Bump version to 1.0.0 and update ChangeLog.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 982
This commit is contained in:
parent
679fdc2169
commit
5df5960128
3 changed files with 523 additions and 6 deletions
517
ChangeLog
517
ChangeLog
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@ -1,3 +1,520 @@
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2007-12-08 11:07:13 fraggle
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Update NEWS.
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2007-11-23 18:26:40 fraggle
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Use _spawnv() to invoke Doom under Windows, rather than system().
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Fixes bug with DOS window "flashing up" when opening the multiplayer
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dialogs.
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2007-10-19 00:55:11 fraggle
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Reorder actionf_t union members to fix warnings in info.c.
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2007-10-19 00:54:11 fraggle
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Shut up signed / unsigned comparison warnings.
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2007-10-19 00:44:56 fraggle
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#define snprintf, vsnprintf to _snprintf, _vsnprintf in MSVC.
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2007-10-19 00:40:50 fraggle
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#define inline to _inline in MSVC.
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2007-10-19 00:38:53 fraggle
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Fix for strcasecmp in MSVC; #define to stricmp. Outside MSVC, use
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strings.h.
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2007-09-15 18:09:47 fraggle
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Fix desyncs caused by previous change to A_Explode.
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2007-09-15 14:13:00 fraggle
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Check for playeringame overflow when spawning a new player (for
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compatibility with vex6d.wad / bug_wald.lmp)
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2007-09-15 13:35:33 fraggle
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Add intercepts overrun emulation from PrBoom-plus.
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2007-09-14 23:20:08 fraggle
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Add P_SubstNullMobj, substitute NULL mobjs for a dummy mobj where
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mo->target is not checked for NULL.
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2007-09-11 10:02:24 fraggle
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Remove obsolete autotools scripts from dist, require automake 1.8
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(please upgrade!)
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2007-09-05 00:50:56 fraggle
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Fix build failure when python is not installed.
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2007-09-03 02:05:27 fraggle
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Up the default sample rate to 44100.
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2007-09-03 02:00:19 fraggle
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Fix crash when playing long sounds (like DSBOSSIT)
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2007-09-03 01:43:29 fraggle
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Try to open /dev/speaker in the parent process, so that we can tell if
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we don't have permission to open it before we fork.
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2007-09-03 01:30:51 fraggle
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Add pcsound driver for OpenBSD.
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2007-09-02 21:17:19 fraggle
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Disable "saving config in ... " message for setup (thanks MikeRS)
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2007-09-02 21:14:40 fraggle
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Don't make novert affect the joystick as well (thanks Janizdreg)
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2007-08-31 09:59:34 fraggle
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Make SHORT and LONG macros return signed values; this is the behaviour
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of the versions in the original source and some code depends on it.
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2007-08-31 09:31:48 fraggle
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Use short for texpatch_t .originx, .originy: fixes problem caused by
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sign conversion in the endianness code.
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2007-08-31 08:27:44 fraggle
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Use gcc packed attribute for all structures read/written to disk. This
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fixes architectures where structure fields are aligned differently to
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optimise reads, causing the game to crash.
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2007-08-27 20:31:30 fraggle
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Fix bug where the automap always follows player 1 in multiplayer mode
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(thanks Janizdreg!)
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2007-08-24 01:27:39 fraggle
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Initialise tracksize variable before mus2mid conversion, otherwise it
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is not reset the next time we convert a mid
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2007-08-20 00:54:27 fraggle
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Use __APPLE__ instead of __MACOSX__.
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2007-08-09 01:28:34 fraggle
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Remove debugging message.
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2007-08-09 01:04:03 fraggle
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Don't crash when all players have quit.
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2007-08-09 01:03:41 fraggle
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Disconnect any remaining drones when the last real player quits.
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2007-08-08 22:14:48 fraggle
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Remove M_FileExists check for steam directories and add them as
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possible search paths anyway.
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2007-08-08 22:11:29 fraggle
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Add the default DEICE install directories to the IWAD search path on
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Windows.
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2007-08-08 21:06:46 fraggle
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Match steam IWAD directory order to IWAD search order.
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2007-08-08 19:04:35 fraggle
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Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants.
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2007-08-08 19:03:32 fraggle
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Make M_FileExists work on directories.
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2007-08-08 03:00:53 fraggle
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Add temporary debugging messages for Steam support.
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2007-08-08 02:17:38 fraggle
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Don't assume Steam InstallPath ends in a \
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2007-08-07 05:26:16 fraggle
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All of the steam IWADs are in \base subdirectories.
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2007-08-07 02:19:49 fraggle
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Autodetect IWADs installed by Steam.
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2007-08-06 05:48:55 fraggle
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Remove duplicate FileExists function.
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2007-08-03 23:17:15 fraggle
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Fix 'pop' at the end of sound effects caused by an audio conversion
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bug.
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2007-07-30 03:03:23 fraggle
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Set timedemo start time when demo playback begins, not when the level
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begins. Using the level start time causes problems when timing
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multi-level demos.
