povray/source/frontend/imagemessagehandler.cpp
2013-11-06 13:07:19 -05:00

253 lines
7.9 KiB
C++

/*******************************************************************************
* imagemessagehandler.cpp
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/frontend/imagemessagehandler.cpp $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
// configbase.h must always be the first POV file included within base *.cpp files
#include "base/configbase.h"
#include "base/types.h"
#include "frontend/configfrontend.h"
#include "frontend/renderfrontend.h"
#include "frontend/imagemessagehandler.h"
// this must be the last file included
#include "base/povdebug.h"
namespace pov_frontend
{
ImageMessageHandler::ImageMessageHandler()
{
}
ImageMessageHandler::~ImageMessageHandler()
{
}
void ImageMessageHandler::HandleMessage(const SceneData& sd, const ViewData& vd, POVMSType ident, POVMS_Object& msg)
{
switch(ident)
{
case kPOVMsgIdent_PixelSet:
DrawPixelSet(sd, vd, msg);
break;
case kPOVMsgIdent_PixelBlockSet:
DrawPixelBlockSet(sd, vd, msg);
break;
case kPOVMsgIdent_PixelRowSet:
DrawPixelRowSet(sd, vd, msg);
break;
case kPOVMsgIdent_RectangleFrameSet:
DrawRectangleFrameSet(sd, vd, msg);
break;
case kPOVMsgIdent_FilledRectangleSet:
DrawFilledRectangleSet(sd, vd, msg);
break;
}
}
void ImageMessageHandler::DrawPixelSet(const SceneData& sd, const ViewData& vd, POVMS_Object& msg)
{
POVMS_Attribute pixelposattr;
POVMS_Attribute pixelcolattr;
unsigned int psize(msg.GetInt(kPOVAttrib_PixelSize));
msg.Get(kPOVAttrib_PixelPositions, pixelposattr);
msg.Get(kPOVAttrib_PixelColors, pixelcolattr);
vector<POVMSInt> pixelpositions(pixelposattr.GetIntVector());
vector<POVMSFloat> pixelcolors(pixelcolattr.GetFloatVector());
if((pixelpositions.size() / 2) != (pixelcolors.size() / 5))
throw POV_EXCEPTION(kInvalidDataSizeErr, "Number of pixel colors and pixel positions does not match!");
GammaCurvePtr gamma;
if (vd.display != NULL)
gamma = vd.display->GetGamma();
for(int i = 0, ii = 0; (i < pixelcolors.size()) && (ii < pixelpositions.size()); i += 5, ii += 2)
{
Colour col(pixelcolors[i], pixelcolors[i + 1], pixelcolors[i + 2], pixelcolors[i + 3], pixelcolors[i + 4]);
Colour gcol(col);
unsigned int x(pixelpositions[ii]);
unsigned int y(pixelpositions[ii + 1]);
Display::RGBA8 rgba;
float dither = GetDitherOffset(x, y);
if(vd.display != NULL)
{
// TODO ALPHA - display may profit from receiving the data in its original, premultiplied form
// Premultiplied alpha was good for the math, but the display expects non-premultiplied alpha, so fix this if possible.
