Update from trunk.

Subversion-branch: /branches/raven-branch
Subversion-revision: 1467
This commit is contained in:
Simon Howard 2009-03-12 22:20:07 +00:00
commit 6e2c404f64
20 changed files with 2138 additions and 58 deletions

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@ -24,7 +24,6 @@
//
//-----------------------------------------------------------------------------
#include "config.h"
#include "SDL.h"
@ -53,9 +52,76 @@
void D_DoomMain (void);
#if !defined(_WIN32) && !defined(HAVE_SCHED_SETAFFINITY)
#if defined(_WIN32)
typedef BOOL WINAPI (*SetAffinityFunc)(HANDLE hProcess, DWORD_PTR mask);
// This is a bit more complicated than it really needs to be. We really
// just need to call the SetProcessAffinityMask function, but that
// function doesn't exist on systems before Windows 2000. Instead,
// dynamically look up the function and call the pointer to it. This
// way, the program will run on older versions of Windows (Win9x, etc.)
static void LockCPUAffinity(void)
{
HMODULE kernel32_dll;
SetAffinityFunc SetAffinity;
// Find the kernel interface DLL.
kernel32_dll = LoadLibrary("kernel32.dll");
if (kernel32_dll == NULL)
{
// This should never happen...
fprintf(stderr, "Failed to load kernel32.dll\n");
return;
}
// Find the SetProcessAffinityMask function.
SetAffinity = GetProcAddress(kernel32_dll, "SetProcessAffinityMask");
// If the function was not found, we are on an old (Win9x) system
// that doesn't have this function. That's no problem, because
// those systems don't support SMP anyway.
if (SetAffinity != NULL)
{
if (!SetAffinity(GetCurrentProcess(), 1))
{
fprintf(stderr, "Failed to set process affinity (%d)\n",
(int) GetLastError());
}
}
}
#elif defined(HAVE_SCHED_SETAFFINITY)
// Unix (Linux) version:
static void LockCPUAffinity(void)
{
cpu_set_t set;
CPU_ZERO(&set);
CPU_SET(0, &set);
sched_setaffinity(getpid(), sizeof(set), &set);
}
#else
#warning No known way to set processor affinity on this platform.
#warning You may experience crashes due to SDL_mixer.
static void LockCPUAffinity(void)
{
fprintf(stderr,
"WARNING: No known way to set processor affinity on this platform.\n"
" You may experience crashes due to SDL_mixer.\n");
}
#endif
int main(int argc, char **argv)
@ -65,33 +131,10 @@ int main(int argc, char **argv)
myargc = argc;
myargv = argv;
#ifdef _WIN32
// Only schedule on a single core, if we have multiple
// cores. This is to work around a bug in SDL_mixer.
// Set the process affinity mask so that all threads
// run on the same processor. This is a workaround for a bug in
// SDL_mixer that causes occasional crashes.
if (!SetProcessAffinityMask(GetCurrentProcess(), 1))
{
fprintf(stderr, "Failed to set process affinity mask (%d)\n",
(int) GetLastError());
}
#endif
#ifdef HAVE_SCHED_SETAFFINITY
// Linux version:
{
cpu_set_t set;
CPU_ZERO(&set);
CPU_SET(0, &set);
sched_setaffinity(getpid(), sizeof(set), &set);
}
#endif
LockCPUAffinity();
// start doom

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@ -35,6 +35,12 @@
#include "w_file.h"
#include "z_zone.h"
// This constant doesn't exist in VC6:
#ifndef INVALID_SET_FILE_POINTER
#define INVALID_SET_FILE_POINTER 0xffffffff
#endif
typedef struct
{
wad_file_t wad;

1366
textscreen/Doxyfile Normal file

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@ -30,3 +30,6 @@ libtextscreen_a_SOURCES = \
txt_window_action.c txt_window_action.h \
txt_font.h
doc:
doxygen