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2007-07-30 01:44:49 fraggle
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Make the z_native "out of memory" error message match the normal
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z_zone one.
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2007-07-30 01:31:33 fraggle
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Fix bug in z_native linked list logic. Clear out all PU_CACHE blocks
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when out of memory.
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2007-07-30 00:41:12 fraggle
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Allow more than the standard three mouse buttons to be defined through
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setup (hopefully)
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2007-07-22 15:45:53 fraggle
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Add missing new mouse buttons to setup (thanks RazTK).
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2007-07-10 14:37:58 fraggle
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Another crazy idea.
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2007-07-10 14:37:44 fraggle
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Shut up compiler warning.
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2007-07-08 21:53:18 fraggle
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Make the numeric keypad behave like Vanilla does.
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2007-07-08 18:52:45 fraggle
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Add -netdemo for playing back netgame demos that only have a single
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player.
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2007-07-08 00:58:24 fraggle
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Make drones quit when disconnected from the server.
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2007-07-08 00:45:55 fraggle
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Don't grab the mouse if a drone player (no input, so it isn't needed).
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2007-07-05 13:06:10 fraggle
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Clearer prompt when asking whether to save settings on exit of setup.
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2007-07-05 12:57:18 fraggle
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Remove "startup delay" from the setup display configuration dialog.
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2007-07-04 23:57:07 fraggle
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Add pcsound_internal.h to dist.
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2007-06-30 15:34:03 fraggle
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Don't crash if there is a multiplayer demo in the demo loop.
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2007-06-28 00:15:56 fraggle
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Interpret skill level setting as a signed integer, to allow -skill 0.
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2007-06-22 20:14:49 fraggle
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Don't allow two actions bound to the same button in setup.
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2007-06-22 12:55:14 fraggle
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Replace 35 with TICRATE where appropriate.
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2007-06-21 23:51:47 fraggle
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Add a joystick dead zone for joysticks that don't have them.
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2007-06-21 23:00:38 fraggle
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Revert previous change from bitshifts to divides; this causes demo
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desyncs.
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2007-06-21 12:33:46 fraggle
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Add arrlen() macro as a clearer way of doing sizeof(array) /
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sizeof(*array)
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2007-06-21 12:32:04 fraggle
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Add portability section to HACKING file.
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2007-06-20 12:44:46 fraggle
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Update TODO.
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2007-06-20 12:21:57 fraggle
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Add x5 screen scale (thanks MikeRS!)
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2007-06-20 01:37:40 fraggle
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Add new configuration options for the mouse and joystick for controls
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that are available through the keyboard. Justification: this is
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already possible through advanced mouse drivers and programs like
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js2x, so there might as well be a proper interface for it.
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2007-06-19 00:59:08 rtc_marine
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Update codeblocks projects for new sound stuff Include envvars in
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projects, which is part of the new format
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2007-06-19 00:50:42 fraggle
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Add -iwad when joining a game, as well as when creating one (thanks
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MikeRS :-)
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2007-06-19 00:47:44 fraggle
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Remove deleted headers from Makefile.am.
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2007-06-17 20:19:37 fraggle
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Make the music code modular as well, although for the time being there
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is only one module. Remove s_dummy.c.
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2007-06-17 19:40:02 fraggle
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Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "sound
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driver" modules, one for PC speaker and one for digital output.
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2007-06-16 17:16:45 fraggle
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Switch back to z_zone, not z_native (oops!)
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2007-06-16 17:04:00 fraggle
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Clean up sound code
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2007-06-16 17:03:10 fraggle
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Use divides instead of bitshifts, for clarity
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2007-06-16 17:02:58 fraggle
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Shut up strict aliasing warnings
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2007-06-16 17:02:46 fraggle
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Switch to djb2 hash function and shut up compiler warnings
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2007-06-15 00:20:30 rtc_marine
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Update codeblocks project
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2007-06-14 22:45:50 fraggle
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Add configuration file variable to change the sound sample rate
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(snd_samplerate)
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2007-06-14 22:15:52 fraggle
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Support up to 20 joystick buttons. Justification: most modern
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joysticks and joypads have many more than four buttons. Keeping the
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limit at four buttons restricts the player into using the first four
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buttons on his joystick/pad, which could be any arbitrary four set of
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buttons.
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2007-06-14 22:03:22 fraggle
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Don't send joystick updates when the joystick is disabled. Shut up
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warning caused by missing header.
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2007-06-13 20:12:13 fraggle
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Working joystick code.
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2007-06-12 19:49:29 fraggle
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Emulate overflows in P_FindNextHighestFloor. Thanks to entryway for
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this fix.
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2007-06-09 23:28:55 fraggle
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Joystick calibration (untested)
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2007-06-09 19:01:00 fraggle
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Add stamp-h1 to svn:ignore.
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2007-06-09 19:00:19 fraggle
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Add *.exe to svn:ignore.
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2007-06-09 18:51:16 fraggle
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Initial joystick calibration code.
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2007-06-09 18:49:05 fraggle
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Open the joystick when prompting for a new button.
