Add support for OpenGL 4.5 and recent extensions
Update Regal GLEW to 1.11.0, including OpenGL 4.5 Refresh apitrace from upstream Can now "make framework" under Mac OS Merged pull requests 134, 135, and 136
This commit is contained in:
parent
bc7e48247e
commit
586b2e12be
61 changed files with 23787 additions and 503 deletions
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@ -35,6 +35,8 @@ all:: regal.lib
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clean:: regal.clean
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framework:: regal.framework
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REGAL.LDFLAGS :=
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ifeq ($(filter nacl%,$(SYSTEM)),)
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@ -210,13 +212,17 @@ REGAL.LDFLAGS.SO := $(LDFLAGS.SO) $(LDFLAGS.DYNAMIC) -Wl,-soname=$(REGAL.SONAME)
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endif
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ifneq ($(filter darwin%,$(SYSTEM)),)
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OPENGL_NAME := OpenGL
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OPENGL_FRAMEWORK := $(OPENGL_NAME).framework
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OPENGL := $(OPENGL_FRAMEWORK)/Versions/A/$(OPENGL_NAME)
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REGAL.SONAME := lib$(NAME).$(SO_MAJOR).dylib
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REGAL.DEVLNK := lib$(NAME).dylib
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REGAL.SHARED := lib$(NAME).$(SO_VERSION).dylib
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REGAL.FRAMEWORK := $(NAME)
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REGAL.LDFLAGS.SO := $(LDFLAGS.SO) $(LDFLAGS.DYNAMIC) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR)
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#LDFLAGS.SO += -install_name $(REGAL_DEST)/lib/$(REGAL.SHARED)
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REGAL.LDFLAGS += -Wl,-reexport-lGLU -L/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries
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REGAL.LDFLAGS += -Wl,-reexport-lGLU -L/System/Library/Frameworks/$(OPENGL_FRAMEWORK)/Versions/A/Libraries
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INFO_PLIST := build/mac/Info.plist
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endif
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ifdef REGAL.STATIC
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@ -237,6 +243,23 @@ ifdef REGAL.SHARED
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$(RM) -r bin/$(SYSTEM)/$(REGAL.SHARED)
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endif
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ifneq ($(filter darwin%,$(SYSTEM)),)
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regal.framework:
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$(RM) -r $(OPENGL_FRAMEWORK)
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$(MKDIR) $(OPENGL_FRAMEWORK)/Versions/A/Resources
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$(MKDIR) $(OPENGL_FRAMEWORK)/Versions/A/Libraries
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$(LN) A $(OPENGL_FRAMEWORK)/Versions/Current
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$(LN) Versions/Current/Resources $(OPENGL_FRAMEWORK)/Resources
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$(LN) Versions/Current/Headers $(OPENGL_FRAMEWORK)/Headers
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$(LN) Versions/Current/Libraries $(OPENGL_FRAMEWORK)/Libraries
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$(LN) Versions/Current/$(OPENGL_NAME) $(OPENGL_FRAMEWORK)/$(OPENGL_NAME)
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$(CP) $(INFO_PLIST) $(OPENGL_FRAMEWORK)/Resources
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ifdef REGAL.SHARED
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$(CP) lib/$(SYSTEM)/$(REGAL.SHARED) $(OPENGL_FRAMEWORK)/Versions/A/Libraries/$(OPENGL_NAME)
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endif
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$(LN) Libraries/$(OPENGL_NAME) $(OPENGL_FRAMEWORK)/Versions/A/$(OPENGL_NAME)
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endif
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ifdef APITRACE.STATIC
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lib/$(SYSTEM)/$(REGAL.STATIC): lib/$(SYSTEM)/$(APITRACE.STATIC) lib/$(SYSTEM)/$(SNAPPY.STATIC)
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endif
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@ -34,6 +34,8 @@ STRIP ?= strip
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RM ?= rm -f
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LN ?= ln -sf
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CXX ?= $(CC)
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CP ?= cp -f
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MKDIR ?= mkdir -p
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# Release mode is the default
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@ -57,6 +59,9 @@ LOG_LD ?= @echo " [LD] $@";
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LOG_AR ?= @echo " [AR] $@";
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LOG_RANLIB ?= @echo " [RANLIB] $@";
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LOG_STRIP ?= @echo " [STRIP] $@";
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LOG_LN ?= @echo " [LN] $@";
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LOG_CP ?= @echo " [CP] $@";
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LOG_MKDIR ?= @echo " [MKDIR] $@";
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endif
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INCLUDE ?= -Iinclude
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29
build/mac/Info.plist
Normal file
29
build/mac/Info.plist
Normal file
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@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>OpenGL</string>
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<key>CFBundleGetInfoString</key>
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<string>NVIDIA OpenGL Regal Framework 1.0</string>
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<key>CFBundleIdentifier</key>
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<string>com.nvidia.Regal</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>NVIDIA OpenGL Regal Framework</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>FMWK</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2011-2014 NVIDIA Corporation. All rights reserved.</string>
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</dict>
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</plist>
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1266
include/GL/Regal.h
1266
include/GL/Regal.h
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -211,8 +211,8 @@ typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
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#define GLX_PBUFFER_BIT 0x00000004
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#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
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#define GLX_AUX_BUFFERS_BIT 0x00000010
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#define GLX_DEPTH_BUFFER_BIT 0x00000020
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#define GLX_CONFIG_CAVEAT 0x20
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#define GLX_DEPTH_BUFFER_BIT 0x00000020
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#define GLX_X_VISUAL_TYPE 0x22
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#define GLX_TRANSPARENT_TYPE 0x23
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#define GLX_TRANSPARENT_INDEX_VALUE 0x24
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@ -387,6 +387,15 @@ typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx);
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#endif /* GLX_AMD_gpu_association */
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/* --------------------- GLX_ARB_context_flush_control --------------------- */
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#ifndef GLX_ARB_context_flush_control
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#define GLX_ARB_context_flush_control 1
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#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control)
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#endif /* GLX_ARB_context_flush_control */
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/* ------------------------- GLX_ARB_create_context ------------------------ */
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#ifndef GLX_ARB_create_context
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@ -921,6 +930,21 @@ typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
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#endif /* GLX_MESA_swap_control */
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/* --------------------------- GLX_NV_copy_buffer -------------------------- */
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#ifndef GLX_NV_copy_buffer
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#define GLX_NV_copy_buffer 1
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typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
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typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
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#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV)
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#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV)
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#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer)
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#endif /* GLX_NV_copy_buffer */
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/* --------------------------- GLX_NV_copy_image --------------------------- */
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#ifndef GLX_NV_copy_image
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@ -1544,6 +1568,9 @@ GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
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GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA;
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GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA;
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GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV;
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GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV;
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GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV;
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GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV;
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@ -1640,6 +1667,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness;
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@ -1673,6 +1701,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap;
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GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer;
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@ -183,6 +183,15 @@ typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, in
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#endif /* WGL_ARB_buffer_region */
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/* --------------------- WGL_ARB_context_flush_control --------------------- */
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#ifndef WGL_ARB_context_flush_control
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#define WGL_ARB_context_flush_control 1
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#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
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#endif /* WGL_ARB_context_flush_control */
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/* ------------------------- WGL_ARB_create_context ------------------------ */
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#ifndef WGL_ARB_create_context
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@ -1350,6 +1359,7 @@ WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
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WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
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@ -50,7 +50,10 @@ ppaFormulae = {
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],
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},
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'GetTexParam' : {
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'entries' : [ 'glGet(Tex|Texture)(Level|)Parameter(f|i)v(EXT|)' ],
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'entries' : [
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'glGet(Texture)(Level|)Parameter(f|i)v(EXT)',
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'glGet(Tex)(Level|)Parameter(f|i)v(EXT|)',
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],
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'impl' : [
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'if( ! _context->ppa->glGet${m1}${m2}Parameter( _context, ${arg0plus} ) ) {',
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' _context->dispatcher.emulation.glGet${m1}${m2}Parameter${m3}v${m4}( ${arg0plus} );',
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@ -119,7 +119,7 @@ if __name__ == "__main__":
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# output
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if len(options.output):
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if options.output and len(options.output):
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for i in range(len(options.input)):
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f = open( os.path.join(options.output,os.path.basename(options.input[i])), 'w' )
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f.write('\n'.join(output[i]))
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1415
scripts/api/gl.py
1415
scripts/api/gl.py
File diff suppressed because it is too large
Load diff
97
scripts/glew2py.py → scripts/api/glew2py.py
Executable file → Normal file
97
scripts/glew2py.py → scripts/api/glew2py.py
Executable file → Normal file
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@ -22,18 +22,20 @@ options = None
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# paramSplit - split a parameter into (name,type) tuple
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paramRE1 = re.compile('((const )?[a-zA-Z][a-zA-Z0-9_]*[ \*]+(const )?)(.+)(\[.*\])?')
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paramRE1 = re.compile('((const )?[a-zA-Z][a-zA-Z0-9_]*( [a-zA-Z][a-zA-Z0-9_]+)?[ \*]+(const )?)(.+)(\[.*\])?')
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paramRE2 = re.compile('((const )?[a-zA-Z][a-zA-Z0-9_]*)')
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def splitParam(param):
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if param=='void':
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return None, 'void'
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m = paramRE1.match(param)
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if m:
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if m.group(5):
