Only change palette on screen updates

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 44
This commit is contained in:
Simon Howard 2005-08-06 17:30:30 +00:00
parent 5673503ff3
commit 89ac13b4f2

View file

@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: i_video.c 40 2005-08-04 22:23:07Z fraggle $
// $Id: i_video.c 44 2005-08-06 17:30:30Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
// Revision 1.14 2005/08/06 17:30:30 fraggle
// Only change palette on screen updates
//
// Revision 1.13 2005/08/04 22:23:07 fraggle
// Use zone memory function. Add command line options
//
@ -72,7 +75,7 @@
//-----------------------------------------------------------------------------
static const char
rcsid[] = "$Id: i_video.c 40 2005-08-04 22:23:07Z fraggle $";
rcsid[] = "$Id: i_video.c 44 2005-08-06 17:30:30Z fraggle $";
#include <ctype.h>
#include <SDL.h>
@ -92,6 +95,10 @@ static SDL_Surface *screen;
#define POINTER_WARP_COUNTDOWN 1
// palette
static SDL_Color palette[256];
static boolean palette_to_set;
// Fake mouse handling.
// This cannot work properly w/o DGA.
// Needs an invisible mouse cursor at least.
@ -594,7 +601,15 @@ void I_FinishUpdate (void)
// draw to screen
SDL_Flip(screen);
if (palette_to_set)
{
SDL_SetColors(screen, palette, 0, 256);
palette_to_set = 0;
}
else
{
SDL_Flip(screen);
}
}
@ -610,19 +625,18 @@ void I_ReadScreen (byte* scr)
//
// I_SetPalette
//
void I_SetPalette (byte* palette)
void I_SetPalette (byte *doompalette)
{
SDL_Color sdl_palette[256];
int i;
for (i=0; i<256; ++i)
{
sdl_palette[i].r = *palette++;
sdl_palette[i].g = *palette++;
sdl_palette[i].b = *palette++;
palette[i].r = *doompalette++;
palette[i].g = *doompalette++;
palette[i].b = *doompalette++;
}
SDL_SetColors(screen, sdl_palette, 0, 256);
palette_to_set = 1;
}
@ -665,6 +679,11 @@ void I_InitGraphics(void)
SDL_WM_GrabInput(SDL_GRAB_ON);
LoadDiskImage();
{
SDL_Event dummy;
while (SDL_PollEvent(&dummy));
}
}
unsigned exptable[256];