force upper case for the save name string
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@ -647,6 +647,7 @@ static void SetDefaultSaveName(int slot)
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"%s: %s", M_BaseName(maplumpinfo->wad_file->path),
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maplumpinfo->name);
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}
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M_ForceUppercase(savegamestrings[itemOn]);
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joypadSave = false;
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}
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