* Rename workspace appropriately in editor. * Update project files for new spin control and fix compilation of certain projects caused by it. * Create virtual targets (Debug/Release) for textscreen project. Code: * Fix the include in multiplayer.c, hopefully this does not break anything. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 639 |
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| .. | ||
| chocolate-doom-res.rc | ||
| chocolate-doom.cbp | ||
| chocolate-doom.workspace | ||
| chocolate-server.cbp | ||
| chocolate-setup.cbp | ||
| README | ||
| textscreen.cbp | ||
This is a set of codeblocks project files for building chocolate doom under Windows. Thanks to Russell Rice for these :-)