/*******************************************************************************
* octree.cpp
*
* This module contains all oct-tree functions for radiosity.
*
* This file was written by Jim McElhiney.
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/backend/support/octree.cpp $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
/************************************************************************
* Oct-tree routines. Used by Radiosity calculation routines.
*
* To understand the relationship between an ot_id (x,y,z,size) and
* a place in model space, you have to scale the integer values:
* The nominal space occupied is given as follows:
* fsize = pow(2,size-127);
* lox = (float)x *fsize; loy = (float)y * fsize; loz = (float)z * fsize;
* hix = lox + fsize; hiy = loy + fsize; hiz = loz + fsize;
* All elements within this node are guaranteed to stick outside of the
* nominal box by a distance of less than fsize/2 in x, y, and/or z.
* Therefore, the following box is guaranteed to contain all of the
* elements:
* minx = lox - fsize/2.; miny = loy - fsize/2.; minz = loz - fsize/2.;
* maxx = lox + fsize/2.; maxy = loy + fsize/2.; maxz = loz + fsize/2.;
* Implemented by and (c) 1994-6 Jim McElhiney, mcelhiney@acm.org or 71201,1326
* All standard POV distribution rights granted. All other rights reserved.
*************************************************************************/
// frame.h must always be the first POV file included (pulls in platform config)
#include "backend/frame.h"
#include "backend/povray.h"
#include "backend/math/vector.h"
#include "backend/support/octree.h"
#include "base/pov_err.h"
#include
// this must be the last file included
#include "base/povdebug.h"
namespace pov
{
/*****************************************************************************
* Local preprocessor defines
******************************************************************************/
#define SAFE_METHOD 1
// #define OT_DEBUG 1
// WARNING: The default uses POV-Ray's own tricks which only work if
// "float" is a 32 bit IEEE 754 floating point number! If your platform
// does not use 32 bit IEEE 754 floating point numbers, radiosity will
// be broken!!! If you have this problem, your only other choice is to
// use an ISO C99 standard revision compatible compiler and library:
//
// Define this to 1 to use ISO C99 functions logbf and copysign.
// Define this to 2 to use ISO C99 functions ilogbf and copysign.
// Define this to 3 to use ISO C99 functions logb and copysign.
// Define this to 4 to use ISO C99 functions ilogb and copysign.
//
// You may want to try 1 to 4 as it cannot be generally said which one
// will be faster, but it is most likely that either 1 or 2 will perform
// slightly less well than POV-Ray's trick. In any case, testing all
// variants (0, 1 to 4) is recommended if possible on your platform!
//
// NOTE: Of course you should put the define for C99_COMPATIBLE_RADIOSITY
// into config.h and *not* mess around with this file!!!
#ifndef C99_COMPATIBLE_RADIOSITY
#define C99_COMPATIBLE_RADIOSITY 0
#endif
// compiler / target platform sanity checks
// (note that these don't necessarily catch all possible quirks; they should be quite reliable though)
#ifndef FLT_RADIX
#include
#endif
#if(C99_COMPATIBLE_RADIOSITY == 0)
#if( (INT_MAX != 2147483647) || (INT_MIN < (-2147483647 - 1)) )
#error 'int' is not 32 bit or uses non-straightforward encoding; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
#endif
#if(FLT_RADIX != 2)
#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
#endif
#if(FLT_MANT_DIG != 24)
#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
#endif
#if(FLT_MAX_EXP != 128)
#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
#endif
#if(FLT_MIN_EXP != -125)
#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
#endif
#else
#if(FLT_RADIX != 2)
// logb family of functions will not work as expected
#error floating point arithmetic uses an uncommon radix; this file will not compile on your machine
#endif
#endif
#if(C99_COMPATIBLE_RADIOSITY == 0)
// hacks exploiting IEEE standard float encoding properties
#define POW2OP_DECLARE() \
union { float f; int l; } nodesize_hack; // MUST be float, NOT DBL
// This hex operation does a floor to next lower power of 2, by clearing
// all of the mantissa bits. Works only on IEEE single precision floats
#define POW2OP_FLOOR(dest,src) \
nodesize_hack.f = (float)(src); \
nodesize_hack.l &= 0xff800000; \
(dest) = (DBL)nodesize_hack.f;
// This magic hex operation extracts the exponent, which gives us an
// integer number suitable for labelling a range of a power of 2. In IEEE
// format, value = pow(2,exponent-127). Therefore, if our index is, say,
// 129, then the item has a maximum extent of (2 to the (129-127)), or
// about 4 space units.