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return m.group(4), '%s%s'%(m.group(1),m.group(5))
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if m.group(6):
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return m.group(5), '%s%s'%(m.group(1),m.group(6))
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else:
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return m.group(4), m.group(1)
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return m.group(5), m.group(1)
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m = paramRE2.match(param)
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if m:
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return '', m.group(1)
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@ -89,7 +91,7 @@ def splitFunction(f):
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# Return a tuple Python code representation of an
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# extension specification:
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#
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# ( enums, enumsAdd, functions, functionsAdd)
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# ( enums, enumsAdd, functions )
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#
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def extensionToPyCode(ext):
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@ -105,13 +107,15 @@ def extensionToPyCode(ext):
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for i in enums:
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code = []
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value = i[1]
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if not i[1].startswith('0x'):
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if i[1].startswith('0x'):
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value = '0x%04x'%(long(value,16))
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else:
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try:
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value = '0x%04x'%(long(value))
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except:
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value = '\'%s\''%i[1]
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i = ( i[0], '\'%s\''%i[1] )
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code.append( '%-45s = Enumerant(\'%s\',%s,\'%s\')'%(i[0],i[0],value,category) )
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code.append( '%s = Enumerant(\'%s\', %s, \'%s\')'%(i[0],i[0],value.lower(),category) )
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pyEnums.append( tuple(code) )
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pyEnumsAdd = []
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@ -134,17 +138,14 @@ def extensionToPyCode(ext):
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code.append( '%s.ret = Return(\'%s\')'%(name,ret) )
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for i in params:
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if i[1]!=None and not (i[0]==None and i[1]=='void'):
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code.append( '%s.add(Input(\'%s\',\'%s\'))'%(name,i[0],i[1]) )
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code.append( '%s.add( Input( \'%s\',\'%s\' ))'%(name,i[0],i[1]) )
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code.append( '%s.category = \'%s\''%(name,category) )
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code.append( '%s.trace = True'%(name) )
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code.append( '%s.play = True'%(name) )
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code.append( '%s.add(%s)'%(options.api,name) )
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pyFunctions.append( tuple(code) )
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pyFunctionsAdd = []
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for i in functions:
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code = []
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code.append( '%s.add(%s)'%(options.api,i[1]) )
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pyFunctionsAdd.append( tuple(code) )
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return tuple(pyEnums), tuple(pyEnumsAdd), tuple(pyFunctions), tuple(pyFunctionsAdd)
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return tuple(pyEnums), tuple(pyEnumsAdd), tuple(pyFunctions)
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#
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#
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@ -178,9 +179,11 @@ if __name__ == "__main__":
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ext = []
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for i in files:
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e = readGLEWextension(i)
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e = ( e[0], e[1], e[2], sorted(e[3]), sorted(e[4]), sorted(e[5]), sorted(e[6]))
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e = ( e[0], e[1], e[2], sorted(e[3]), sorted(e[4],key=lambda x: splitFunction(x)[1]), sorted(e[5]), sorted(e[6]))
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ext.append(tuple([e,(extensionToPyCode(e))]))
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ext = sorted(ext)
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# output file
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if options.output:
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@ -194,6 +197,7 @@ from Api import Function, Typedef, Enum
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from Api import Return, Parameter, Input, Output, InputOutput
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from Api import Enumerant
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from Api import Extension
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from Api import StateType, State
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%s = Api()
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defines = Enum('defines')
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@ -202,46 +206,37 @@ defines = Enum('defines')
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'''%(options.api,options.api)
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for i in ext:
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print >>file, '# %s'%(i[0][0])
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print >>file, ''
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for j in i[1][0]:
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print >>file, '\n'.join(j)
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print >>file, ''
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if len(i[1][0]):
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print >>file, '# %s'%(i[0][0])
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print >>file, ''
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for j in i[1][0]:
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print >>file, '\n'.join(j)
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print >>file, ''
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for j in i[1][1]:
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print >>file, '\n'.join(j)
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print >>file, ''
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for i in ext:
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print >>file, '# %s'%(i[0][0])
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print >>file, ''
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for j in i[1][1]:
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print >>file, '\n'.join(j)
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print >>file, ''
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for i in ext:
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print >>file, '# %s'%(i[0][0])
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print >>file, ''
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for j in i[1][2]:
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print >>file, '%s\n'%('\n'.join(j))
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print >>file, ''
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for i in ext:
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print >>file, '# %s'%(i[0][0])
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print >>file, ''
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for j in i[1][3]:
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print >>file, '\n'.join(j)
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print >>file, ''
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if len(i[1][2]):
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print >>file, '# %s'%(i[0][0])
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print >>file, ''
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for j in i[1][2]:
|
||||
print >>file, '%s\n'%('\n'.join(j))
|
||||
print >>file, ''
|
||||
# for j in i[1][3]:
|
||||
# print >>file, '\n'.join(j)
|
||||
# print >>file, ''
|
||||
|
||||
# Output Extensions
|
||||
for i in ext:
|
||||
print >>file, '%-45s = Extension(\'%s\',\'%s\')'%(i[0][0],i[0][0],i[0][1])
|
||||
print >>file, ''
|
||||
|
||||
for i in ext:
|
||||
if len(i[0][4]):
|
||||
print >>file, '%s.functions = [\'%s\']'%(i[0][0],'\',\''.join([j.split(' ')[1] for j in i[0][4]]))
|
||||
print >>file, ''
|
||||
|
||||
for i in ext:
|
||||
print >>file, '%s = Extension(\'%s\')'%(i[0][0],i[0][0])
|
||||
if len(i[0][1]):
|
||||
print >>file, '%s.url = \'%s\''%(i[0][0],i[0][1])
|
||||
if len(i[0][3]):
|
||||
print >>file, '%s.enumerants = [\'%s\']'%(i[0][0],'\',\''.join([j.split(' ')[0] for j in i[0][3]]))
|
||||
print >>file, ''
|
||||
|
||||
for i in ext:
|
||||
if len(i[0][4]):
|
||||
print >>file, '%s.functions = [\'%s\']'%(i[0][0],'\',\''.join([j.split(' ')[1] for j in i[0][4]]))
|
||||
print >>file, '%s.add(%s)'%(options.api,i[0][0])
|
||||
print >>file, ''
|
||||
print >>file, ''
|
||||
|
||||
|
||||
|
|
@ -2415,3 +2415,140 @@ glXGetProcAddress.trace = True
|
|||
glXGetProcAddress.play = True
|
||||
glx.add(glXGetProcAddress)
|
||||
|
||||
############################## OpenGL 4.5
|
||||
|
||||
# GLX_ARB_robustness_application_isolation
|
||||
|
||||
GLX_CONTEXT_RESET_ISOLATION_BIT_ARB = Enumerant('GLX_CONTEXT_RESET_ISOLATION_BIT_ARB', 0x0008, 'GLX_ARB_robustness_application_isolation')
|
||||
|
||||
defines.add(GLX_CONTEXT_RESET_ISOLATION_BIT_ARB)
|
||||
|
||||
# GLX_EXT_buffer_age
|
||||
|
||||
GLX_BACK_BUFFER_AGE_EXT = Enumerant('GLX_BACK_BUFFER_AGE_EXT', 0x20f4, 'GLX_EXT_buffer_age')
|
||||
|
||||
defines.add(GLX_BACK_BUFFER_AGE_EXT)
|
||||
|
||||
# GLX_EXT_stereo_tree
|
||||
|
||||
GLX_STEREO_NOTIFY_EXT = Enumerant('GLX_STEREO_NOTIFY_EXT', 0x0000, 'GLX_EXT_stereo_tree')
|
||||
GLX_STEREO_NOTIFY_MASK_EXT = Enumerant('GLX_STEREO_NOTIFY_MASK_EXT', 0x0001, 'GLX_EXT_stereo_tree')
|
||||
GLX_STEREO_TREE_EXT = Enumerant('GLX_STEREO_TREE_EXT', 0x20f5, 'GLX_EXT_stereo_tree')
|
||||
|
||||
defines.add(GLX_STEREO_NOTIFY_EXT)
|
||||
defines.add(GLX_STEREO_NOTIFY_MASK_EXT)
|
||||
defines.add(GLX_STEREO_TREE_EXT)
|
||||
|
||||
# GLX_MESA_query_renderer
|
||||
|
||||
GLX_RENDERER_ACCELERATED_MESA = Enumerant('GLX_RENDERER_ACCELERATED_MESA', 0x8186, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_DEVICE_ID_MESA = Enumerant('GLX_RENDERER_DEVICE_ID_MESA', 0x8184, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_ID_MESA = Enumerant('GLX_RENDERER_ID_MESA', 0x818e, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA = Enumerant('GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA', 0x818b, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA = Enumerant('GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA', 0x818a, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA = Enumerant('GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA', 0x818d, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA = Enumerant('GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA', 0x818c, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_PREFERRED_PROFILE_MESA = Enumerant('GLX_RENDERER_PREFERRED_PROFILE_MESA', 0x8189, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA = Enumerant('GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA', 0x8188, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_VENDOR_ID_MESA = Enumerant('GLX_RENDERER_VENDOR_ID_MESA', 0x8183, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_VERSION_MESA = Enumerant('GLX_RENDERER_VERSION_MESA', 0x8185, 'GLX_MESA_query_renderer')
|
||||
GLX_RENDERER_VIDEO_MEMORY_MESA = Enumerant('GLX_RENDERER_VIDEO_MEMORY_MESA', 0x8187, 'GLX_MESA_query_renderer')
|
||||
|
||||
defines.add(GLX_RENDERER_ACCELERATED_MESA)
|
||||
defines.add(GLX_RENDERER_DEVICE_ID_MESA)
|
||||
defines.add(GLX_RENDERER_ID_MESA)
|
||||
defines.add(GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA)
|
||||
defines.add(GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA)
|
||||
defines.add(GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA)
|
||||
defines.add(GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA)
|
||||
defines.add(GLX_RENDERER_PREFERRED_PROFILE_MESA)
|
||||
defines.add(GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA)
|
||||
defines.add(GLX_RENDERER_VENDOR_ID_MESA)
|
||||
defines.add(GLX_RENDERER_VERSION_MESA)
|
||||
defines.add(GLX_RENDERER_VIDEO_MEMORY_MESA)
|
||||
|
||||
# GLX_MESA_query_renderer
|
||||
|
||||
glXQueryCurrentRendererIntegerMESA = Function('glXQueryCurrentRendererIntegerMESA')
|
||||
glXQueryCurrentRendererIntegerMESA.ret = Return('Bool')
|
||||
glXQueryCurrentRendererIntegerMESA.add( Input( 'attribute','int' ))
|
||||
glXQueryCurrentRendererIntegerMESA.add( Input( 'value','unsigned int *' ))
|
||||
glXQueryCurrentRendererIntegerMESA.category = 'GLX_MESA_query_renderer'
|
||||
glXQueryCurrentRendererIntegerMESA.trace = True
|
||||
glXQueryCurrentRendererIntegerMESA.play = True
|
||||
glx.add(glXQueryCurrentRendererIntegerMESA)
|
||||
|
||||
glXQueryRendererIntegerMESA = Function('glXQueryRendererIntegerMESA')
|
||||
glXQueryRendererIntegerMESA.ret = Return('Bool')
|
||||
glXQueryRendererIntegerMESA.add( Input( 'dpy','Display *' ))
|
||||
glXQueryRendererIntegerMESA.add( Input( 'screen','int' ))
|
||||
glXQueryRendererIntegerMESA.add( Input( 'renderer','int' ))
|
||||
glXQueryRendererIntegerMESA.add( Input( 'attribute','int' ))
|
||||
glXQueryRendererIntegerMESA.add( Input( 'value','unsigned int *' ))
|
||||
glXQueryRendererIntegerMESA.category = 'GLX_MESA_query_renderer'
|
||||
glXQueryRendererIntegerMESA.trace = True
|
||||
glXQueryRendererIntegerMESA.play = True
|
||||
glx.add(glXQueryRendererIntegerMESA)
|
||||
|
||||
glXQueryCurrentRendererStringMESA = Function('glXQueryCurrentRendererStringMESA')
|
||||
glXQueryCurrentRendererStringMESA.ret = Return('const char *')
|
||||
glXQueryCurrentRendererStringMESA.add( Input( 'attribute','int' ))
|
||||
glXQueryCurrentRendererStringMESA.category = 'GLX_MESA_query_renderer'
|
||||
glXQueryCurrentRendererStringMESA.trace = True
|
||||
glXQueryCurrentRendererStringMESA.play = True
|
||||
glx.add(glXQueryCurrentRendererStringMESA)
|
||||
|
||||
glXQueryRendererStringMESA = Function('glXQueryRendererStringMESA')
|
||||
glXQueryRendererStringMESA.ret = Return('const char *')
|
||||
glXQueryRendererStringMESA.add( Input( 'dpy','Display *' ))
|
||||
