CMake now works on Linux

It uses pkg-config to obtain hints about where the libraries are.
This commit is contained in:
Alex Mayfield 2018-05-04 17:46:19 -04:00
parent f8810f763c
commit 8101009bba
6 changed files with 56 additions and 18 deletions

View file

@ -1,10 +1,11 @@
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
cmake_minimum_required(VERSION 3.9.3)
cmake_minimum_required(VERSION 3.7.2)
project("Chocolate Doom" VERSION 3.0.0 LANGUAGES C)
# AC_INIT variables
set(PACKAGE_NAME "${PROJECT_NAME}")
set(PACKAGE_TARNAME "chocolate-doom")
set(PACKAGE_STRING "${PROJECT_NAME} ${PROJECT_VERSION}")
string(REGEX REPLACE " Doom$" "" PACKAGE_SHORTNAME "${PACKAGE_NAME}")
@ -13,6 +14,10 @@ find_package(SDL2 2.0.1)
find_package(SDL2_mixer 2.0.0)
find_package(SDL2_net 2.0.0)
include(CheckFunctionExists)
check_function_exists(strcasecmp HAVE_DECL_STRCASECMP)
check_function_exists(strncasecmp HAVE_DECL_STRNCASECMP)
# Without a hyphen. This is used for the bash-completion scripts.
string(TOLOWER "${PACKAGE_SHORTNAME}" PROGRAM_SPREFIX)

View file

@ -26,15 +26,23 @@
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# Currently works with the following generators:
# - Unix Makefiles
# - Ninja
# - Visual Studio
# Cache variable that allows you to point CMake at a directory containing
# an extracted development library.
set(SDL2_DIR "${SDL2_DIR}" CACHE PATH "Location of SDL2 library directory")
# Use pkg-config to find library locations in *NIX environments.
find_package(PkgConfig QUIET)
if(PKG_CONFIG_FOUND)
pkg_search_module(PC_SDL2 QUIET sdl2)
endif()
# Find the include directory.
find_path(SDL2_INCLUDE_DIR "SDL_version.h"
PATHS "${SDL2_DIR}/include")
HINTS "${SDL2_DIR}/include" ${PC_SDL2_INCLUDE_DIRS})
# Find the version. Taken and modified from CMake's FindSDL.cmake.
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
@ -56,14 +64,14 @@ endif()
# Find the SDL2 and SDL2main libraries
if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
find_library(SDL2_LIBRARY "SDL2"
PATHS "${SDL2_DIR}/lib/x64")
HINTS "${SDL2_DIR}/lib/x64" ${PC_SDL2_LIBRARY_DIRS})
find_library(SDL2_MAIN_LIBRARY "SDL2main"
PATHS "${SDL2_DIR}/lib/x64")
HINTS "${SDL2_DIR}/lib/x64" ${PC_SDL2_LIBRARY_DIRS})
else()
find_library(SDL2_LIBRARY "SDL2"
PATHS "${SDL2_DIR}/lib/x86")
HINTS "${SDL2_DIR}/lib/x86" ${PC_SDL2_LIBRARY_DIRS})
find_library(SDL2_MAIN_LIBRARY "SDL2main"
PATHS "${SDL2_DIR}/lib/x86")
HINTS "${SDL2_DIR}/lib/x86" ${PC_SDL2_LIBRARY_DIRS})
endif()
set(SDL2_LIBRARIES "${SDL2_MAIN_LIBRARY}" "${SDL2_LIBRARY}")
@ -78,6 +86,7 @@ if(SDL2_FOUND)
# SDL2 imported target.
add_library(SDL2::SDL2 UNKNOWN IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_COMPILE_OPTIONS "${PC_SDL2_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
IMPORTED_LOCATION "${SDL2_LIBRARY}")