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@ -22,6 +22,19 @@
#ifndef TXT_BUTTON_H
#define TXT_BUTTON_H
/**
* @file txt_button.h
*
* Button widget.
*/
/**
* Button widget.
*
* A button is a widget that can be selected to perform some action.
* When a button is pressed, it emits the "pressed" signal.
*/
typedef struct txt_button_s txt_button_t;
#include "txt_widget.h"
@ -32,9 +45,35 @@ struct txt_button_s
char *label;
};
/**
* Create a new button widget.
*
* @param label The label to use on the new button.
* @return Pointer to the new button widget.
*/
txt_button_t *TXT_NewButton(char *label);
txt_button_t *TXT_NewButton2(char *label, TxtWidgetSignalFunc func,
/**
* Create a new button widget, binding the "pressed" signal to a
* specified callback function.
*
* @param label The label to use on the new button.
* @param func The callback function to invoke.
* @param user_data User-specified pointer to pass to the callback.
* @return Pointer to the new button widget.
*/
txt_button_t *TXT_NewButton2(char *label, TxtWidgetSignalFunc func,
void *user_data);
/**
* Change the label used on a button.
*
* @param button The button.
* @param label The new label.
*/
void TXT_SetButtonLabel(txt_button_t *button, char *label);
#endif /* #ifndef TXT_BUTTON_H */

View file

@ -22,6 +22,25 @@
#ifndef TXT_CHECKBOX_H
#define TXT_CHECKBOX_H
/**
* @file txt_checkbox.h
*
* Checkbox widget.
*/
/**
* Checkbox widget.
*
* A checkbox is used to control boolean values that may be either on
* or off. The widget has a label that is displayed to the right of
* the checkbox indicator. The widget tracks an integer variable;
* if the variable is non-zero, the checkbox is checked, while if it
* is zero, the checkbox is unchecked. It is also possible to
* create "inverted" checkboxes where this logic is reversed.
*
* When a checkbox is changed, it emits the "changed" signal.
*/
typedef struct txt_checkbox_s txt_checkbox_t;
#include "txt_widget.h"
@ -34,7 +53,29 @@ struct txt_checkbox_s
int inverted;
};
/**
* Create a new checkbox.
*
* @param label The label for the new checkbox.
* @param variable Pointer to the variable containing this checkbox's
* value.
* @return Pointer to the new checkbox.
*/
txt_checkbox_t *TXT_NewCheckBox(char *label, int *variable);
/**
* Create a new inverted checkbox.
*
* An inverted checkbox displays the opposite of a normal checkbox;
* where it would be checked, it appears unchecked, and vice-versa.
*
* @param label The label for the new checkbox.
* @param variable Pointer to the variable containing this checkbox's
* value.
* @return Pointer to the new checkbox.
*/
txt_checkbox_t *TXT_NewInvertedCheckBox(char *label, int *variable);
#endif /* #ifndef TXT_CHECKBOX_H */

View file

@ -22,18 +22,47 @@
#ifndef TXT_DESKTOP_H
#define TXT_DESKTOP_H
/**
* @file txt_desktop.h
*
* Textscreen desktop.
*/
#include "txt_window.h"
void TXT_AddDesktopWindow(txt_window_t *win);
void TXT_RemoveDesktopWindow(txt_window_t *win);
void TXT_SetDesktopTitle(char *title);
void TXT_DrawDesktop(void);
void TXT_GUIMainLoop(void);
void TXT_DispatchEvents(void);
void TXT_ExitMainLoop(void);
void TXT_DrawWindow(txt_window_t *window, int selected);
void TXT_WindowKeyPress(txt_window_t *window, int c);
#endif /* #ifndef TXT_DESKTOP_T */
/**
* Set the title displayed at the top of the screen.
*
* @param title The title to display.
*/
void TXT_SetDesktopTitle(char *title);
/**
* Exit the currently-running main loop and return from the
* @ref TXT_GUIMainLoop function.
*/
void TXT_ExitMainLoop(void);
/**
* Start the main event loop. At least one window must have been
* opened prior to running this function. When no windows are left
* open, the event loop exits.
*
* It is possible to trigger an exit from this function using the
* @ref TXT_ExitMainLoop function.
*/
void TXT_GUIMainLoop(void);
#endif /* #ifndef TXT_DESKTOP_H */