#define POW2OP_ENCODE(dest,src) \
nodesize_hack.f = (float) (src); \
(dest) = (nodesize_hack.l & 0x7f800000) >> 23;
#define POW2OP_DECODE(dest,src) \
nodesize_hack.l = (src) << 23; \
(dest) = (DBL) (size).f;
#elif(C99_COMPATIBLE_RADIOSITY == 1)
#define POW2OP_DECLARE() // nothing
#define POW2OP_FLOOR(dest,src) \
(dest) = pow(2.0, logbf(src)); \
(dest) = copysign((dest), (src));
#define POW2OP_ENCODE(dest,src) \
(dest) = ((int)logbf(src)) + 127;
#define POW2OP_DECODE(dest,src) \
if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#elif(C99_COMPATIBLE_RADIOSITY == 2)
#define POW2OP_DECLARE() // nothing
#define POW2OP_FLOOR(dest,src) \
(dest) = (DBL)(1 << ilogbf(src)); \
(dest) = copysign((dest), (src));
#define POW2OP_ENCODE(dest,src) \
(dest) = ilogbf(src) + 127;
#define POW2OP_DECODE(dest,src) \
if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#elif(C99_COMPATIBLE_RADIOSITY == 3)
#define POW2OP_DECLARE() // nothing
#define POW2OP_FLOOR(dest,src) \
(dest) = pow(2.0, logb(src)); \
(dest) = copysign((dest), (src));
#define POW2OP_ENCODE(dest,src) \
(dest) = ((int)logb(src)) + 127;
#define POW2OP_DECODE(dest,src) \
if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#else
#define POW2OP_DECLARE() // nothing
#define POW2OP_FLOOR(dest,src) \
(dest) = (DBL)(1 << ilogb(src)); \
(dest) = copysign((dest), (src));
#define POW2OP_ENCODE(dest,src) \
(dest) = ilogb(src) + 127;
#define POW2OP_DECODE(dest,src) \
if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#endif
bool ot_save_node (const Vector3d& point, OT_ID *node);
bool ot_traverse (OT_NODE *subtree, bool (*function)(OT_BLOCK *block, void * handle1), void * handle2);
bool ot_free_subtree (OT_NODE *node);
void ot_list_insert (OT_BLOCK **list_ptr, OT_BLOCK *item);
bool ot_point_in_node (const Vector3d& point, const OT_ID *node);
/*****************************************************************************
*
* FUNCTION
*
* ot_ins
*
* INPUT
* The octree
* The data to store
* The oct-tree node id at which to store
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Called with a pointer to the root pointer, because this routine can
* create a new root block higher up.
*
* THREAD SAFETY
*
* This function is *NOT* THREAD-SAFE regarding concurrent modifications to
* the tree.
*
* This function ensures that tree integrity is maintained at any time,
* extending the tree (if necessary) via functions that maintain tree
* integrity themselves, and hooking in the new block only after it has been
* fully built.
*
* NOTE:
*
* To ensure tree integrity, it is *MANDATORY* that the new block already
* contains valid data except for the "next" pointer.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
void ot_ins(OT_NODE **root_ptr, OT_BLOCK *new_block, const OT_ID *new_id)
{
int target_size, dx, dy, dz, index;
OT_NODE *temp_node, *this_node;
OT_ID temp_id;
#ifdef RADSTATS
ot_inscount++;
#endif
// If there is no root yet, create one. This is a first-time-through
if (*root_ptr == NULL)
{
// CLi moved C99_COMPATIBLE_RADIOSITY check from ot_newroot() to ot_ins() NULL root handling section
// (no need to do this again and again for every new node inserted)
#if(C99_COMPATIBLE_RADIOSITY == 0)
if((sizeof(int) != 4) || (sizeof(float) != 4))
{
throw POV_EXCEPTION_STRING("Radiosity is not available in this unofficial version because\n"
"the person who made this unofficial version available did not\n"
"properly check for compatibility on your platform.\n"
"Look for C99_COMPATIBLE_RADIOSITY in the source code to find\n"
"out how to correct this.");
}
#endif
*root_ptr = (OT_NODE *)POV_CALLOC(1, sizeof(OT_NODE), "octree node");
#ifdef RADSTATS
ot_nodecount = 1;
#endif
// Might as well make it the right size for our first data block
(*root_ptr)->Id = *new_id;
}
// What if the thing we're inserting is bigger than the biggest node in the
// existing tree? Add a new top to the tree till it's big enough.
while ((*root_ptr)->Id.Size < new_id->Size)
{
// root too small
ot_newroot(root_ptr);
}
// What if the new block is the right size, but for an area of space which
// does not overlap with the current tree? New bigger root, until the
// areas overlap.
