doom: Make skullName contents const

This commit is contained in:
Turo Lamminen 2018-07-28 15:50:08 +03:00
parent 402de60712
commit 8c763b6ea9

View file

@ -167,7 +167,7 @@ short whichSkull; // which skull to draw
// graphic name of skulls
// warning: initializer-string for array of chars is too long
char *skullName[2] = {"M_SKULL1","M_SKULL2"};
const char *skullName[2] = {"M_SKULL1","M_SKULL2"};
// current menudef
menu_t* currentMenu;