NEWS: Update for recent changes.

This commit is contained in:
Mike Swanson 2016-08-26 21:27:25 -07:00
parent 442785ab0d
commit f0bef91e4a

View file

@ -12,6 +12,12 @@
* Checksum calculations were fixed on big endian systems, allowing
multiplayer games to be played in mixed little/big-endian
environments. (thanks GhostlyDeath, njankowski)
* The NES30, SNES30, and SFC30 gamepads are detected and configured
automatically by the Setup tool. The automap can also be
configured to a joystick button. (thanks Jon)
* The vanilla limit of 4046 lumps per WAD is now enforced. (thanks
Jon, Quasar, Edward-san)
* Solidsegs overflow is emulated like in vanilla. (thanks Quasar)
### Build systems
* Improved compatibility with BSD Make. (thanks R.Rebello)
@ -31,6 +37,8 @@
* Allow starting multiplayer Chex Quest games.
* Allow Freedoom: Phase 1 ≤ 0.10.1 to be loaded with mods, with
-gameversion older than ultimate. (thanks Fabian, chungy)
* The IWAD order preference for GOG.com installs matches vanilla
Final Doom: doom2, plutonia, tnt, doom. (thanks chungy)
* Added safety checks against write failures when saving a game,
such as when the directory is read-only. Try falling back to a
temporary directory and reporting an error instead. (thanks