256 lines
5.9 KiB
C++
256 lines
5.9 KiB
C++
/*******************************************************************************
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* task.cpp
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*
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* ---------------------------------------------------------------------------
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* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
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* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
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*
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* POV-Ray is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* POV-Ray is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ---------------------------------------------------------------------------
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* POV-Ray is based on the popular DKB raytracer version 2.12.
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* DKBTrace was originally written by David K. Buck.
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* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
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* ---------------------------------------------------------------------------
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* $File: //depot/public/povray/3.x/source/backend/support/task.cpp $
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* $Revision: #1 $
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* $Change: 6069 $
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* $DateTime: 2013/11/06 11:59:40 $
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* $Author: chrisc $
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*******************************************************************************/
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#include <cassert>
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#include <stdexcept>
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#include <boost/thread.hpp>
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#include <boost/bind.hpp>
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// frame.h must always be the first POV file included (pulls in platform config)
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#include "backend/frame.h"
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#include "base/types.h"
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#include "base/timer.h"
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#include "backend/support/task.h"
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// this must be the last file included
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#include "base/povdebug.h"
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namespace pov
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{
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using namespace pov_base;
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IMPLEMENT_THREAD_LOCAL_PTR(Task::TaskData, Task::taskDataPtr, TaskDataCleanup);
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Task::Task(TaskData *td, const boost::function1<void, Exception&>& f) :
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taskData(td),
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fatalErrorHandler(f),
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stopRequested(false),
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paused(false),
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done(false),
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failed(kNoError),
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timer(NULL),
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realTime(-1),
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cpuTime(-1),
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taskThread(NULL),
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povmsContext(NULL)
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{
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if (td == NULL)
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throw POV_EXCEPTION_STRING("Internal error: TaskData is NULL in Task constructor");
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td->task = this;
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SET_THREAD_LOCAL_PTR(taskDataPtr, td);
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}
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Task::~Task()
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{
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Stop();
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// NOTE: Freeing taskData is the responsiblity of the task creator!
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taskData = NULL;
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SET_THREAD_LOCAL_PTR(taskDataPtr, NULL);
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}
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int Task::FailureCode(int defval)
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{
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if(failed == kNoError)
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return defval;
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else
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return failed;
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}
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POV_LONG Task::ConsumedRealTime() const
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{
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return realTime;
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}
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POV_LONG Task::ConsumedCPUTime() const
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{
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return cpuTime;
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}
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void Task::Start(const boost::function0<void>& completion)
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{
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if((done == false) && (taskThread == NULL))
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#ifndef USE_OFFICIAL_BOOST
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taskThread = new boost::thread(boost::bind(&Task::TaskThread, this, completion), 1024 * 1024 * 2); // TODO - make stack size definable
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#else
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taskThread = new boost::thread(boost::bind(&Task::TaskThread, this, completion));
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#endif
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}
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void Task::RequestStop()
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{
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stopRequested = true;
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}
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void Task::Stop()
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{
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stopRequested = true;
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if(taskThread != NULL)
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{
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taskThread->join();
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delete taskThread;
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taskThread = NULL;
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}
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}
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void Task::Pause()
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{
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paused = true;
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}
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void Task::Resume()
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{
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paused = false;
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}
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POV_LONG Task::ElapsedRealTime() const
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{
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assert(timer != NULL);
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return timer->ElapsedRealTime();
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}
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POV_LONG Task::ElapsedCPUTime() const
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{
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assert(timer != NULL);
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return timer->ElapsedCPUTime();
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}
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void Task::TaskThread(const boost::function0<void>& completion)
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{
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int result;
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if((result = POVMS_OpenContext(&povmsContext)) != kNoErr)
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{
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failed = result;
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timer = NULL;
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done = true;
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return;
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}
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POV_SYS_THREAD_STARTUP
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Timer tasktime(true); // only keep CPU time of this thread (if supported)
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timer = &tasktime;
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try
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{
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Run();
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}
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catch(StopThreadException&)
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{
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try
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{
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Stopped();
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}
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catch(pov_base::Exception& e)
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{
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FatalErrorHandler(e);
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failed = e.code(kUncategorizedError);
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}
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catch(std::exception& e)
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{
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FatalErrorHandler(POV_EXCEPTION_STRING(e.what()));
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failed = kUncategorizedError;
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}
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catch(...)
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{
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FatalErrorHandler(POV_EXCEPTION_STRING("An unknown error occured stopping a task!"));
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failed = kUncategorizedError;
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}
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}
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catch(bad_alloc&)
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{
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// can't raise a new exception object here as the alloc will probably fail
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#if 0
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FatalErrorHandler(POV_EXCEPTION_STRING("Out of memory! There is not enough memory available for\n"
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"POV-Ray to complete a task. Usually this suggests the scene\n"
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"you are trying to render is too complex for your hardware\n"
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"to handle. Refer to the platform-specific documentation for\n"
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"details, it might contain hints how to work around this.\n"));
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#endif
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failed = kOutOfMemoryErr;
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}
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catch(pov_base::Exception& e)
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{
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FatalErrorHandler(e);
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failed = e.code(kUncategorizedError);
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}
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catch(std::exception& e)
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{
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FatalErrorHandler(POV_EXCEPTION_STRING(e.what()));
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failed = kUncategorizedError;
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}
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catch(...)
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{
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FatalErrorHandler(POV_EXCEPTION_STRING("An unknown error occured running a task!"));
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failed = kUncategorizedError;
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}
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realTime = tasktime.ElapsedRealTime();
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if(tasktime.HasValidCPUTime() == true)
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cpuTime = tasktime.ElapsedCPUTime();
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else
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cpuTime = -1;
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try
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{
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Finish();
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}
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catch(pov_base::Exception& e)
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{
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FatalErrorHandler(e);
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}
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catch(std::exception& e)
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{
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FatalErrorHandler(POV_EXCEPTION_STRING(e.what()));
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}
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catch(...)
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{
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FatalErrorHandler(POV_EXCEPTION_STRING("An unknown error occured finishing a task!"));
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}
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timer = NULL;
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done = true;
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POV_SYS_THREAD_CLEANUP
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(void)POVMS_CloseContext(povmsContext);
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completion();
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}
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}
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