Include libtextscreen include in the right place, include deh_main.h
in the dist. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 184
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1 changed files with 2 additions and 2 deletions
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@ -4,7 +4,7 @@ bindir = $(prefix)/bin
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bin_PROGRAMS = chocolate-doom
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AM_CFLAGS = -I../textscreen @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ -Wall
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chocolate_doom_LDADD = @LDFLAGS@ @SDL_LIBS@ @SDLMIXER_LIBS@ @SDLNET_LIBS@ ../textscreen/libtextscreen.a
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chocolate_doom_LDADD = ../textscreen/libtextscreen.a @LDFLAGS@ @SDL_LIBS@ @SDLMIXER_LIBS@ @SDLNET_LIBS@
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SOURCE_FILES=\
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am_map.c d_think.h i_video.c p_floor.c p_tick.c r_things.h \
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@ -30,7 +30,7 @@ dstrings.h i_system.c p_doors.c p_switch.c r_state.h mmus2mid.c \
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d_textur.h i_system.h p_enemy.c p_telept.c r_things.c mmus2mid.h \
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deh_defs.h deh_frame.c deh_main.c deh_ptr.c deh_text.c deh_thing.c \
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deh_io.c deh_io.h deh_ammo.c deh_cheat.c deh_weapon.c \
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deh_misc.c deh_mapping.c deh_mapping.h deh_sound.c \
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deh_misc.c deh_mapping.c deh_mapping.h deh_sound.c deh_main.h \
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w_merge.c w_merge.h
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