Fix Visual Studio build (thanks GhostlyDeath).
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2287
This commit is contained in:
parent
909d93ce18
commit
6a5d123fc6
5 changed files with 754 additions and 98 deletions
1
NEWS
1
NEWS
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@ -7,6 +7,7 @@
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right shift, not left shift (thanks AlexXav).
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* Default joystick buttons for the setup tool now match Vanilla
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(thanks twipley).
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* Visual Studio project files work again (thanks GhostlyDeath).
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libtextscreen:
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* It is now possible to type a '+' in input boxes (thanks
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@ -41,11 +41,12 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
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AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc;..\opl"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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StructMemberAlignment="1"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="true"
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AssemblerOutput="2"
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@ -121,9 +122,10 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
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AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc;..\opl"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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RuntimeLibrary="2"
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StructMemberAlignment="1"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -204,6 +206,7 @@
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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StructMemberAlignment="1"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="true"
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AssemblerOutput="2"
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@ -283,6 +286,7 @@
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AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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RuntimeLibrary="2"
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StructMemberAlignment="1"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -364,6 +368,7 @@
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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StructMemberAlignment="1"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="true"
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AssemblerOutput="2"
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@ -443,6 +448,7 @@
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AdditionalIncludeDirectories="..\src;..\setup;..\textscreen;..\pcsound;..\msvc"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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RuntimeLibrary="2"
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StructMemberAlignment="1"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -1111,6 +1117,78 @@
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\midifile.c"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\midifile.h"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\mus2mid.c"
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>
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@ -3030,6 +3108,42 @@
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\i_oplmusic.c"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\i_pcsound.c"
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>
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@ -4463,9 +4577,22 @@
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<File
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RelativePath="..\src\net_query.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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@ -4473,7 +4600,6 @@
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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@ -4499,9 +4625,22 @@
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<File
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RelativePath="..\src\net_query.h"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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@ -4509,7 +4648,6 @@
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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@ -9672,6 +9810,478 @@
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="OPL"
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>
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<File
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RelativePath="..\opl\dbopl.c"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\dbopl.h"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\ioperm_sys.c"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\ioperm_sys.h"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\opl.c"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\opl.h"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\opl_internal.h"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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||||
Name="VCCustomBuildTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\opl_queue.c"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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||||
Name="VCCLCompilerTool"
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/>
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||||
</FileConfiguration>
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<FileConfiguration
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Name="Debug Setup|Win32"
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||||
ExcludedFromBuild="true"
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>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Setup|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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||||
Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\opl\opl_queue.h"
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>
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<FileConfiguration
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Name="Debug Server|Win32"
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ExcludedFromBuild="true"
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>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
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||||
</FileConfiguration>
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<FileConfiguration
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Name="Release Server|Win32"
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||||
ExcludedFromBuild="true"
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>
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||||
<Tool
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||||
Name="VCCustomBuildTool"
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||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\opl\opl_sdl.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\opl\opl_timer.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\opl\opl_timer.h"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\opl\opl_win32.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Setup|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
|
|
|||
208
opl/dbopl.c
208
opl/dbopl.c
|
|
@ -412,8 +412,9 @@ static void Operator__UpdateRates(Operator *self, const Chip* chip ) {
|
|||
}
|
||||
|
||||
static inline Bit32s Operator__RateForward(Operator *self, Bit32u add ) {
|
||||
Bit32s ret; // haleyjd: GNUisms out!
|
||||
self->rateIndex += add;
|
||||
Bit32s ret = self->rateIndex >> RATE_SH;
|
||||
ret = self->rateIndex >> RATE_SH;
|
||||
self->rateIndex = self->rateIndex & RATE_MASK;
|
||||
return ret;
|
||||
}
|
||||
|
|
@ -543,10 +544,11 @@ static void Operator__Write60(Operator *self, const Chip* chip, Bit8u val ) {
|
|||
|
||||
static void Operator__Write80(Operator *self, const Chip* chip, Bit8u val ) {
|
||||
Bit8u change = (self->reg80 ^ val );
|
||||
Bit8u sustain; // haleyjd 09/09/10: GNUisms out!
