106 lines
3 KiB
C++
106 lines
3 KiB
C++
/*******************************************************************************
|
|
* vfedisplay.cpp
|
|
*
|
|
* This module contains a basic in-memory implementation of the Display class.
|
|
*
|
|
* Author: Christopher J. Cason
|
|
*
|
|
* ---------------------------------------------------------------------------
|
|
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
|
|
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
|
|
*
|
|
* POV-Ray is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Affero General Public License as
|
|
* published by the Free Software Foundation, either version 3 of the
|
|
* License, or (at your option) any later version.
|
|
*
|
|
* POV-Ray is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Affero General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Affero General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
* ---------------------------------------------------------------------------
|
|
* POV-Ray is based on the popular DKB raytracer version 2.12.
|
|
* DKBTrace was originally written by David K. Buck.
|
|
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
|
|
* ---------------------------------------------------------------------------
|
|
* $File: //depot/public/povray/3.x/vfe/vfedisplay.cpp $
|
|
* $Revision: #1 $
|
|
* $Change: 6069 $
|
|
* $DateTime: 2013/11/06 11:59:40 $
|
|
* $Author: chrisc $
|
|
*******************************************************************************/
|
|
|
|
#include "frame.h"
|
|
#include "vfe.h"
|
|
|
|
// this must be the last file included
|
|
#include "syspovdebug.h"
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// class vfeDisplay
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace vfe
|
|
{
|
|
|
|
vfeDisplay::vfeDisplay(unsigned int w, unsigned int h, GammaCurvePtr gamma, vfeSession* session, bool visible) :
|
|
Display(w, h, gamma),
|
|
m_Session(session),
|
|
m_VisibleOnCreation(visible)
|
|
{
|
|
}
|
|
|
|
vfeDisplay::~vfeDisplay()
|
|
{
|
|
}
|
|
|
|
void vfeDisplay::Initialise()
|
|
{
|
|
m_Pixels.clear();
|
|
m_Pixels.resize(GetWidth() * GetHeight());
|
|
}
|
|
|
|
void vfeDisplay::Close()
|
|
{
|
|
}
|
|
|
|
void vfeDisplay::Show()
|
|
{
|
|
}
|
|
|
|
void vfeDisplay::Hide()
|
|
{
|
|
}
|
|
|
|
void vfeDisplay::DrawPixel(unsigned int x, unsigned int y, const RGBA8& colour)
|
|
{
|
|
assert (x < GetWidth() && y < GetHeight());
|
|
m_Pixels[y * GetHeight() + x] = colour;
|
|
}
|
|
|
|
void vfeDisplay::DrawRectangleFrame(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, const RGBA8& colour)
|
|
{
|
|
}
|
|
|
|
void vfeDisplay::DrawFilledRectangle(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, const RGBA8& colour)
|
|
{
|
|
}
|
|
|
|
void vfeDisplay::DrawPixelBlock(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, const RGBA8 *colour)
|
|
{
|
|
for (int y = y1 ; y <= y2; y++)
|
|
for (int x = x1; x <= x2; x++)
|
|
DrawPixel (x, y, *colour++) ;
|
|
}
|
|
|
|
void vfeDisplay::Clear()
|
|
{
|
|
m_Pixels.clear();
|
|
}
|
|
|
|
}
|