176 lines
5.5 KiB
C++
176 lines
5.5 KiB
C++
/*******************************************************************************
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* povrayold.h
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*
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* Obsolete data structures that have not been cleaned up yet!
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* Do not add anything new to this file. Clean up stuff you need
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* as soon as possible.
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*
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* ---------------------------------------------------------------------------
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* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
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* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
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*
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* POV-Ray is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* POV-Ray is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ---------------------------------------------------------------------------
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* POV-Ray is based on the popular DKB raytracer version 2.12.
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* DKBTrace was originally written by David K. Buck.
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* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
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* ---------------------------------------------------------------------------
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* $File: //depot/public/povray/3.x/source/povrayold.h $
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* $Revision: #1 $
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* $Change: 6069 $
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* $DateTime: 2013/11/06 11:59:40 $
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* $Author: chrisc $
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*******************************************************************************/
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#ifndef POVRAY_H
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#define POVRAY_H
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#include <time.h>
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#include <string>
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#include "backend/frame.h"
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namespace pov
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{
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using namespace pov_base;
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/*****************************************************************************
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* Global preprocessor defines
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******************************************************************************/
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#define STAGE_PREINIT 0 // set in POVRAY.C
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#define STAGE_STARTUP 1 // set in POVRAY.C
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#define STAGE_BANNER 2 // set in POVRAY.C
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#define STAGE_INIT 3 // set in POVRAY.C
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#define STAGE_FILE_INIT 4 // set in POVRAY.C
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#define STAGE_PARSING 5 // set in PARSE.C
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#define STAGE_CONTINUING 6 // set in POVRAY.C
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#define STAGE_RENDERING 7 // set in POVRAY.C
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#define STAGE_SHUTDOWN 8 // set in POVRAY.C
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#define STAGE_CLEANUP_PARSE 9 // set in PARSE.C
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#define STAGE_SLAB_BUILDING 10 // set in POVRAY.C
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#define STAGE_TOKEN_INIT 11 // set in TOKENIZE.C
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#define STAGE_INCLUDE_ERR 12 // set in TOKENIZE.C
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#define STAGE_FOUND_INSTEAD 13 // set in TOKENIZE.C
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#define STAGECOUNT 14 // number of stages
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//#define DISPLAY 0x000001L
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//#define VERBOSE 0x000002L
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//#define DISKWRITE 0x000004L
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//#define PROMPTEXIT 0x000008L
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//#define ANTIALIAS 0x000010L
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//#define RGBSEPARATE 0x000020L
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//#define EXITENABLE 0x000040L
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//#define CONTINUE_TRACE 0x000080L
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#define JITTER 0x000100L
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//#define PREVIEW 0x000200L
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#define SPLIT_UNION 0x000400L
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#define USE_VISTA_BUFFER 0x000800L
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#define USE_LIGHT_BUFFER 0x001000L
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#define USE_VISTA_DRAW 0x002000L
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#define REMOVE_BOUNDS 0x004000L
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//#define CYCLIC_ANIMATION 0x008000L
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//#define OUTPUT_ALPHA 0x010000L
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//#define HF_GRAY_16 0x020000L
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//#define GAMMA_CORRECT 0x040000L
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//#define FROM_STDIN 0x080000L
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//#define TO_STDOUT 0x100000L
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#define Q_FULL_AMBIENT 0x000001L
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#define Q_QUICKC 0x000002L
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#define Q_SHADOW 0x000004L
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#define Q_AREA_LIGHT 0x000008L
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#define Q_REFRACT 0x000010L
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#define Q_REFLECT 0x000020L
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#define Q_NORMAL 0x000040L
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#define Q_VOLUME 0x000080L
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#define Q_ADVANCED_LIGHT 0x000100L
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#define Q_SUBSURFACE 0x000200L
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#define EF_SSLT 1
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#define EF_SLOPEM 2
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#define EF_ISOFN 4
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#define EF_SPLINE 8
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#define EF_TIFF 16
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#define EF_BACKILL 32
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#define EF_MESHCAM 64
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#define BF_VIDCAP 1
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#define BF_RTR 2
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#define QUALITY_0 Q_QUICKC+Q_FULL_AMBIENT
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#define QUALITY_1 QUALITY_0
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#define QUALITY_2 QUALITY_1-Q_FULL_AMBIENT
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#define QUALITY_3 QUALITY_2
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#define QUALITY_4 QUALITY_3+Q_SHADOW
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#define QUALITY_5 QUALITY_4+Q_AREA_LIGHT
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#define QUALITY_6 QUALITY_5-Q_QUICKC+Q_REFRACT
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#define QUALITY_7 QUALITY_6
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#define QUALITY_8 QUALITY_7+Q_REFLECT+Q_NORMAL
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#define QUALITY_9 QUALITY_8+Q_VOLUME+Q_ADVANCED_LIGHT+Q_SUBSURFACE
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/*****************************************************************************
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* Global typedefs
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******************************************************************************/
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struct RadiositySettings
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{
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int Quality; // Q-flag value for light gathering
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int File_ReadOnContinue;
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int File_SaveWhileRendering;
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int File_AlwaysReadAtStart;
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int File_KeepOnAbort;
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int File_KeepAlways;
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char *Load_File_Name; //[FILE_NAME_LENGTH];
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char *Save_File_Name; //[FILE_NAME_LENGTH];
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};
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struct QualitySettings
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{
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int Quality;
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unsigned int Quality_Flags;
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int Tracing_Method;
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int AntialiasDepth;
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DBL Antialias_Threshold;
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DBL JitterScale;
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};
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typedef struct OPTIONS_STRUCT
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{
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unsigned int Options;
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int Abort_Test_Counter;
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char *Ini_Output_File_Name;
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char *Header_File_Name;
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} Opts;
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}
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/*****************************************************************************
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* Global functions
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******************************************************************************/
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namespace pov
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{
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void Do_Cooperate(int level);
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}
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#endif
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