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2007-06-09 18:45:14 fraggle
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Set svn:ignore on pcsound directory.
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2007-06-04 19:35:51 fraggle
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Remove unneeded SDL.h include.
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2007-06-04 19:34:51 fraggle
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Oops!
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2007-06-04 19:34:24 fraggle
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Completed joystick button selection widget (untested)
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2007-06-04 19:32:50 fraggle
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Rename txt_main.c to txt_sdl.c; add txt_sdl.h for SDL-specific API
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functions, while keeping txt_main.h for the common API. Add
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TXT_SDL_SetEventCallback to allow programs to intercept SDL events in
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the textscreen main loop.
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2007-06-02 08:04:28 rtc_marine
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Update codeblocks projects for joystick stuff
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2007-06-01 19:08:42 fraggle
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Display a meaningful message when trying to start with an invalid
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Joystick ID.
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2007-06-01 19:08:09 fraggle
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Up the threshold for the always run hack to 20; it's conceivable that
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there are control pads with more than 10 buttons.
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2007-06-01 19:06:15 fraggle
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Hide the joystick speed control when the always run hack is being
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used.
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2007-06-01 00:16:23 fraggle
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Initial joystick support.
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2007-05-24 15:31:54 fraggle
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Fix ByteSwapBlock macro.
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2007-05-24 15:29:08 fraggle
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Add TXT_SetWindowTitle function to wrap SDL_WM_SetCaption, so that
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txt_desktop.c doesn't need to call SDL functions directly.
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2007-05-24 15:26:08 fraggle
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Use I_Sleep in i_system.c instead of SDL_Delay directly.
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2007-05-20 16:06:46 fraggle
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Fix crash when converting audio down to a lower sample rate.
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2007-05-20 03:20:54 fraggle
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Stop music on sound shutdown so music isn't left playing at the ENDOOM
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screen.
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2007-05-20 03:20:22 fraggle
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Initialise sound before network setup to fix bug with sound effects
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not playing when playing netgames on Windows (text mode waiting screen
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shutdown causes sound not to start up?)
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2007-05-19 23:53:10 fraggle
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Update NEWS.
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2007-05-19 23:48:39 fraggle
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Don't allow idclev in netgames.
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2007-05-19 17:42:56 fraggle
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Fix tempo problems in pcsound linux driver.
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2007-05-16 15:28:22 fraggle
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Add FEATURE_SOUND.
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2007-05-16 14:52:09 fraggle
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Oops!
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2007-05-16 14:49:04 fraggle
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Rejig net_cl_new_sync and drone to be in d_net.c instead of
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net_client.c. Fix FEATURE_MULTIPLAYER conditional compile. Move some
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function definitions in d_net.c into headers. Reorganise the Makefile
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to split out files into sections based on features.
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2007-05-09 19:48:32 fraggle
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Fix ticdup.
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2007-05-02 03:03:44 fraggle
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Check in autoconf if python is installed; if not, don't run python
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scripts.
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2007-05-02 02:51:15 fraggle
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Add missing files to dist.
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2007-04-29 15:53:37 fraggle
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Add missing codeblocks workspace files to dist.
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2007-04-16 12:34:26 fraggle
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Fix crash: don't check for client resends after they have
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disconnected.
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2007-04-03 10:31:12 rtc_marine
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Fix building with gcc 4.x
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2007-03-27 12:57:28 fraggle
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|
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Update NEWS.
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2007-03-27 12:44:53 fraggle
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Update ChangeLog.
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2007-03-27 12:40:04 fraggle
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<SDL.h> -> "SDL.h"
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2007-03-27 00:20:10 fraggle
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Fix docgen makefile dependencies.
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10
NEWS
10
NEWS
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@ -1,17 +1,17 @@
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0.2.1 (???):
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1.0.0 (2007-12-10):
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This release is dedicated to Dylan 'Toke' McIntosh, who was
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tragically killed in a car crash earlier this year. I knew Dylan
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tragically killed in a car crash in 2006. I knew Dylan
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from IRC and the Doomworld forums for several years, and he had
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a deep passion for this game. He was also a huge help for me while
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||||
developing Chocolate Doom, as he helped point out a lot of small
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||||
quirks in Vanilla Doom that I didn't know about. His death is a
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great loss. RIP Toke.
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This is version 0.2.1: the reason for this is to distinguish from
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the various beta versions that have been built over the past months
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before this release, as these all had the version "0.2.0".
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This is the first release to reach full feature parity with
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Vanilla Doom. As a result, I have made this version 1.0.0, so
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Chocolate Doom is no longer beta!
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Big new features:
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* Multiplayer! This version includes an entirely new multiplayer
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@ -1,4 +1,4 @@
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AC_INIT(Chocolate Doom, 0.2.0, fraggle@gmail.com, chocolate-doom)
|
||||
AC_INIT(Chocolate Doom, 1.0.0, fraggle@gmail.com, chocolate-doom)
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|
||||
AC_CONFIG_AUX_DIR(autotools)
|
||||
|
||||
|
|
|
|||
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Reference in a new issue