Update Doomworld URLs.

Doomworld is now available over https: so there's no reason to link
to unencrypted http: URLs (which are just redirect anyway). Also the
idgames interface URLs have changed.
This commit is contained in:
Simon Howard 2016-02-28 14:30:31 -05:00
parent 2137da434e
commit 826d2a09fa
5 changed files with 8 additions and 8 deletions

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@ -18,7 +18,7 @@ Timidity for MIDI playback, first download a sound font. An example of
a good quality sound font is the eawpats font, which can be downloaded a good quality sound font is the eawpats font, which can be downloaded
from the idgames archive as sounds/eawpats.zip: from the idgames archive as sounds/eawpats.zip:
http://www.doomworld.com/idgames/index.php?file=sounds/eawpats.zip https://www.doomworld.com/idgames/sounds/eawpats
Having installed a sound font, select "Native MIDI" in the sound Having installed a sound font, select "Native MIDI" in the sound
configuration dialog in the setup tool, and use the "Timidity configuration dialog in the setup tool, and use the "Timidity
@ -39,7 +39,7 @@ Edition, these patches are included with its version of classic Doom,
and are automatically detected. Otherwise, they can be downloaded and are automatically detected. Otherwise, they can be downloaded
from the idgames archive as music/dgguspat.zip: from the idgames archive as music/dgguspat.zip:
http://www.doomworld.com/idgames/index.php?file=music/dgguspat.zip https://www.doomworld.com/idgames/music/dgguspat
Having downloaded the patches, select "GUS (emulated)" in the sound Having downloaded the patches, select "GUS (emulated)" in the sound
configuration dialog in the setup tool, and use the "GUS patch path" configuration dialog in the setup tool, and use the "GUS patch path"

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@ -81,7 +81,7 @@ following names:
If you don't have a copy of a commercial version, you can download If you don't have a copy of a commercial version, you can download
the shareware version of Doom (extract the file named doom1.wad): the shareware version of Doom (extract the file named doom1.wad):
* http://www.doomworld.com/idgames/index.php?id=7053 * https://www.doomworld.com/idgames/idstuff/doom/win95/doom95
(idstuff/doom/win95/doom95.zip in your nearest /idgames mirror) (idstuff/doom/win95/doom95.zip in your nearest /idgames mirror)
#endif #endif
@ -195,7 +195,7 @@ are needed:
* The IWAD file 'chex.wad', from the Chex Quest CD. * The IWAD file 'chex.wad', from the Chex Quest CD.
* The dehacked patch 'chex.deh', which can be found here: * The dehacked patch 'chex.deh', which can be found here:
http://www.doomworld.com/idgames/?id=15420 https://www.doomworld.com/idgames/utils/exe_edit/patches/chexdeh
(utils/exe_edit/patches/chexdeh.zip in your nearest /idgames mirror) (utils/exe_edit/patches/chexdeh.zip in your nearest /idgames mirror)
Copy these files into a directory together and use the '-iwad' command Copy these files into a directory together and use the '-iwad' command

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@ -288,7 +288,7 @@ void D_IdentifyVersion(void)
"You are trying to use the Hexen v1.0 IWAD. This isn't\n" "You are trying to use the Hexen v1.0 IWAD. This isn't\n"
"supported by " PACKAGE_NAME ". Please upgrade to the v1.1\n" "supported by " PACKAGE_NAME ". Please upgrade to the v1.1\n"
"IWAD file. See here for more information:\n" "IWAD file. See here for more information:\n"
" http://www.doomworld.com/classicdoom/info/patches.php"); " https://www.doomworld.com/classicdoom/info/patches.php");
} }
} }

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@ -983,7 +983,7 @@ static boolean I_Stretch5x(int x1, int y1, int x2, int y2)
} }
// test hack for Porsche Monty... scan line simulation: // test hack for Porsche Monty... scan line simulation:
// See here: http://www.doomworld.com/vb/post/962612 // See here: https://www.doomworld.com/vb/post/962612
if (M_CheckParm("-scanline") > 0) if (M_CheckParm("-scanline") > 0)
{ {
@ -1387,5 +1387,5 @@ screen_mode_t mode_squash_4x = {
// ratio and have slightly larger borders than to have slightly smaller // ratio and have slightly larger borders than to have slightly smaller
// windowboxing borders. It also means that the aspect ratio is correct // windowboxing borders. It also means that the aspect ratio is correct
// when running at 1280x1024. See bug #460 for more details, or this // when running at 1280x1024. See bug #460 for more details, or this
// post: http://www.doomworld.com/vb/post/1316735 // post: https://www.doomworld.com/vb/post/1316735

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@ -403,7 +403,7 @@ static int GetMIDIChannel(int mus_channel, MEMFILE *midioutput)
// First time using the channel, send an "all notes off" // First time using the channel, send an "all notes off"
// event. This fixes "The D_DDTBLU disease" described here: // event. This fixes "The D_DDTBLU disease" described here:
// http://www.doomworld.com/vb/source-ports/66802-the // https://www.doomworld.com/vb/source-ports/66802-the
WriteChangeController_Valueless(channel_map[mus_channel], 0x7b, WriteChangeController_Valueless(channel_map[mus_channel], 0x7b,
midioutput); midioutput);
} }