Merge pull request #1077 from hifi/fix-joystick-event-skip

doom: Don't skip joy events when menu is closed
This commit is contained in:
Jonathan Dowland 2018-08-15 18:21:45 +01:00 committed by GitHub
commit 98f4af33f4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -1385,71 +1385,73 @@ boolean M_Responder (event_t* ev)
{
// Simulate key presses from joystick events to interact with the menu.
if (ev->data3 < 0)
{
key = key_menu_up;
joywait = I_GetTime() + 5;
}
else if (ev->data3 > 0)
{
key = key_menu_down;
joywait = I_GetTime() + 5;
}
if (ev->data2 < 0)
{
key = key_menu_left;
joywait = I_GetTime() + 2;
}
else if (ev->data2 > 0)
{
key = key_menu_right;
joywait = I_GetTime() + 2;
}
if (menuactive)
{
if (ev->data3 < 0)
{
key = key_menu_up;
joywait = I_GetTime() + 5;
}
else if (ev->data3 > 0)
{
key = key_menu_down;
joywait = I_GetTime() + 5;
}
if (ev->data2 < 0)
{
key = key_menu_left;
joywait = I_GetTime() + 2;
}
else if (ev->data2 > 0)
{
key = key_menu_right;
joywait = I_GetTime() + 2;
}
#define JOY_BUTTON_MAPPED(x) ((x) >= 0)
#define JOY_BUTTON_PRESSED(x) (JOY_BUTTON_MAPPED(x) && (ev->data1 & (1 << (x))) != 0)
if (JOY_BUTTON_PRESSED(joybfire))
{
// Simulate a 'Y' keypress when Doom show a Y/N dialog with Fire button.
if (messageToPrint && messageNeedsInput)
if (JOY_BUTTON_PRESSED(joybfire))
{
key = key_menu_confirm;
}
// Simulate pressing "Enter" when we are supplying a save slot name
else if (saveStringEnter)
{
key = KEY_ENTER;
}
else
{
// if selecting a save slot via joypad, set a flag
if (currentMenu == &SaveDef)
// Simulate a 'Y' keypress when Doom show a Y/N dialog with Fire button.
if (messageToPrint && messageNeedsInput)
{
joypadSave = true;
key = key_menu_confirm;
}
key = key_menu_forward;
// Simulate pressing "Enter" when we are supplying a save slot name
else if (saveStringEnter)
{
key = KEY_ENTER;
}
else
{
// if selecting a save slot via joypad, set a flag
if (currentMenu == &SaveDef)
{
joypadSave = true;
}
key = key_menu_forward;
}
joywait = I_GetTime() + 5;
}
joywait = I_GetTime() + 5;
}
if (JOY_BUTTON_PRESSED(joybuse))
{
// Simulate a 'N' keypress when Doom show a Y/N dialog with Use button.
if (messageToPrint && messageNeedsInput)
if (JOY_BUTTON_PRESSED(joybuse))
{
key = key_menu_abort;
// Simulate a 'N' keypress when Doom show a Y/N dialog with Use button.
if (messageToPrint && messageNeedsInput)
{
key = key_menu_abort;
}
// If user was entering a save name, back out
else if (saveStringEnter)
{
key = KEY_ESCAPE;
}
else
{
key = key_menu_back;
}
joywait = I_GetTime() + 5;
}
// If user was entering a save name, back out
else if (saveStringEnter)
{
key = KEY_ESCAPE;
}
else
{
key = key_menu_back;
}
joywait = I_GetTime() + 5;
}
if (JOY_BUTTON_PRESSED(joybmenu))
{