76 lines
1.9 KiB
C++
76 lines
1.9 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id: i_video.h 8 2005-07-23 16:44:57Z fraggle $
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//
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// Copyright(C) 1993-1996 Id Software, Inc.
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// Copyright(C) 2005 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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// DESCRIPTION:
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// System specific interface stuff.
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//
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//-----------------------------------------------------------------------------
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#ifndef __I_VIDEO__
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#define __I_VIDEO__
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#include "doomtype.h"
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#ifdef __GNUG__
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#pragma interface
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#endif
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// Called by D_DoomMain,
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// determines the hardware configuration
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// and sets up the video mode
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void I_InitGraphics (void);
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void I_ShutdownGraphics(void);
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// Takes full 8 bit values.
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void I_SetPalette (byte* palette);
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void I_UpdateNoBlit (void);
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void I_FinishUpdate (void);
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// Wait for vertical retrace or pause a bit.
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void I_WaitVBL(int count);
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void I_ReadScreen (byte* scr);
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void I_BeginRead (void);
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void I_EndRead (void);
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#endif
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.2 2005/07/23 16:44:55 fraggle
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// Update copyright to GNU GPL
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//
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// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
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// Initial import
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//
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//
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//-----------------------------------------------------------------------------
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