View file

@ -22,6 +22,22 @@
#ifndef TXT_DROPDOWN_H
#define TXT_DROPDOWN_H
/**
* @file txt_dropdown.h
*
* Dropdown list widget.
*/
/**
* Dropdown list widget.
*
* A dropdown list allows the user to select from a list of values,
* which appears when the list is selected.
*
* When the value of a dropdown list is changed, the "changed" signal
* is emitted.
*/
typedef struct txt_dropdown_list_s txt_dropdown_list_t;
#include "txt_widget.h"
@ -38,6 +54,20 @@ struct txt_dropdown_list_s
int num_values;
};
/**
* Create a new dropdown list widget.
*
* The parameters specify a list of string labels, and a pointer to an
* integer variable. The variable contains the current "value" of the
* list, as an index within the list of labels.
*
* @param variable Pointer to the variable containing the
* list's value.
* @param values Pointer to an array of strings containing
* the labels to use for the list.
* @param num_values The number of variables in the list.
*/
txt_dropdown_list_t *TXT_NewDropdownList(int *variable,
char **values, int num_values);

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@ -22,6 +22,21 @@
#ifndef TXT_INPUTBOX_H
#define TXT_INPUTBOX_H
/**
* @file txt_inputbox.h
*
* Input box widget.
*/
/**
* Input box widget.
*
* An input box is a widget that displays a value, which can be
* selected to enter a new value.
*
* Input box widgets can be of an integer or string type.
*/
typedef struct txt_inputbox_s txt_inputbox_t;
#include "txt_widget.h"
@ -35,7 +50,30 @@ struct txt_inputbox_s
void *value;
};
/**
* Create a new input box widget for controlling a string value.
*
* @param value Pointer to a string variable that contains
* a pointer to the current value of the
* input box. The value should be allocated
* dynamically; when the string is changed it
* will be freed and the variable set to point
* to the new string value.
* @param size Width of the input box, in characters.
* @return Pointer to the new input box widget.
*/
txt_inputbox_t *TXT_NewInputBox(char **value, int size);
/**
* Create a new input box widget for controlling an integer value.
*
* @param value Pointer to an integer variable containing
* the value of the input box.
* @param size Width of the input box, in characters.
* @return Pointer to the new input box widget.
*/
txt_inputbox_t *TXT_NewIntInputBox(int *value, int size);
#endif /* #ifndef TXT_INPUTBOX_H */

View file

@ -22,6 +22,18 @@
#ifndef TXT_LABEL_H
#define TXT_LABEL_H
/**
* @file txt_label.h
*
* Text label widget.
*/
/**
* Label widget.
*
* A label widget does nothing except show a text label.
*/
typedef struct txt_label_s txt_label_t;
#include "txt_main.h"
@ -37,9 +49,40 @@ struct txt_label_s
txt_color_t bgcolor;
};
/**
* Create a new label widget.
*
* @param label String to display in the widget.
* @return Pointer to the new label widget.
*/
txt_label_t *TXT_NewLabel(char *label);
/**
* Set the string displayed in a label widget.
*
* @param label The widget.
* @param value The string to display.
*/
void TXT_SetLabel(txt_label_t *label, char *value);
/**
* Set the background color of a label widget.
*
* @param label The widget.
* @param color The background color to use.
*/
void TXT_SetBGColor(txt_label_t *label, txt_color_t color);
/**
* Set the foreground color of a label widget.
*
* @param label The widget.
* @param color The foreground color to use.
*/
void TXT_SetFGColor(txt_label_t *label, txt_color_t color);
#endif /* #ifndef TXT_LABEL_H */

