fruitjam-doom/textscreen
Simon Howard b20f94345c Change name of escape window actions to 'Close' and add a separate
'Abort' button creator.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 575
2006-08-31 18:11:07 +00:00
..
examples Center the calculator in the window. 2006-08-31 18:10:49 +00:00
Makefile.am Add textscreen.h top level header to avoid having to include all txt_* 2006-05-29 20:00:41 +00:00
textscreen.h Add textscreen.h top level header to avoid having to include all txt_* 2006-05-29 20:00:41 +00:00
txt_button.c Always add a bit of padding inside windows (removes the need to add padding 2006-06-20 18:48:21 +00:00
txt_button.h Initial working text-mode GUI framework. 2006-05-18 18:48:24 +00:00
txt_checkbox.c Add inverted checkboxes (tick in box when value is false) 2006-06-29 18:07:32 +00:00
txt_checkbox.h Add inverted checkboxes (tick in box when value is false) 2006-06-29 18:07:32 +00:00
txt_desktop.c Always add a bit of padding inside windows (removes the need to add padding 2006-06-20 18:48:21 +00:00
txt_desktop.h Shut up compiler warnings. 2006-05-29 19:31:45 +00:00
txt_font.h Text mode emulation code 2005-10-02 03:16:03 +00:00
txt_gui.c textscreen: Rejig how the entire drawing process works. Add a recursive 2006-06-02 19:29:24 +00:00
txt_gui.h Clip windows against the workspace boundaries. 2006-05-20 15:45:36 +00:00
txt_inputbox.c Initialise string input boxes to not editing 2006-08-31 18:09:17 +00:00
txt_inputbox.h Add input box widget, and include in guitest. 2006-05-23 22:52:01 +00:00
txt_io.c Initial working text-mode GUI framework. 2006-05-18 18:48:24 +00:00
txt_io.h Initial working text-mode GUI framework. 2006-05-18 18:48:24 +00:00
txt_label.c textscreen: Rejig how the entire drawing process works. Add a recursive 2006-06-02 19:29:24 +00:00
txt_label.h Allow the fg/bg colors to be set on labels. 2006-05-25 21:26:13 +00:00
txt_main.c More efficient TXT_Sleep function that puts the textscreen code to sleep 2006-08-31 18:08:43 +00:00
txt_main.h More efficient TXT_Sleep function that puts the textscreen code to sleep 2006-08-31 18:08:43 +00:00
txt_radiobutton.c Make mouse button presses on widgets actually do useful things 2006-06-02 20:14:39 +00:00
txt_radiobutton.h Add radio button class. 2006-05-21 20:58:24 +00:00
txt_separator.c Always add a bit of padding inside windows (removes the need to add padding 2006-06-20 18:48:21 +00:00
txt_separator.h Initial working text-mode GUI framework. 2006-05-18 18:48:24 +00:00
txt_strut.c textscreen: Rejig how the entire drawing process works. Add a recursive 2006-06-02 19:29:24 +00:00
txt_strut.h Allow struts to force height as well as width. Hide "start game" button 2006-05-29 19:54:11 +00:00
txt_table.c Add TXT_SelectWidget function to select a widget in a table, 2006-08-31 18:09:34 +00:00
txt_table.h Add TXT_SelectWidget function to select a widget in a table, 2006-08-31 18:09:34 +00:00
txt_widget.c Allow multiple callbacks for the same signal on widgets 2006-08-31 18:09:25 +00:00
txt_widget.h Add TXT_SelectWidget function to select a widget in a table, 2006-08-31 18:09:34 +00:00
txt_window.c Always add a bit of padding inside windows (removes the need to add padding 2006-06-20 18:48:21 +00:00
txt_window.h textscreen: Rejig how the entire drawing process works. Add a recursive 2006-06-02 19:29:24 +00:00
txt_window_action.c Change name of escape window actions to 'Close' and add a separate 2006-08-31 18:11:07 +00:00
txt_window_action.h Change name of escape window actions to 'Close' and add a separate 2006-08-31 18:11:07 +00:00