Update NEWS, bump version to 3.0.0.

This commit is contained in:
Simon Howard 2017-12-30 22:15:53 +01:00
parent 76d893ee98
commit 8777b99cf7
7 changed files with 35 additions and 16 deletions

23
NEWS.md
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@ -1,4 +1,4 @@
## 3.0.0 (????-??-??)
## 3.0.0 (2017-12-30)
Chocolate Doom 3.0 is a new major revision. The main change is that
the codebase has been ported to SDL 2.0. This brings a number of
@ -32,6 +32,9 @@
* Keyboard input is improved and uses the new SDL input API; on
systems with on-screen keyboards, this should activate the on-screen
keyboard when it is appropriate.
* Menu navigation with the joystick is now much more practical, and
it's possible to bind a joystick axis to look up/down in games which
support it (thanks Jon, Wintermute0110).
* Several command line options were removed that were judged to be
useless: `-grabmouse`, `-novert` and `-nonovert`. The mouse grabbing
and novert settings can still be configured in the setup tool.
@ -43,14 +46,28 @@
* There is no longer a soft dependency on Zenity on Unix systems; the
SDL API is now used to display error dialogs.
* Joysticks are identified more precisely using GUID now.
* A new parameter -savedir allows users to specify a directory from
* A new parameter, `-savedir` allows users to specify a directory from
which to load and save games. (thanks CapnClever)
* The midiproc code from Eternity Engine has been imported, improving
native MIDI playback on Windows and fixing a long-standing bug with
music volume adjustment (thanks AlexMax, Quasar).
* VGA "porch" emulation was added (thanks Jon).
* The codebase now compiles with OpenWatcom (thanks Stephen Finniss).
### Doom
* The GOG install of Doom 3: BFG Edition is now detected (thanks chungy)
* A `-shorttics` command line parameter was added that simulates
recording a vanilla demo without actually recording a demo.
### Hexen
* The CD audio option for music playback has been removed; the CD
playback API has been removed from SDL 2.0. However, it is possible
to use digital music packs as an alternative.
### Strife
* `voices.wad` is now correctly loaded before PWADs (thanks
@Catoptromancy)
### libtextscreen
* On OS X on machines with retina displays, text screens are rendered
using a high detail font.
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* Handling of code pages was cleaned up, so it is easier to change the
code to work with a different code page now.
* Lots of the UI code was changed to use UTF-8 strings.
* File extensions when using the Zenity file selector are now case
insensitive (thanks Jon).
## 2.3.0 (2016-12-29)

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#define PACKAGE_NAME "Chocolate Doom"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "Chocolate Doom 3.0.0-beta1"
#define PACKAGE_STRING "Chocolate Doom 3.0.0"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "chocolate-doom"
/* Define to the version of this package. */
#define PACKAGE_VERSION "3.0.0-beta1"
#define PACKAGE_VERSION "3.0.0"
/* Change this when you create your awesome forked version */
#define PROGRAM_PREFIX "chocolate-"
@ -24,7 +24,7 @@
#define STDC_HEADERS 1
/* Version number of package */
#define VERSION "3.0.0-beta1"
#define VERSION "3.0.0"
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */

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@ -9,13 +9,13 @@ FILETYPE 1
{
BLOCK "040904E4"
{
VALUE "FileVersion", "3.0.0-beta1"
VALUE "FileDescription", "3.0.0-beta1"
VALUE "FileVersion", "3.0.0"
VALUE "FileDescription", "3.0.0"
VALUE "InternalName", "Chocolate Doom"
VALUE "CompanyName", "Chocolate Doom"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom"
VALUE "ProductVersion", "3.0.0-beta1"
VALUE "ProductVersion", "3.0.0"
}
}
BLOCK "VarFileInfo"

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@ -9,13 +9,13 @@ FILETYPE 1
{
BLOCK "040904E4"
{
VALUE "FileVersion", "3.0.0-beta1"
VALUE "FileVersion", "3.0.0"
VALUE "FileDescription", "Chocolate Doom Setup"
VALUE "InternalName", "chocolate-setup"
VALUE "CompanyName", "Chocolate Doom"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom Setup"
VALUE "ProductVersion", "3.0.0-beta1"
VALUE "ProductVersion", "3.0.0"
}
}
BLOCK "VarFileInfo"

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@ -1,4 +1,4 @@
AC_INIT(Chocolate Doom, 3.0.0-beta1,
AC_INIT(Chocolate Doom, 3.0.0,
chocolate-doom-dev-list@chocolate-doom.org, chocolate-doom)
PACKAGE_SHORTNAME=${PACKAGE_NAME% Doom}

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@ -11,19 +11,19 @@
#define PACKAGE_NAME "Chocolate Doom"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "Chocolate Doom 3.0.0-beta1"
#define PACKAGE_STRING "Chocolate Doom 3.0.0"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "chocolate-doom"
/* Define to the version of this package. */
#define PACKAGE_VERSION "3.0.0-beta1"
#define PACKAGE_VERSION "3.0.0"
/* Change this when you create your awesome forked version */
#define PROGRAM_PREFIX "chocolate-"
/* Version number of package */
#define VERSION "3.0.0-beta1"
#define VERSION "3.0.0"
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */

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@ -34,12 +34,12 @@ BEGIN
BLOCK "040904E4"
BEGIN
VALUE "FileVersion", "1.0.0"
VALUE "FileDescription", "Chocolate Doom 3.0.0-beta1"
VALUE "FileDescription", "Chocolate Doom 3.0.0"
VALUE "InternalName", "chocolate-doom"
VALUE "CompanyName", "fraggle@gmail.com"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom"
VALUE "ProductVersion", "3.0.0-beta1"
VALUE "ProductVersion", "3.0.0"
END
END
BLOCK "VarFileInfo"