From f7ebac1b3c3a66f8f3ba4ab8f8b6517bcde5260d Mon Sep 17 00:00:00 2001 From: Turo Lamminen Date: Tue, 3 Apr 2018 19:09:35 +0300 Subject: [PATCH] doom: Make G_DeferedPlayDemo parameter const --- src/doom/g_game.c | 2 +- src/doom/g_game.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/doom/g_game.c b/src/doom/g_game.c index 91d05d7a..70d3e683 100644 --- a/src/doom/g_game.c +++ b/src/doom/g_game.c @@ -2115,7 +2115,7 @@ void G_BeginRecording (void) static const char *defdemoname; -void G_DeferedPlayDemo (char* name) +void G_DeferedPlayDemo(const char *name) { defdemoname = name; gameaction = ga_playdemo; diff --git a/src/doom/g_game.h b/src/doom/g_game.h index da0df39b..519ef0bf 100644 --- a/src/doom/g_game.h +++ b/src/doom/g_game.h @@ -37,7 +37,7 @@ void G_InitNew (skill_t skill, int episode, int map); // but a warp test can start elsewhere void G_DeferedInitNew (skill_t skill, int episode, int map); -void G_DeferedPlayDemo (char* demo); +void G_DeferedPlayDemo (const char* demo); // Can be called by the startup code or M_Responder, // calls P_SetupLevel or W_EnterWorld.