#ifndef FRUITJAM_CFLAGS_H #define FRUITJAM_CFLAGS_H 1 #define PICO_SCANVIDEO_COLOR_PIN_BASE 8 #define PICO_SCANVIDEO_PIXEL_RCOUNT 1 #define PICO_SCANVIDEO_PIXEL_GCOUNT 1 #define PICO_SCANVIDEO_PIXEL_BCOUNT 1 #define PICO_SCANVIDEO_PIXEL_RSHIFT 0 #define PICO_SCANVIDEO_PIXEL_GSHIFT 1 #define PICO_SCANVIDEO_PIXEL_BSHIFT 2 #define PICO_SCANVIDEO_SYNC_PIN_BASE 6 #define SD_TX 35 #define SD_RX 36 #define SD_SCK 34 #define SD_CS 39 #define USE_SD 1 #define USE_HSTX 1 #define PICO_DEFAULT_UART 0 #define PICO_DEFAULT_UART_TX_PIN 44 #define PICO_DEFAULT_UART_RX_PIN 45 #define PICO_AUDIO_I2S_DATA_PIN 24 #define PICO_AUDIO_I2S_CLOCK_PIN_BASE 26 #define HSTX_CKP 11 #define HSTX_D0P 13 #define HSTX_D1P 15 #define HSTX_D2P 17 // Move the WAD base address way up since we have plenty of flash // Original builds were as low as 0x10040000, this gives an extra 256kB for code since we're chunky #undef TINY_WAD_ADDR #define TINY_WAD_ADDR 0x10080000 #endif