// Build a temp id, like a cursor to move around with
temp_id = *new_id;
// First, find the parent of our new node which is as big as root
while (temp_id.Size < (*root_ptr)->Id.Size)
{
ot_parent(&temp_id, &temp_id);
}
while((temp_id.x != (*root_ptr)->Id.x) ||
(temp_id.y != (*root_ptr)->Id.y) ||
(temp_id.z != (*root_ptr)->Id.z))
{
// while separate subtrees...
ot_newroot(root_ptr); // create bigger root
ot_parent(&temp_id, &temp_id); // and move cursor up one, too
}
// At this point, the new node is known to fit under the current tree
// somewhere. Go back down the tree to the right level, making new nodes
// as you go.
this_node = *root_ptr; // start at the root
while (this_node->Id.Size > new_id->Size)
{
// First, pick the node id of the child we are talking about
target_size = this_node->Id.Size - 1; // this is the size we want
temp_id = *new_id; // start with the new one
while (temp_id.Size < target_size)
{
ot_parent(&temp_id, &temp_id); // climb up till one below here
}
// Now we have to pick which child number we are talking about
dx = (temp_id.x & 1) * 4;
dy = (temp_id.y & 1) * 2;
dz = (temp_id.z & 1);
index = dx + dy + dz;
if (this_node->Kids[index] == NULL)
{
// Next level down doesn't exist yet, so create it
temp_node = (OT_NODE *)POV_CALLOC(1, sizeof(OT_NODE), "octree node");
#ifdef RADSTATS
ot_nodecount++;
#endif
// Fill in the data
temp_node->Id = temp_id;
// (all other data fields are automatically zeroed by the allocation function)
// Add it onto the tree
this_node->Kids[index] = temp_node;
}
// Now follow it down and repeat
this_node = this_node->Kids[index];
}
// Finally, we're in the right place, so insert the new value
ot_list_insert(&(this_node->Values), new_block);
}
/*****************************************************************************
*
* FUNCTION
*
* ot_list_insert
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* -
*
* THREAD SAFETY
*
* This function is *NOT* THREAD-SAFE regarding concurrent modifications to
* the tree.
*
* This function ensures that tree integrity is maintained at any time,
* hooking in the new block only after it has been fully built.
*
* NOTE:
*
* To ensure tree integrity, it is *MANDATORY* that the new block already
* contains valid data except for the "next" pointer.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
void ot_list_insert(OT_BLOCK **list_head, OT_BLOCK *new_block)
{
new_block->next = *list_head; // copy addr of old first block
*list_head = new_block;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_newroot
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Modify a tree so that it has a bigger root, owning the old root passed in.
* Note that this function is called with a POINTER TO the root pointer,
* since the root pointer will be changed.
*
* THREAD SAFETY
*
* This function is *NOT* THREAD-SAFE regarding concurrent modifications to
* the tree.
*
* This function ensures that tree integrity is maintained at any time,
* hooking in the new node only after it has been fully built.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
void ot_newroot(OT_NODE **root_ptr)
{
OT_NODE *newroot;
int dx, dy, dz, index;
newroot = (OT_NODE *)POV_CALLOC(1, sizeof(OT_NODE), "octree node");
#ifdef RADSTATS
ot_nodecount++;
#endif
ot_parent(&newroot->Id, &((*root_ptr)->Id)); // sets the x/y/z/size id
// Function: decide which child of the new root the old root is. Theory:
// x,y,z values are measured in block sizes, and are a factor of 2 smaller
// at each level higher. The parent of both (3,4,5,k) and (2,5,4,k) is
// (1,2,2,k+1), so the oddness of the child's ordinates determines which
// child it is, and hence the value of the index into the parent's array of
// children. First half of array (4 entries) is kids with low/even x;
// First half of those is kids with low/even y (2 entries), and the very
// first entry is the one with low/even everything.