View file

@ -26,15 +26,23 @@
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# Currently works with the following generators:
# - Unix Makefiles
# - Ninja
# - Visual Studio
# Cache variable that allows you to point CMake at a directory containing
# an extracted development library.
set(SDL2_MIXER_DIR "${SDL2_MIXER_DIR}" CACHE PATH "Location of SDL2_mixer library directory")
# Use pkg-config to find library locations in *NIX environments.
find_package(PkgConfig QUIET)
if(PKG_CONFIG_FOUND)
pkg_search_module(PC_SDL2_MIXER QUIET SDL2_mixer)
endif()
# Find the include directory.
find_path(SDL2_MIXER_INCLUDE_DIR "SDL_mixer.h"
PATHS "${SDL2_MIXER_DIR}/include")
HINTS "${SDL2_MIXER_DIR}/include" ${PC_SDL2_MIXER_INCLUDE_DIRS})
# Find the version. Taken and modified from CMake's FindSDL.cmake.
if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
@ -56,10 +64,10 @@ endif()
# Find the library.
if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
find_library(SDL2_MIXER_LIBRARY "SDL2_mixer"
PATHS "${SDL2_MIXER_DIR}/lib/x64")
HINTS "${SDL2_MIXER_DIR}/lib/x64" ${PC_SDL2_MIXER_LIBRARY_DIRS})
else()
find_library(SDL2_MIXER_LIBRARY "SDL2"
PATHS "${SDL2_MIXER_DIR}/lib/x86")
find_library(SDL2_MIXER_LIBRARY "SDL2_mixer"
HINTS "${SDL2_MIXER_DIR}/lib/x86" ${PC_SDL2_MIXER_LIBRARY_DIRS})
endif()
include(FindPackageHandleStandardArgs)
@ -73,6 +81,7 @@ if(SDL2_MIXER_FOUND)
# Imported target.
add_library(SDL2::mixer UNKNOWN IMPORTED)
set_target_properties(SDL2::mixer PROPERTIES
INTERFACE_COMPILE_OPTIONS "${PC_SDL2_MIXER_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_MIXER_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES SDL2::SDL2
IMPORTED_LOCATION "${SDL2_MIXER_LIBRARY}")

View file

@ -26,15 +26,23 @@
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# Currently works with the following generators:
# - Unix Makefiles
# - Ninja
# - Visual Studio
# Cache variable that allows you to point CMake at a directory containing
# an extracted development library.
set(SDL2_NET_DIR "${SDL2_NET_DIR}" CACHE PATH "Location of SDL2_net library directory")
# Use pkg-config to find library locations in *NIX environments.
find_package(PkgConfig QUIET)
if(PKG_CONFIG_FOUND)
pkg_search_module(PC_SDL2_NET QUIET SDL2_net)
endif()
# Find the include directory.
find_path(SDL2_NET_INCLUDE_DIR "SDL_net.h"
PATHS "${SDL2_NET_DIR}/include")
HINTS "${SDL2_NET_DIR}/include" ${PC_SDL2_NET_INCLUDE_DIRS})
# Find the version. Taken and modified from CMake's FindSDL.cmake.
if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h")
@ -56,10 +64,10 @@ endif()
# Find the library.
if(CMAKE_SIZEOF_VOID_P STREQUAL 8)
find_library(SDL2_NET_LIBRARY "SDL2_net"
PATHS "${SDL2_NET_DIR}/lib/x64")
HINTS "${SDL2_NET_DIR}/lib/x64" ${PC_SDL2_NET_LIBRARY_DIRS})
else()
find_library(SDL2_NET_LIBRARY "SDL2"
PATHS "${SDL2_NET_DIR}/lib/x86")
find_library(SDL2_NET_LIBRARY "SDL2_net"
HINTS "${SDL2_NET_DIR}/lib/x86" ${PC_SDL2_NET_LIBRARY_DIRS})
endif()
include(FindPackageHandleStandardArgs)
@ -73,6 +81,7 @@ if(SDL2_NET_FOUND)
# Imported target.
add_library(SDL2::net UNKNOWN IMPORTED)
set_target_properties(SDL2::net PROPERTIES
INTERFACE_COMPILE_OPTIONS "${PC_SDL2_NET_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_NET_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES SDL2::SDL2
IMPORTED_LOCATION "${SDL2_NET_LIBRARY}")

View file

@ -1,3 +1,7 @@
#cmakedefine PACKAGE_NAME "@PACKAGE_NAME@"
#cmakedefine PACKAGE_TARNAME "@PACKAGE_TARNAME@"
#cmakedefine PACKAGE_STRING "@PACKAGE_STRING@"
#cmakedefine PROGRAM_PREFIX "@PROGRAM_PREFIX@"
#cmakedefine01 HAVE_DECL_STRCASECMP
#cmakedefine01 HAVE_DECL_STRNCASECMP

View file

@ -1,4 +1,6 @@
add_executable("${PROGRAM_PREFIX}midiproc" buffer.c buffer.h main.c proto.h)
target_include_directories("${PROGRAM_PREFIX}midiproc"
if(WIN32)
add_executable("${PROGRAM_PREFIX}midiproc" buffer.c buffer.h main.c proto.h)
target_include_directories("${PROGRAM_PREFIX}midiproc"
PRIVATE "../src/" "${CMAKE_CURRENT_BINARY_DIR}/../")
target_link_libraries("${PROGRAM_PREFIX}midiproc" SDL2::SDL2main SDL2::mixer)
target_link_libraries("${PROGRAM_PREFIX}midiproc" SDL2::SDL2main SDL2::mixer)
endif()