Change names of Doom II MAP31/MAP32 when using the BFG edition (thanks
Fabian Greffrath). Subversion-branch: /branches/v2-branch Subversion-revision: 2747
This commit is contained in:
parent
49f5fb7ee0
commit
612ec940e5
1 changed files with 10 additions and 0 deletions
|
|
@ -1577,6 +1577,16 @@ void D_DoomMain (void)
|
|||
{
|
||||
printf("BFG Edition: Using INTERPIC instead of TITLEPIC.\n");
|
||||
bfgedition = true;
|
||||
|
||||
// BFG Edition changes the names of the secret levels to
|
||||
// censor the Wolfenstein references. It also has an extra
|
||||
// secret level (MAP33). In Vanilla Doom (meaning the DOS
|
||||
// version), MAP33 overflows into the Plutonia level names
|
||||
// array, so HUSTR_33 is actually PHUSTR_1.
|
||||
|
||||
DEH_AddStringReplacement(HUSTR_31, "level 31: idkfa");
|
||||
DEH_AddStringReplacement(HUSTR_32, "level 32: keen");
|
||||
DEH_AddStringReplacement(PHUSTR_1, "level 33: betray");
|
||||
}
|
||||
|
||||
if (M_CheckParmWithArgs("-statdump", 1))
|
||||
|
|
|
|||
Loading…
Reference in a new issue