dx = ((*root_ptr)->Id.x & 1) * 4;
dy = ((*root_ptr)->Id.y & 1) * 2;
dz = ((*root_ptr)->Id.z & 1);
index = dx + dy + dz;
newroot->Kids[index] = *root_ptr;
*root_ptr = newroot;
// CLi moved C99_COMPATIBLE_RADIOSITY check from ot_newroot() to ot_ins() NULL root handling section
// (no need to do this again and again for every new node inserted)
}
/*****************************************************************************
*
* FUNCTION
*
* ot_dist_traverse
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Call "function(&node, handle)" for every node which is less than a node
* width from the test point. Post traverse = small stuff first = the kids
* before this node. "function(*node, handle)" must return true/false on
* whether or not to continue with further processing. Returns false if
* execution was halted this way, true otherwise;
*
* THREAD SAFETY
*
* This function is robust regarding the following modifications to the tree by
* other threads:
* - inserting a new parent node, provided the new parent node already
* contains valid data, and the proper "Kids[n]" pointer already references
* the old root node
* - adding a new child node anywhere in the tree, provided the new node
* already contains valid data
* - inserting a new block anywhere in a block list (including the head or
* tail), provided the new block already contains valid data, and the
* "next" pointer already references the block before which is to be
* inserted
*
* In essence, this means that the code is robust regarding any additions
* to the tree by other threads, provided that they are done according to
* best practice.
*
* This function may - or may not - ignore elements currently being added to
* the tree by other threads.
*
* NOTE:
*
* This function is *NOT* THREAD-SAFE regarding modifications to existing tree
* data, except as necessary to add new elements.
*
* Statistics activated by the RADSTATS macro are *NOT* THREAD-SAFE by design.
*
* This function is *NOT* THREAD-SAFE on machines where pointer copying is a
* non-atomic operation.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
bool ot_dist_traverse(OT_NODE *subtree, const Vector3d& point, int bounce_depth, bool (*function)(OT_BLOCK *block, void *handle1), void *handle)
// only those blocks with this recur depth
{
#ifdef RADSTATS
extern long ot_seenodecount, ot_seeblockcount;
#endif
int i;
OT_NODE *this_node;
OT_BLOCK *this_block;
#ifdef RADSTATS
ot_seenodecount++;
#endif
// First, recurse to the child nodes
for (i = 0; i < 8 ; i++)
{ // for each potential kid
this_node = subtree->Kids[i];
if (this_node != NULL)
{ // ...which exists
if (ot_point_in_node(point, &this_node->Id))
{ // ...and in range
if(!ot_dist_traverse(this_node, point, bounce_depth, function, handle))
return false;
}
}
}
// Now, call the specified routine for each data block hung off this tree
// node
// if ( ot_point_in_node(point, &subtree->Id) )
{
this_block = subtree->Values;
while (this_block != NULL)
{
#ifdef RADSTATS
if (subtree->Id.Size < 100 || subtree->Id.Size > 140 )
{
Debug_Info("bounds error, unreasonable size %d\n", subtree->Id.Size);
}
ot_seeblockcount++;
#endif
if ((int)this_block->Bounce_Depth == bounce_depth)
{
//oksofar = (*function) (this_block, handle);
if (!( (*function) (this_block, handle)))
return false;
}
this_block = this_block->next;
}
}
return true;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_traverse - call a function for every block in the tree.
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Call "function(&block, handle)" for every block hanging off every node.
* Post traverse = small stuff first = the kids before this node.
* "function(*node, handle)" must return true/false on whether or not to
* Continue with further processing. Returns false if execution
* was halted this way, true otherwise;
*
* THREAD SAFETY
*
* This function is robust regarding the following modifications to the tree by
* other threads:
* - inserting a new parent node, provided the new parent node already
* contains valid data, and the proper "Kids[n]" pointer already references
* the old root node
* - adding a new child node anywhere in the tree, provided the new node
* already contains valid data
* - inserting a new block anywhere in a block list (including the head or
* tail), provided the new block already contains valid data, and the
* "next" pointer already references the block before which is to be
* inserted
*
* In essence, this means that the code is robust regarding any additions
* to the tree by other threads, provided that they are done according to
* best practice.
*
* This function may - or may not - ignore elements currently being added to
* the tree by other threads.
*
* NOTE:
*
* This function is *NOT* THREAD-SAFE regarding modifications to existing tree
* data, except as necessary to add new elements.
*
* Statistics activated by the RADSTATS macro are *NOT* THREAD-SAFE by design.
*
* This function is *NOT* THREAD-SAFE on machines where pointer copying is a
* non-atomic operation.
*
* CHANGES
*
* --- Jan 1996 : Creation.