glXQueryRendererStringMESA.add( Input( 'screen','int' ))
|
||||
glXQueryRendererStringMESA.add( Input( 'renderer','int' ))
|
||||
glXQueryRendererStringMESA.add( Input( 'attribute','int' ))
|
||||
glXQueryRendererStringMESA.category = 'GLX_MESA_query_renderer'
|
||||
glXQueryRendererStringMESA.trace = True
|
||||
glXQueryRendererStringMESA.play = True
|
||||
glx.add(glXQueryRendererStringMESA)
|
||||
|
||||
# GLX_NV_copy_buffer
|
||||
|
||||
glXCopyBufferSubDataNV = Function('glXCopyBufferSubDataNV')
|
||||
glXCopyBufferSubDataNV.ret = Return('void')
|
||||
glXCopyBufferSubDataNV.add( Input( 'dpy','Display *' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'readCtx','GLXContext' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'writeCtx','GLXContext' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'readTarget','GLenum' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'writeTarget','GLenum' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'readOffset','GLintptr' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'writeOffset','GLintptr' ))
|
||||
glXCopyBufferSubDataNV.add( Input( 'size','GLsizeiptr' ))
|
||||
glXCopyBufferSubDataNV.category = 'GLX_NV_copy_buffer'
|
||||
glXCopyBufferSubDataNV.trace = True
|
||||
glXCopyBufferSubDataNV.play = True
|
||||
glx.add(glXCopyBufferSubDataNV)
|
||||
|
||||
glXNamedCopyBufferSubDataNV = Function('glXNamedCopyBufferSubDataNV')
|
||||
glXNamedCopyBufferSubDataNV.ret = Return('void')
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'dpy','Display *' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'readCtx','GLXContext' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'writeCtx','GLXContext' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'readBuffer','GLuint' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'writeBuffer','GLuint' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'readOffset','GLintptr' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'writeOffset','GLintptr' ))
|
||||
glXNamedCopyBufferSubDataNV.add( Input( 'size','GLsizeiptr' ))
|
||||
glXNamedCopyBufferSubDataNV.category = 'GLX_NV_copy_buffer'
|
||||
glXNamedCopyBufferSubDataNV.trace = True
|
||||
glXNamedCopyBufferSubDataNV.play = True
|
||||
glx.add(glXNamedCopyBufferSubDataNV)
|
||||
|
||||
# GLX_NV_delay_before_swap
|
||||
|
||||
glXDelayBeforeSwapNV = Function('glXDelayBeforeSwapNV')
|
||||
glXDelayBeforeSwapNV.ret = Return('Bool')
|
||||
glXDelayBeforeSwapNV.add( Input( 'dpy','Display *' ))
|
||||
glXDelayBeforeSwapNV.add( Input( 'drawable','GLXDrawable' ))
|
||||
glXDelayBeforeSwapNV.add( Input( 'seconds','GLfloat' ))
|
||||
glXDelayBeforeSwapNV.category = 'GLX_NV_delay_before_swap'
|
||||
glXDelayBeforeSwapNV.trace = True
|
||||
glXDelayBeforeSwapNV.play = True
|
||||
glx.add(glXDelayBeforeSwapNV)
|
||||
|
|
|
|||
|
|
@ -2384,3 +2384,303 @@ wglUseFontOutlinesW.trace = True
|
|||
wglUseFontOutlinesW.play = True
|
||||
wgl.add(wglUseFontOutlinesW)
|
||||
|
||||
########### OpenGL 4.5
|
||||
|
||||
# WGL_ARB_robustness_application_isolation
|
||||
|
||||
WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = Enumerant('WGL_CONTEXT_RESET_ISOLATION_BIT_ARB', 0x0008, 'WGL_ARB_robustness_application_isolation')
|
||||
|
||||
defines.add(WGL_CONTEXT_RESET_ISOLATION_BIT_ARB)
|
||||
|
||||
# WGL_NV_delay_before_swap
|
||||
|
||||
wglDelayBeforeSwapNV = Function('wglDelayBeforeSwapNV')
|
||||
wglDelayBeforeSwapNV.ret = Return('BOOL')
|
||||
wglDelayBeforeSwapNV.add( Input( 'hDC','HDC' ))
|
||||
wglDelayBeforeSwapNV.add( Input( 'seconds','GLfloat' ))
|
||||
wglDelayBeforeSwapNV.category = 'WGL_NV_delay_before_swap'
|
||||
wglDelayBeforeSwapNV.trace = True
|
||||
wglDelayBeforeSwapNV.play = True
|
||||
wgl.add(wglDelayBeforeSwapNV)
|
||||
|
||||
WGL_3DFX_multisample = Extension('WGL_3DFX_multisample')
|
||||
WGL_3DFX_multisample.url = 'http://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt'
|
||||
WGL_3DFX_multisample.enumerants = ['WGL_SAMPLES_3DFX','WGL_SAMPLE_BUFFERS_3DFX']
|
||||
wgl.add(WGL_3DFX_multisample)
|
||||
|
||||
WGL_3DL_stereo_control = Extension('WGL_3DL_stereo_control')
|
||||
WGL_3DL_stereo_control.url = 'http://www.opengl.org/registry/specs/3DL/stereo_control.txt'
|
||||
WGL_3DL_stereo_control.enumerants = ['WGL_STEREO_EMITTER_DISABLE_3DL','WGL_STEREO_EMITTER_ENABLE_3DL','WGL_STEREO_POLARITY_INVERT_3DL','WGL_STEREO_POLARITY_NORMAL_3DL']
|
||||
WGL_3DL_stereo_control.functions = ['wglSetStereoEmitterState3DL']
|
||||
wgl.add(WGL_3DL_stereo_control)
|
||||
|
||||
WGL_AMD_gpu_association = Extension('WGL_AMD_gpu_association')
|
||||
WGL_AMD_gpu_association.url = 'http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt'
|
||||
WGL_AMD_gpu_association.enumerants = ['WGL_GPU_CLOCK_AMD','WGL_GPU_FASTEST_TARGET_GPUS_AMD','WGL_GPU_NUM_PIPES_AMD','WGL_GPU_NUM_RB_AMD','WGL_GPU_NUM_SIMD_AMD','WGL_GPU_NUM_SPI_AMD','WGL_GPU_OPENGL_VERSION_STRING_AMD','WGL_GPU_RAM_AMD','WGL_GPU_RENDERER_STRING_AMD','WGL_GPU_VENDOR_AMD']
|
||||
WGL_AMD_gpu_association.functions = ['wglBlitContextFramebufferAMD','wglCreateAssociatedContextAMD','wglCreateAssociatedContextAttribsAMD','wglDeleteAssociatedContextAMD','wglGetContextGPUIDAMD','wglGetCurrentAssociatedContextAMD','wglGetGPUIDsAMD','wglGetGPUInfoAMD','wglMakeAssociatedContextCurrentAMD']
|
||||
wgl.add(WGL_AMD_gpu_association)
|
||||
|
||||
WGL_ARB_buffer_region = Extension('WGL_ARB_buffer_region')
|
||||
WGL_ARB_buffer_region.url = 'http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt'
|
||||
WGL_ARB_buffer_region.enumerants = ['WGL_BACK_COLOR_BUFFER_BIT_ARB','WGL_DEPTH_BUFFER_BIT_ARB','WGL_FRONT_COLOR_BUFFER_BIT_ARB','WGL_STENCIL_BUFFER_BIT_ARB']
|
||||
WGL_ARB_buffer_region.functions = ['wglCreateBufferRegionARB','wglDeleteBufferRegionARB','wglRestoreBufferRegionARB','wglSaveBufferRegionARB']
|
||||
wgl.add(WGL_ARB_buffer_region)
|
||||
|
||||
WGL_ARB_create_context = Extension('WGL_ARB_create_context')
|
||||
WGL_ARB_create_context.url = 'http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt'
|
||||
WGL_ARB_create_context.enumerants = ['ERROR_INVALID_PROFILE_ARB','ERROR_INVALID_VERSION_ARB','WGL_CONTEXT_DEBUG_BIT_ARB','WGL_CONTEXT_FLAGS_ARB','WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB','WGL_CONTEXT_LAYER_PLANE_ARB','WGL_CONTEXT_MAJOR_VERSION_ARB','WGL_CONTEXT_MINOR_VERSION_ARB']
|
||||
WGL_ARB_create_context.functions = ['wglCreateContextAttribsARB']
|
||||
wgl.add(WGL_ARB_create_context)
|
||||
|
||||
WGL_ARB_create_context_profile = Extension('WGL_ARB_create_context_profile')
|
||||
WGL_ARB_create_context_profile.url = 'http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt'
|
||||
WGL_ARB_create_context_profile.enumerants = ['WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB','WGL_CONTEXT_CORE_PROFILE_BIT_ARB','WGL_CONTEXT_PROFILE_MASK_ARB']
|
||||
wgl.add(WGL_ARB_create_context_profile)
|
||||
|
||||
WGL_ARB_create_context_robustness = Extension('WGL_ARB_create_context_robustness')
|
||||
WGL_ARB_create_context_robustness.url = 'http://www.opengl.org/registry/specs/ARB/wgl_create_context_robustness.txt'
|
||||
WGL_ARB_create_context_robustness.enumerants = ['WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB','WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB','WGL_LOSE_CONTEXT_ON_RESET_ARB','WGL_NO_RESET_NOTIFICATION_ARB']
|
||||
wgl.add(WGL_ARB_create_context_robustness)
|
||||
|
||||
WGL_ARB_extensions_string = Extension('WGL_ARB_extensions_string')
|
||||
WGL_ARB_extensions_string.url = 'http://www.opengl.org/registry/specs/ARB/wgl_extensions_string.txt'
|
||||
WGL_ARB_extensions_string.functions = ['char*']
|
||||
wgl.add(WGL_ARB_extensions_string)
|
||||
|
||||
WGL_ARB_framebuffer_sRGB = Extension('WGL_ARB_framebuffer_sRGB')
|
||||
WGL_ARB_framebuffer_sRGB.url = 'http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt'
|
||||
WGL_ARB_framebuffer_sRGB.enumerants = ['WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB']
|
||||
wgl.add(WGL_ARB_framebuffer_sRGB)
|
||||
|
||||
WGL_ARB_make_current_read = Extension('WGL_ARB_make_current_read')
|
||||
WGL_ARB_make_current_read.url = 'http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt'
|
||||
WGL_ARB_make_current_read.enumerants = ['ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB','ERROR_INVALID_PIXEL_TYPE_ARB']
|
||||
WGL_ARB_make_current_read.functions = ['wglGetCurrentReadDCARB','wglMakeContextCurrentARB']
|
||||
wgl.add(WGL_ARB_make_current_read)
|
||||
|
||||
WGL_ARB_multisample = Extension('WGL_ARB_multisample')
|
||||
WGL_ARB_multisample.url = 'http://www.opengl.org/registry/specs/ARB/multisample.txt'
|
||||
WGL_ARB_multisample.enumerants = ['WGL_SAMPLES_ARB','WGL_SAMPLE_BUFFERS_ARB']
|
||||
wgl.add(WGL_ARB_multisample)
|
||||
|
||||
WGL_ARB_pbuffer = Extension('WGL_ARB_pbuffer')
|
||||
WGL_ARB_pbuffer.url = 'http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt'
|
||||
WGL_ARB_pbuffer.enumerants = ['WGL_DRAW_TO_PBUFFER_ARB','WGL_MAX_PBUFFER_HEIGHT_ARB','WGL_MAX_PBUFFER_PIXELS_ARB','WGL_MAX_PBUFFER_WIDTH_ARB','WGL_PBUFFER_HEIGHT_ARB','WGL_PBUFFER_LARGEST_ARB','WGL_PBUFFER_LOST_ARB','WGL_PBUFFER_WIDTH_ARB']
|
||||
WGL_ARB_pbuffer.functions = ['wglCreatePbufferARB','wglDestroyPbufferARB','wglGetPbufferDCARB','wglQueryPbufferARB','wglReleasePbufferDCARB']
|
||||
wgl.add(WGL_ARB_pbuffer)
|
||||
|
||||
WGL_ARB_pixel_format = Extension('WGL_ARB_pixel_format')
|
||||
WGL_ARB_pixel_format.url = 'http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt'
|
||||
WGL_ARB_pixel_format.enumerants = ['WGL_ACCELERATION_ARB','WGL_ACCUM_ALPHA_BITS_ARB','WGL_ACCUM_BITS_ARB','WGL_ACCUM_BLUE_BITS_ARB','WGL_ACCUM_GREEN_BITS_ARB','WGL_ACCUM_RED_BITS_ARB','WGL_ALPHA_BITS_ARB','WGL_ALPHA_SHIFT_ARB','WGL_AUX_BUFFERS_ARB','WGL_BLUE_BITS_ARB','WGL_BLUE_SHIFT_ARB','WGL_COLOR_BITS_ARB','WGL_DEPTH_BITS_ARB','WGL_DOUBLE_BUFFER_ARB','WGL_DRAW_TO_BITMAP_ARB','WGL_DRAW_TO_WINDOW_ARB','WGL_FULL_ACCELERATION_ARB','WGL_GENERIC_ACCELERATION_ARB','WGL_GREEN_BITS_ARB','WGL_GREEN_SHIFT_ARB','WGL_NEED_PALETTE_ARB','WGL_NEED_SYSTEM_PALETTE_ARB','WGL_NO_ACCELERATION_ARB','WGL_NUMBER_OVERLAYS_ARB','WGL_NUMBER_PIXEL_FORMATS_ARB','WGL_NUMBER_UNDERLAYS_ARB','WGL_PIXEL_TYPE_ARB','WGL_RED_BITS_ARB','WGL_RED_SHIFT_ARB','WGL_SHARE_ACCUM_ARB','WGL_SHARE_DEPTH_ARB','WGL_SHARE_STENCIL_ARB','WGL_STENCIL_BITS_ARB','WGL_STEREO_ARB','WGL_SUPPORT_GDI_ARB','WGL_SUPPORT_OPENGL_ARB','WGL_SWAP_COPY_ARB','WGL_SWAP_EXCHANGE_ARB','WGL_SWAP_LAYER_BUFFERS_ARB','WGL_SWAP_METHOD_ARB','WGL_SWAP_UNDEFINED_ARB','WGL_TRANSPARENT_ALPHA_VALUE_ARB','WGL_TRANSPARENT_ARB','WGL_TRANSPARENT_BLUE_VALUE_ARB','WGL_TRANSPARENT_GREEN_VALUE_ARB','WGL_TRANSPARENT_INDEX_VALUE_ARB','WGL_TRANSPARENT_RED_VALUE_ARB','WGL_TYPE_COLORINDEX_ARB','WGL_TYPE_RGBA_ARB']
|
||||
WGL_ARB_pixel_format.functions = ['wglChoosePixelFormatARB','wglGetPixelFormatAttribfvARB','wglGetPixelFormatAttribivARB']
|
||||
wgl.add(WGL_ARB_pixel_format)
|
||||
|
||||
WGL_ARB_pixel_format_float = Extension('WGL_ARB_pixel_format_float')
|
||||
WGL_ARB_pixel_format_float.url = 'http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt'
|
||||
WGL_ARB_pixel_format_float.enumerants = ['WGL_TYPE_RGBA_FLOAT_ARB']
|
||||
wgl.add(WGL_ARB_pixel_format_float)
|
||||
|
||||
WGL_ARB_render_texture = Extension('WGL_ARB_render_texture')
|
||||
WGL_ARB_render_texture.url = 'http://www.opengl.org/registry/specs/ARB/wgl_render_texture.txt'
|
||||
WGL_ARB_render_texture.enumerants = ['WGL_AUX0_ARB','WGL_AUX1_ARB','WGL_AUX2_ARB','WGL_AUX3_ARB','WGL_AUX4_ARB','WGL_AUX5_ARB','WGL_AUX6_ARB','WGL_AUX7_ARB','WGL_AUX8_ARB','WGL_AUX9_ARB','WGL_BACK_LEFT_ARB','WGL_BACK_RIGHT_ARB','WGL_BIND_TO_TEXTURE_RGBA_ARB','WGL_BIND_TO_TEXTURE_RGB_ARB','WGL_CUBE_MAP_FACE_ARB','WGL_FRONT_LEFT_ARB','WGL_FRONT_RIGHT_ARB','WGL_MIPMAP_LEVEL_ARB','WGL_MIPMAP_TEXTURE_ARB','WGL_NO_TEXTURE_ARB','WGL_TEXTURE_1D_ARB','WGL_TEXTURE_2D_ARB','WGL_TEXTURE_CUBE_MAP_ARB','WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB','WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB','WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB','WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB','WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB','WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB','WGL_TEXTURE_FORMAT_ARB','WGL_TEXTURE_RGBA_ARB','WGL_TEXTURE_RGB_ARB','WGL_TEXTURE_TARGET_ARB']
|
||||
WGL_ARB_render_texture.functions = ['wglBindTexImageARB','wglReleaseTexImageARB','wglSetPbufferAttribARB']
|
||||
wgl.add(WGL_ARB_render_texture)
|
||||
|
||||
WGL_ARB_robustness_application_isolation = Extension('WGL_ARB_robustness_application_isolation')
|
||||
WGL_ARB_robustness_application_isolation.url = 'http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt'
|
||||
WGL_ARB_robustness_application_isolation.enumerants = ['WGL_CONTEXT_RESET_ISOLATION_BIT_ARB']
|
||||
wgl.add(WGL_ARB_robustness_application_isolation)
|
||||
|
||||
WGL_ARB_robustness_share_group_isolation = Extension('WGL_ARB_robustness_share_group_isolation')
|
||||
WGL_ARB_robustness_share_group_isolation.url = 'http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt'
|
||||
WGL_ARB_robustness_share_group_isolation.enumerants = ['WGL_CONTEXT_RESET_ISOLATION_BIT_ARB']
|
||||
wgl.add(WGL_ARB_robustness_share_group_isolation)
|
||||
|
||||
WGL_ATI_pixel_format_float = Extension('WGL_ATI_pixel_format_float')
|
||||
WGL_ATI_pixel_format_float.url = 'http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt'
|
||||
WGL_ATI_pixel_format_float.enumerants = ['GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI','GL_RGBA_FLOAT_MODE_ATI','WGL_TYPE_RGBA_FLOAT_ATI']
|
||||
wgl.add(WGL_ATI_pixel_format_float)
|
||||
|
||||
WGL_ATI_render_texture_rectangle = Extension('WGL_ATI_render_texture_rectangle')
|
||||
WGL_ATI_render_texture_rectangle.enumerants = ['WGL_TEXTURE_RECTANGLE_ATI']
|
||||
wgl.add(WGL_ATI_render_texture_rectangle)
|
||||
|
||||
WGL_EXT_create_context_es2_profile = Extension('WGL_EXT_create_context_es2_profile')
|
||||
WGL_EXT_create_context_es2_profile.url = 'http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt'
|
||||
WGL_EXT_create_context_es2_profile.enumerants = ['WGL_CONTEXT_ES2_PROFILE_BIT_EXT']
|
||||
wgl.add(WGL_EXT_create_context_es2_profile)
|
||||
|
||||
WGL_EXT_create_context_es_profile = Extension('WGL_EXT_create_context_es_profile')
|
||||
WGL_EXT_create_context_es_profile.url = 'http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt'
|
||||
WGL_EXT_create_context_es_profile.enumerants = ['WGL_CONTEXT_ES_PROFILE_BIT_EXT']
|
||||
wgl.add(WGL_EXT_create_context_es_profile)
|
||||
|
||||
WGL_EXT_depth_float = Extension('WGL_EXT_depth_float')
|
||||
WGL_EXT_depth_float.url = 'http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt'
|
||||
WGL_EXT_depth_float.enumerants = ['WGL_DEPTH_FLOAT_EXT']
|
||||
wgl.add(WGL_EXT_depth_float)
|
||||
|
||||
WGL_EXT_display_color_table = Extension('WGL_EXT_display_color_table')
|
||||
WGL_EXT_display_color_table.url = 'http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt'
|
||||
WGL_EXT_display_color_table.functions = ['wglBindDisplayColorTableEXT','wglCreateDisplayColorTableEXT','wglDestroyDisplayColorTableEXT','wglLoadDisplayColorTableEXT']
|
||||
wgl.add(WGL_EXT_display_color_table)
|
||||
|
||||
WGL_EXT_extensions_string = Extension('WGL_EXT_extensions_string')
|
||||
WGL_EXT_extensions_string.url = 'http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt'
|
||||
WGL_EXT_extensions_string.functions = ['char*']
|
||||
wgl.add(WGL_EXT_extensions_string)
|
||||
|
||||
WGL_EXT_framebuffer_sRGB = Extension('WGL_EXT_framebuffer_sRGB')
|
||||
