if (PICO_SDK) add_library(pcsound INTERFACE) else() add_library(pcsound STATIC pcsound.c pcsound.h pcsound_bsd.c pcsound_sdl.c pcsound_linux.c pcsound_win32.c pcsound_internal.h) target_include_directories(pcsound INTERFACE "." PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../") target_link_libraries(pcsound SDL2::mixer) endif()