View file

@ -22,6 +22,30 @@
#ifndef TXT_RADIOBUTTON_H
#define TXT_RADIOBUTTON_H
/**
* @file txt_radiobutton.h
*
* Radio button widget.
*/
/**
* A radio button widget.
*
* Radio buttons are typically used in groups, to allow a value to be
* selected from a range of options. Each radio button corresponds
* to a particular option that may be selected. A radio button
* has an indicator to indicate whether it is the currently-selected
* value, and a text label.
*
* Internally, a radio button tracks an integer variable that may take
* a range of different values. Each radio button has a particular
* value associated with it; if the variable is equal to that value,
* the radio button appears selected. If a radio button is pressed
* by the user through the GUI, the variable is set to its value.
*
* When a radio button is selected, the "selected" signal is emitted.
*/
typedef struct txt_radiobutton_s txt_radiobutton_t;
#include "txt_widget.h"
@ -34,7 +58,26 @@ struct txt_radiobutton_s
int value;
};
/**
* Create a new radio button widget.
*
* @param label The label to display next to the radio button.
* @param variable Pointer to the variable tracking whether this
* radio button is selected.
* @param value If the variable is equal to this value, the
* radio button appears selected.
* @return Pointer to the new radio button widget.
*/
txt_radiobutton_t *TXT_NewRadioButton(char *label, int *variable, int value);
/**
* Set the label on a radio button.
*
* @param radiobutton The radio button.
* @param value The new label.
*/
void TXT_SetRadioButtonLabel(txt_radiobutton_t *radiobutton, char *value);
#endif /* #ifndef TXT_RADIOBUTTON_H */

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@ -233,8 +233,8 @@ static void ShowSelectedWidget(txt_scrollpane_t *scrollpane)
{
scrollpane->y -= scrollpane->widget.y - selected->y;
}
else if (selected->y + selected->h >
scrollpane->widget.y + scrollpane->h)
else if ((signed) (selected->y + selected->h) >
(signed) (scrollpane->widget.y + scrollpane->h))
{
scrollpane->y += (selected->y + selected->h)
- (scrollpane->widget.y + scrollpane->h);
@ -246,8 +246,8 @@ static void ShowSelectedWidget(txt_scrollpane_t *scrollpane)
{
scrollpane->x -= scrollpane->widget.x - selected->x;
}
else if (selected->x + selected->w >
scrollpane->widget.x + scrollpane->w)
else if ((signed) (selected->x + selected->w) >
(signed) (scrollpane->widget.x + scrollpane->w))
{
scrollpane->x += (selected->x + selected->w)
- (scrollpane->widget.x + scrollpane->w);

View file

@ -22,6 +22,20 @@
#ifndef TXT_SCROLLPANE_H
#define TXT_SCROLLPANE_H
/**
* @file txt_scrollpane.h
*
* Scrollable pane widget.
*/
/**
* Scrollable pane widget.
*
* A scrollable pane widget is a widget that contains another widget
* that is larger than it. Scroll bars appear on the side to allow
* different areas of the contained widget to be seen.
*/
typedef struct txt_scrollpane_s txt_scrollpane_t;
#include "txt_widget.h"
@ -35,6 +49,16 @@ struct txt_scrollpane_s
txt_widget_t *child;
};
/**
* Create a new scroll pane widget.
*
* @param w Width of the scroll pane, in characters.
* @param h Height of the scroll pane, in lines.
* @param target The target widget that the scroll pane will
* contain.
* @return Pointer to the new scroll pane widget.
*/
txt_scrollpane_t *TXT_NewScrollPane(int w, int h, TXT_UNCAST_ARG(target));
#endif /* #ifndef TXT_SCROLLPANE_H */

