Change names of Doom II MAP31/MAP32 when using the BFG edition (thanks

Fabian Greffrath).

Subversion-branch: /branches/v2-branch
Subversion-revision: 2747
This commit is contained in:
Simon Howard 2013-11-17 01:28:38 +00:00
parent 49f5fb7ee0
commit 612ec940e5

View file

@ -1577,6 +1577,16 @@ void D_DoomMain (void)
{
printf("BFG Edition: Using INTERPIC instead of TITLEPIC.\n");
bfgedition = true;
// BFG Edition changes the names of the secret levels to
// censor the Wolfenstein references. It also has an extra
// secret level (MAP33). In Vanilla Doom (meaning the DOS
// version), MAP33 overflows into the Plutonia level names
// array, so HUSTR_33 is actually PHUSTR_1.
DEH_AddStringReplacement(HUSTR_31, "level 31: idkfa");
DEH_AddStringReplacement(HUSTR_32, "level 32: keen");
DEH_AddStringReplacement(PHUSTR_1, "level 33: betray");
}
if (M_CheckParmWithArgs("-statdump", 1))