hexen: Make P_SetMessage message parameter const

This commit is contained in:
Turo Lamminen 2018-08-07 18:39:09 +03:00
parent 7660e72fe8
commit 77f1f76b2b
2 changed files with 2 additions and 2 deletions

View file

@ -63,7 +63,7 @@ static void TryPickupWeaponPiece(player_t * player, pclass_t matchClass,
//
//--------------------------------------------------------------------------
void P_SetMessage(player_t * player, char *message, boolean ultmsg)
void P_SetMessage(player_t * player, const char *message, boolean ultmsg)
{
if ((player->ultimateMessage || !messageson) && !ultmsg)
{

View file

@ -278,7 +278,7 @@ extern mobj_t **blocklinks; // for thing chains
extern int clipmana[NUMMANA];
void P_SetMessage(player_t * player, char *message, boolean ultmsg);
void P_SetMessage(player_t * player, const char *message, boolean ultmsg);
void P_SetYellowMessage(player_t * player, char *message, boolean ultmsg);
void P_ClearMessage(player_t * player);
void P_TouchSpecialThing(mobj_t * special, mobj_t * toucher);