*
******************************************************************************/
bool ot_traverse(OT_NODE *subtree, bool (*function)(OT_BLOCK * bl, void * handle1), void *handle)
{
int i = 0;
bool oksofar = true;
OT_NODE *this_node = NULL;
OT_BLOCK *this_block = NULL;
// First, recurse to the child nodes
if (subtree!=NULL)
{
for (i=0; i<8 && oksofar; i++ ) // for each potential kid
{
this_node = subtree->Kids[i];
if ( this_node != NULL ) // ...which exists
{
oksofar = ot_traverse(this_node, function, handle);
}
}
// Now, call the specified routine for each data block hung off this tree node
this_block = subtree->Values;
while ( oksofar && (this_block != NULL) )
{
oksofar = (*function)(this_block, handle);
this_block = this_block->next;
}
}
return oksofar;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_point_in_node
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Returns true if the specified point is inside the max extent of the node
* with the specified ID.
*
* THREAD SAFETY
*
* This function is thread-safe regarding any modifications to the tree,
* provided they do not change the OT_ID referenced by the id parameter.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
inline bool ot_point_in_node(const Vector3d& point, const OT_ID *id)
{
DBL sized;
// sized = 2.0^(size-127)
#if(C99_COMPATIBLE_RADIOSITY == 0)
// speed hack exploiting standard IEEE float binary representation
union
{
float f; // MUST be float, NOT DBL
int l;
} size;
size.l = id->Size << 23;
sized = (DBL) size.f;
#else
// can't use speed hack, do it the official way
if( id->Size >= 127 ) sized = (DBL)(1 << (id->Size - 127));
else sized = 1.0 / (DBL)(1 << (127 - id->Size));
#endif
if (fabs(point.x() + OT_BIAS - ((DBL) id->x + 0.5) * sized) >= sized) return false;
if (fabs(point.y() + OT_BIAS - ((DBL) id->y + 0.5) * sized) >= sized) return false;
if (fabs(point.z() + OT_BIAS - ((DBL) id->z + 0.5) * sized) >= sized) return false;
return true;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_index_sphere
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Return the oct-tree index for an object with the specified bounding
* sphere. This is the smallest box in the tree that this object fits in with
* a maximum 50% hand-over in any (or all) directions. For example, an object
* at (.49, .49, 49) of radius 1 fits in the box (0,0,0) size 127 (length 1).
*
* THREAD SAFETY
*
* This function is thread-safe regarding any modifications to the tree,
* provided they do not change the OT_ID referenced by the id parameter.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
void ot_index_sphere(const Vector3d& point, DBL radius, OT_ID *id)
{
Vector3d min_point, max_point;
min_point = point - radius;
max_point = point + radius;
ot_index_box(min_point, max_point, id);
#ifdef RADSTATS
if (id->Size < ot_minsize)
{
ot_minsize = id->Size;
}
if (id->Size > ot_maxsize)
{
ot_maxsize = id->Size;
}
#endif
}
/*****************************************************************************
*
* FUNCTION
*
* ot_index_box
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Return the oct-tree index for an object with the specified bounding box.
* min_point is lox, loy, loz; max_point is hix, hiy, hiz. This is the
* smallest box in the tree that this object fits in with a maximum 50%
* hang-over in any (or all) directions. For example, an object with extent
* (-.49, -.49, -49) to (1.49, 1.49, 1.49) is the largest that fits in the
* box (0,0,0) with size 127 (length 1).
*
* PORTABILITY WARNING: this function REQUIRES IEEE single precision floating
* point format to work. This is true of most common systems except VAXen,
* Crays, and Alpha AXP in VAX compatibility mode. Local "float" variables
* can NOT be made double precision "double" or "DBL".
*
* NOTE: In general the above note is no longer valid, you can use the
* C99_COMPATIBLE_RADIOSITY define explained near the top of this file
* to resolve this problem with recent compilers and libraries [trf]
*
* THREAD SAFETY
*
* This function is thread-safe regarding any modifications to the tree,
* provided they do not change the OT_ID referenced by the id parameter.
*
* CHANGES
*
* --- 1994 : Creation.
