Add compatibility options to Heretic/Hexen

Includes unlimited demo support for both games, savegame buffer overrun
suppression for Heretic, and CopyFile allocation fix for Hexen.
This commit is contained in:
Thomas A. Birkel 2016-10-28 20:50:14 -04:00
parent ffb988cdec
commit 52cee8eac8
11 changed files with 120 additions and 27 deletions

View file

@ -52,12 +52,14 @@
### Heretic
* Added map names for Episode 6, fixing a crash after completing a
level in this episode. (thanks J.Benaim)
* Add unlimited demo/savegame support. (thanks CapnClever)
### Hexen
* The MRJONES cheat code returns an identical string as vanilla, and
enables fully reproducable builds. (thanks Fabian)
* Fixed an issue where the game crashed while killing the
Wraithverge in 64-bit builds. (thanks J.Benaim)
* Add unlimited demo/savegame support. (thanks CapnClever)
### Strife
* Support added for automatic loading of the IWAD from the GOG.com

View file

@ -764,6 +764,8 @@ void D_BindVariables(void)
M_BindIntVariable("music_volume", &snd_MusicVolume);
M_BindIntVariable("screenblocks", &screenblocks);
M_BindIntVariable("snd_channels", &snd_Channels);
M_BindIntVariable("vanilla_savegame_limit", &vanilla_savegame_limit);
M_BindIntVariable("vanilla_demo_limit", &vanilla_demo_limit);
M_BindIntVariable("show_endoom", &show_endoom);
M_BindIntVariable("graphical_startup", &graphical_startup);

View file

@ -569,6 +569,9 @@ extern boolean autostart;
extern boolean testcontrols;
extern int testcontrols_mousespeed;
extern int vanilla_savegame_limit;
extern int vanilla_demo_limit;
/*
===============================================================================

View file

@ -198,6 +198,8 @@ boolean *joybuttons = &joyarray[1]; // allow [-1]
int savegameslot;
char savedescription[32];
int vanilla_demo_limit = 1;
int inventoryTics;
// haleyjd: removed WATCOMC
@ -1683,6 +1685,38 @@ void G_ReadDemoTiccmd(ticcmd_t * cmd)
cmd->arti = (unsigned char) *demo_p++;
}
// Increase the size of the demo buffer to allow unlimited demos
static void IncreaseDemoBuffer(void)
{
int current_length;
byte *new_demobuffer;
byte *new_demop;
int new_length;
// Find the current size
current_length = demoend - demobuffer;
// Generate a new buffer twice the size
new_length = current_length * 2;
new_demobuffer = Z_Malloc(new_length, PU_STATIC, 0);
new_demop = new_demobuffer + (demo_p - demobuffer);
// Copy over the old data
memcpy(new_demobuffer, demobuffer, current_length);
// Free the old buffer and point the demo pointers at the new buffer.
Z_Free(demobuffer);
demobuffer = new_demobuffer;
demo_p = new_demop;
demoend = demobuffer + new_length;
}
void G_WriteDemoTiccmd(ticcmd_t * cmd)
{
byte *demo_start;
@ -1716,9 +1750,19 @@ void G_WriteDemoTiccmd(ticcmd_t * cmd)
if (demo_p > demoend - 16)
{
// no more space
G_CheckDemoStatus();
return;
if (vanilla_demo_limit)
{
// no more space
G_CheckDemoStatus();
return;
}
else
{
// Vanilla demo limit disabled: unlimited
// demo lengths!
IncreaseDemoBuffer();
}
}
G_ReadDemoTiccmd(cmd); // make SURE it is exactly the same

View file

@ -31,6 +31,8 @@
static FILE *SaveGameFP;
static byte *savebuffer, *save_p;
int vanilla_savegame_limit = 1;
//==========================================================================
//
@ -82,7 +84,7 @@ void SV_Close(char *fileName)
// Enforce the same savegame size limit as in Vanilla Heretic
if (ftell(SaveGameFP) > SAVEGAMESIZE)
if (vanilla_savegame_limit && ftell(SaveGameFP) > SAVEGAMESIZE)
{
I_Error("Savegame buffer overrun");
}