|
||||
if ( !change )
|
||||
return;
|
||||
self->reg80 = val;
|
||||
Bit8u sustain = val >> 4;
|
||||
sustain = val >> 4;
|
||||
//Turn 0xf into 0x1f
|
||||
sustain |= ( sustain + 1) & 0x10;
|
||||
self->sustainLevel = sustain << ( ENV_BITS - 5 );
|
||||
|
|
@ -556,10 +558,11 @@ static void Operator__Write80(Operator *self, const Chip* chip, Bit8u val ) {
|
|||
}
|
||||
|
||||
static void Operator__WriteE0(Operator *self, const Chip* chip, Bit8u val ) {
|
||||
Bit8u waveForm; // haleyjd 09/09/10: GNUisms out!
|
||||
if ( !(self->regE0 ^ val) )
|
||||
return;
|
||||
//in opl3 mode you can always selet 7 waveforms regardless of waveformselect
|
||||
Bit8u waveForm = val & ( ( 0x3 & chip->waveFormMask ) | (0x7 & chip->opl3Active ) );
|
||||
waveForm = val & ( ( 0x3 & chip->waveFormMask ) | (0x7 & chip->opl3Active ) );
|
||||
self->regE0 = val;
|
||||
#if( DBOPL_WAVE == WAVE_HANDLER )
|
||||
self->waveHandler = WaveHandlerTable[ waveForm ];
|
||||
|
|
@ -731,10 +734,11 @@ static void Channel__UpdateFrequency(Channel *self, const Chip* chip, Bit8u four
|
|||
|
||||
static void Channel__WriteA0(Channel *self, const Chip* chip, Bit8u val ) {
|
||||
Bit8u fourOp = chip->reg104 & chip->opl3Active & self->fourMask;
|
||||
Bit32u change; // haleyjd 09/09/10: GNUisms out!
|
||||
//Don't handle writes to silent fourop channels
|
||||
if ( fourOp > 0x80 )
|
||||
return;
|
||||
Bit32u change = (self->chanData ^ val ) & 0xff;
|
||||
change = (self->chanData ^ val ) & 0xff;
|
||||
if ( change ) {
|
||||
self->chanData ^= change;
|
||||
Channel__UpdateFrequency( self, chip, fourOp );
|
||||
|
|
@ -743,10 +747,11 @@ static void Channel__WriteA0(Channel *self, const Chip* chip, Bit8u val ) {
|
|||
|
||||
static void Channel__WriteB0(Channel *self, const Chip* chip, Bit8u val ) {
|
||||
Bit8u fourOp = chip->reg104 & chip->opl3Active & self->fourMask;
|
||||
Bitu change; // haleyjd 09/09/10: GNUisms out!
|
||||
//Don't handle writes to silent fourop channels
|
||||
if ( fourOp > 0x80 )
|
||||
return;
|
||||
Bitu change = (self->chanData ^ ( val << 8 ) ) & 0x1f00;
|
||||
change = (self->chanData ^ ( val << 8 ) ) & 0x1f00;
|
||||
if ( change ) {
|
||||
self->chanData ^= change;
|
||||
Channel__UpdateFrequency( self, chip, fourOp );
|
||||
|
|
@ -789,6 +794,7 @@ static void Channel__WriteC0(Channel *self, const Chip* chip, Bit8u val ) {
|
|||
//4-op mode enabled for this channel
|
||||
if ( (chip->reg104 & self->fourMask) & 0x3f ) {
|
||||
Channel* chan0, *chan1;
|
||||
Bit8u synth; // haleyjd 09/09/10: GNUisms out!