*
******************************************************************************/
void ot_index_box(const Vector3d& min_point, const Vector3d& max_point, OT_ID *id)
{
// TODO OPTIMIZE
DBL dx, dy, dz, desiredSize;
DBL bsized, maxord;
POW2OP_DECLARE()
// Calculate the absolute minimum required size of the node, assuming it is perfectly centered within the node;
// Node size must be a power of 2, and be large enough to accomodate box's biggest dimensions with maximum overhang to all sides
// compute ideal size of the node for a perfect fit without any overhang
dx = max_point.x() - min_point.x();
dy = max_point.y() - min_point.y();
dz = max_point.z() - min_point.z();
desiredSize = max3(dx, dy, dz);
// compute ideal size of the node for a perfect fit with full overhang to all sides
// desiredSize /= (1 + 2 * 0.5);
// compute best-matching power-of-two size for a perfect fit with overhang
// (Note: theoretically this might pick a size larger than required if desiredSize is already a power of two)
// desiredSize *= 2.0;
POW2OP_FLOOR(bsized,desiredSize)
// avoid divisions by zero
if(bsized == 0.0)
bsized = 1.0;
#ifdef SAFE_METHOD
// This block checks for the case where the node id would cause integer
// overflow, since it is a small buffer far away
maxord = max3(fabs(min_point[X]), fabs(min_point[Y]), fabs(min_point[Z]));
maxord += OT_BIAS;
while (maxord / bsized > 1000000000.0)
{
#ifdef RADSTATS
overflows++;
#endif
bsized *= 2.0;
}
#endif // SAFE_METHOD
// The node we chose so far would be ideal for a box of identical size positioned at the node's center,
// but the actual box is probably somewhat off-center and therefore may have excessive overhang in some directions;
// check and possibly fix this.
Vector3d center = (min_point + max_point) / 2;
id->x = (int) floor((center[X] + OT_BIAS) / bsized);
id->y = (int) floor((center[Y] + OT_BIAS) / bsized);
id->z = (int) floor((center[Z] + OT_BIAS) / bsized);
POW2OP_ENCODE(id->Size, bsized)
#ifdef RADSTATS
thisloops = 0;
#endif
while (!ot_point_in_node(min_point, id) || !ot_point_in_node(max_point, id))
{
// Debug_Info("looping %d,%d,%d,%d min=%d, max=%d\n", test_id.x, test_id.y,
// test_id.z, test_id.Size, ot_point_in_node(min_point, &test_id),
// ot_point_in_node(max_point, &test_id));
ot_parent(id, id);
#ifdef RADSTATS
totloops++;
thisloops++;
#endif
}
#ifdef RADSTATS
if (thisloops < minloops)
minloops = thisloops;
if (thisloops > maxloops)
maxloops = thisloops;
#endif
#ifdef OT_DEBUG
if (id->Size > 139)
{
Debug_Info("unusually large id, maxdel=%.4f, bsized=%.4f, isize=%d\n",
maxdel, bsized, id->Size);
}
#endif
}
/*****************************************************************************
*
* FUNCTION
*
* ot_parent
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Set the x/y/z/size block ID info of dad = the parent ID of kid
*
* THREAD SAFETY
*
* This function is thread-safe regarding any modifications to the tree,
* provided they do not change the OT_ID referenced by the kid_id parameter.
*
* NOTE:
*
* This function changes the OT_ID referenced by the dad_id parameter.
* It must therefore be used *ONLY* on nodes not hooked into the tree yet.
*
* CHANGES
*
* --- 1994 : Creation.
* Apr 2000 : changed (kid_id->? - 1) to (kid_id->? + 1)
*
******************************************************************************/
void ot_parent(OT_ID *dad_id, OT_ID *kid_id)
{
dad_id->Size = kid_id->Size + 1;
// Theoretically, (0:1) should be parented by (0), while (-2:-1) should be parented by (-1).
// In practice, parenting both by (0) makes the code more robust in case we ever encounter
// that region, because otherwise we would enter an infinite loop trying to find a common parent.
// (That doesn't mean that all is well in that region; we're just avoiding a catastrophe.)
#if 1
// This is the code found in 3.7.0.beta.29;
// note that it parents (-2:-1) by (0)
dad_id->x = (kid_id->x >= 0) ? (kid_id->x >> 1) : (kid_id->x + 1) / 2;
dad_id->y = (kid_id->y >= 0) ? (kid_id->y >> 1) : (kid_id->y + 1) / 2;
dad_id->z = (kid_id->z >= 0) ? (kid_id->z >> 1) : (kid_id->z + 1) / 2;
#else
// To parent (-2:-1) by (-1), this code would be used:
dad_id->x = (kid_id->x >= 0) ? (kid_id->x >> 1) : (kid_id->x - 1) / 2;
dad_id->y = (kid_id->y >= 0) ? (kid_id->y >> 1) : (kid_id->y - 1) / 2;
dad_id->z = (kid_id->z >= 0) ? (kid_id->z >> 1) : (kid_id->z - 1) / 2;
#endif
}
/*****************************************************************************
*
* FUNCTION
*
* ot_save_tree
*
* INPUT
*
* OUTPUT
*
* RETURNS 1 for success, 0 for failure.
