CMake now works on Linux
It uses pkg-config to obtain hints about where the libraries are.
This commit is contained in:
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f8810f763c
commit
8101009bba
6 changed files with 56 additions and 18 deletions
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@ -1,10 +1,11 @@
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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cmake_minimum_required(VERSION 3.9.3)
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cmake_minimum_required(VERSION 3.7.2)
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project("Chocolate Doom" VERSION 3.0.0 LANGUAGES C)
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# AC_INIT variables
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set(PACKAGE_NAME "${PROJECT_NAME}")
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set(PACKAGE_TARNAME "chocolate-doom")
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set(PACKAGE_STRING "${PROJECT_NAME} ${PROJECT_VERSION}")
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string(REGEX REPLACE " Doom$" "" PACKAGE_SHORTNAME "${PACKAGE_NAME}")
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@ -13,6 +14,10 @@ find_package(SDL2 2.0.1)
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find_package(SDL2_mixer 2.0.0)
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find_package(SDL2_net 2.0.0)
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include(CheckFunctionExists)
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check_function_exists(strcasecmp HAVE_DECL_STRCASECMP)
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check_function_exists(strncasecmp HAVE_DECL_STRNCASECMP)
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# Without a hyphen. This is used for the bash-completion scripts.
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string(TOLOWER "${PACKAGE_SHORTNAME}" PROGRAM_SPREFIX)
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@ -26,15 +26,23 @@
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# Currently works with the following generators:
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# - Unix Makefiles
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# - Ninja
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# - Visual Studio
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# Cache variable that allows you to point CMake at a directory containing
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# an extracted development library.
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set(SDL2_DIR "${SDL2_DIR}" CACHE PATH "Location of SDL2 library directory")
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# Use pkg-config to find library locations in *NIX environments.
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find_package(PkgConfig QUIET)
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if(PKG_CONFIG_FOUND)
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pkg_search_module(PC_SDL2 QUIET sdl2)
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endif()
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# Find the include directory.
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find_path(SDL2_INCLUDE_DIR "SDL_version.h"
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PATHS "${SDL2_DIR}/include")
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HINTS "${SDL2_DIR}/include" ${PC_SDL2_INCLUDE_DIRS})
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# Find the version. Taken and modified from CMake's FindSDL.cmake.
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if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
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@ -56,14 +64,14 @@ endif()
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# Find the SDL2 and SDL2main libraries
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if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
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find_library(SDL2_LIBRARY "SDL2"
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PATHS "${SDL2_DIR}/lib/x64")
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HINTS "${SDL2_DIR}/lib/x64" ${PC_SDL2_LIBRARY_DIRS})
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find_library(SDL2_MAIN_LIBRARY "SDL2main"
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PATHS "${SDL2_DIR}/lib/x64")
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HINTS "${SDL2_DIR}/lib/x64" ${PC_SDL2_LIBRARY_DIRS})
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else()
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find_library(SDL2_LIBRARY "SDL2"
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PATHS "${SDL2_DIR}/lib/x86")
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HINTS "${SDL2_DIR}/lib/x86" ${PC_SDL2_LIBRARY_DIRS})
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find_library(SDL2_MAIN_LIBRARY "SDL2main"
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PATHS "${SDL2_DIR}/lib/x86")
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HINTS "${SDL2_DIR}/lib/x86" ${PC_SDL2_LIBRARY_DIRS})
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endif()
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set(SDL2_LIBRARIES "${SDL2_MAIN_LIBRARY}" "${SDL2_LIBRARY}")
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@ -78,6 +86,7 @@ if(SDL2_FOUND)
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# SDL2 imported target.
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add_library(SDL2::SDL2 UNKNOWN IMPORTED)
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set_target_properties(SDL2::SDL2 PROPERTIES
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INTERFACE_COMPILE_OPTIONS "${PC_SDL2_CFLAGS_OTHER}"
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INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
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IMPORTED_LOCATION "${SDL2_LIBRARY}")
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@ -26,15 +26,23 @@
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# Currently works with the following generators:
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# - Unix Makefiles
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# - Ninja
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# - Visual Studio
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# Cache variable that allows you to point CMake at a directory containing
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# an extracted development library.
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set(SDL2_MIXER_DIR "${SDL2_MIXER_DIR}" CACHE PATH "Location of SDL2_mixer library directory")
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# Use pkg-config to find library locations in *NIX environments.
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find_package(PkgConfig QUIET)
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if(PKG_CONFIG_FOUND)
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pkg_search_module(PC_SDL2_MIXER QUIET SDL2_mixer)
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endif()
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# Find the include directory.
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find_path(SDL2_MIXER_INCLUDE_DIR "SDL_mixer.h"
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PATHS "${SDL2_MIXER_DIR}/include")
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HINTS "${SDL2_MIXER_DIR}/include" ${PC_SDL2_MIXER_INCLUDE_DIRS})
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# Find the version. Taken and modified from CMake's FindSDL.cmake.
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if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
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@ -56,10 +64,10 @@ endif()
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# Find the library.
