advertise DSA support in emuInfo so that texture inspection works in the http layer

This commit is contained in:
Cass Everitt 2014-01-29 12:36:10 -06:00
parent b6d1ddd5c1
commit 554daeeec4

View file

@ -43,6 +43,7 @@
REGAL_GLOBAL_BEGIN
#include "RegalEmu.h"
#include "RegalEmuInfo.h"
#include "DsaProcs.h"
REGAL_GLOBAL_END
@ -110,6 +111,8 @@ namespace Emu {
}
DsaIntercept( this, ctx->dispatchGL );
ctx->emuInfo->gl_ext_direct_state_access = GL_TRUE;
callDepth = 0;
drv.matrixMode = GL_MODELVIEW;
drv.activeTexture = GL_TEXTURE0;