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Given the root pointer of the in-memory cache tree, and a file descriptor
* of a file you want to write to, write the whole tree to that file.
*
* CHANGES
*
* Jan 1996 : Creation by JDM.
*
* THREAD SAFETY
*
* This function is robust regarding the following modifications to the tree by
* other threads:
* - inserting a new parent node, provided the new parent node already
* contains valid data, and the proper "Kids[n]" pointer already references
* the old root node
* - adding a new child node anywhere in the tree, provided the new node
* already contains valid data
* - inserting a new block anywhere in a block list (including the head or
* tail), provided the new block already contains valid data, and the
* "next" pointer already references the block before which is to be
* inserted
*
* In essence, this means that the code is robust regarding any additions
* to the tree by other threads, provided that they are done according to
* best practice.
*
* This function may - or may not - ignore elements currently being added to
* the tree by other threads.
*
* NOTE:
*
* This function is *NOT* THREAD-SAFE regarding modifications to existing tree
* data, except as necessary to add new elements.
*
* Statistics activated by the RADSTATS macro are *NOT* THREAD-SAFE by design.
*
* This function is *NOT* THREAD-SAFE on machines where pointer copying is a
* non-atomic operation.
*
* TO DO
*
* Code must be written which turns Radiosity_File_* flags on and off.
* These flags should be in the opts structure.
*
******************************************************************************/
bool ot_save_tree(OT_NODE *root, OStream *fd)
{
bool retval = false;
if(fd != NULL)
retval = ot_traverse(root, ot_write_block, (void *)fd);
else
;// TODO MESSAGE Warning(0, "Bad radiosity cache file handle");
return retval;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_write_block
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Write one block (not a node) from the memory cache to the cache file.
*
* CHANGES
*
* --- Jan 1996 : Creation.
*
******************************************************************************/
bool ot_write_block(OT_BLOCK *bl, void *fd) // must be passed as void * for compatibility
{
((OStream *)fd)->printf("C%d\t%g\t%g\t%g\t%02x%02x%02x\t%.4f\t%.4f\t%.4f\t%g\t%g\t%02x%02x%02x\n", // tw
(int)(bl->Bounce_Depth + 1), // file format still uses 1-based bounce depth counting
bl->Point[X], bl->Point[Y], bl->Point[Z],
(int)((bl->S_Normal[X]+1.)*.5*254.+.499999),
(int)((bl->S_Normal[Y]+1.)*.5*254.+.499999),
(int)((bl->S_Normal[Z]+1.)*.5*254.+.499999),
bl->Illuminance[X], bl->Illuminance[Y], bl->Illuminance[Z],
bl->Harmonic_Mean_Distance,
bl->Nearest_Distance,
(int)((bl->To_Nearest_Surface[X]+1.)*.5*254.+.499999),
(int)((bl->To_Nearest_Surface[Y]+1.)*.5*254.+.499999),
(int)((bl->To_Nearest_Surface[Z]+1.)*.5*254.+.499999)
// TODO - write Quality
);
return true;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_free_tree() - get rid of the entire in-memory radiosity cache tree,
* and zero the pointer to its root.
*
* INPUT - pointer to the tree root pointer.
*
* RETURNS - success 1, failure 0
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Free a complete radiosity cache tree, and all of its nodes and blocks.
* NOTE parameter is a pointer to the tree pointer...tree pointer will get zeroed.
* Example call:
* ot_free_tree(&ot_root);
* Returns true for success, false for failure.
*
* THREAD SAFETY
*
* This function is *NOT THREAD-SAFE*.
*
* CHANGES
*
* --- Jan 1996 : Creation.
*
******************************************************************************/
bool ot_free_tree(OT_NODE **ppRoot)
{
bool all_ok = ot_free_subtree(*ppRoot);
*ppRoot = NULL;
return all_ok;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_free_subtree - free every node from this node downwards, and all blocks
* hanging off those nodes, and then free the node which was passed.
*
* INPUT
*
* OUTPUT
*
* RETURNS
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Free this subtree. That is, free all of its daughters, then
* free all of the blocks hanging off this node, then free this node itself.
*
* Returns false if problems were encountered anywhere in the tree.
* Currently, this code assumes success. If called with an invalid tree pointer,
* it would probably crash with a memory protection error.
*
* THREAD SAFETY
*
* This function is *NOT THREAD-SAFE*.
*
* CHANGES
*
* --- Jan 1996 : Creation.
