hexen: Convert demo code to use new demo API.

The vvHeretic bits are non-vanilla extensions and we should be able
to disable these entirely either when recording or playing back.
This commit is contained in:
Simon Howard 2016-11-25 00:12:31 -05:00
parent e913d920dc
commit 7a140df7c0

View file

@ -1958,7 +1958,8 @@ void G_RecordDemo(skill_t skill, int numplayers, int episode, int map,
// Record or playback a demo with high resolution turning.
//
longtics = M_ParmExists("-longtics");
longtics = D_NonVanillaRecord(M_ParmExists("-longtics"),
"vvHeretic longtics demo");
// If not recording a longtics demo, record in low res
@ -2005,7 +2006,7 @@ void G_RecordDemo(skill_t skill, int numplayers, int episode, int map,
// 0x02 = -nomonsters
*demo_p = 1; // assume player one exists
if (respawnparm)
if (D_NonVanillaRecord(respawnparm, "vvHeretic -respawn header flag"))
{
*demo_p |= DEMOHEADER_RESPAWN;
}
@ -2013,7 +2014,7 @@ void G_RecordDemo(skill_t skill, int numplayers, int episode, int map,
{
*demo_p |= DEMOHEADER_LONGTICS;
}
if (nomonsters)
if (D_NonVanillaRecord(nomonsters, "vvHeretic -nomonsters header flag"))
{
*demo_p |= DEMOHEADER_NOMONSTERS;
}
@ -2046,21 +2047,6 @@ void G_DeferedPlayDemo(char *name)
gameaction = ga_playdemo;
}
// Returns true if the given lump number corresponds to data from a .lmp
// file, as opposed to a WAD.
static boolean IsDemoFile(int lumpnum)
{
char *lower;
boolean result;
lower = M_StringDuplicate(lumpinfo[lumpnum]->wad_file->path);
M_ForceLowercase(lower);
result = M_StringEndsWith(lower, ".lmp");
free(lower);
return result;
}
void G_DoPlayDemo(void)
{
skill_t skill;
@ -2075,20 +2061,24 @@ void G_DoPlayDemo(void)
map = *demo_p++;
// When recording we store some extra options inside the upper bits
// of the player 1 present byte; this is equivalent to what vvHeretic
// does. However, only recognize these bits if they are in a demo file
// being played manually by the user; we ignore them (as is Vanilla
// behavior) if they are inside a WAD file.
// These extra bits are a convenience feature for demo playback, not
// an editing extension for WAD authors.
if (IsDemoFile(lumpnum))
// of the player 1 present byte. However, this is a non-vanilla extension.
// Note references to vvHeretic here; these are the extensions used by
// vvHeretic, which we're just reusing for Hexen demos too. There is no
// vvHexen.
if (D_NonVanillaPlayback((*demo_p & DEMOHEADER_LONGTICS) != 0,
lumpnum, "vvHeretic longtics demo"))
{
// Read special parameter bits: see G_RecordDemo() for details.
longtics = (*demo_p & DEMOHEADER_LONGTICS) != 0;
// don't overwrite arguments from the command line
respawnparm |= (*demo_p & DEMOHEADER_RESPAWN) != 0;
nomonsters |= (*demo_p & DEMOHEADER_NOMONSTERS) != 0;
longtics = true;
}
if (D_NonVanillaPlayback((*demo_p & DEMOHEADER_RESPAWN) != 0,
lumpnum, "vvHeretic -respawn header flag"))
{
respawnparm = true;
}
if (D_NonVanillaPlayback((*demo_p & DEMOHEADER_NOMONSTERS) != 0,
lumpnum, "vvHeretic -nomonsters header flag"))
{
nomonsters = true;
}
for (i = 0; i < maxplayers; i++)