|
||||
//Check if it's the 2nd channel in a 4-op
|
||||
if ( !(self->fourMask & 0x80 ) ) {
|
||||
chan0 = self;
|
||||
|
|
@ -798,7 +804,7 @@ static void Channel__WriteC0(Channel *self, const Chip* chip, Bit8u val ) {
|
|||
chan1 = self;
|
||||
}
|
||||
|
||||
Bit8u synth = ( (chan0->regC0 & 1) << 0 )| (( chan1->regC0 & 1) << 1 );
|
||||
synth = ( (chan0->regC0 & 1) << 0 )| (( chan1->regC0 & 1) << 1 );
|
||||
switch ( synth ) {
|
||||
case 0:
|
||||
chan0->synthHandler = Channel__BlockTemplate_sm3FMFM;
|
||||
|
|
@ -850,6 +856,15 @@ static inline void Channel__GeneratePercussion(Channel *self, Chip* chip,
|
|||
|
||||
//BassDrum
|
||||
Bit32s mod = (Bit32u)((self->old[0] + self->old[1])) >> self->feedback;
|
||||
Bit32s sample; // haleyjd 09/09/10
|
||||
Bit32u noiseBit;
|
||||
Bit32u c2;
|
||||
Bit32u c5;
|
||||
Bit32u phaseBit;
|
||||
Bit32u hhVol;
|
||||
Bit32u sdVol;
|
||||
Bit32u tcVol;
|
||||
|
||||
self->old[0] = self->old[1];
|
||||
self->old[1] = Operator__GetSample( Channel__Op(self, 0), mod );
|
||||
|
||||
|
|
@ -859,22 +874,22 @@ static inline void Channel__GeneratePercussion(Channel *self, Chip* chip,
|
|||
} else {
|
||||
mod = self->old[0];
|
||||
}
|
||||
Bit32s sample = Operator__GetSample( Channel__Op(self, 1), mod );
|
||||
sample = Operator__GetSample( Channel__Op(self, 1), mod );
|
||||
|
||||
//Precalculate stuff used by other outputs
|
||||
Bit32u noiseBit = Chip__ForwardNoise(chip) & 0x1;
|
||||
Bit32u c2 = Operator__ForwardWave(Channel__Op(self, 2));
|
||||
Bit32u c5 = Operator__ForwardWave(Channel__Op(self, 5));
|
||||
Bit32u phaseBit = (((c2 & 0x88) ^ ((c2<<5) & 0x80)) | ((c5 ^ (c5<<2)) & 0x20)) ? 0x02 : 0x00;
|
||||
noiseBit = Chip__ForwardNoise(chip) & 0x1;
|
||||
c2 = Operator__ForwardWave(Channel__Op(self, 2));
|
||||
c5 = Operator__ForwardWave(Channel__Op(self, 5));
|
||||
phaseBit = (((c2 & 0x88) ^ ((c2<<5) & 0x80)) | ((c5 ^ (c5<<2)) & 0x20)) ? 0x02 : 0x00;
|
||||
|
||||
//Hi-Hat
|
||||
Bit32u hhVol = Operator__ForwardVolume(Channel__Op(self, 2));
|
||||
hhVol = Operator__ForwardVolume(Channel__Op(self, 2));
|
||||
if ( !ENV_SILENT( hhVol ) ) {
|
||||
Bit32u hhIndex = (phaseBit<<8) | (0x34 << ( phaseBit ^ (noiseBit << 1 )));
|
||||
sample += Operator__GetWave( Channel__Op(self, 2), hhIndex, hhVol );
|
||||
}
|
||||
//Snare Drum
|
||||
Bit32u sdVol = Operator__ForwardVolume( Channel__Op(self, 3) );
|
||||
sdVol = Operator__ForwardVolume( Channel__Op(self, 3) );
|
||||
if ( !ENV_SILENT( sdVol ) ) {
|
||||
Bit32u sdIndex = ( 0x100 + (c2 & 0x100) ) ^ ( noiseBit << 8 );
|
||||
sample += Operator__GetWave( Channel__Op(self, 3), sdIndex, sdVol );
|
||||
|
|
@ -883,7 +898,7 @@ static inline void Channel__GeneratePercussion(Channel *self, Chip* chip,
|
|||
sample += Operator__GetSample( Channel__Op(self, 4), 0 );
|
||||
|
||||
//Top-Cymbal
|
||||
Bit32u tcVol = Operator__ForwardVolume(Channel__Op(self, 5));
|
||||
tcVol = Operator__ForwardVolume(Channel__Op(self, 5));
|
||||
if ( !ENV_SILENT( tcVol ) ) {
|
||||
Bit32u tcIndex = (1 + phaseBit) << 8;
|
||||
sample += Operator__GetWave( Channel__Op(self, 5), tcIndex, tcVol );
|
||||
|
|
@ -962,6 +977,10 @@ Channel* Channel__BlockTemplate(Channel *self, Chip* chip,
|
|||
Operator__Prepare( Channel__Op( self, 5 ), chip );
|
||||
}
|
||||
for ( i = 0; i < samples; i++ ) {
|
||||
Bit32s mod; // haleyjd 09/09/10: GNUisms out!