View file

@ -165,6 +165,8 @@ boolean *joybuttons = &joyarray[1]; // allow [-1]
int savegameslot;
char savedescription[32];
int vanilla_demo_limit = 1;
int inventoryTics;
// haleyjd: removed externdriver crap
@ -1842,6 +1844,38 @@ void G_ReadDemoTiccmd(ticcmd_t * cmd)
cmd->arti = (unsigned char) *demo_p++;
}
// Increase the size of the demo buffer to allow unlimited demos
static void IncreaseDemoBuffer(void)
{
int current_length;
byte *new_demobuffer;
byte *new_demop;
int new_length;
// Find the current size
current_length = demoend - demobuffer;
// Generate a new buffer twice the size
new_length = current_length * 2;
new_demobuffer = Z_Malloc(new_length, PU_STATIC, 0);
new_demop = new_demobuffer + (demo_p - demobuffer);
// Copy over the old data
memcpy(new_demobuffer, demobuffer, current_length);
// Free the old buffer and point the demo pointers at the new buffer.
Z_Free(demobuffer);
demobuffer = new_demobuffer;
demo_p = new_demop;
demoend = demobuffer + new_length;
}
void G_WriteDemoTiccmd(ticcmd_t * cmd)
{
byte *demo_start;
@ -1875,9 +1909,19 @@ void G_WriteDemoTiccmd(ticcmd_t * cmd)
if (demo_p > demoend - 16)
{
// no more space
G_CheckDemoStatus();
return;
if (vanilla_demo_limit)
{
// no more space
G_CheckDemoStatus();
return;
}
else
{
// Vanilla demo limit disabled: unlimited
// demo lengths!
IncreaseDemoBuffer();
}
}
G_ReadDemoTiccmd(cmd); // make SURE it is exactly the same

View file

@ -161,6 +161,8 @@ void D_BindVariables(void)
M_BindIntVariable("messageson", &messageson);
M_BindIntVariable("screenblocks", &screenblocks);
M_BindIntVariable("snd_channels", &snd_Channels);
M_BindIntVariable("vanilla_savegame_limit", &vanilla_savegame_limit);
M_BindIntVariable("vanilla_demo_limit", &vanilla_demo_limit);
M_BindStringVariable("savedir", &SavePath);

View file

@ -682,6 +682,9 @@ extern boolean autostart;
extern boolean testcontrols;
extern int testcontrols_mousespeed;
extern int vanilla_savegame_limit;
extern int vanilla_demo_limit;
/*
===============================================================================

View file

@ -142,6 +142,8 @@ static void SV_WritePtr(void *ptr);
char *SavePath = DEFAULT_SAVEPATH;
int vanilla_savegame_limit = 1;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static int MobjCount;
@ -3270,8 +3272,11 @@ static void CopyFile(char *source_name, char *dest_name)
// in memory: Chocolate Hexen should force an allocation error here
// whenever it's appropriate.
buffer = Z_Malloc(file_length, PU_STATIC, NULL);
Z_Free(buffer);
if (vanilla_savegame_limit)
{
buffer = Z_Malloc(file_length, PU_STATIC, NULL);
Z_Free(buffer);
}
write_handle = fopen(dest_name, "wb");
if (write_handle == NULL)

View file

@ -45,10 +45,7 @@ void CompatibilitySettings(void)
void BindCompatibilityVariables(void)
{
if (gamemission == doom || gamemission == strife)
{
M_BindIntVariable("vanilla_savegame_limit", &vanilla_savegame_limit);
M_BindIntVariable("vanilla_demo_limit", &vanilla_demo_limit);
}
M_BindIntVariable("vanilla_savegame_limit", &vanilla_savegame_limit);
M_BindIntVariable("vanilla_demo_limit", &vanilla_demo_limit);
}

View file

@ -226,21 +226,10 @@ void MainMenu(void)
(TxtWidgetSignalFunc) ConfigMouse, NULL),
TXT_NewButton2("Configure Gamepad/Joystick",
(TxtWidgetSignalFunc) ConfigJoystick, NULL),
TXT_NewButton2("Compatibility",
(TxtWidgetSignalFunc) CompatibilitySettings, NULL),
NULL);
// The compatibility window is only appropriate for Doom/Strife.
if (gamemission == doom || gamemission == strife)
{
txt_button_t *button;
button = TXT_NewButton2("Compatibility",
(TxtWidgetSignalFunc) CompatibilitySettings,
NULL);
TXT_AddWidget(window, button);
}
TXT_AddWidgets(window,
GetLaunchButton(),
TXT_NewStrut(0, 1),