WGL_EXT_framebuffer_sRGB.url = 'http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt'
|
||||
WGL_EXT_framebuffer_sRGB.enumerants = ['WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT']
|
||||
wgl.add(WGL_EXT_framebuffer_sRGB)
|
||||
|
||||
WGL_EXT_make_current_read = Extension('WGL_EXT_make_current_read')
|
||||
WGL_EXT_make_current_read.url = 'http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt'
|
||||
WGL_EXT_make_current_read.enumerants = ['ERROR_INVALID_PIXEL_TYPE_EXT']
|
||||
WGL_EXT_make_current_read.functions = ['wglGetCurrentReadDCEXT','wglMakeContextCurrentEXT']
|
||||
wgl.add(WGL_EXT_make_current_read)
|
||||
|
||||
WGL_EXT_multisample = Extension('WGL_EXT_multisample')
|
||||
WGL_EXT_multisample.url = 'http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt'
|
||||
WGL_EXT_multisample.enumerants = ['WGL_SAMPLES_EXT','WGL_SAMPLE_BUFFERS_EXT']
|
||||
wgl.add(WGL_EXT_multisample)
|
||||
|
||||
WGL_EXT_pbuffer = Extension('WGL_EXT_pbuffer')
|
||||
WGL_EXT_pbuffer.url = 'http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt'
|
||||
WGL_EXT_pbuffer.enumerants = ['WGL_DRAW_TO_PBUFFER_EXT','WGL_MAX_PBUFFER_HEIGHT_EXT','WGL_MAX_PBUFFER_PIXELS_EXT','WGL_MAX_PBUFFER_WIDTH_EXT','WGL_OPTIMAL_PBUFFER_HEIGHT_EXT','WGL_OPTIMAL_PBUFFER_WIDTH_EXT','WGL_PBUFFER_HEIGHT_EXT','WGL_PBUFFER_LARGEST_EXT','WGL_PBUFFER_WIDTH_EXT']
|
||||
WGL_EXT_pbuffer.functions = ['wglCreatePbufferEXT','wglDestroyPbufferEXT','wglGetPbufferDCEXT','wglQueryPbufferEXT','wglReleasePbufferDCEXT']
|
||||
wgl.add(WGL_EXT_pbuffer)
|
||||
|
||||
WGL_EXT_pixel_format = Extension('WGL_EXT_pixel_format')
|
||||
WGL_EXT_pixel_format.url = 'http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt'
|
||||
WGL_EXT_pixel_format.enumerants = ['WGL_ACCELERATION_EXT','WGL_ACCUM_ALPHA_BITS_EXT','WGL_ACCUM_BITS_EXT','WGL_ACCUM_BLUE_BITS_EXT','WGL_ACCUM_GREEN_BITS_EXT','WGL_ACCUM_RED_BITS_EXT','WGL_ALPHA_BITS_EXT','WGL_ALPHA_SHIFT_EXT','WGL_AUX_BUFFERS_EXT','WGL_BLUE_BITS_EXT','WGL_BLUE_SHIFT_EXT','WGL_COLOR_BITS_EXT','WGL_DEPTH_BITS_EXT','WGL_DOUBLE_BUFFER_EXT','WGL_DRAW_TO_BITMAP_EXT','WGL_DRAW_TO_WINDOW_EXT','WGL_FULL_ACCELERATION_EXT','WGL_GENERIC_ACCELERATION_EXT','WGL_GREEN_BITS_EXT','WGL_GREEN_SHIFT_EXT','WGL_NEED_PALETTE_EXT','WGL_NEED_SYSTEM_PALETTE_EXT','WGL_NO_ACCELERATION_EXT','WGL_NUMBER_OVERLAYS_EXT','WGL_NUMBER_PIXEL_FORMATS_EXT','WGL_NUMBER_UNDERLAYS_EXT','WGL_PIXEL_TYPE_EXT','WGL_RED_BITS_EXT','WGL_RED_SHIFT_EXT','WGL_SHARE_ACCUM_EXT','WGL_SHARE_DEPTH_EXT','WGL_SHARE_STENCIL_EXT','WGL_STENCIL_BITS_EXT','WGL_STEREO_EXT','WGL_SUPPORT_GDI_EXT','WGL_SUPPORT_OPENGL_EXT','WGL_SWAP_COPY_EXT','WGL_SWAP_EXCHANGE_EXT','WGL_SWAP_LAYER_BUFFERS_EXT','WGL_SWAP_METHOD_EXT','WGL_SWAP_UNDEFINED_EXT','WGL_TRANSPARENT_EXT','WGL_TRANSPARENT_VALUE_EXT','WGL_TYPE_COLORINDEX_EXT','WGL_TYPE_RGBA_EXT']
|
||||
WGL_EXT_pixel_format.functions = ['wglChoosePixelFormatEXT','wglGetPixelFormatAttribfvEXT','wglGetPixelFormatAttribivEXT']
|
||||
wgl.add(WGL_EXT_pixel_format)
|
||||
|
||||
WGL_EXT_pixel_format_packed_float = Extension('WGL_EXT_pixel_format_packed_float')
|
||||
WGL_EXT_pixel_format_packed_float.url = 'http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt'
|
||||
WGL_EXT_pixel_format_packed_float.enumerants = ['WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT']
|
||||
wgl.add(WGL_EXT_pixel_format_packed_float)
|
||||
|
||||
WGL_EXT_swap_control = Extension('WGL_EXT_swap_control')
|
||||
WGL_EXT_swap_control.url = 'http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt'
|
||||
WGL_EXT_swap_control.functions = ['wglGetSwapIntervalEXT','wglSwapIntervalEXT']
|
||||
wgl.add(WGL_EXT_swap_control)
|
||||
|
||||
WGL_EXT_swap_control_tear = Extension('WGL_EXT_swap_control_tear')
|
||||
WGL_EXT_swap_control_tear.url = 'http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt'
|
||||
wgl.add(WGL_EXT_swap_control_tear)
|
||||
|
||||
WGL_I3D_digital_video_control = Extension('WGL_I3D_digital_video_control')
|
||||
WGL_I3D_digital_video_control.url = 'http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt'
|
||||
WGL_I3D_digital_video_control.enumerants = ['WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D','WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D','WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D','WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D']
|
||||
WGL_I3D_digital_video_control.functions = ['wglGetDigitalVideoParametersI3D','wglSetDigitalVideoParametersI3D']
|
||||
wgl.add(WGL_I3D_digital_video_control)
|
||||
|
||||
WGL_I3D_gamma = Extension('WGL_I3D_gamma')
|
||||
WGL_I3D_gamma.url = 'http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt'
|
||||
WGL_I3D_gamma.enumerants = ['WGL_GAMMA_EXCLUDE_DESKTOP_I3D','WGL_GAMMA_TABLE_SIZE_I3D']
|
||||
WGL_I3D_gamma.functions = ['wglGetGammaTableI3D','wglGetGammaTableParametersI3D','wglSetGammaTableI3D','wglSetGammaTableParametersI3D']
|
||||
wgl.add(WGL_I3D_gamma)
|
||||
|
||||
WGL_I3D_genlock = Extension('WGL_I3D_genlock')
|
||||
WGL_I3D_genlock.url = 'http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt'
|
||||
WGL_I3D_genlock.enumerants = ['WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D','WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D','WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D','WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D','WGL_GENLOCK_SOURCE_EDGE_RISING_I3D','WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D','WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D','WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D','WGL_GENLOCK_SOURCE_MULTIVIEW_I3D']
|
||||
WGL_I3D_genlock.functions = ['wglDisableGenlockI3D','wglEnableGenlockI3D','wglGenlockSampleRateI3D','wglGenlockSourceDelayI3D','wglGenlockSourceEdgeI3D','wglGenlockSourceI3D','wglGetGenlockSampleRateI3D','wglGetGenlockSourceDelayI3D','wglGetGenlockSourceEdgeI3D','wglGetGenlockSourceI3D','wglIsEnabledGenlockI3D','wglQueryGenlockMaxSourceDelayI3D']
|
||||
wgl.add(WGL_I3D_genlock)
|
||||
|
||||
WGL_I3D_image_buffer = Extension('WGL_I3D_image_buffer')
|
||||
WGL_I3D_image_buffer.url = 'http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt'
|
||||
WGL_I3D_image_buffer.enumerants = ['WGL_IMAGE_BUFFER_LOCK_I3D','WGL_IMAGE_BUFFER_MIN_ACCESS_I3D']
|
||||
WGL_I3D_image_buffer.functions = ['wglAssociateImageBufferEventsI3D','wglCreateImageBufferI3D','wglDestroyImageBufferI3D','wglReleaseImageBufferEventsI3D']
|
||||
wgl.add(WGL_I3D_image_buffer)
|
||||
|
||||
WGL_I3D_swap_frame_lock = Extension('WGL_I3D_swap_frame_lock')
|
||||
WGL_I3D_swap_frame_lock.url = 'http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt'
|
||||
WGL_I3D_swap_frame_lock.functions = ['wglDisableFrameLockI3D','wglEnableFrameLockI3D','wglIsEnabledFrameLockI3D','wglQueryFrameLockMasterI3D']
|
||||
wgl.add(WGL_I3D_swap_frame_lock)
|
||||
|
||||
WGL_I3D_swap_frame_usage = Extension('WGL_I3D_swap_frame_usage')
|
||||
WGL_I3D_swap_frame_usage.url = 'http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt'
|
||||
WGL_I3D_swap_frame_usage.functions = ['wglBeginFrameTrackingI3D','wglEndFrameTrackingI3D','wglGetFrameUsageI3D','wglQueryFrameTrackingI3D']
|
||||
wgl.add(WGL_I3D_swap_frame_usage)
|
||||
|
||||
WGL_NV_DX_interop = Extension('WGL_NV_DX_interop')
|
||||
WGL_NV_DX_interop.url = 'http://www.opengl.org/registry/specs/NV/DX_interop.txt'
|
||||
WGL_NV_DX_interop.enumerants = ['WGL_ACCESS_READ_ONLY_NV','WGL_ACCESS_READ_WRITE_NV','WGL_ACCESS_WRITE_DISCARD_NV']
|
||||
WGL_NV_DX_interop.functions = ['wglDXCloseDeviceNV','wglDXLockObjectsNV','wglDXObjectAccessNV','wglDXOpenDeviceNV','wglDXRegisterObjectNV','wglDXSetResourceShareHandleNV','wglDXUnlockObjectsNV','wglDXUnregisterObjectNV']
|
||||
wgl.add(WGL_NV_DX_interop)
|
||||
|
||||
WGL_NV_DX_interop2 = Extension('WGL_NV_DX_interop2')
|
||||
WGL_NV_DX_interop2.url = 'http://www.opengl.org/registry/specs/NV/DX_interop2.txt'
|
||||
wgl.add(WGL_NV_DX_interop2)
|
||||
|
||||
WGL_NV_copy_image = Extension('WGL_NV_copy_image')
|
||||
WGL_NV_copy_image.url = 'http://www.opengl.org/registry/specs/NV/copy_image.txt'
|
||||
WGL_NV_copy_image.functions = ['wglCopyImageSubDataNV']
|
||||
wgl.add(WGL_NV_copy_image)
|
||||
|
||||
WGL_NV_delay_before_swap = Extension('WGL_NV_delay_before_swap')
|
||||
WGL_NV_delay_before_swap.url = 'http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt'
|
||||
WGL_NV_delay_before_swap.functions = ['wglDelayBeforeSwapNV']
|
||||
wgl.add(WGL_NV_delay_before_swap)
|
||||
|
||||
WGL_NV_float_buffer = Extension('WGL_NV_float_buffer')
|
||||
WGL_NV_float_buffer.url = 'http://www.opengl.org/registry/specs/NV/float_buffer.txt'
|
||||
WGL_NV_float_buffer.enumerants = ['WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV','WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV','WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV','WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV','WGL_FLOAT_COMPONENTS_NV','WGL_TEXTURE_FLOAT_RGBA_NV','WGL_TEXTURE_FLOAT_RGB_NV','WGL_TEXTURE_FLOAT_RG_NV','WGL_TEXTURE_FLOAT_R_NV']
|
||||
wgl.add(WGL_NV_float_buffer)
|
||||
|
||||
WGL_NV_gpu_affinity = Extension('WGL_NV_gpu_affinity')
|
||||
WGL_NV_gpu_affinity.url = 'http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt'
|
||||
WGL_NV_gpu_affinity.enumerants = ['WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV','WGL_ERROR_MISSING_AFFINITY_MASK_NV']
|
||||
WGL_NV_gpu_affinity.functions = ['wglCreateAffinityDCNV','wglDeleteDCNV','wglEnumGpuDevicesNV','wglEnumGpusFromAffinityDCNV','wglEnumGpusNV']
|
||||
wgl.add(WGL_NV_gpu_affinity)
|
||||
|
||||
WGL_NV_multisample_coverage = Extension('WGL_NV_multisample_coverage')
|
||||
WGL_NV_multisample_coverage.url = 'http://www.opengl.org/registry/specs/NV/multisample_coverage.txt'
|
||||
WGL_NV_multisample_coverage.enumerants = ['WGL_COLOR_SAMPLES_NV','WGL_COVERAGE_SAMPLES_NV']
|
||||
wgl.add(WGL_NV_multisample_coverage)
|
||||
|
||||
WGL_NV_present_video = Extension('WGL_NV_present_video')
|
||||
WGL_NV_present_video.url = 'http://www.opengl.org/registry/specs/NV/present_video.txt'
|
||||
WGL_NV_present_video.enumerants = ['WGL_NUM_VIDEO_SLOTS_NV']
|
||||
WGL_NV_present_video.functions = ['wglBindVideoDeviceNV','wglEnumerateVideoDevicesNV','wglQueryCurrentContextNV']
|
||||
wgl.add(WGL_NV_present_video)
|
||||
|
||||
WGL_NV_render_depth_texture = Extension('WGL_NV_render_depth_texture')
|
||||
WGL_NV_render_depth_texture.url = 'http://www.opengl.org/registry/specs/NV/render_depth_texture.txt'
|
||||
WGL_NV_render_depth_texture.enumerants = ['WGL_BIND_TO_TEXTURE_DEPTH_NV','WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV','WGL_DEPTH_COMPONENT_NV','WGL_DEPTH_TEXTURE_FORMAT_NV','WGL_NO_TEXTURE_ARB','WGL_TEXTURE_DEPTH_COMPONENT_NV']
|
||||
wgl.add(WGL_NV_render_depth_texture)
|
||||
|
||||
WGL_NV_render_texture_rectangle = Extension('WGL_NV_render_texture_rectangle')
|
||||
WGL_NV_render_texture_rectangle.url = 'http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt'
|
||||
WGL_NV_render_texture_rectangle.enumerants = ['WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV','WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV','WGL_TEXTURE_RECTANGLE_NV']
|
||||
wgl.add(WGL_NV_render_texture_rectangle)
|
||||
|
||||
WGL_NV_swap_group = Extension('WGL_NV_swap_group')
|
||||
WGL_NV_swap_group.url = 'http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt'
|
||||
WGL_NV_swap_group.functions = ['wglBindSwapBarrierNV','wglJoinSwapGroupNV','wglQueryFrameCountNV','wglQueryMaxSwapGroupsNV','wglQuerySwapGroupNV','wglResetFrameCountNV']
|
||||
wgl.add(WGL_NV_swap_group)
|
||||
|
||||
WGL_NV_vertex_array_range = Extension('WGL_NV_vertex_array_range')
|
||||
WGL_NV_vertex_array_range.url = 'http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt'
|
||||
WGL_NV_vertex_array_range.functions = ['*','wglFreeMemoryNV']
|
||||
wgl.add(WGL_NV_vertex_array_range)
|
||||
|
||||
WGL_NV_video_capture = Extension('WGL_NV_video_capture')
|
||||
WGL_NV_video_capture.url = 'http://www.opengl.org/registry/specs/NV/video_capture.txt'
|
||||
WGL_NV_video_capture.enumerants = ['WGL_NUM_VIDEO_CAPTURE_SLOTS_NV','WGL_UNIQUE_ID_NV']
|
||||
WGL_NV_video_capture.functions = ['wglBindVideoCaptureDeviceNV','wglEnumerateVideoCaptureDevicesNV','wglLockVideoCaptureDeviceNV','wglQueryVideoCaptureDeviceNV','wglReleaseVideoCaptureDeviceNV']
|
||||
wgl.add(WGL_NV_video_capture)
|
||||
|
||||
WGL_NV_video_output = Extension('WGL_NV_video_output')
|
||||
WGL_NV_video_output.url = 'http://www.opengl.org/registry/specs/NV/wgl_video_output.txt'
|
||||
WGL_NV_video_output.enumerants = ['WGL_BIND_TO_VIDEO_RGBA_NV','WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV','WGL_BIND_TO_VIDEO_RGB_NV','WGL_VIDEO_OUT_ALPHA_NV','WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV','WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV','WGL_VIDEO_OUT_COLOR_NV','WGL_VIDEO_OUT_DEPTH_NV','WGL_VIDEO_OUT_FIELD_1','WGL_VIDEO_OUT_FIELD_2','WGL_VIDEO_OUT_FRAME','WGL_VIDEO_OUT_STACKED_FIELDS_1_2','WGL_VIDEO_OUT_STACKED_FIELDS_2_1']
|
||||
WGL_NV_video_output.functions = ['wglBindVideoImageNV','wglGetVideoDeviceNV','wglGetVideoInfoNV','wglReleaseVideoDeviceNV','wglReleaseVideoImageNV','wglSendPbufferToVideoNV']
|
||||
wgl.add(WGL_NV_video_output)
|
||||
|
||||
WGL_OML_sync_control = Extension('WGL_OML_sync_control')
|
||||
WGL_OML_sync_control.url = 'http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt'
|
||||
WGL_OML_sync_control.functions = ['wglGetMscRateOML','wglGetSyncValuesOML','wglSwapBuffersMscOML','wglSwapLayerBuffersMscOML','wglWaitForMscOML','wglWaitForSbcOML']
|
||||
wgl.add(WGL_OML_sync_control)
|
||||
|
|
|
|||
|
|
@ -316,7 +316,7 @@ def traverseContextInfo(apis, args):
|
|||
if api.name == 'gles':
|
||||
api.versions = [ [2, 0] ]
|
||||
if api.name == 'gl':
|
||||
api.versions = [ [4,4], [4,3], [4,2], [4, 1], [4, 0] ]
|
||||
api.versions = [ [4,5], [4,4], [4,3], [4,2], [4, 1], [4, 0] ]
|
||||
api.versions += [ [3, 3], [3, 2], [3, 1], [3, 0] ]
|
||||
api.versions += [ [2, 1], [2, 0] ]
|
||||
api.versions += [ [1, 5], [1, 4], [1, 3], [1, 2], [1, 1], [1, 0] ]
|
||||
|
|
|
|||
|
|
@ -82,4 +82,37 @@ exclude = [
|
|||
'GL_SGIX_fog_texture',
|
||||
|
||||
'GL_SUN_read_video_pixels',
|
||||
|
||||
# OpenGL 4.5 additions, August 2014
|
||||
|
||||
'GL_ARB_ES3_1_compatibility',
|
||||
'GL_ARB_clip_control',
|
||||
'GL_ARB_conditional_render_inverted',
|
||||
'GL_ARB_context_flush_control',
|
||||
'GL_ARB_cull_distance',
|
||||
'GL_ARB_derivative_control',
|
||||
'GL_ARB_direct_state_access',
|
||||
'GL_ARB_get_texture_sub_image',
|
||||
'GL_ARB_pipeline_statistics_query',
|
||||
'GL_ARB_shader_texture_image_samples',
|
||||
'GL_ARB_sparse_buffer',
|
||||
'GL_ARB_texture_barrier',
|
||||
'GL_ARB_transform_feedback_overflow_query',
|
||||
'GL_EXT_shader_image_load_formatted',
|
||||
'GL_EXT_shader_integer_mix',
|
||||
'GL_INTEL_fragment_shader_ordering',
|
||||
'GL_INTEL_performance_query',
|
||||
'GL_KHR_blend_equation_advanced',
|
||||
'GL_KHR_blend_equation_advanced_coherent',
|
||||
'GL_KHR_robust_buffer_access_behavior',
|
||||
'GL_KHR_robustness',
|
||||
'GL_KHR_texture_compression_astc_hdr',
|
||||
'GL_NV_bindless_multi_draw_indirect_count',
|
||||
'GL_NV_shader_atomic_int64',
|
||||
'GL_NV_shader_thread_group',
|
||||
'GL_NV_shader_thread_shuffle',
|
||||
|
||||
'GLX_MESA_query_renderer',
|
||||
'GLX_NV_copy_buffer',
|
||||
'GLX_NV_delay_before_swap'
|
||||
]
|
||||
|
|
|
|||
|
|
@ -79,7 +79,14 @@ void log(const char *format, ...)
|
|||
* This should be called only from the wrappers, when there is no safe way of
|
||||
* failing gracefully.