|
||||
Bit32s sample;
|
||||
Bit32s out0;
|
||||
|
||||
//Early out for percussion handlers
|
||||
if ( mode == sm2Percussion ) {
|
||||
Channel__GeneratePercussion( self, chip, output + i, FALSE );
|
||||
|
|
@ -972,11 +991,11 @@ Channel* Channel__BlockTemplate(Channel *self, Chip* chip,
|
|||
}
|
||||
|
||||
//Do unsigned shift so we can shift out all bits but still stay in 10 bit range otherwise
|
||||
Bit32s mod = (Bit32u)((self->old[0] + self->old[1])) >> self->feedback;
|
||||
mod = (Bit32u)((self->old[0] + self->old[1])) >> self->feedback;
|
||||
self->old[0] = self->old[1];
|
||||
self->old[1] = Operator__GetSample( Channel__Op(self, 0), mod );
|
||||
Bit32s sample = 0;
|
||||
Bit32s out0 = self->old[0];
|
||||
sample = 0;
|
||||
out0 = self->old[0];
|
||||
if ( mode == sm2AM || mode == sm3AM ) {
|
||||
sample = out0 + Operator__GetSample( Channel__Op(self, 1), 0 );
|
||||
} else if ( mode == sm2FM || mode == sm3FM ) {
|
||||
|
|
@ -986,17 +1005,20 @@ Channel* Channel__BlockTemplate(Channel *self, Chip* chip,
|
|||
next = Operator__GetSample( Channel__Op(self, 2), next );
|
||||
sample = Operator__GetSample( Channel__Op(self, 3), next );
|
||||
} else if ( mode == sm3AMFM ) {
|
||||
Bits next; // haleyjd 09/09/10: GNUisms out!
|
||||
sample = out0;
|
||||
Bits next = Operator__GetSample( Channel__Op(self, 1), 0 );
|
||||
next = Operator__GetSample( Channel__Op(self, 1), 0 );
|
||||
next = Operator__GetSample( Channel__Op(self, 2), next );
|
||||
sample += Operator__GetSample( Channel__Op(self, 3), next );
|
||||
} else if ( mode == sm3FMAM ) {
|
||||
Bits next; // haleyjd 09/09/10: GNUisms out!
|
||||
sample = Operator__GetSample( Channel__Op(self, 1), out0 );
|
||||
Bits next = Operator__GetSample( Channel__Op(self, 2), 0 );
|
||||
next = Operator__GetSample( Channel__Op(self, 2), 0 );
|
||||
sample += Operator__GetSample( Channel__Op(self, 3), next );
|
||||
} else if ( mode == sm3AMAM ) {
|
||||
Bits next; // haleyjd 09/09/10: GNUisms out!
|
||||
sample = out0;
|
||||
Bits next = Operator__GetSample( Channel__Op(self, 1), 0 );
|
||||
next = Operator__GetSample( Channel__Op(self, 1), 0 );
|
||||
sample += Operator__GetSample( Channel__Op(self, 2), next );
|
||||
sample += Operator__GetSample( Channel__Op(self, 3), 0 );
|
||||
}
|
||||
|
|
@ -1057,8 +1079,9 @@ void Chip__Chip(Chip *self) {
|
|||
}
|
||||
|
||||
static inline Bit32u Chip__ForwardNoise(Chip *self) {
|
||||
Bitu count;
|
||||
self->noiseCounter += self->noiseAdd;
|
||||
Bitu count = self->noiseCounter >> LFO_SH;
|
||||
count = self->noiseCounter >> LFO_SH;
|
||||
self->noiseCounter &= WAVE_MASK;
|
||||
for ( ; count > 0; --count ) {
|
||||
//Noise calculation from mame
|
||||
|
|
@ -1069,14 +1092,17 @@ static inline Bit32u Chip__ForwardNoise(Chip *self) {
|
|||
}
|
||||
|
||||
static inline Bit32u Chip__ForwardLFO(Chip *self, Bit32u samples ) {
|
||||
Bit32u todo; // haleyjd 09/09/10: GNUisms out!!!!!!
