Move the pcsound library to the top level, alongside textscreen.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 849
This commit is contained in:
Simon Howard 2007-03-09 22:50:48 +00:00
parent 7ebeb39398
commit d4056662a4
9 changed files with 5 additions and 7 deletions

View file

@ -39,7 +39,7 @@ EXTRA_DIST= \
MAINTAINERCLEANFILES = $(AUX_DIST_GEN)
docdir=$(prefix)/share/doc/@PACKAGE@
SUBDIRS=textscreen src man setup
SUBDIRS=textscreen pcsound src man setup
CMDLINE : src/
./man/docgen -p $? > $@

View file

@ -74,7 +74,7 @@ textscreen/examples/Makefile
setup/Makefile
man/Makefile
src/Makefile
src/pcsound/Makefile
pcsound/Makefile
src/chocolate-doom-res.rc
setup/chocolate-setup-res.rc
])

View file

@ -3,7 +3,7 @@ gamesdir = $(prefix)/games
games_PROGRAMS = chocolate-doom chocolate-server
AM_CFLAGS = -I../textscreen @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
AM_CFLAGS = -I../textscreen -I../pcsound @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
DEDSERV_FILES=\
d_dedicated.c \
@ -22,8 +22,6 @@ z_native.c z_zone.h
chocolate_server_SOURCES=$(DEDSERV_FILES)
chocolate_server_LDADD = @LDFLAGS@ @SDL_LIBS@ @SDLNET_LIBS@
SUBDIRS=pcsound
SOURCE_FILES=\
am_map.c am_map.h \
deh_ammo.c \
@ -141,7 +139,7 @@ else
chocolate_doom_SOURCES=$(SOURCE_FILES)
endif
chocolate_doom_LDADD = ../textscreen/libtextscreen.a pcsound/libpcsound.a @LDFLAGS@ @SDL_LIBS@ @SDLMIXER_LIBS@ @SDLNET_LIBS@
chocolate_doom_LDADD = ../textscreen/libtextscreen.a ../pcsound/libpcsound.a @LDFLAGS@ @SDL_LIBS@ @SDLMIXER_LIBS@ @SDLNET_LIBS@
EXTRA_DIST = \
chocolate_doom_icon.c \

View file

@ -35,7 +35,7 @@
#include "w_wad.h"
#include "z_zone.h"
#include "pcsound/pcsound.h"
#include "pcsound.h"
static boolean pcs_initialised = false;