Teleport
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// fraggle: this was changed in final doom,
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// problem between normal doom2 1.9 and final doom
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if (gamemission == pack_tnt || gamemission == pack_plut)
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if (gamemission != pack_tnt && gamemission != pack_plut)
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thing->z = thing->floorz;
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if (thing->player)
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