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@ -22,6 +22,21 @@
#ifndef TXT_SEPARATOR_H
#define TXT_SEPARATOR_H
/**
* @file txt_separator.h
*
* Horizontal separator widget.
*/
/**
* Horizontal separator.
*
* A horizontal separator appears as a horizontal line divider across
* the length of the window in which it is added. An optional label
* allows the separator to be used as a section divider for grouping
* related controls.
*/
typedef struct txt_separator_s txt_separator_t;
#include "txt_widget.h"
@ -34,6 +49,14 @@ struct txt_separator_s
extern txt_widget_class_t txt_separator_class;
/**
* Create a new horizontal separator widget.
*
* @param label Label to display on the separator. If this is
* set to NULL, no label is displayed.
* @return The new separator widget.
*/
txt_separator_t *TXT_NewSeparator(char *label);
#endif /* #ifndef TXT_SEPARATOR_H */

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@ -22,7 +22,22 @@
#ifndef TXT_SPINCONTROL_H
#define TXT_SPINCONTROL_H
/**
* @file txt_spinctrl.h
*
* Spin control widget.
*/
/**
* Spin control widget.
*
* A spin control widget works as an input box that can be used to
* set numeric values, but also has buttons that allow its value
* to be increased or decreased.
*/
typedef struct txt_spincontrol_s txt_spincontrol_t;
typedef enum
{
TXT_SPINCONTROL_INT,
@ -40,7 +55,28 @@ struct txt_spincontrol_s
char *buffer;
};
/**
* Create a new spin control widget tracking an integer value.
*
* @param value Pointer to the variable containing the value
* displayed in the widget.
* @param min Minimum value that may be set.
* @param max Maximum value that may be set.
* @return Pointer to the new spin control widget.
*/
txt_spincontrol_t *TXT_NewSpinControl(int *value, int min, int max);
/**
* Create a new spin control widget tracking a float value.
*
* @param value Pointer to the variable containing the value
* displayed in the widget.
* @param min Minimum value that may be set.
* @param max Maximum value that may be set.
* @return Pointer to the new spin control widget.
*/
txt_spincontrol_t *TXT_NewFloatSpinControl(float *value, float min, float max);
#endif /* #ifndef TXT_SPINCONTROL_H */

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@ -22,15 +22,24 @@
#ifndef TXT_STRUT_H
#define TXT_STRUT_H
/**
* @file txt_strut.h
*
* Strut widget.
*/
/**
* Strut widget.
*
* A strut is a widget that takes up a fixed amount of space. It can
* be visualised as a transparent box. Struts are used to provide
* spacing between widgets.
*/
typedef struct txt_strut_s txt_strut_t;
#include "txt_widget.h"
//
// A strut is used to force a table to a minimum width/height. It is not
// visible but it takes up space.
//
struct txt_strut_s
{
txt_widget_t widget;
@ -38,6 +47,13 @@ struct txt_strut_s
int height;
};
/**
* Create a new strut.
*
* @param width Width of the strut, in characters.
* @param height Height of the strut, in characters.
*/
txt_strut_t *TXT_NewStrut(int width, int height);
#endif /* #ifndef TXT_STRUT_H */

