jepler.github.io/_posts/2017-08-05-poc-Python-OCE-Composer.html

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title: poc: Python OCE Composer
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<title>poc: Python OCE Composer</title>
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<body>
<a href="https://github.com/jepler/poc">poc</a> is a tool in the vein of
OpenSCAD for creating 3D models in a high level language with a minimum of
boilerplate. It's now live at github, though I don't know how actively
I'll deveop or maintain it yet.
<p>Here you can see that the input format is fairly terse, and it has
some abilities OpenSCAD doesn't, like selectively filleting certain
edges:
<p><img src="https://media.unpythonic.net/emergent-files/01501986387/selective_fillet.png">
<p><pre>
with Difference():
Box((-50,-50,-50), (50,50,50))
Cylinder((-100,0,0), (100,0,0), 25)
Cylinder((0,-100,0), (0,100,0), 25)
Cylinder((0,0,-100), (0,0,100), 25)
Fillet(12, [e for e in Edges() if e.boundingBox().min.z &gt; 0])
</pre>
<br><br><font size=-2>Entry first conceived on 6 August 2017, 2:26 UTC, last modified on 6 July 2019, 21:49 UTC</font>
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