float alpha = gcol.FTtoA();
if (alpha != 1.0 && fabs(alpha) > 1e-6) // TODO FIXME - magic value
{
gcol.red() /= alpha;
gcol.green() /= alpha;
gcol.blue() /= alpha;
}
}
rgba.red = IntEncode(gamma, gcol.red(), 255, dither);
rgba.green = IntEncode(gamma, gcol.green(), 255, dither);
rgba.blue = IntEncode(gamma, gcol.blue(), 255, dither);
rgba.alpha = IntEncode( gcol.FTtoA(), 255, dither);
if(psize == 1)
{
if(vd.display != NULL)
vd.display->DrawPixel(x, y, rgba);
if((vd.image != NULL) && (x < vd.image->GetWidth()) && (y < vd.image->GetHeight()))
vd.image->SetRGBAValue(x, y, col.red(), col.green(), col.blue(), col.FTtoA());
}
else
{
if(vd.display != NULL)
vd.display->DrawFilledRectangle(x, y, x + psize - 1, y + psize - 1, rgba);
if(vd.image != NULL)
{
for(unsigned int py = 0; (py < psize) && (y + py < vd.image->GetHeight()); py++)
{
for(unsigned int px = 0; (px < psize) && (x + px < vd.image->GetWidth()); px++)
vd.image->SetRGBAValue(x + px, y + py, col.red(), col.green(), col.blue(), col.FTtoA());
}
}
}
}
if(vd.imageBackup != NULL)
{
msg.Write(*vd.imageBackup);
vd.imageBackup->flush();
}
}
void ImageMessageHandler::DrawPixelBlockSet(const SceneData& sd, const ViewData& vd, POVMS_Object& msg)
{
POVRect rect(msg.GetInt(kPOVAttrib_Left), msg.GetInt(kPOVAttrib_Top), msg.GetInt(kPOVAttrib_Right), msg.GetInt(kPOVAttrib_Bottom));
POVMS_Attribute pixelattr;
vector<Colour> cols;
vector<Display::RGBA8> rgbas;
unsigned int psize(msg.GetInt(kPOVAttrib_PixelSize));
int i = 0;
msg.Get(kPOVAttrib_PixelBlock, pixelattr);
vector<POVMSFloat> pixelvector(pixelattr.GetFloatVector());
cols.reserve(rect.GetArea());
rgbas.reserve(rect.GetArea());
GammaCurvePtr gamma;
if (vd.display != NULL)
gamma = vd.display->GetGamma();
for(i = 0; i < rect.GetArea() * 5; i += 5)
{
Colour col(pixelvector[i], pixelvector[i + 1], pixelvector[i + 2], pixelvector[i + 3], pixelvector[i + 4]);
Colour gcol(col);
Display::RGBA8 rgba;
unsigned int x(rect.left + (i/5) % rect.GetWidth());
unsigned int y(rect.top + (i/5) / rect.GetWidth());
float dither = GetDitherOffset(x, y);
if(vd.display != NULL)
{
// TODO ALPHA - display may profit from receiving the data in its original, premultiplied form
// Premultiplied alpha was good for the math, but the display expects non-premultiplied alpha, so fix this if possible.
float alpha = gcol.FTtoA();
if (alpha != 1.0 && fabs(alpha) > 1e-6) // TODO FIXME - magic value
{
gcol.red() /= alpha;
gcol.green() /= alpha;
gcol.blue() /= alpha;
}
}
rgba.red = IntEncode(gamma, gcol.red(), 255, dither);
rgba.green = IntEncode(gamma, gcol.green(), 255, dither);
rgba.blue = IntEncode(gamma, gcol.blue(), 255, dither);
rgba.alpha = IntEncode( gcol.FTtoA(), 255, dither);
cols.push_back(col);
rgbas.push_back(rgba);
}
if(vd.display != NULL)
{
if(psize == 1)
vd.display->DrawPixelBlock(rect.left, rect.top, rect.right, rect.bottom, &rgbas[0]);
else
{
for(unsigned int y = rect.top, i = 0; y <= rect.bottom; y += psize)
{
for(unsigned int x = rect.left; x <= rect.right; x += psize, i++)
vd.display->DrawFilledRectangle(x, y, x + psize - 1, y + psize - 1, rgbas[0]);
}
}
}
if(vd.image != NULL)
{
for(unsigned int y = rect.top, i = 0; y <= rect.bottom; y += psize)
{
for(unsigned int x = rect.left; x <= rect.right; x += psize, i++)
{
for(unsigned int py = 0; py < psize; py++)
{
for(unsigned int px = 0; px < psize; px++)
vd.image->SetRGBAValue(x + px, y + py, cols[i].red(), cols[i].green(), cols[i].blue(), cols[i].FTtoA());
}
}
}
}
if(vd.imageBackup != NULL)
{
msg.Write(*vd.imageBackup);
vd.imageBackup->flush();
}
}
void ImageMessageHandler::DrawPixelRowSet(const SceneData& sd, const ViewData& vd, POVMS_Object& msg)
{
}
void ImageMessageHandler::DrawRectangleFrameSet(const SceneData& sd, const ViewData& vd, POVMS_Object& msg)
{
}
void ImageMessageHandler::DrawFilledRectangleSet(const SceneData& sd, const ViewData& vd, POVMS_Object& msg)
{
}
}