View file

@ -22,9 +22,29 @@
#ifndef TXT_TABLE_H
#define TXT_TABLE_H
/**
* @file txt_table.h
*
* Table widget.
*/
/**
* Table widget.
*
* A table is a widget that contains other widgets. It may have
* multiple columns, in which case the child widgets are laid out
* in a grid. Columns automatically grow as necessary, although
* minimum column widths can be set using @ref TXT_SetColumnWidths.
*
* To create a new table, use @ref TXT_NewTable. It is also
* possible to use @ref TXT_NewHorizBox to create a table, specifying
* widgets to place inside a horizontal list. A vertical list is
* possible simply by creating a table containing a single column.
*/
typedef struct txt_table_s txt_table_t;
#include "txt_widget.h"
#include "txt_widget.h"
struct txt_table_s
{
@ -48,14 +68,114 @@ struct txt_table_s
extern txt_widget_class_t txt_table_class;
txt_table_t *TXT_NewTable(int columns);
txt_table_t *TXT_NewHorizBox(TXT_UNCAST_ARG(first_widget), ...);
void TXT_InitTable(txt_table_t *table, int columns);
/**
* Create a new table.
*
* @param columns The number of columns in the new table.
* @return Pointer to the new table structure.
*/
txt_table_t *TXT_NewTable(int columns);
/**
* Create a table containing the specified widgets packed horizontally,
* from left to right.
*
* The arguments to this function are variable. Each argument must
* be a pointer to a widget, and the list is terminated with a
* NULL.
*
* @return Pointer to the new table structure.
*/
txt_table_t *TXT_NewHorizBox(TXT_UNCAST_ARG(first_widget), ...);
/**
* Get the currently selected widget within a table.
*
* This function will recurse through subtables if necessary.
*
* @param table The table.
* @return Pointer to the widget that is currently selected.
*/
txt_widget_t *TXT_GetSelectedWidget(TXT_UNCAST_ARG(table));
/**
* Add a widget to a table.
*
* Widgets are added to tables horizontally, from left to right.
* For example, for a table with three columns, the first call
* to this function will add a widget to the first column, the second
* call to the second column, the third call to the third column,
* and the fourth will return to the first column, starting a new
* row.
*
* For adding many widgets, it may be easier to use
* @ref TXT_AddWidgets.
*
* @param table The table.
* @param widget The widget to add.
*/
void TXT_AddWidget(TXT_UNCAST_ARG(table), TXT_UNCAST_ARG(widget));
/**
* Add multiple widgets to a table.
*
* Widgets are added as described in the documentation for the
* @ref TXT_AddWidget function. This function adds multiple
* widgets. The number of arguments is variable, and the argument
* list must be terminated by a NULL pointer.
*
* @param table The table.
*/
void TXT_AddWidgets(TXT_UNCAST_ARG(table), ...);
/**
* Select the given widget that is contained within the specified
* table.
*
* This function will recursively search through subtables if
* necessary.
*
* @param table The table.
* @param widget The widget to select.
* @return Non-zero (true) if it has been selected,
* or zero (false) if it was not found within
* this table.
*/
int TXT_SelectWidget(TXT_UNCAST_ARG(table), TXT_UNCAST_ARG(widget));
/**
* Set the widths of the columns of the table.
*
* The arguments to this function are variable, and correspond
* to the number of columns in the table. For example, if a table
* has five columns, the width of each of the five columns must be
* specified.
*
* The width values are in number of characters.
*
* Note that this function only sets the minimum widths for columns;
* if the columns contain widgets that are wider than the widths
* specified, they will be larger.
*
* @param table The table.
*/
void TXT_SetColumnWidths(TXT_UNCAST_ARG(table), ...);
/**
* Remove all widgets from a table.
*
* @param table The table.
*/
void TXT_ClearTable(TXT_UNCAST_ARG(table));
#endif /* #ifndef TXT_TABLE_T */