|
||||
*/
|
||||
void abort(void);
|
||||
#ifdef _MSC_VER
|
||||
__declspec(noreturn)
|
||||
#endif
|
||||
void abort(void)
|
||||
#ifdef __GNUC__
|
||||
__attribute__((__noreturn__))
|
||||
#endif
|
||||
;
|
||||
|
||||
void setExceptionCallback(void (*callback)(void));
|
||||
void resetExceptionCallback(void);
|
||||
|
|
|
|||
|
|
@ -240,6 +240,9 @@ void
|
|||
abort(void)
|
||||
{
|
||||
TerminateProcess(GetCurrentProcess(), 1);
|
||||
#if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5)
|
||||
__builtin_unreachable();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -42,25 +42,18 @@ def function_pointer_type(function):
|
|||
|
||||
|
||||
def function_pointer_value(function):
|
||||
return '_' + function.name + '_ptr'
|
||||
return '_' + function.name
|
||||
|
||||
|
||||
class Dispatcher:
|
||||
|
||||
def header(self):
|
||||
# Must be implemented by derived classes, which should define, declare,
|
||||
# or implement something like:
|
||||
#
|
||||
# typedef void (*_PROC)(void);
|
||||
#
|
||||
# static _PROC _getPublicProcAddress(const char *name);
|
||||
# static _PROC _getPrivateProcAddress(const char *name);
|
||||
#
|
||||
raise NotImplementedError
|
||||
|
||||
def dispatchModule(self, module):
|
||||
self.dispatchModuleDecl(module)
|
||||
self.dispatchModuleImpl(module)
|
||||
|
||||
def dispatchModuleDecl(self, module):
|
||||
for function in module.functions:
|
||||
self.dispatchFunction(module, function)
|
||||
self.dispatchFunctionDecl(module, function)
|
||||
|
||||
# define standard name aliases for convenience, but only when not
|
||||
# tracing, as that would cause symbol clashing with the tracing
|
||||
|
|
@ -70,55 +63,67 @@ class Dispatcher:
|
|||
print '#define %s _%s' % (function.name, function.name)
|
||||
print '#endif /* RETRACE */'
|
||||
print
|
||||
|
||||
def dispatchFunction(self, module, function):
|
||||
|
||||
def dispatchFunctionDecl(self, module, function):
|
||||
ptype = function_pointer_type(function)
|
||||
pvalue = function_pointer_value(function)
|
||||
print 'typedef ' + function.prototype('* %s' % ptype) + ';'
|
||||
print 'static %s %s = NULL;' % (ptype, pvalue)
|
||||
print 'extern %s %s;' % (ptype, pvalue)
|
||||
print
|
||||
print 'static inline ' + function.prototype('_' + function.name) + ' {'
|
||||
print ' const char *_name = "%s";' % function.name
|
||||
|
||||
def dispatchModuleImpl(self, module):
|
||||
for function in module.functions:
|
||||
self.dispatchFunctionImpl(module, function)
|
||||
|
||||
def dispatchFunctionImpl(self, module, function):
|
||||
ptype = function_pointer_type(function)
|
||||
pvalue = function_pointer_value(function)
|
||||
|
||||
if function.type is stdapi.Void:
|
||||
ret = ''
|
||||
else:
|
||||
ret = 'return '
|
||||
|
||||
print 'static ' + function.prototype('_fail_' + function.name) + ' {'
|
||||
self.failFunction(function)
|
||||
print '}'
|
||||
print
|
||||
|
||||
print 'static ' + function.prototype('_get_' + function.name) + ' {'
|
||||
self.invokeGetProcAddress(module, function)
|
||||
print ' %s%s(%s);' % (ret, pvalue, ', '.join([str(arg.name) for arg in function.args]))
|
||||
print '}'
|
||||
print
|
||||
|
||||
def isFunctionPublic(self, module, function):
|
||||
return True
|
||||
print '%s %s = &%s;' % (ptype, pvalue, '_get_' + function.name)
|
||||
print
|
||||
|
||||
def getProcAddressName(self, module, function):
|
||||
if self.isFunctionPublic(module, function):
|
||||
return '_getPublicProcAddress'
|
||||
else:
|
||||
return '_getPrivateProcAddress'
|
||||
raise NotImplementedError
|
||||
|
||||
def invokeGetProcAddress(self, module, function):
|
||||
ptype = function_pointer_type(function)
|
||||
pvalue = function_pointer_value(function)
|
||||
getProcAddressName = self.getProcAddressName(module, function)
|
||||
print ' if (!%s) {' % (pvalue,)
|
||||
print ' %s = (%s)%s(_name);' % (pvalue, ptype, getProcAddressName)
|
||||
print ' if (!%s) {' % (pvalue,)
|
||||
self.failFunction(function)
|
||||
print ' }'
|
||||
print ' %s _ptr;' % (ptype,)
|
||||
print ' _ptr = (%s)%s("%s");' % (ptype, getProcAddressName, function.name)
|
||||
print ' if (!_ptr) {'
|
||||
print ' _ptr = &%s;' % ('_fail_' + function.name)
|
||||
print ' }'
|
||||
print ' %s = _ptr;' % (pvalue,)
|
||||
|
||||
def failFunction(self, function):
|
||||
print r' const char *_name = "%s";' % function.name
|
||||
if function.type is stdapi.Void or function.fail is not None:
|
||||
print r' os::log("warning: ignoring call to unavailable function %s\n", _name);'
|
||||
print r' os::log("warning: ignoring call to unavailable function %s\n", _name);'
|
||||
if function.type is stdapi.Void:
|
||||
assert function.fail is None
|
||||
print ' return;'
|
||||
print ' return;'
|
||||
else:
|
||||
assert function.fail is not None
|
||||
print ' return %s;' % function.fail
|
||||
print ' return %s;' % function.fail
|
||||
else:
|
||||
print r' os::log("error: unavailable function %s\n", _name);'
|
||||
print r' os::abort();'
|
||||
print r' os::log("error: unavailable function %s\n", _name);'
|
||||
print r' os::abort();'
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -29,6 +29,8 @@ covers all the functions we support.
|
|||
"""
|
||||
|
||||
|
||||
import sys
|
||||
|
||||
from dispatch import Dispatcher
|
||||
import specs.stdapi as stdapi
|
||||
from specs.glapi import glapi
|
||||
|
|
@ -491,23 +493,42 @@ public_symbols.update([
|
|||
|
||||
class GlDispatcher(Dispatcher):
|
||||
|
||||
def header(self):
|
||||
print '''
|
||||
#if defined(_WIN32)
|
||||
extern HMODULE _libGlHandle;
|
||||
#else
|
||||
extern void * _libGlHandle;
|
||||
#endif
|
||||
|
||||
void * _getPublicProcAddress(const char *procName);
|
||||
void * _getPrivateProcAddress(const char *procName);
|
||||
'''
|
||||
|
||||
def isFunctionPublic(self, module, function):
|
||||
return function.name in public_symbols or function.name.startswith('CGL')
|
||||
|
||||
def getProcAddressName(self, module, function):
|
||||
if self.isFunctionPublic(module, function):
|
||||
return '_getPublicProcAddress'
|
||||
else:
|
||||
return '_getPrivateProcAddress'
|
||||
|
||||
def failFunction(self, function):
|
||||
# We fake this when they are not available
|
||||
# We fake these when they are not available
|
||||
if function.name in (
|
||||
# GL_KHR_debug
|
||||
'glDebugMessageControl',
|
||||
'glDebugMessageInsert',
|
||||
'glDebugMessageCallback',
|
||||
'glPushDebugGroup',
|
||||
'glPopDebugGroup',
|
||||
'glObjectLabel',
|
||||
'glObjectPtrLabel',
|
||||
# GL_ARB_debug_output
|
||||
'glDebugMessageControlARB',
|
||||
'glDebugMessageInsertARB',
|
||||
'glDebugMessageCallbackARB',
|
||||
# GL_AMD_debug_output
|
||||
'glDebugMessageEnableAMD',
|
||||
'glDebugMessageInsertAMD',
|
||||
'glDebugMessageCallbackAMD',
|
||||
# GL_EXT_debug_label
|
||||
'glLabelObjectEXT',
|
||||
# GL_EXT_debug_marker
|
||||
'glInsertEventMarkerEXT',
|
||||
'glPushGroupMarkerEXT',
|
||||
'glPopGroupMarkerEXT',
|
||||
):
|
||||
return
|
||||
if function.name in ('glGetObjectLabel', 'glGetObjectPtrLabel', 'glGetObjectLabelEXT'):
|
||||
print r' if (length != 0) *length = 0;'
|
||||
print r' if (label != 0 && bufSize > 0) *label = 0;'
|
||||
|
|
@ -519,6 +540,7 @@ void * _getPrivateProcAddress(const char *procName);
|
|||
print r' if (severities != 0) *severities = 0;'
|
||||
print r' if (lengths != 0) *lengths = 0;'
|
||||
print r' if (messageLog != 0 && bufsize > 0) *messageLog = 0;'
|
||||
print r' return 0;'
|
||||
return
|
||||
if function.name in ('glGetDebugMessageLogAMD'):
|
||||
print r' if (categories != 0) *categories = 0;'
|
||||
|
|
@ -526,43 +548,80 @@ void * _getPrivateProcAddress(const char *procName);
|
|||
print r' if (severities != 0) *severities = 0;'
|
||||
print r' if (lengths != 0) *lengths = 0;'
|
||||
print r' if (message != 0 && bufsize > 0) *message = 0;'
|
||||
print r' return 0;'
|
||||
return
|
||||
|
||||
Dispatcher.failFunction(self, function)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
decl, impl = sys.argv[1:]
|
||||
|
||||
sys.stdout = open(decl, 'wt')
|
||||
print
|
||||
print '#ifndef _GLPROC_HPP_'
|
||||
print '#define _GLPROC_HPP_'
|
||||
print
|
||||
print
|
||||
print '#include "glimports.hpp"'
|
||||
print
|
||||
print '#if defined(_WIN32)'
|
||||
print 'extern HMODULE _libGlHandle;'
|
||||
print '#else'
|
||||
print 'extern void * _libGlHandle;'
|
||||
print '#endif'
|
||||
print
|
||||
print 'void * _getPublicProcAddress(const char *procName);'
|
||||
print 'void * _getPrivateProcAddress(const char *procName);'
|
||||
print
|
||||
dispatcher = GlDispatcher()
|
||||
print
|
||||
dispatcher.dispatchModuleDecl(eglapi)
|
||||
print
|
||||
print '#if defined(_WIN32)'
|
||||
print
|
||||
dispatcher.dispatchModuleDecl(wglapi)
|
||||
print
|
||||
print '#elif defined(__APPLE__)'
|
||||
print
|
||||
dispatcher.dispatchModuleDecl(cglapi)
|
||||
print
|
||||
print '#elif defined(HAVE_X11)'
|
||||
print
|
||||
dispatcher.dispatchModuleDecl(glxapi)
|
||||
print
|
||||
print '#endif'
|
||||
print
|
||||
dispatcher.dispatchModuleDecl(glapi)
|
||||
print
|
||||
dispatcher.dispatchModuleDecl(glesapi)
|
||||
print
|
||||
print '#endif /* !_GLPROC_HPP_ */'
|
||||
print
|
||||
|
||||
sys.stdout = open(impl, 'wt')
|
||||
print
|
||||
print '#include "glproc.hpp"'
|
||||
print '#include "os.hpp"'
|
||||
print
|
||||
dispatcher = GlDispatcher()
|
||||
print
|
||||
dispatcher.header()
|
||||
print
|
||||
dispatcher.dispatchModule(eglapi)
|
||||
dispatcher.dispatchModuleImpl(eglapi)
|
||||
print
|
||||
print '#if defined(_WIN32)'
|
||||
print
|
||||
dispatcher.dispatchModule(wglapi)
|
||||
dispatcher.dispatchModuleImpl(wglapi)
|
||||
print
|
||||
print '#elif defined(__APPLE__)'
|
||||
print
|
||||
dispatcher.dispatchModule(cglapi)
|
||||
dispatcher.dispatchModuleImpl(cglapi)
|
||||
print
|
||||
print '#elif defined(HAVE_X11)'
|
||||
print
|
||||
dispatcher.dispatchModule(glxapi)
|
||||
dispatcher.dispatchModuleImpl(glxapi)
|
||||
print
|
||||
print '#endif'
|
||||
print
|
||||
dispatcher.dispatchModule(glapi)
|
||||
dispatcher.dispatchModuleImpl(glapi)
|
||||
print
|
||||
dispatcher.dispatchModule(glesapi)
|
||||
print
|
||||
|
||||
print '#endif /* !_GLPROC_HPP_ */'
|
||||
dispatcher.dispatchModuleImpl(glesapi)
|
||||
print
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@
|
|||
|
||||
|
||||
#include "glproc.hpp"
|
||||
#include "os.hpp"
|
||||
|
||||
|
||||
#if !defined(_WIN32)
|
||||
|
|
|
|||
|
|
@ -345,6 +345,17 @@ _element_array_buffer_binding(void) {
|
|||
return _glGetInteger(GL_ELEMENT_ARRAY_BUFFER_BINDING);
|
||||
}
|
||||
|
||||
/**
|
||||
* Same as glGetVertexAttribiv, but passing the result in the return value.
