58 lines
2 KiB
Text
58 lines
2 KiB
Text
|
|
0.1.2 (2005-10-29):
|
|
|
|
Silence sounds at odd sample rates (rather than bombing out); this
|
|
is the way Vanilla Doom behaves.
|
|
Handle multiple replacements of the same sprite in a PWAD.
|
|
Support specifying a specific version to emulate via the command line
|
|
(-gameversion)
|
|
Fix help screen orderings and skull positions. Behave exactly as
|
|
the original executables do.
|
|
|
|
0.1.1 (2005-10-18):
|
|
Display startup "banners" if they have been modified through
|
|
dehacked.
|
|
Dehacked "Misc" section support.
|
|
|
|
Bugs fixed:
|
|
* Doom 1 skies always using Episode 1 sky
|
|
* Crash when switching applications while running fullscreen
|
|
* Lost soul bounce logic (do not bounce in Registered/Shareware)
|
|
* Mouse buttons mapped incorrectly (button 1 is right, 2 is middle)
|
|
* Music not pausing when game is paused, when using SDL_mixer's
|
|
native MIDI playback.
|
|
* Pink icon on startup (palette should be fully set before anything is
|
|
loaded)
|
|
|
|
0.1.0 (2005-10-09):
|
|
Dehacked support
|
|
WAD merging for TCs
|
|
ENDOOM display
|
|
Fix bug with invalid MUS files causing crashes
|
|
Final Doom fixes
|
|
|
|
0.0.4 (2005-09-27):
|
|
Application icon and version info included in Windows .exe files
|
|
Fixes for non-x86 architectures
|
|
Fix uac_dead.wad (platform drop on e1m8 should occur when all
|
|
bosses die, not just barons)
|
|
Fix "loading" icon to work for all graphics modes
|
|
|
|
0.0.3 (2005-09-17):
|
|
Mouse acceleration code to emulate the behaviour of old
|
|
DOS mouse drivers (thanks to Toke for information about
|
|
this and suggestions)
|
|
Lock surfaces properly when we have to (fixes crash under
|
|
Windows 98)
|
|
|
|
0.0.2 (2005-09-13):
|
|
Remove temporary MIDI files generated by sound code.
|
|
Fix sound not playing at the right volume
|
|
Allow alt-tab away while running in fullscreen under Windows
|
|
Add second configuration file (chocolate-doom.cfg) to allow
|
|
chocolate-doom specific settings.
|
|
Fix switches not changing in Ultimate Doom
|
|
|
|
0.0.1 (2005-09-07):
|
|
First beta release
|
|
|