|
||||
Bit32u count;
|
||||
|
||||
//Current vibrato value, runs 4x slower than tremolo
|
||||
self->vibratoSign = ( VibratoTable[ self->vibratoIndex >> 2] ) >> 7;
|
||||
self->vibratoShift = ( VibratoTable[ self->vibratoIndex >> 2] & 7) + self->vibratoStrength;
|
||||
self->tremoloValue = TremoloTable[ self->tremoloIndex ] >> self->tremoloStrength;
|
||||
|
||||
//Check hom many samples there can be done before the value changes
|
||||
Bit32u todo = LFO_MAX - self->lfoCounter;
|
||||
Bit32u count = (todo + self->lfoAdd - 1) / self->lfoAdd;
|
||||
todo = LFO_MAX - self->lfoCounter;
|
||||
count = (todo + self->lfoAdd - 1) / self->lfoAdd;
|
||||
if ( count > samples ) {
|
||||
count = samples;
|
||||
self->lfoCounter += count * self->lfoAdd;
|
||||
|
|
@ -1288,7 +1314,8 @@ void Chip__GenerateBlock3(Chip *self, Bitu total, Bit32s* output ) {
|
|||
|
||||
void Chip__Setup(Chip *self, Bit32u rate ) {
|
||||
double original = OPLRATE;
|
||||
Bit32u i;
|
||||
Bit32u i;
|
||||
Bit32u freqScale; // haleyjd 09/09/10: GNUisms out!
|
||||
// double original = rate;
|
||||
double scale = original / (double)rate;
|
||||
|
||||
|
|
@ -1311,7 +1338,7 @@ void Chip__Setup(Chip *self, Bit32u rate ) {
|
|||
self->freqMul[i] = (Bit32u)( 0.5 + freqScale * FreqCreateTable[ i ] );
|
||||
}
|
||||
#else
|
||||
Bit32u freqScale = (Bit32u)( 0.5 + scale * ( 1 << ( WAVE_SH - 1 - 10)));
|
||||
freqScale = (Bit32u)( 0.5 + scale * ( 1 << ( WAVE_SH - 1 - 10)));
|
||||
for ( i = 0; i < 16; i++ ) {
|
||||
self->freqMul[i] = freqScale * FreqCreateTable[ i ];
|
||||
}
|
||||
|
|
@ -1326,22 +1353,29 @@ void Chip__Setup(Chip *self, Bit32u rate ) {
|
|||
//Generate the best matching attack rate
|
||||
for ( i = 0; i < 62; i++ ) {
|
||||
Bit8u index, shift;
|
||||
Bit32s original; // haleyjd 09/09/10: GNUisms out!
|
||||
Bit32s guessAdd;
|
||||
Bit32s bestAdd;
|
||||
Bit32u bestDiff;
|
||||
Bit32u passes;
|
||||
EnvelopeSelect( i, &index, &shift );
|
||||
//Original amount of samples the attack would take
|
||||
Bit32s original = (Bit32u)( (AttackSamplesTable[ index ] << shift) / scale);
|
||||
original = (Bit32u)( (AttackSamplesTable[ index ] << shift) / scale);
|
||||
|
||||
Bit32s guessAdd = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH - shift - 3 )));
|
||||
Bit32s bestAdd = guessAdd;
|
||||
Bit32u bestDiff = 1 << 30;
|
||||
Bit32u passes;
|
||||
guessAdd = (Bit32u)( scale * (EnvelopeIncreaseTable[ index ] << ( RATE_SH - shift - 3 )));
|
||||
bestAdd = guessAdd;
|
||||
bestDiff = 1 << 30;
|
||||
|
||||
for ( passes = 0; passes < 16; passes ++ ) {
|
||||
Bit32s volume = ENV_MAX;
|
||||
Bit32s samples = 0;
|
||||
Bit32u count = 0;
|
||||
Bit32s diff;
|
||||
Bit32u lDiff;
|
||||
while ( volume > 0 && samples < original * 2 ) {
|
||||
Bit32s change; // haleyjd 09/09/10
|
||||
count += guessAdd;
|
||||
Bit32s change = count >> RATE_SH;
|
||||
change = count >> RATE_SH;
|
||||
count &= RATE_MASK;
|
||||
if ( GCC_UNLIKELY(change) ) { // less than 1 %
|
||||
volume += ( ~volume * change ) >> 3;
|
||||
|
|
@ -1349,8 +1383,8 @@ void Chip__Setup(Chip *self, Bit32u rate ) {