|
||||
*/
|
||||
static inline GLint
|
||||
_glGetVertexAttribi(GLuint index, GLenum pname) {
|
||||
GLint param = 0;
|
||||
_glGetVertexAttribiv(index, pname, ¶m);
|
||||
return param;
|
||||
}
|
||||
|
||||
|
||||
static inline GLuint
|
||||
_glDrawArrays_count(GLint first, GLsizei count)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2170,9 +2170,9 @@ parameters = [
|
|||
("", X, 1, "GL_GEOMETRY_INPUT_TYPE"), # 0x8917
|
||||
("", X, 1, "GL_GEOMETRY_OUTPUT_TYPE"), # 0x8918
|
||||
("_glGet", I, 1, "GL_SAMPLER_BINDING"), # 0x8919
|
||||
("glGet", B, 1, "GL_CLAMP_VERTEX_COLOR"), # 0x891A
|
||||
("glGet", B, 1, "GL_CLAMP_FRAGMENT_COLOR"), # 0x891B
|
||||
("glGet", B, 1, "GL_CLAMP_READ_COLOR"), # 0x891C
|
||||
("glGet", E, 1, "GL_CLAMP_VERTEX_COLOR"), # 0x891A
|
||||
("glGet", E, 1, "GL_CLAMP_FRAGMENT_COLOR"), # 0x891B
|
||||
("glGet", E, 1, "GL_CLAMP_READ_COLOR"), # 0x891C
|
||||
("", X, 1, "GL_FIXED_ONLY"), # 0x891D
|
||||
("", X, 1, "GL_TESS_CONTROL_PROGRAM_NV"), # 0x891E
|
||||
("", X, 1, "GL_TESS_EVALUATION_PROGRAM_NV"), # 0x891F
|
||||
|
|
|
|||
|
|
@ -336,8 +336,16 @@ GLXContextARBAttribs = AttribArray(Const(GLXEnum), [
|
|||
('GLX_RENDER_TYPE', FakeEnum(Int, ["GLX_RGBA_TYPE", "GLX_COLOR_INDEX_TYPE"])),
|
||||
('GLX_CONTEXT_MAJOR_VERSION_ARB', Int),
|
||||
('GLX_CONTEXT_MINOR_VERSION_ARB', Int),
|
||||
('GLX_CONTEXT_FLAGS_ARB', Flags(Int, ["GLX_CONTEXT_DEBUG_BIT_ARB", "GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB", "GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB"])),
|
||||
('GLX_CONTEXT_PROFILE_MASK_ARB', Flags(Int, ["GLX_CONTEXT_CORE_PROFILE_BIT_ARB", "GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB"])),
|
||||
('GLX_CONTEXT_FLAGS_ARB', Flags(Int, [
|
||||
"GLX_CONTEXT_DEBUG_BIT_ARB",
|
||||
"GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB",
|
||||
"GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB",
|
||||
])),
|
||||
('GLX_CONTEXT_PROFILE_MASK_ARB', Flags(Int, [
|
||||
"GLX_CONTEXT_CORE_PROFILE_BIT_ARB",
|
||||
"GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB",
|
||||
"GLX_CONTEXT_ES_PROFILE_BIT_EXT",
|
||||
])),
|
||||
('GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB', GLXEnum),
|
||||
])
|
||||
|
||||
|
|
|
|||
|
|
@ -150,6 +150,7 @@ WGLContextAttribs = AttribArray(Const(WGLenum), [
|
|||
('WGL_CONTEXT_PROFILE_MASK_ARB', Flags(Int, [
|
||||
"WGL_CONTEXT_CORE_PROFILE_BIT_ARB",
|
||||
"WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB",
|
||||
"WGL_CONTEXT_ES_PROFILE_BIT_EXT",
|
||||
]))
|
||||
])
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
LIBRARY "d2d1"
|
||||
|
||||
EXPORTS
|
||||
D2D1CreateFactory @1
|
||||
D2D1MakeRotateMatrix @2
|
||||
|
|
|
|||
|
|
@ -59,7 +59,6 @@ class DllDispatcher(Dispatcher):
|
|||
Dispatcher.dispatchModule(self, module)
|
||||
|
||||
def getProcAddressName(self, module, function):
|
||||
assert self.isFunctionPublic(module, function)
|
||||
return '_get%sProcAddress' % (module.name.upper())
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -73,6 +73,17 @@ class D3DCommonTracer(DllTracer):
|
|||
self.serializeValue(arg.type, '_pSwapChainDesc')
|
||||
return
|
||||
|
||||
# Serialize object names
|
||||
# http://blogs.msdn.com/b/chuckw/archive/2010/04/15/object-naming.aspx
|
||||
if function.name == 'SetPrivateData' and arg.name == 'pData':
|
||||
iid = function.args[0].name
|
||||
print r' if (%s == WKPDID_D3DDebugObjectName) {' % iid
|
||||
print r' trace::localWriter.writeString(static_cast<const char *>(pData), DataSize);'
|
||||
print r' } else {'
|
||||
DllTracer.serializeArgValue(self, function, arg)
|
||||
print r' }'
|
||||
return
|
||||
|
||||
DllTracer.serializeArgValue(self, function, arg)
|
||||
|
||||
# Interfaces that need book-keeping for maps
|
||||
|
|
|
|||
|
|
@ -93,7 +93,6 @@ class Context {
|
|||
public:
|
||||
enum Profile profile;
|
||||
bool user_arrays;
|
||||
bool user_arrays_arb;
|
||||
bool user_arrays_nv;
|
||||
unsigned retain_count;
|
||||
|
||||
|
|
@ -106,7 +105,6 @@ public:
|
|||
Context(void) :
|
||||
profile(PROFILE_COMPAT),
|
||||
user_arrays(false),
|
||||
user_arrays_arb(false),
|
||||
user_arrays_nv(false),
|
||||
retain_count(0),
|
||||
bound(false)
|
||||
|
|
|
|||
|
|
@ -119,13 +119,12 @@ class GlTracer(Tracer):
|
|||
# Which glVertexAttrib* variant to use
|
||||
print 'enum vertex_attrib {'
|
||||
print ' VERTEX_ATTRIB,'
|
||||
print ' VERTEX_ATTRIB_ARB,'
|
||||
print ' VERTEX_ATTRIB_NV,'
|
||||
print '};'
|
||||
print
|
||||
print 'static vertex_attrib _get_vertex_attrib(void) {'
|
||||
print ' gltrace::Context *ctx = gltrace::getContext();'
|
||||
print ' if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
|
||||
print ' if (ctx->user_arrays_nv) {'
|
||||
print ' GLboolean _vertex_program = GL_FALSE;'
|
||||
print ' _glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &_vertex_program);'
|
||||
print ' if (_vertex_program) {'
|
||||
|
|
@ -135,7 +134,6 @@ class GlTracer(Tracer):
|
|||
print ' return VERTEX_ATTRIB_NV;'
|
||||
print ' }'
|
||||
print ' }'
|
||||
print ' return VERTEX_ATTRIB_ARB;'
|
||||
print ' }'
|
||||
print ' }'
|
||||
print ' return VERTEX_ATTRIB;'
|
||||
|
|
@ -152,12 +150,14 @@ class GlTracer(Tracer):
|
|||
print ' return false;'
|
||||
print ' }'
|
||||
print
|
||||
print ' enum gltrace::Profile profile = ctx->profile;'
|
||||
print
|
||||
|
||||
for camelcase_name, uppercase_name in self.arrays:
|
||||
# in which profile is the array available?
|
||||
profile_check = 'ctx->profile == gltrace::PROFILE_COMPAT'
|
||||
profile_check = 'profile == gltrace::PROFILE_COMPAT'
|
||||
if camelcase_name in self.arrays_es1:
|
||||
profile_check = '(' + profile_check + ' || ctx->profile == gltrace::PROFILE_ES1)';
|
||||
profile_check = '(' + profile_check + ' || profile == gltrace::PROFILE_ES1)';
|
||||
|
||||
function_name = 'gl%sPointer' % camelcase_name
|
||||
enable_name = 'GL_%s_ARRAY' % uppercase_name
|
||||
|
|
@ -165,19 +165,17 @@ class GlTracer(Tracer):
|
|||
print ' // %s' % function_name
|
||||
print ' if (%s) {' % profile_check
|
||||
self.array_prolog(api, uppercase_name)
|
||||
print ' if (_glIsEnabled(%s)) {' % enable_name
|
||||
print ' GLint _binding = _glGetInteger(%s);' % binding_name
|
||||
print ' if (!_binding) {'
|
||||
print ' if (_glIsEnabled(%s) &&' % enable_name
|
||||
print ' _glGetInteger(%s) == 0) {' % binding_name
|
||||
self.array_cleanup(api, uppercase_name)
|
||||
print ' return true;'
|
||||
print ' }'
|
||||
print ' return true;'
|
||||
print ' }'
|
||||
self.array_epilog(api, uppercase_name)
|
||||
print ' }'
|
||||
print
|
||||
|
||||
print ' // ES1 does not support generic vertex attributes'
|
||||
print ' if (ctx->profile == gltrace::PROFILE_ES1)'
|
||||
print ' if (profile == gltrace::PROFILE_ES1)'
|
||||
print ' return false;'
|
||||
print
|
||||
print ' vertex_attrib _vertex_attrib = _get_vertex_attrib();'
|
||||
|
|
@ -186,30 +184,9 @@ class GlTracer(Tracer):
|
|||
print ' if (_vertex_attrib == VERTEX_ATTRIB) {'
|
||||
print ' GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS);'
|
||||
print ' for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
|
||||
print ' GLint _enabled = 0;'
|
||||
print ' _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &_enabled);'
|
||||
print ' if (_enabled) {'
|
||||
print ' GLint _binding = 0;'
|
||||
print ' _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &_binding);'
|
||||
print ' if (!_binding) {'
|
||||
print ' return true;'
|
||||
print ' }'
|
||||
print ' }'
|
||||
print ' }'
|
||||
print ' }'
|
||||
print
|
||||
print ' // glVertexAttribPointerARB'
|
||||
print ' if (_vertex_attrib == VERTEX_ATTRIB_ARB) {'
|
||||
print ' GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS_ARB);'
|
||||
print ' for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
|
||||
print ' GLint _enabled = 0;'
|
||||
print ' _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &_enabled);'
|
||||
print ' if (_enabled) {'
|
||||
print ' GLint _binding = 0;'
|
||||
print ' _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &_binding);'
|
||||
print ' if (!_binding) {'
|
||||
print ' return true;'
|
||||
print ' }'
|
||||
print ' if (_glGetVertexAttribi(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED) &&'
|
||||
print ' _glGetVertexAttribi(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) == 0) {'
|
||||
print ' return true;'
|
||||
print ' }'
|
||||
print ' }'
|
||||
print ' }'
|
||||
|
|
@ -217,8 +194,7 @@ class GlTracer(Tracer):
|
|||
print ' // glVertexAttribPointerNV'
|
||||
print ' if (_vertex_attrib == VERTEX_ATTRIB_NV) {'
|
||||
print ' for (GLint index = 0; index < 16; ++index) {'
|
||||
print ' GLboolean _enabled = _glIsEnabled(GL_VERTEX_ATTRIB_ARRAY0_NV);'
|
||||
print ' if (_enabled) {'
|
||||
print ' if (_glIsEnabled(GL_VERTEX_ATTRIB_ARRAY0_NV + index)) {'
|
||||
print ' return true;'
|
||||
print ' }'
|
||||
print ' }'
|
||||
|
|
@ -493,8 +469,6 @@ class GlTracer(Tracer):
|
|||
print ' if (!_array_buffer) {'
|
||||
print ' gltrace::Context *ctx = gltrace::getContext();'
|
||||
print ' ctx->user_arrays = true;'
|
||||
if function.name == "glVertexAttribPointerARB":
|
||||
print ' ctx->user_arrays_arb = true;'
|
||||
if function.name == "glVertexAttribPointerNV":
|
||||
print ' ctx->user_arrays_nv = true;'
|
||||
self.invokeFunction(function)
|
||||
|
|
@ -747,10 +721,6 @@ class GlTracer(Tracer):
|
|||
'glStringMarkerGREMEDY',
|
||||
# GL_GREMEDY_frame_terminator
|
||||
'glFrameTerminatorGREMEDY',
|
||||
# GL_EXT_debug_marker
|
||||
'glInsertEventMarkerEXT',
|
||||
'glPushGroupMarkerEXT',
|
||||
'glPopGroupMarkerEXT',
|
||||
]
|
||||
|
||||
# These entrypoints may be implemented by drivers, but are also very useful
|
||||
|
|
@ -777,6 +747,13 @@ class GlTracer(Tracer):
|
|||
'glDebugMessageInsertAMD',
|
||||
'glDebugMessageCallbackAMD',
|
||||
'glGetDebugMessageLogAMD',
|
||||
# GL_EXT_debug_label
|
||||
'glLabelObjectEXT',
|
||||
'glGetObjectLabelEXT',
|
||||
# GL_EXT_debug_marker
|
||||
'glInsertEventMarkerEXT',
|
||||
'glPushGroupMarkerEXT',
|
||||
'glPopGroupMarkerEXT',
|
||||
]
|
||||
|
||||
def invokeFunction(self, function):
|
||||
|
|
@ -796,8 +773,7 @@ class GlTracer(Tracer):
|
|||
Tracer.doInvokeFunction(self, function, prefix = 'gltrace::_', suffix = '_override')
|
||||
return
|
||||
|
||||
# We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
|
||||
# driver
|
||||
# We implement GL_GREMEDY_*, etc., and not the driver
|
||||
if function.name in self.marker_functions:
|
||||
return
|
||||
|
||||
|
|
@ -1064,7 +1040,7 @@ class GlTracer(Tracer):
|
|||
print
|
||||
print ' vertex_attrib _vertex_attrib = _get_vertex_attrib();'
|
||||
print
|
||||
for suffix in ['', 'ARB', 'NV']:
|
||||
for suffix in ['', 'NV']:
|
||||
if suffix:
|
||||
SUFFIX = '_' + suffix
|
||||
else:
|
||||
|
|
|
|||
|
|
@ -41,13 +41,12 @@ static std::map<void *, void *> g_WrappedObjects;
|
|||
|
||||
enum vertex_attrib {
|
||||
VERTEX_ATTRIB,
|
||||
VERTEX_ATTRIB_ARB,
|
||||
VERTEX_ATTRIB_NV,
|
||||
};
|
||||
|
||||
static vertex_attrib _get_vertex_attrib(void) {
|
||||
gltrace::Context *ctx = gltrace::getContext();
|
||||
if (ctx->user_arrays_arb || ctx->user_arrays_nv) {
|
||||
if (ctx->user_arrays_nv) {
|
||||
GLboolean _vertex_program = GL_FALSE;
|
||||
_glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &_vertex_program);
|
||||
if (_vertex_program) {
|
||||
|
|
@ -57,7 +56,6 @@ static vertex_attrib _get_vertex_attrib(void) {
|
|||
return VERTEX_ATTRIB_NV;
|
||||
}
|
||||
}
|
||||
return VERTEX_ATTRIB_ARB;
|
||||
}
|
||||
}
|
||||
return VERTEX_ATTRIB;
|
||||
|
|
@ -85,38 +83,34 @@ static inline bool _need_user_arrays(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
enum gltrace::Profile profile = ctx->profile;
|
||||
|
||||
// glSecondaryColorPointer
|
||||
if (ctx->profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_SECONDARY_COLOR_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if (profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_SECONDARY_COLOR_ARRAY) &&
|
||||
_glGetInteger(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// glFogCoordPointer
|
||||
if (ctx->profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_FOG_COORD_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_FOG_COORD_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if (profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_FOG_COORD_ARRAY) &&
|
||||
_glGetInteger(GL_FOG_COORD_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// glEdgeFlagPointer
|
||||
if (ctx->profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_EDGE_FLAG_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if (profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_EDGE_FLAG_ARRAY) &&
|
||||
_glGetInteger(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// glTexCoordPointer
|
||||
if ((ctx->profile == gltrace::PROFILE_COMPAT || ctx->profile == gltrace::PROFILE_ES1)) {
|
||||
if ((profile == gltrace::PROFILE_COMPAT || profile == gltrace::PROFILE_ES1)) {
|
||||
GLint client_active_texture = _glGetInteger(GL_CLIENT_ACTIVE_TEXTURE);
|
||||
GLint max_texture_coords = 0;
|
||||
if (ctx->profile == gltrace::PROFILE_COMPAT)
|
||||
|
|
@ -126,59 +120,49 @@ static inline bool _need_user_arrays(void)
|
|||
for (GLint unit = 0; unit < max_texture_coords; ++unit) {
|
||||
GLint texture = GL_TEXTURE0 + unit;
|
||||
_glClientActiveTexture(texture);
|
||||
if (_glIsEnabled(GL_TEXTURE_COORD_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
if (_glIsEnabled(GL_TEXTURE_COORD_ARRAY) &&
|
||||
_glGetInteger(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING) == 0) {
|
||||
_glClientActiveTexture(client_active_texture);
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
_glClientActiveTexture(client_active_texture);
|
||||
}
|
||||
|
||||
// glIndexPointer
|
||||
if (ctx->profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_INDEX_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_INDEX_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if (profile == gltrace::PROFILE_COMPAT) {