*
******************************************************************************/
bool ot_free_subtree(OT_NODE *subtree)
{
int i;
OT_NODE *this_node;
// First, recurse to the child nodes
for (i = 0; i < 8; i++) // for each potential kid
{
this_node = subtree->Kids[i];
if ( this_node != NULL ) { // ...which exists
ot_free_subtree(this_node);
}
}
// Finally, free this block itself
POV_FREE(subtree);
return true;
}
/*****************************************************************************
*
* FUNCTION
*
* ot_read_file
*
* INPUT
* file descriptor handle of file (already opened) to read into memory.
*
* OUTPUT
*
* RETURNS - Success 1 / failure 0
*
* AUTHOUR
*
* Jim McElhiney
*
* DESCRIPTION
*
* Read in a radiosity cache file, building a tree from its values.
* If there is an existing tree, these values are added to it.
*
* THREAD SAFETY
*
* This function is *NOT THREAD-SAFE*.
*
* CHANGES
*
* --- Jan 1996 : Creation.
*
******************************************************************************/
bool ot_read_file(OT_NODE **root, IStream *fd, const OT_READ_PARAM* param, OT_READ_INFO* info)
{
bool retval, got_eof;
int line_num = 0;
int tempdepth, tx, ty, tz;
int goodreads = 0;
int count;
bool goodparse = true;
DBL brightness;
OT_BLOCK bl;
OT_BLOCK *new_block;
OT_ID id;
char normal_string[30], to_nearest_string[30];
char line[101];
memset(&bl, 0, sizeof(OT_BLOCK));
if ( fd != NULL )
{
info->Gather_Total.clear();
info->Gather_Total_Count = 0;
while (!(got_eof = fd->getline (line, 99).eof ()) && goodparse)
{
switch ( line[0] )
{
case 'B': // the file contains the old radiosity_brightness value
{
if ( sscanf(line, "B%lf\n", &brightness) == 1 )
{
info->Brightness = brightness;
}
break;
}
case 'P': // the file made it to the point that the Preview was done
{
info->FirstRadiosityPass = true;
break;
}
case 'C':
{
count = sscanf(line, "C%d %lf %lf %lf %s %f %f %f %f %f %s\n", // tw
&tempdepth, // since you can't scan a short
&bl.Point[X], &bl.Point[Y], &bl.Point[Z],
normal_string,
&bl.Illuminance[X], &bl.Illuminance[Y], &bl.Illuminance[Z],
&bl.Harmonic_Mean_Distance,
&bl.Nearest_Distance, to_nearest_string );
// TODO FIXME - read Quality
if ( count == 11 )
{
bl.Bounce_Depth = (short)tempdepth - 1;
// normals aren't very critical for direction precision, so they are packed
sscanf(normal_string, "%02x%02x%02x", &tx, &ty, &tz);
bl.S_Normal[X] = ((double)tx * (1./ 254.))*2.-1.;
bl.S_Normal[Y] = ((double)ty * (1./ 254.))*2.-1.;
bl.S_Normal[Z] = ((double)tz * (1./ 254.))*2.-1.;
bl.S_Normal.normalize();
sscanf(to_nearest_string, "%02x%02x%02x", &tx, &ty, &tz);
bl.To_Nearest_Surface[X] = ((double)tx * (1./ 254.))*2.-1.;
bl.To_Nearest_Surface[Y] = ((double)ty * (1./ 254.))*2.-1.;
bl.To_Nearest_Surface[Z] = ((double)tz * (1./ 254.))*2.-1.;
bl.To_Nearest_Surface.normalize();
line_num++;
new_block = (OT_BLOCK *)POV_MALLOC(sizeof (OT_BLOCK), "octree node from file");
if ( new_block != NULL )
{
POV_MEMCPY(new_block, &bl, sizeof (OT_BLOCK));
ot_index_sphere(bl.Point, bl.Harmonic_Mean_Distance * param->RealErrorBound, &id);
ot_ins(root, new_block, &id);
goodreads++;
}
else
{
goodparse = false; // allocation error, better stop now
}
}
break;
}
default:
{
// wrong leading character on line, just try again on next line
}
} // end switch
} // end while-reading loop
if ( !got_eof || !goodparse ) {
;// TODO MESSAGE PossibleError("Cannot process radiosity cache file at line %d.", (int)line_num);
retval = false;
}
else
{
if ( goodreads > 0 )
;// TODO MESSAGE Debug_Info("Reloaded %d values from radiosity cache file.\n", goodreads);
else
;// TODO MESSAGE PossibleError("Unable to read any values from the radiosity cache file.");
retval = true;
}
}
else
{
retval = false;
}
return retval;
}
} // end of namespace