View file

@ -19,15 +19,27 @@
// 02111-1307, USA.
//
// Base GUI "widget" class that all widgets inherit from.
#ifndef TXT_WIDGET_H
#define TXT_WIDGET_H
/**
* @file txt_widget.h
*
* Base "widget" GUI component class.
*/
#ifndef DOXYGEN
#define TXT_UNCAST_ARG_NAME(name) uncast_ ## name
#define TXT_UNCAST_ARG(name) void * TXT_UNCAST_ARG_NAME(name)
#define TXT_CAST_ARG(type, name) type *name = (type *) uncast_ ## name
#else
#define TXT_UNCAST_ARG(name) txt_widget_t *name
#endif
typedef enum
{
TXT_VERT_TOP,
@ -42,8 +54,20 @@ typedef enum
TXT_HORIZ_RIGHT,
} txt_horiz_align_t;
typedef struct txt_widget_class_s txt_widget_class_t;
/**
* A GUI widget.
*
* A widget is an individual component of a GUI. Various different widget
* types exist.
*
* Widgets may emit signals. The types of signal emitted by a widget
* depend on the type of the widget. It is possible to be notified
* when a signal occurs using the @ref TXT_SignalConnect function.
*/
typedef struct txt_widget_s txt_widget_t;
typedef struct txt_widget_class_s txt_widget_class_t;
typedef struct txt_callback_table_s txt_callback_table_t;
typedef void (*TxtWidgetSizeCalc)(TXT_UNCAST_ARG(widget));
@ -82,15 +106,34 @@ struct txt_widget_s
void TXT_InitWidget(TXT_UNCAST_ARG(widget), txt_widget_class_t *widget_class);
void TXT_CalcWidgetSize(TXT_UNCAST_ARG(widget));
void TXT_DrawWidget(TXT_UNCAST_ARG(widget), int selected);
void TXT_SignalConnect(TXT_UNCAST_ARG(widget), char *signal_name,
TxtWidgetSignalFunc func, void *user_data);
void TXT_EmitSignal(TXT_UNCAST_ARG(widget), char *signal_name);
int TXT_WidgetKeyPress(TXT_UNCAST_ARG(widget), int key);
void TXT_WidgetMousePress(TXT_UNCAST_ARG(widget), int x, int y, int b);
void TXT_DestroyWidget(TXT_UNCAST_ARG(widget));
void TXT_SetWidgetAlign(TXT_UNCAST_ARG(widget), txt_horiz_align_t horiz_align);
void TXT_LayoutWidget(TXT_UNCAST_ARG(widget));
/**
* Set a callback function to be invoked when a signal occurs.
*
* @param widget The widget to watch.
* @param signal_name The signal to watch.
* @param func The callback function to invoke.
* @param user_data User-specified pointer to pass to the callback function.
*/
void TXT_SignalConnect(TXT_UNCAST_ARG(widget), char *signal_name,
TxtWidgetSignalFunc func, void *user_data);
/**
* Set the policy for how a widget should be aligned within a table.
* By default, widgets are aligned to the left of the column.
*
* @param widget The widget.
* @param horiz_align The alignment to use.
*/
void TXT_SetWidgetAlign(TXT_UNCAST_ARG(widget), txt_horiz_align_t horiz_align);
#endif /* #ifndef TXT_WIDGET_H */

