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Simon Howard bdeaec12d0 Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1576
2009-06-07 23:41:10 +00:00
codeblocks - Update textscreen codeblocks project to include txt_scrollpane.* and 2009-06-07 01:50:47 +00:00
data "Python Image Library" -> "Python Imaging Library" (thanks exp(x)). 2008-04-26 16:31:47 +00:00
man Fix manpage documentation for DOOMWADPATH (thanks MikeRS) 2009-05-19 17:07:49 +00:00
msvc Bump version to 1.2.1, update NEWS and ChangeLog. 2008-12-10 20:25:05 +00:00
pcsound Add missing SDL_thread include. 2009-06-07 16:39:08 +00:00
setup Fix header includes (thanks exp[x]) 2009-06-07 19:08:08 +00:00
src Use CreateFileW instead of OpenFile (doesn't exist on Windows CE) 2009-06-07 23:41:10 +00:00
textscreen Catch errors when initialising SDL. Use the small textscreen font by 2009-06-07 16:41:46 +00:00
wince Add README file for Windows CE library. 2009-06-07 01:59:49 +00:00
.gitignore Add stamp-h1 to svn:ignore. 2007-06-09 18:01:00 +00:00
.lvimrc Set appropriate vim 'tags' variable for ctags files. 2009-05-26 21:13:18 +00:00
AUTHORS Use my gmail.com email address. 2006-11-29 00:49:33 +00:00
autogen.sh Autotools build system 2005-07-23 17:20:33 +00:00
BUGS Update some of the documentation. 2008-04-16 20:30:04 +00:00
ChangeLog Bump version to 1.2.1, update NEWS and ChangeLog. 2008-12-10 20:25:05 +00:00
configure.in Detect Windows CE target and build/include libc_wince files as 2009-06-07 01:56:21 +00:00
COPYING Update copyright to GNU GPL 2005-07-23 16:44:57 +00:00
HACKING Add portability section to HACKING file. 2007-06-21 11:32:04 +00:00
INSTALL Update INSTALL to include some notes about Chex Quest. 2008-08-24 02:06:26 +00:00
Makefile.am Detect Windows CE target and build/include libc_wince files as 2009-06-07 01:56:21 +00:00
NEWS Bump version to 1.2.1, update NEWS and ChangeLog. 2008-12-10 20:25:05 +00:00
README Update some of the documentation. 2008-04-16 20:30:04 +00:00
TODO Update TODO. 2008-08-28 23:31:53 +00:00

Chocolate Doom is a Doom source port which aims to behave as closely
as possible to the original DOS Doom executables.

Chocolate Doom aims to:

 * Be compatible with DOS Doom demos
 * Be compatible with DOS Doom configuration files
 * Be compatible with DOS Doom savegames
 * Be compatible with DOS Doom bugs
 * Provide the same "feel" as DOS Doom (display and input should behave
   the same)
 * As far as possible, provide all the same features that are available
   using the DOS version.

== Configuration File ==

Chocolate Doom is compatible with the DOS Doom configuration file
(normally named 'default.cfg').  Existing configuration files for
DOS Doom should therefore simply work out of the box.  However,
Chocolate Doom also provides some extra settings.  These are stored
in a separate file named 'chocolate-doom.cfg'.

The configuration can be edited using the chocolate-setup tool.

== Command-line options ==

For a complete list of command-line options, see the CMDLINE 
file.

== Playing TCs ==

With Vanilla Doom there is no way to include sprites in PWAD files.  
Chocolate Doom's '-file' command line option behaves exactly the
same as Vanilla Doom, and trying to play TCs by adding the WAD files
using '-file' will not work.

Many Total Conversions (TCs) are distributed as a PWAD file which must
be merged into the main IWAD.  Typically a copy of DEUSF.EXE is
included which performs this merge.  Chocolate Doom includes a new
option, '-merge', which will simulate this merge.  Essentially, the 
WAD directory is merged in memory, removing the need to modify the 
IWAD on disk.

To play TCs using Chocolate Doom, run like this:

  chocolate-doom -merge thetc.wad

Here are some examples:

  chocolate-doom -merge batman.wad -deh batman.deh vbatman.deh  (Batman Doom)
  chocolate-doom -merge aoddoom1.wad -deh aoddoom1.deh  (Army of Darkness Doom)

== Other information ==

 * More information, including information about how to play various classic
   TCs, is available on the Chocolate Doom website: 

     http://www.chocolate-doom.org/

   You are encouraged to sign up and contribute any useful information you may
   have regarding the port!

 * Chocolate Doom is not perfect.  See the BUGS file for a list of known
   issues. New bug reports can be submitted to the Chocolate Doom bug
   tracker on Sourceforge.  See:

     http://sourceforge.net/projects/chocolate-doom

 * Source code patches are welcome, but please follow the style guidelines -
   see the file named HACKING included with the source distribution.

 * Chocolate Doom is distributed under the GNU GPL.  See the COPYING file 
   for more information.

 * Please send any feedback, questions or suggestions to fraggle@gmail.com.  
   Thanks!