Delay calls so we don't use the entire CPU

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 95
This commit is contained in:
Simon Howard 2005-09-08 22:10:40 +00:00
parent 90a8fb8c18
commit 730c726d7e
2 changed files with 19 additions and 4 deletions

View file

@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: d_net.c 71 2005-09-04 18:44:23Z fraggle $
// $Id: d_net.c 95 2005-09-08 22:10:40Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
// Revision 1.7 2005/09/08 22:10:40 fraggle
// Delay calls so we don't use the entire CPU
//
// Revision 1.6 2005/09/04 18:44:22 fraggle
// shut up compiler warnings
//
@ -50,7 +53,7 @@
//-----------------------------------------------------------------------------
static const char rcsid[] = "$Id: d_net.c 71 2005-09-04 18:44:23Z fraggle $";
static const char rcsid[] = "$Id: d_net.c 95 2005-09-08 22:10:40Z fraggle $";
#include "m_menu.h"
@ -755,6 +758,8 @@ void TryRunTics (void)
M_Ticker ();
return;
}
I_Sleep(1);
}
// run the count * ticdup dics

View file

@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: i_system.c 80 2005-09-06 22:39:43Z fraggle $
// $Id: i_system.c 95 2005-09-08 22:10:40Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
// Revision 1.9 2005/09/08 22:10:40 fraggle
// Delay calls so we don't use the entire CPU
//
// Revision 1.8 2005/09/06 22:39:43 fraggle
// Restore -nosound, -nosfx, -nomusic
//
@ -52,7 +55,7 @@
//-----------------------------------------------------------------------------
static const char
rcsid[] = "$Id: i_system.c 80 2005-09-06 22:39:43Z fraggle $";
rcsid[] = "$Id: i_system.c 95 2005-09-08 22:10:40Z fraggle $";
#include <stdlib.h>
@ -164,6 +167,13 @@ void I_WaitVBL(int count)
SDL_Delay((count * 1000) / 70);
}
// Sleep for a specified number of ms
void I_Sleep(int ms)
{
SDL_Delay(ms);
}
byte* I_AllocLow(int length)
{
byte* mem;