View file

@ -22,6 +22,31 @@
#ifndef TXT_WINDOW_H
#define TXT_WINDOW_H
/**
* @file txt_window.h
*
* Windows.
*/
/**
* A window.
*
* A window contains widgets, and may also be treated as a table
* (@ref txt_table_t) containing a single column.
*
* Windows can be created using @ref TXT_NewWindow and closed using
* @ref TXT_CloseWindow. When a window is closed, it emits the
* "closed" signal.
*
* In addition to the widgets within a window, windows also have
* a "tray" area at their bottom containing window action widgets.
* These widgets allow keyboard shortcuts to trigger common actions.
* Each window has three slots for keyboard shortcuts. By default,
* the left slot contains an action to close the window when the
* escape button is pressed, while the right slot contains an
* action to activate the currently-selected widget.
*/
typedef struct txt_window_s txt_window_t;
#include "txt_widget.h"
@ -68,18 +93,86 @@ struct txt_window_s
unsigned int window_w, window_h;
};
/**
* Open a new window.
*
* @param title Title to display in the titlebar of the new window.
* @return Pointer to a new @ref txt_window_t structure
* representing the new window.
*/
txt_window_t *TXT_NewWindow(char *title);
/**
* Close a window.
*
* @param window Tine window to close.
*/
void TXT_CloseWindow(txt_window_t *window);
void TXT_SetWindowPosition(txt_window_t *window,
/**
* Set the position of a window on the screen.
*
* The window is specified as coordinates relative to a predefined
* position on the screen (eg. center of the screen, top left of the
* screen, etc).
*
* @param window The window.
* @param horiz_align Horizontal position on the screen to which the
* coordinates are relative (left side, right side
* or center).
* @param vert_align Vertical position on the screen to which the
* coordinates are relative (top, bottom or center).
* @param x X coordinate (horizonal axis) for window position.
* @param y Y coordinate (vertical axis) for window position.
*/
void TXT_SetWindowPosition(txt_window_t *window,
txt_horiz_align_t horiz_align,
txt_vert_align_t vert_align,
int x, int y);
/**
* Set a window action for a given window.
*
* Each window can have up to three window actions, which provide
* keyboard shortcuts that can be used within a given window.
*
* @param window The window.
* @param position The window action slot to set (left, center or right).
* @param action The window action widget. If this is NULL, any
* current window action in the given slot is removed.
*/
void TXT_SetWindowAction(txt_window_t *window, txt_horiz_align_t position,
txt_window_action_t *action);
void TXT_SetKeyListener(txt_window_t *window,
TxtWindowKeyPress key_listener,
/**
* Set a callback function to be invoked whenever a key is pressed within
* a window.
*
* @param window The window.
* @param key_listener Callback function.
* @param user_data User-specified pointer to pass to the callback
* function.
*/
void TXT_SetKeyListener(txt_window_t *window,
TxtWindowKeyPress key_listener,
void *user_data);
void TXT_SetMouseListener(txt_window_t *window,
/**
* Set a callback function to be invoked whenever a mouse button is pressed
* within a window.
*
* @param window The window.
* @param mouse_listener Callback function.
* @param user_data User-specified pointer to pass to the callback
* function.
*/
void TXT_SetMouseListener(txt_window_t *window,
TxtWindowMousePress mouse_listener,
void *user_data);

View file

@ -22,6 +22,22 @@
#ifndef TXT_WINDOW_ACTION_H
#define TXT_WINDOW_ACTION_H
/**
* @file txt_window_action.h
*
* Window action widget.
*/
/**
* Window action widget.
*
* A window action is attached to a window and corresponds to a
* keyboard shortcut that is active within that window. When the
* key is pressed, the action is triggered.
*
* When a window action is triggered, the "pressed" signal is emitted.
*/
typedef struct txt_window_action_s txt_window_action_t;
#include "txt_widget.h"
@ -34,17 +50,45 @@ struct txt_window_action_s
int key;
};
/**
* Create a new window action.
*
* @param key The keyboard key that triggers this action.
* @param label Label to display for this action in the tray
* at the bottom of the window.
* @return Pointer to the new window action widget.
*/
txt_window_action_t *TXT_NewWindowAction(int key, char *label);
// Creates an "escape" button that closes the window
/**
* Create a new window action that closes the window when the
* escape key is pressed. The label "Close" is used.
*
* @param window The window to close.
* @return Pointer to the new window action widget.
*/
txt_window_action_t *TXT_NewWindowEscapeAction(txt_window_t *window);
// Same as above, but the button is named "abort"
/**
* Create a new window action that closes the window when the
* escape key is pressed. The label "Abort" is used.
*
* @param window The window to close.
* @return Pointer to the new window action widget.
*/
txt_window_action_t *TXT_NewWindowAbortAction(txt_window_t *window);
// Accept button that does nothing
/**
* Create a new "select" window action. This does not really do
* anything, but reminds the user that "enter" can be pressed to
* activate the currently-selected widget.
*
* @param window The window.
* @return Pointer to the new window action widget.
*/
txt_window_action_t *TXT_NewWindowSelectAction(txt_window_t *window);