|
|||
samples++;
|
||||
|
||||
}
|
||||
Bit32s diff = original - samples;
|
||||
Bit32u lDiff = labs( diff );
|
||||
diff = original - samples;
|
||||
lDiff = labs( diff );
|
||||
//Init last on first pass
|
||||
if ( lDiff < bestDiff ) {
|
||||
bestDiff = lDiff;
|
||||
|
|
@ -1510,65 +1544,71 @@ void DBOPL_InitTables( void ) {
|
|||
TremoloTable[TREMOLO_TABLE - 1 - i] = val;
|
||||
}
|
||||
//Create a table with offsets of the channels from the start of the chip
|
||||
Chip *chip = NULL;
|
||||
for ( i = 0; i < 32; i++ ) {
|
||||
Bitu index = i & 0xf;
|
||||
if ( index >= 9 ) {
|
||||
ChanOffsetTable[i] = 0;
|
||||
continue;
|
||||
{ // haleyjd 09/09/10: Driving me #$%^@ insane
|
||||
Chip *chip = NULL;
|
||||
for ( i = 0; i < 32; i++ ) {
|
||||
Bitu index = i & 0xf;
|
||||
Bitu blah; // haleyjd 09/09/10
|
||||
if ( index >= 9 ) {
|
||||
ChanOffsetTable[i] = 0;
|
||||
continue;
|
||||
}
|
||||
//Make sure the four op channels follow eachother
|
||||
if ( index < 6 ) {
|
||||
index = (index % 3) * 2 + ( index / 3 );
|
||||
}
|
||||
//Add back the bits for highest ones
|
||||
if ( i >= 16 )
|
||||
index += 9;
|
||||
blah = (Bitu) ( &(chip->chan[ index ]) );
|
||||
ChanOffsetTable[i] = blah;
|
||||
}
|
||||
//Make sure the four op channels follow eachother
|
||||
if ( index < 6 ) {
|
||||
index = (index % 3) * 2 + ( index / 3 );
|
||||
//Same for operators
|
||||
for ( i = 0; i < 64; i++ ) {
|
||||
Bitu chNum; // haleyjd 09/09/10
|
||||
Bitu opNum;
|
||||
Bitu blah;
|
||||
Channel* chan = NULL;
|
||||
if ( i % 8 >= 6 || ( (i / 8) % 4 == 3 ) ) {
|
||||
OpOffsetTable[i] = 0;
|
||||
continue;
|
||||
}
|
||||
chNum = (i / 8) * 3 + (i % 8) % 3;
|
||||
//Make sure we use 16 and up for the 2nd range to match the chanoffset gap
|
||||
if ( chNum >= 12 )
|
||||
chNum += 16 - 12;
|
||||
opNum = ( i % 8 ) / 3;
|
||||
blah = (Bitu) ( &(chan->op[opNum]) );
|
||||
OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah;
|
||||
}
|
||||
//Add back the bits for highest ones
|
||||
if ( i >= 16 )
|
||||
index += 9;
|
||||
Bitu blah = (Bitu) ( &(chip->chan[ index ]) );
|
||||
ChanOffsetTable[i] = blah;
|
||||
}
|
||||
//Same for operators
|
||||
for ( i = 0; i < 64; i++ ) {
|
||||
if ( i % 8 >= 6 || ( (i / 8) % 4 == 3 ) ) {
|
||||
OpOffsetTable[i] = 0;
|
||||
continue;
|
||||
}
|
||||
Bitu chNum = (i / 8) * 3 + (i % 8) % 3;
|
||||
//Make sure we use 16 and up for the 2nd range to match the chanoffset gap
|
||||
if ( chNum >= 12 )
|
||||
chNum += 16 - 12;
|
||||
Bitu opNum = ( i % 8 ) / 3;
|
||||
Channel* chan = NULL;
|
||||
Bitu blah = (Bitu) ( &(chan->op[opNum]) );
|
||||
OpOffsetTable[i] = ChanOffsetTable[ chNum ] + blah;
|
||||
}
|
||||
#if 0
|
||||
//Stupid checks if table's are correct
|
||||
for ( Bitu i = 0; i < 18; i++ ) {
|
||||
Bit32u find = (Bit16u)( &(chip->chan[ i ]) );
|
||||
for ( Bitu c = 0; c < 32; c++ ) {
|
||||
if ( ChanOffsetTable[c] == find ) {
|
||||
find = 0;
|
||||
break;
|
||||
//Stupid checks if table's are correct
|
||||
for ( Bitu i = 0; i < 18; i++ ) {
|
||||
Bit32u find = (Bit16u)( &(chip->chan[ i ]) );
|
||||