|
||||
if (_glIsEnabled(GL_INDEX_ARRAY) &&
|
||||
_glGetInteger(GL_INDEX_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// glColorPointer
|
||||
if ((ctx->profile == gltrace::PROFILE_COMPAT || ctx->profile == gltrace::PROFILE_ES1)) {
|
||||
if (_glIsEnabled(GL_COLOR_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_COLOR_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if ((profile == gltrace::PROFILE_COMPAT || profile == gltrace::PROFILE_ES1)) {
|
||||
if (_glIsEnabled(GL_COLOR_ARRAY) &&
|
||||
_glGetInteger(GL_COLOR_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// glNormalPointer
|
||||
if ((ctx->profile == gltrace::PROFILE_COMPAT || ctx->profile == gltrace::PROFILE_ES1)) {
|
||||
if (_glIsEnabled(GL_NORMAL_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_NORMAL_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if ((profile == gltrace::PROFILE_COMPAT || profile == gltrace::PROFILE_ES1)) {
|
||||
if (_glIsEnabled(GL_NORMAL_ARRAY) &&
|
||||
_glGetInteger(GL_NORMAL_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// glVertexPointer
|
||||
if ((ctx->profile == gltrace::PROFILE_COMPAT || ctx->profile == gltrace::PROFILE_ES1)) {
|
||||
if (_glIsEnabled(GL_VERTEX_ARRAY)) {
|
||||
GLint _binding = _glGetInteger(GL_VERTEX_ARRAY_BUFFER_BINDING);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if ((profile == gltrace::PROFILE_COMPAT || profile == gltrace::PROFILE_ES1)) {
|
||||
if (_glIsEnabled(GL_VERTEX_ARRAY) &&
|
||||
_glGetInteger(GL_VERTEX_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// ES1 does not support generic vertex attributes
|
||||
if (ctx->profile == gltrace::PROFILE_ES1)
|
||||
if (profile == gltrace::PROFILE_ES1)
|
||||
return false;
|
||||
|
||||
vertex_attrib _vertex_attrib = _get_vertex_attrib();
|
||||
|
|
@ -187,30 +171,9 @@ static inline bool _need_user_arrays(void)
|
|||
if (_vertex_attrib == VERTEX_ATTRIB) {
|
||||
GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS);
|
||||
for (GLint index = 0; index < _max_vertex_attribs; ++index) {
|
||||
GLint _enabled = 0;
|
||||
_glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &_enabled);
|
||||
if (_enabled) {
|
||||
GLint _binding = 0;
|
||||
_glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &_binding);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// glVertexAttribPointerARB
|
||||
if (_vertex_attrib == VERTEX_ATTRIB_ARB) {
|
||||
GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS_ARB);
|
||||
for (GLint index = 0; index < _max_vertex_attribs; ++index) {
|
||||
GLint _enabled = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &_enabled);
|
||||
if (_enabled) {
|
||||
GLint _binding = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &_binding);
|
||||
if (!_binding) {
|
||||
return true;
|
||||
}
|
||||
if (_glGetVertexAttribi(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED) &&
|
||||
_glGetVertexAttribi(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -218,8 +181,7 @@ static inline bool _need_user_arrays(void)
|
|||
// glVertexAttribPointerNV
|
||||
if (_vertex_attrib == VERTEX_ATTRIB_NV) {
|
||||
for (GLint index = 0; index < 16; ++index) {
|
||||
GLboolean _enabled = _glIsEnabled(GL_VERTEX_ATTRIB_ARRAY0_NV);
|
||||
if (_enabled) {
|
||||
if (_glIsEnabled(GL_VERTEX_ATTRIB_ARRAY0_NV + index)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -470,6 +432,9 @@ is_symbolic_pname(GLenum pname) {
|
|||
case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
|
||||
case GL_BUFFER_ACCESS:
|
||||
case GL_ACTIVE_STENCIL_FACE_EXT:
|
||||
case GL_CLAMP_VERTEX_COLOR:
|
||||
case GL_CLAMP_FRAGMENT_COLOR:
|
||||
case GL_CLAMP_READ_COLOR:
|
||||
case GL_ELEMENT_ARRAY_TYPE_APPLE:
|
||||
case GL_UNIFORM_TYPE:
|
||||
case GL_TEXTURE_SRGB_DECODE_EXT:
|
||||
|
|
@ -6535,10 +6500,11 @@ static const trace::BitmaskSig _bitmaskint15_sig = {
|
|||
static const trace::BitmaskFlag _bitmaskint16_flags[] = {
|
||||
{"GLX_CONTEXT_CORE_PROFILE_BIT_ARB", GLX_CONTEXT_CORE_PROFILE_BIT_ARB},
|
||||
{"GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB", GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB},
|
||||
{"GLX_CONTEXT_ES_PROFILE_BIT_EXT", GLX_CONTEXT_ES_PROFILE_BIT_EXT},
|
||||
};
|
||||
|
||||
static const trace::BitmaskSig _bitmaskint16_sig = {
|
||||
15, 2, _bitmaskint16_flags
|
||||
15, 3, _bitmaskint16_flags
|
||||
};
|
||||
|
||||
#endif // REGAL_SYS_GLX
|
||||
|
|
@ -6907,10 +6873,11 @@ static const trace::BitmaskSig _bitmaskint46_sig = {
|
|||
static const trace::BitmaskFlag _bitmaskint47_flags[] = {
|
||||
{"WGL_CONTEXT_CORE_PROFILE_BIT_ARB", WGL_CONTEXT_CORE_PROFILE_BIT_ARB},
|
||||
{"WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB", WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB},
|
||||
{"WGL_CONTEXT_ES_PROFILE_BIT_EXT", WGL_CONTEXT_ES_PROFILE_BIT_EXT},
|
||||
};
|
||||
|
||||
static const trace::BitmaskSig _bitmaskint47_sig = {
|
||||
25, 2, _bitmaskint47_flags
|
||||
25, 3, _bitmaskint47_flags
|
||||
};
|
||||
|
||||
static const char * _structRECT_members[4] = {
|
||||
|
|
@ -46234,7 +46201,6 @@ void glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean
|
|||
if (!_array_buffer) {
|
||||
gltrace::Context *ctx = gltrace::getContext();
|
||||
ctx->user_arrays = true;
|
||||
ctx->user_arrays_arb = true;
|
||||
_glVertexAttribPointerARB(index, size, type, normalized, stride, pointer);
|
||||
static bool _checked = false;
|
||||
if (!_checked && size == GL_BGRA) {
|
||||
|
|
@ -95666,54 +95632,6 @@ static void _trace_user_arrays(GLuint count)
|
|||
}
|
||||
}
|
||||
|
||||
// void APIENTRY glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
|
||||
if (_vertex_attrib == VERTEX_ATTRIB_ARB) {
|
||||
GLint _max_vertex_attribs = _glGetInteger(GL_MAX_VERTEX_ATTRIBS);
|
||||
for (GLint index = 0; index < _max_vertex_attribs; ++index) {
|
||||
GLint _enabled = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &_enabled);
|
||||
if (_enabled) {
|
||||
GLint _binding = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &_binding);
|
||||
if (!_binding) {
|
||||
GLint size = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, &size);
|
||||
GLint type = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, &type);
|
||||
GLint normalized = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, &normalized);
|
||||
GLint stride = 0;
|
||||
_glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, &stride);
|
||||
GLvoid * pointer = 0;
|
||||
_glGetVertexAttribPointervARB(index, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, &pointer);
|
||||
size_t _size = _glVertexAttribPointerARB_size(size, type, normalized, stride, count);
|
||||
unsigned _call = trace::localWriter.beginEnter(&_glVertexAttribPointerARB_sig, true);
|
||||
trace::localWriter.beginArg(0);
|
||||
trace::localWriter.writeUInt(index);
|
||||
trace::localWriter.endArg();
|
||||
trace::localWriter.beginArg(1);
|
||||
trace::localWriter.writeEnum(&_enumGLint2_sig, size);
|
||||
trace::localWriter.endArg();
|
||||
trace::localWriter.beginArg(2);
|
||||
trace::localWriter.writeEnum(&_enumGLenum_sig, type);
|
||||
trace::localWriter.endArg();
|
||||
trace::localWriter.beginArg(3);
|
||||
trace::localWriter.writeEnum(&_enumGLboolean_sig, normalized);
|
||||
trace::localWriter.endArg();
|
||||
trace::localWriter.beginArg(4);
|
||||
trace::localWriter.writeSInt(stride);
|
||||
trace::localWriter.endArg();
|
||||
trace::localWriter.beginArg(5);
|
||||
trace::localWriter.writeBlob((const void *)pointer, _size);
|
||||
trace::localWriter.endArg();
|
||||
trace::localWriter.endEnter();
|
||||
trace::localWriter.beginLeave(_call);
|
||||
trace::localWriter.endLeave();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// void APIENTRY glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
|
||||
if (_vertex_attrib == VERTEX_ATTRIB_NV) {
|
||||
GLint _max_vertex_attribs = 16;
|
||||
|
|
|
|||
|
|
@ -39,6 +39,8 @@ def getWrapperInterfaceName(interface):
|
|||
return "Wrap" + interface.expr
|
||||
|
||||
|
||||
debug = False
|
||||
|
||||
|
||||
class ComplexValueSerializer(stdapi.OnceVisitor):
|
||||
'''Type visitors which generates serialization functions for
|
||||
|
|
@ -697,7 +699,6 @@ class Tracer:
|
|||
for method in interface.iterMethods():
|
||||
print " " + method.prototype() + ";"
|
||||
print
|
||||
#print "private:"
|
||||
for type, name, value in self.enumWrapperInterfaceVariables(interface):
|
||||
print ' %s %s;' % (type, name)
|
||||
for i in range(64):
|
||||
|
|
@ -737,12 +738,14 @@ class Tracer:
|
|||
print r' assert(pWrapper->m_pInstance == pInstance);'
|
||||
print r' if (pWrapper->m_pVtbl == *(void **)pInstance &&'
|
||||
print r' pWrapper->m_NumMethods >= %s) {' % len(list(interface.iterBaseMethods()))
|
||||
#print r' os::log("%s: fetched pvObj=%p pWrapper=%p pVtbl=%p\n", functionName, pInstance, pWrapper, pWrapper->m_pVtbl);'
|
||||
if debug:
|
||||
print r' os::log("%s: fetched pvObj=%p pWrapper=%p pVtbl=%p\n", functionName, pInstance, pWrapper, pWrapper->m_pVtbl);'
|
||||
print r' return pWrapper;'
|
||||
print r' }'
|
||||
print r' }'
|
||||
print r' Wrap%s *pWrapper = new Wrap%s(pInstance);' % (interface.name, interface.name)
|
||||
#print r' os::log("%%s: created %s pvObj=%%p pWrapper=%%p pVtbl=%%p\n", functionName, pInstance, pWrapper, pWrapper->m_pVtbl);' % interface.name
|
||||
if debug:
|
||||
print r' os::log("%%s: created %s pvObj=%%p pWrapper=%%p pVtbl=%%p\n", functionName, pInstance, pWrapper, pWrapper->m_pVtbl);' % interface.name
|
||||
print r' g_WrappedObjects[pInstance] = pWrapper;'
|
||||
print r' return pWrapper;'
|
||||
print '}'
|
||||
|
|
@ -750,7 +753,8 @@ class Tracer:
|
|||
|
||||
# Destructor
|
||||
print '%s::~%s() {' % (getWrapperInterfaceName(interface), getWrapperInterfaceName(interface))
|
||||
#print r' os::log("%s::Release: deleted pvObj=%%p pWrapper=%%p pVtbl=%%p\n", m_pInstance, this, m_pVtbl);' % interface.name
|
||||
if debug:
|
||||
print r' os::log("%s::Release: deleted pvObj=%%p pWrapper=%%p pVtbl=%%p\n", m_pInstance, this, m_pVtbl);' % interface.name
|
||||
print r' g_WrappedObjects.erase(m_pInstance);'
|
||||
print '}'
|
||||
print
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -211,8 +211,8 @@ typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
|
|||
#define GLX_PBUFFER_BIT 0x00000004
|
||||
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
|
||||
#define GLX_AUX_BUFFERS_BIT 0x00000010
|
||||
#define GLX_DEPTH_BUFFER_BIT 0x00000020
|
||||
#define GLX_CONFIG_CAVEAT 0x20
|
||||
#define GLX_DEPTH_BUFFER_BIT 0x00000020
|
||||
#define GLX_X_VISUAL_TYPE 0x22
|
||||
#define GLX_TRANSPARENT_TYPE 0x23
|
||||
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
|
||||
|
|
@ -387,6 +387,15 @@ typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx);
|
|||
|
||||
#endif /* GLX_AMD_gpu_association */
|
||||
|
||||
/* --------------------- GLX_ARB_context_flush_control --------------------- */
|
||||
|
||||
#ifndef GLX_ARB_context_flush_control
|
||||
#define GLX_ARB_context_flush_control 1
|
||||
|
||||
#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control)
|
||||
|
||||
#endif /* GLX_ARB_context_flush_control */
|
||||
|
||||
/* ------------------------- GLX_ARB_create_context ------------------------ */
|
||||
|
||||
#ifndef GLX_ARB_create_context
|
||||
|
|
@ -921,6 +930,21 @@ typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
|
|||
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
|
||||
/* --------------------------- GLX_NV_copy_buffer -------------------------- */
|
||||
|
||||
#ifndef GLX_NV_copy_buffer
|
||||
#define GLX_NV_copy_buffer 1
|
||||
|
||||
typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
|
||||
#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV)
|
||||
#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV)
|
||||
|
||||
#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer)
|
||||
|
||||
#endif /* GLX_NV_copy_buffer */
|
||||
|
||||
/* --------------------------- GLX_NV_copy_image --------------------------- */
|
||||
|
||||
#ifndef GLX_NV_copy_image
|
||||
|
|
@ -1544,6 +1568,9 @@ GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
|
|||
GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA;
|
||||
GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA;
|
||||
|
||||
GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV;
|
||||
GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV;
|
||||
|
||||
GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV;
|
||||
|
||||
GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV;
|
||||
|
|
@ -1640,6 +1667,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3;
|
|||
GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness;
|
||||
|
|
@ -1673,6 +1701,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer;
|
|||
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer;
|
||||
|
|
|
|||
|
|
@ -183,6 +183,15 @@ typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, in
|
|||
|
||||
#endif /* WGL_ARB_buffer_region */
|
||||
|
||||
/* --------------------- WGL_ARB_context_flush_control --------------------- */
|
||||
|
||||
#ifndef WGL_ARB_context_flush_control
|
||||
#define WGL_ARB_context_flush_control 1
|
||||
|
||||
#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
|
||||
|
||||
#endif /* WGL_ARB_context_flush_control */
|
||||
|
||||
/* ------------------------- WGL_ARB_create_context ------------------------ */
|
||||
|
||||
#ifndef WGL_ARB_create_context
|
||||
|
|
@ -1350,6 +1359,7 @@ WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
|
|||
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -549,6 +549,15 @@ static void _glewInfo_GL_VERSION_4_4 (void)
|
|||
|
||||
#endif /* GL_VERSION_4_4 */
|
||||
|
||||
#ifdef GL_VERSION_4_5
|
||||
|
||||
static void _glewInfo_GL_VERSION_4_5 (void)
|
||||
{
|
||||
glewPrintExt("GL_VERSION_4_5", GLEW_VERSION_4_5, GLEW_VERSION_4_5, GLEW_VERSION_4_5);
|
||||
}
|
||||
|
||||
#endif /* GL_VERSION_4_5 */
|
||||
|
||||
#ifdef GL_3DFX_multisample
|
||||
|
||||