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if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
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find_library(SDL2_MIXER_LIBRARY "SDL2_mixer"
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PATHS "${SDL2_MIXER_DIR}/lib/x64")
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HINTS "${SDL2_MIXER_DIR}/lib/x64" ${PC_SDL2_MIXER_LIBRARY_DIRS})
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else()
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find_library(SDL2_MIXER_LIBRARY "SDL2"
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PATHS "${SDL2_MIXER_DIR}/lib/x86")
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find_library(SDL2_MIXER_LIBRARY "SDL2_mixer"
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HINTS "${SDL2_MIXER_DIR}/lib/x86" ${PC_SDL2_MIXER_LIBRARY_DIRS})
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endif()
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include(FindPackageHandleStandardArgs)
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@ -73,6 +81,7 @@ if(SDL2_MIXER_FOUND)
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# Imported target.
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add_library(SDL2::mixer UNKNOWN IMPORTED)
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set_target_properties(SDL2::mixer PROPERTIES
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INTERFACE_COMPILE_OPTIONS "${PC_SDL2_MIXER_CFLAGS_OTHER}"
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INTERFACE_INCLUDE_DIRECTORIES "${SDL2_MIXER_INCLUDE_DIR}"
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INTERFACE_LINK_LIBRARIES SDL2::SDL2
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IMPORTED_LOCATION "${SDL2_MIXER_LIBRARY}")
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@ -26,15 +26,23 @@
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# Currently works with the following generators:
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# - Unix Makefiles
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# - Ninja
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# - Visual Studio
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# Cache variable that allows you to point CMake at a directory containing
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# an extracted development library.
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set(SDL2_NET_DIR "${SDL2_NET_DIR}" CACHE PATH "Location of SDL2_net library directory")
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# Use pkg-config to find library locations in *NIX environments.
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find_package(PkgConfig QUIET)
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if(PKG_CONFIG_FOUND)
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pkg_search_module(PC_SDL2_NET QUIET SDL2_net)
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endif()
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# Find the include directory.
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find_path(SDL2_NET_INCLUDE_DIR "SDL_net.h"
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PATHS "${SDL2_NET_DIR}/include")
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HINTS "${SDL2_NET_DIR}/include" ${PC_SDL2_NET_INCLUDE_DIRS})
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# Find the version. Taken and modified from CMake's FindSDL.cmake.
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if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h")
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@ -56,10 +64,10 @@ endif()
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# Find the library.
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if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
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find_library(SDL2_NET_LIBRARY "SDL2_net"
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PATHS "${SDL2_NET_DIR}/lib/x64")
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HINTS "${SDL2_NET_DIR}/lib/x64" ${PC_SDL2_NET_LIBRARY_DIRS})
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else()
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find_library(SDL2_NET_LIBRARY "SDL2"
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PATHS "${SDL2_NET_DIR}/lib/x86")
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find_library(SDL2_NET_LIBRARY "SDL2_net"
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HINTS "${SDL2_NET_DIR}/lib/x86" ${PC_SDL2_NET_LIBRARY_DIRS})
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endif()
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include(FindPackageHandleStandardArgs)
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@ -73,6 +81,7 @@ if(SDL2_NET_FOUND)
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# Imported target.
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add_library(SDL2::net UNKNOWN IMPORTED)
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set_target_properties(SDL2::net PROPERTIES
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INTERFACE_COMPILE_OPTIONS "${PC_SDL2_NET_CFLAGS_OTHER}"
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INTERFACE_INCLUDE_DIRECTORIES "${SDL2_NET_INCLUDE_DIR}"
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INTERFACE_LINK_LIBRARIES SDL2::SDL2
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IMPORTED_LOCATION "${SDL2_NET_LIBRARY}")
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@ -1,3 +1,7 @@
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#cmakedefine PACKAGE_NAME "@PACKAGE_NAME@"
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#cmakedefine PACKAGE_TARNAME "@PACKAGE_TARNAME@"
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#cmakedefine PACKAGE_STRING "@PACKAGE_STRING@"
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#cmakedefine PROGRAM_PREFIX "@PROGRAM_PREFIX@"
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#cmakedefine01 HAVE_DECL_STRCASECMP
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#cmakedefine01 HAVE_DECL_STRNCASECMP
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@ -1,4 +1,6 @@
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add_executable("${PROGRAM_PREFIX}midiproc" buffer.c buffer.h main.c proto.h)
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target_include_directories("${PROGRAM_PREFIX}midiproc"
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PRIVATE "../src/" "${CMAKE_CURRENT_BINARY_DIR}/../")
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target_link_libraries("${PROGRAM_PREFIX}midiproc" SDL2::SDL2main SDL2::mixer)
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if(WIN32)
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add_executable("${PROGRAM_PREFIX}midiproc" buffer.c buffer.h main.c proto.h)
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target_include_directories("${PROGRAM_PREFIX}midiproc"
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PRIVATE "../src/" "${CMAKE_CURRENT_BINARY_DIR}/../")
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target_link_libraries("${PROGRAM_PREFIX}midiproc" SDL2::SDL2main SDL2::mixer)
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endif()
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