78 lines
2.7 KiB
Text
78 lines
2.7 KiB
Text
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Chocolate Doom is a Doom source port which aims to behave as closely
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as possible to the original DOS Doom executables.
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Chocolate Doom aims to:
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* Be compatible with DOS Doom demos
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* Be compatible with DOS Doom configuration files
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* Be compatible with DOS Doom savegames
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* Be compatible with DOS Doom bugs
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* Provide the same "feel" as DOS Doom (display and input should behave
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the same)
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* As far as possible, provide all the same features that are available
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using the DOS version.
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== Configuration File ==
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Chocolate Doom is compatible with the DOS Doom configuration file
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(normally named 'default.cfg'). Existing configuration files for
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DOS Doom should therefore simply work out of the box. However,
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Chocolate Doom also provides some extra settings. These are stored
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in a separate file named 'chocolate-doom.cfg'.
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The configuration can be edited using the chocolate-setup tool.
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== Command-line options ==
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For a complete list of command-line options, see the CMDLINE
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file.
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== Playing TCs ==
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With Vanilla Doom there is no way to include sprites in PWAD files.
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Chocolate Doom's '-file' command line option behaves exactly the
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same as Vanilla Doom, and trying to play TCs by adding the WAD files
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using '-file' will not work.
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Many Total Conversions (TCs) are distributed as a PWAD file which must
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be merged into the main IWAD. Typically a copy of DEUSF.EXE is
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included which performs this merge. Chocolate Doom includes a new
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option, '-merge', which will simulate this merge. Essentially, the
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WAD directory is merged in memory, removing the need to modify the
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IWAD on disk.
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To play TCs using Chocolate Doom, run like this:
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chocolate-doom -merge thetc.wad
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Here are some examples:
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chocolate-doom -merge batman.wad -deh batman.deh vbatman.deh (Batman Doom)
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chocolate-doom -merge aoddoom1.wad -deh aoddoom1.deh (Army of Darkness Doom)
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== Other information ==
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* More information, including information about how to play various classic
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TCs, is available on the Chocolate Doom website:
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http://www.chocolate-doom.org/
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You are encouraged to sign up and contribute any useful information you may
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have regarding the port!
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* Chocolate Doom is not perfect. See the BUGS file for a list of known
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issues. New bug reports can be submitted to the Chocolate Doom bug
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tracker on Sourceforge. See:
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http://sourceforge.net/projects/chocolate-doom
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* Source code patches are welcome, but please follow the style guidelines -
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see the file named HACKING included with the source distribution.
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* Chocolate Doom is distributed under the GNU GPL. See the COPYING file
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for more information.
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* Please send any feedback, questions or suggestions to fraggle@gmail.com.
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Thanks!
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