for ( Bitu c = 0; c < 32; c++ ) {
|
||||
if ( ChanOffsetTable[c] == find ) {
|
||||
find = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( find ) {
|
||||
find = find;
|
||||
}
|
||||
}
|
||||
if ( find ) {
|
||||
find = find;
|
||||
}
|
||||
}
|
||||
for ( Bitu i = 0; i < 36; i++ ) {
|
||||
Bit32u find = (Bit16u)( &(chip->chan[ i / 2 ].op[i % 2]) );
|
||||
for ( Bitu c = 0; c < 64; c++ ) {
|
||||
if ( OpOffsetTable[c] == find ) {
|
||||
find = 0;
|
||||
break;
|
||||
for ( Bitu i = 0; i < 36; i++ ) {
|
||||
Bit32u find = (Bit16u)( &(chip->chan[ i / 2 ].op[i % 2]) );
|
||||
for ( Bitu c = 0; c < 64; c++ ) {
|
||||
if ( OpOffsetTable[c] == find ) {
|
||||
find = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( find ) {
|
||||
find = find;
|
||||
}
|
||||
}
|
||||
if ( find ) {
|
||||
find = find;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -200,4 +200,7 @@ void Chip__Chip(Chip *self);
|
|||
void Chip__WriteReg(Chip *self, Bit32u reg, Bit8u val );
|
||||
void Chip__GenerateBlock2(Chip *self, Bitu total, Bit32s* output );
|
||||
|
||||
|
||||
// haleyjd 09/09/10: Not standard C.
|
||||
#ifdef _MSC_VER
|
||||
#define inline __inline
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -52,10 +52,12 @@ struct ioperm_data
|
|||
// Function pointers for advapi32.dll. This DLL does not exist on
|
||||
// Windows 9x, so they are dynamically loaded from the DLL at runtime.
|
||||
|
||||
static SC_HANDLE WINAPI (*MyOpenSCManagerW)(wchar_t *lpMachineName,
|
||||
// haleyjd 09/09/10: Moved calling conventions into ()'s
|
||||
|
||||
static SC_HANDLE (WINAPI *MyOpenSCManagerW)(wchar_t *lpMachineName,
|
||||
wchar_t *lpDatabaseName,
|
||||
DWORD dwDesiredAccess) = NULL;
|
||||
static SC_HANDLE WINAPI (*MyCreateServiceW)(SC_HANDLE hSCManager,
|
||||
static SC_HANDLE (WINAPI *MyCreateServiceW)(SC_HANDLE hSCManager,
|
||||
wchar_t *lpServiceName,
|
||||
wchar_t *lpDisplayName,
|
||||
DWORD dwDesiredAccess,
|
||||
|
|
@ -68,17 +70,17 @@ static SC_HANDLE WINAPI (*MyCreateServiceW)(SC_HANDLE hSCManager,
|
|||
wchar_t *lpDependencies,
|
||||
wchar_t *lpServiceStartName,
|
||||
wchar_t *lpPassword);
|
||||
static SC_HANDLE WINAPI (*MyOpenServiceW)(SC_HANDLE hSCManager,
|
||||
static SC_HANDLE (WINAPI *MyOpenServiceW)(SC_HANDLE hSCManager,
|
||||
wchar_t *lpServiceName,
|
||||
DWORD dwDesiredAccess);
|
||||
static BOOL WINAPI (*MyStartServiceW)(SC_HANDLE hService,
|
||||
static BOOL (WINAPI *MyStartServiceW)(SC_HANDLE hService,
|
||||
DWORD dwNumServiceArgs,
|
||||
wchar_t **lpServiceArgVectors);
|
||||
static BOOL WINAPI (*MyControlService)(SC_HANDLE hService,
|
||||
static BOOL (WINAPI *MyControlService)(SC_HANDLE hService,
|
||||
DWORD dwControl,
|
||||
LPSERVICE_STATUS lpServiceStatus);
|
||||
static BOOL WINAPI (*MyCloseServiceHandle)(SC_HANDLE hSCObject);
|
||||
static BOOL WINAPI (*MyDeleteService)(SC_HANDLE hService);
|
||||
static BOOL (WINAPI *MyCloseServiceHandle)(SC_HANDLE hSCObject);
|
||||
static BOOL (WINAPI *MyDeleteService)(SC_HANDLE hService);
|
||||
|
||||
static struct
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue