Fix wince include. Use top_builddir instead of .. where appropriate.

Subversion-branch: /branches/raven-branch
Subversion-revision: 1591
This commit is contained in:
Simon Howard 2009-06-11 00:32:17 +00:00
parent cbc795a34e
commit ec03448333
6 changed files with 25 additions and 18 deletions

View file

@ -59,7 +59,7 @@ WINDOWS_CE=false
case "$host" in
*mingw32ce*|*cegcc*|*wince*)
CFLAGS="-I../wince $CFLAGS"
CFLAGS="-I\$(top_builddir)/wince $CFLAGS"
WINDOWS_CE=true
;;
*)

View file

@ -9,7 +9,9 @@ games_PROGRAMS = chocolate-doom \
chocolate-server \
chocolate-setup
AM_CFLAGS = -I../textscreen -I../pcsound @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
AM_CFLAGS = -I$(top_builddir)/textscreen \
-I$(top_builddir)/pcsound \
@SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
# Common source files used by absolutely everything:
@ -114,14 +116,15 @@ SOURCE_FILES = $(COMMON_SOURCE_FILES) \
$(FEATURE_WAD_MERGE_SOURCE_FILES) \
$(FEATURE_SOUND_SOURCE_FILES)
EXTRA_LIBS = \
../wince/libc_wince.a \
../textscreen/libtextscreen.a \
../pcsound/libpcsound.a \
@LDFLAGS@ \
@SDL_LIBS@ \
@SDLMIXER_LIBS@ \
@SDLNET_LIBS@
EXTRA_LIBS = \
$(top_builddir)/wince/libc_wince.a \
$(top_builddir)/textscreen/libtextscreen.a \
$(top_builddir)/pcsound/libpcsound.a \
@LDFLAGS@ \
@SDL_LIBS@ \
@SDLMIXER_LIBS@ \
@SDLNET_LIBS@
if HAVE_WINDRES
chocolate_doom_SOURCES=$(SOURCE_FILES) resource.rc
@ -158,8 +161,8 @@ m_controls.c m_controls.h \
z_native.c z_zone.h
chocolate_setup_SOURCES=$(SETUP_FILES) $(COMMON_SOURCE_FILES)
chocolate_setup_LDADD = setup/libsetup.a \
../textscreen/libtextscreen.a \
chocolate_setup_LDADD = setup/libsetup.a \
$(top_builddir)/textscreen/libtextscreen.a \
@LDFLAGS@ @SDL_LIBS@ @SDLNET_LIBS@
EXTRA_DIST = \
@ -173,8 +176,8 @@ EXTRA_DIST = \
if HAVE_PYTHON
icon.c : ../data/doom.ico
../data/convert-icon $^ $@
icon.c : $(top_builddir)/data/doom.ico
$(top_builddir)/data/convert-icon $^ $@
endif

View file

@ -1,5 +1,7 @@
AM_CFLAGS=-I.. -I../../textscreen @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
AM_CFLAGS=-I.. \
-I$(top_builddir)/textscreen \
@SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
noinst_LIBRARIES=libheretic.a

View file

@ -1,7 +1,9 @@
gamesdir = $(prefix)/games
AM_CFLAGS = @SDL_CFLAGS@ -I../../textscreen -I.. -DINSTALL_DIR="\"$(gamesdir)\""
AM_CFLAGS = @SDL_CFLAGS@ \
-I$(top_builddir)/textscreen -I.. \
-DINSTALL_DIR="\"$(gamesdir)\""
noinst_LIBRARIES = libsetup.a

View file

@ -1,5 +1,5 @@
AM_CFLAGS = -I../src
AM_CFLAGS = -I$(top_builddir)/src
CTAGS_ARGS=-I TXT_UNCAST_ARG+

View file

@ -1,5 +1,5 @@
AM_CFLAGS = -I.. -I../../src
AM_CFLAGS = -I.. -I$(top_builddir)/src
noinst_PROGRAMS=guitest calculator