static void _glewInfo_GL_3DFX_multisample (void)
|
||||
|
|
@ -1213,6 +1222,17 @@ static void _glewInfo_GL_ARB_ES2_compatibility (void)
|
|||
|
||||
#endif /* GL_ARB_ES2_compatibility */
|
||||
|
||||
#ifdef GL_ARB_ES3_1_compatibility
|
||||
|
||||
static void _glewInfo_GL_ARB_ES3_1_compatibility (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_ES3_1_compatibility", GLEW_ARB_ES3_1_compatibility, glewIsSupported("GL_ARB_ES3_1_compatibility"), glewGetExtension("GL_ARB_ES3_1_compatibility"));
|
||||
|
||||
glewInfoFunc("glMemoryBarrierByRegion", glMemoryBarrierByRegion == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_ES3_1_compatibility */
|
||||
|
||||
#ifdef GL_ARB_ES3_compatibility
|
||||
|
||||
static void _glewInfo_GL_ARB_ES3_compatibility (void)
|
||||
|
|
@ -1331,6 +1351,17 @@ static void _glewInfo_GL_ARB_clear_texture (void)
|
|||
|
||||
#endif /* GL_ARB_clear_texture */
|
||||
|
||||
#ifdef GL_ARB_clip_control
|
||||
|
||||
static void _glewInfo_GL_ARB_clip_control (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_clip_control", GLEW_ARB_clip_control, glewIsSupported("GL_ARB_clip_control"), glewGetExtension("GL_ARB_clip_control"));
|
||||
|
||||
glewInfoFunc("glClipControl", glClipControl == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_clip_control */
|
||||
|
||||
#ifdef GL_ARB_color_buffer_float
|
||||
|
||||
static void _glewInfo_GL_ARB_color_buffer_float (void)
|
||||
|
|
@ -1383,6 +1414,15 @@ static void _glewInfo_GL_ARB_compute_variable_group_size (void)
|
|||
|
||||
#endif /* GL_ARB_compute_variable_group_size */
|
||||
|
||||
#ifdef GL_ARB_conditional_render_inverted
|
||||
|
||||
static void _glewInfo_GL_ARB_conditional_render_inverted (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_conditional_render_inverted", GLEW_ARB_conditional_render_inverted, glewIsSupported("GL_ARB_conditional_render_inverted"), glewGetExtension("GL_ARB_conditional_render_inverted"));
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_conditional_render_inverted */
|
||||
|
||||
#ifdef GL_ARB_conservative_depth
|
||||
|
||||
static void _glewInfo_GL_ARB_conservative_depth (void)
|
||||
|
|
@ -1414,6 +1454,15 @@ static void _glewInfo_GL_ARB_copy_image (void)
|
|||
|
||||
#endif /* GL_ARB_copy_image */
|
||||
|
||||
#ifdef GL_ARB_cull_distance
|
||||
|
||||
static void _glewInfo_GL_ARB_cull_distance (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_cull_distance", GLEW_ARB_cull_distance, glewIsSupported("GL_ARB_cull_distance"), glewGetExtension("GL_ARB_cull_distance"));
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_cull_distance */
|
||||
|
||||
#ifdef GL_ARB_debug_output
|
||||
|
||||
static void _glewInfo_GL_ARB_debug_output (void)
|
||||
|
|
@ -1455,6 +1504,118 @@ static void _glewInfo_GL_ARB_depth_texture (void)
|
|||
|
||||
#endif /* GL_ARB_depth_texture */
|
||||
|
||||
#ifdef GL_ARB_derivative_control
|
||||
|
||||
static void _glewInfo_GL_ARB_derivative_control (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_derivative_control", GLEW_ARB_derivative_control, glewIsSupported("GL_ARB_derivative_control"), glewGetExtension("GL_ARB_derivative_control"));
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_derivative_control */
|
||||
|
||||
#ifdef GL_ARB_direct_state_access
|
||||
|
||||
static void _glewInfo_GL_ARB_direct_state_access (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_direct_state_access", GLEW_ARB_direct_state_access, glewIsSupported("GL_ARB_direct_state_access"), glewGetExtension("GL_ARB_direct_state_access"));
|
||||
|
||||
glewInfoFunc("glBindTextureUnit", glBindTextureUnit == NULL);
|
||||
glewInfoFunc("glBlitNamedFramebuffer", glBlitNamedFramebuffer == NULL);
|
||||
glewInfoFunc("glCheckNamedFramebufferStatus", glCheckNamedFramebufferStatus == NULL);
|
||||
glewInfoFunc("glClearNamedBufferData", glClearNamedBufferData == NULL);
|
||||
glewInfoFunc("glClearNamedBufferSubData", glClearNamedBufferSubData == NULL);
|
||||
glewInfoFunc("glClearNamedFramebufferfi", glClearNamedFramebufferfi == NULL);
|
||||
glewInfoFunc("glClearNamedFramebufferfv", glClearNamedFramebufferfv == NULL);
|
||||
glewInfoFunc("glClearNamedFramebufferiv", glClearNamedFramebufferiv == NULL);
|
||||
glewInfoFunc("glClearNamedFramebufferuiv", glClearNamedFramebufferuiv == NULL);
|
||||
glewInfoFunc("glCompressedTextureSubImage1D", glCompressedTextureSubImage1D == NULL);
|
||||
glewInfoFunc("glCompressedTextureSubImage2D", glCompressedTextureSubImage2D == NULL);
|
||||
glewInfoFunc("glCompressedTextureSubImage3D", glCompressedTextureSubImage3D == NULL);
|
||||
glewInfoFunc("glCopyNamedBufferSubData", glCopyNamedBufferSubData == NULL);
|
||||
glewInfoFunc("glCopyTextureSubImage1D", glCopyTextureSubImage1D == NULL);
|
||||
glewInfoFunc("glCopyTextureSubImage2D", glCopyTextureSubImage2D == NULL);
|
||||
glewInfoFunc("glCopyTextureSubImage3D", glCopyTextureSubImage3D == NULL);
|
||||
glewInfoFunc("glCreateBuffers", glCreateBuffers == NULL);
|
||||
glewInfoFunc("glCreateFramebuffers", glCreateFramebuffers == NULL);
|
||||
glewInfoFunc("glCreateProgramPipelines", glCreateProgramPipelines == NULL);
|
||||
glewInfoFunc("glCreateQueries", glCreateQueries == NULL);
|
||||
glewInfoFunc("glCreateRenderbuffers", glCreateRenderbuffers == NULL);
|
||||
glewInfoFunc("glCreateSamplers", glCreateSamplers == NULL);
|
||||
glewInfoFunc("glCreateTextures", glCreateTextures == NULL);
|
||||
glewInfoFunc("glCreateTransformFeedbacks", glCreateTransformFeedbacks == NULL);
|
||||
glewInfoFunc("glCreateVertexArrays", glCreateVertexArrays == NULL);
|
||||
glewInfoFunc("glDisableVertexArrayAttrib", glDisableVertexArrayAttrib == NULL);
|
||||
glewInfoFunc("glEnableVertexArrayAttrib", glEnableVertexArrayAttrib == NULL);
|
||||
glewInfoFunc("glFlushMappedNamedBufferRange", glFlushMappedNamedBufferRange == NULL);
|
||||
glewInfoFunc("glGenerateTextureMipmap", glGenerateTextureMipmap == NULL);
|
||||
glewInfoFunc("glGetCompressedTextureImage", glGetCompressedTextureImage == NULL);
|
||||
glewInfoFunc("glGetNamedBufferParameteri64v", glGetNamedBufferParameteri64v == NULL);
|
||||
glewInfoFunc("glGetNamedBufferParameteriv", glGetNamedBufferParameteriv == NULL);
|
||||
glewInfoFunc("glGetNamedBufferPointerv", glGetNamedBufferPointerv == NULL);
|
||||
glewInfoFunc("glGetNamedBufferSubData", glGetNamedBufferSubData == NULL);
|
||||
glewInfoFunc("glGetNamedFramebufferAttachmentParameteriv", glGetNamedFramebufferAttachmentParameteriv == NULL);
|
||||
glewInfoFunc("glGetNamedFramebufferParameteriv", glGetNamedFramebufferParameteriv == NULL);
|
||||
glewInfoFunc("glGetNamedRenderbufferParameteriv", glGetNamedRenderbufferParameteriv == NULL);
|
||||
glewInfoFunc("glGetTextureImage", glGetTextureImage == NULL);
|
||||
glewInfoFunc("glGetTextureLevelParameterfv", glGetTextureLevelParameterfv == NULL);
|
||||
glewInfoFunc("glGetTextureLevelParameteriv", glGetTextureLevelParameteriv == NULL);
|
||||
glewInfoFunc("glGetTextureParameterIiv", glGetTextureParameterIiv == NULL);
|
||||
glewInfoFunc("glGetTextureParameterIuiv", glGetTextureParameterIuiv == NULL);
|
||||
glewInfoFunc("glGetTextureParameterfv", glGetTextureParameterfv == NULL);
|
||||
glewInfoFunc("glGetTextureParameteriv", glGetTextureParameteriv == NULL);
|
||||
glewInfoFunc("glGetTransformFeedbacki64_v", glGetTransformFeedbacki64_v == NULL);
|
||||
glewInfoFunc("glGetTransformFeedbacki_v", glGetTransformFeedbacki_v == NULL);
|
||||
glewInfoFunc("glGetTransformFeedbackiv", glGetTransformFeedbackiv == NULL);
|
||||
glewInfoFunc("glGetVertexArrayIndexed64iv", glGetVertexArrayIndexed64iv == NULL);
|
||||
glewInfoFunc("glGetVertexArrayIndexediv", glGetVertexArrayIndexediv == NULL);
|
||||
glewInfoFunc("glGetVertexArrayiv", glGetVertexArrayiv == NULL);
|
||||
glewInfoFunc("glInvalidateNamedFramebufferData", glInvalidateNamedFramebufferData == NULL);
|
||||
glewInfoFunc("glInvalidateNamedFramebufferSubData", glInvalidateNamedFramebufferSubData == NULL);
|
||||
glewInfoFunc("glMapNamedBuffer", glMapNamedBuffer == NULL);
|
||||
glewInfoFunc("glMapNamedBufferRange", glMapNamedBufferRange == NULL);
|
||||
glewInfoFunc("glNamedBufferData", glNamedBufferData == NULL);
|
||||
glewInfoFunc("glNamedBufferStorage", glNamedBufferStorage == NULL);
|
||||
glewInfoFunc("glNamedBufferSubData", glNamedBufferSubData == NULL);
|
||||
glewInfoFunc("glNamedFramebufferDrawBuffer", glNamedFramebufferDrawBuffer == NULL);
|
||||
glewInfoFunc("glNamedFramebufferDrawBuffers", glNamedFramebufferDrawBuffers == NULL);
|
||||
glewInfoFunc("glNamedFramebufferParameteri", glNamedFramebufferParameteri == NULL);
|
||||
glewInfoFunc("glNamedFramebufferReadBuffer", glNamedFramebufferReadBuffer == NULL);
|
||||
glewInfoFunc("glNamedFramebufferRenderbuffer", glNamedFramebufferRenderbuffer == NULL);
|
||||
glewInfoFunc("glNamedFramebufferTexture", glNamedFramebufferTexture == NULL);
|
||||
glewInfoFunc("glNamedFramebufferTextureLayer", glNamedFramebufferTextureLayer == NULL);
|
||||
glewInfoFunc("glNamedRenderbufferStorage", glNamedRenderbufferStorage == NULL);
|
||||
glewInfoFunc("glNamedRenderbufferStorageMultisample", glNamedRenderbufferStorageMultisample == NULL);
|
||||
glewInfoFunc("glTextureBuffer", glTextureBuffer == NULL);
|
||||
glewInfoFunc("glTextureBufferRange", glTextureBufferRange == NULL);
|
||||
glewInfoFunc("glTextureParameterIiv", glTextureParameterIiv == NULL);
|
||||
glewInfoFunc("glTextureParameterIuiv", glTextureParameterIuiv == NULL);
|
||||
glewInfoFunc("glTextureParameterf", glTextureParameterf == NULL);
|
||||
glewInfoFunc("glTextureParameterfv", glTextureParameterfv == NULL);
|
||||
glewInfoFunc("glTextureParameteri", glTextureParameteri == NULL);
|
||||
glewInfoFunc("glTextureParameteriv", glTextureParameteriv == NULL);
|
||||
glewInfoFunc("glTextureStorage1D", glTextureStorage1D == NULL);
|
||||
glewInfoFunc("glTextureStorage2D", glTextureStorage2D == NULL);
|
||||
glewInfoFunc("glTextureStorage2DMultisample", glTextureStorage2DMultisample == NULL);
|
||||
glewInfoFunc("glTextureStorage3D", glTextureStorage3D == NULL);
|
||||
glewInfoFunc("glTextureStorage3DMultisample", glTextureStorage3DMultisample == NULL);
|
||||
glewInfoFunc("glTextureSubImage1D", glTextureSubImage1D == NULL);
|
||||
glewInfoFunc("glTextureSubImage2D", glTextureSubImage2D == NULL);
|
||||
glewInfoFunc("glTextureSubImage3D", glTextureSubImage3D == NULL);
|
||||
glewInfoFunc("glTransformFeedbackBufferBase", glTransformFeedbackBufferBase == NULL);
|
||||
glewInfoFunc("glTransformFeedbackBufferRange", glTransformFeedbackBufferRange == NULL);
|
||||
glewInfoFunc("glUnmapNamedBuffer", glUnmapNamedBuffer == NULL);
|
||||
glewInfoFunc("glVertexArrayAttribBinding", glVertexArrayAttribBinding == NULL);
|
||||
glewInfoFunc("glVertexArrayAttribFormat", glVertexArrayAttribFormat == NULL);
|
||||
glewInfoFunc("glVertexArrayAttribIFormat", glVertexArrayAttribIFormat == NULL);
|
||||
glewInfoFunc("glVertexArrayAttribLFormat", glVertexArrayAttribLFormat == NULL);
|
||||
glewInfoFunc("glVertexArrayBindingDivisor", glVertexArrayBindingDivisor == NULL);
|
||||
glewInfoFunc("glVertexArrayElementBuffer", glVertexArrayElementBuffer == NULL);
|
||||
glewInfoFunc("glVertexArrayVertexBuffer", glVertexArrayVertexBuffer == NULL);
|
||||
glewInfoFunc("glVertexArrayVertexBuffers", glVertexArrayVertexBuffers == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_direct_state_access */
|
||||
|
||||
#ifdef GL_ARB_draw_buffers
|
||||
|
||||
static void _glewInfo_GL_ARB_draw_buffers (void)
|
||||
|
|
@ -1667,6 +1828,18 @@ static void _glewInfo_GL_ARB_get_program_binary (void)
|
|||
|
||||
#endif /* GL_ARB_get_program_binary */
|
||||
|
||||
#ifdef GL_ARB_get_texture_sub_image
|
||||
|
||||
static void _glewInfo_GL_ARB_get_texture_sub_image (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_get_texture_sub_image", GLEW_ARB_get_texture_sub_image, glewIsSupported("GL_ARB_get_texture_sub_image"), glewGetExtension("GL_ARB_get_texture_sub_image"));
|
||||
|
||||
glewInfoFunc("glGetCompressedTextureSubImage", glGetCompressedTextureSubImage == NULL);
|
||||
glewInfoFunc("glGetTextureSubImage", glGetTextureSubImage == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_get_texture_sub_image */
|
||||
|
||||
#ifdef GL_ARB_gpu_shader5
|
||||
|
||||
static void _glewInfo_GL_ARB_gpu_shader5 (void)
|
||||
|
|
@ -1974,6 +2147,15 @@ static void _glewInfo_GL_ARB_occlusion_query2 (void)
|
|||
|
||||
#endif /* GL_ARB_occlusion_query2 */
|
||||
|
||||
#ifdef GL_ARB_pipeline_statistics_query
|
||||
|
||||
static void _glewInfo_GL_ARB_pipeline_statistics_query (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_pipeline_statistics_query", GLEW_ARB_pipeline_statistics_query, glewIsSupported("GL_ARB_pipeline_statistics_query"), glewGetExtension("GL_ARB_pipeline_statistics_query"));
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_pipeline_statistics_query */
|
||||
|
||||
#ifdef GL_ARB_pixel_buffer_object
|
||||
|
||||
static void _glewInfo_GL_ARB_pixel_buffer_object (void)
|
||||
|
|
@ -2375,6 +2557,15 @@ static void _glewInfo_GL_ARB_shader_subroutine (void)
|
|||
|
||||
#endif /* GL_ARB_shader_subroutine */
|
||||
|
||||
#ifdef GL_ARB_shader_texture_image_samples
|
||||
|
||||
static void _glewInfo_GL_ARB_shader_texture_image_samples (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_shader_texture_image_samples", GLEW_ARB_shader_texture_image_samples, glewIsSupported("GL_ARB_shader_texture_image_samples"), glewGetExtension("GL_ARB_shader_texture_image_samples"));
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_shader_texture_image_samples */
|
||||
|
||||
#ifdef GL_ARB_shader_texture_lod
|
||||
|
||||
static void _glewInfo_GL_ARB_shader_texture_lod (void)
|
||||
|
|
@ -2445,6 +2636,17 @@ static void _glewInfo_GL_ARB_shadow_ambient (void)
|
|||
|
||||
#endif /* GL_ARB_shadow_ambient */
|
||||
|
||||
#ifdef GL_ARB_sparse_buffer
|
||||
|
||||
static void _glewInfo_GL_ARB_sparse_buffer (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_sparse_buffer", GLEW_ARB_sparse_buffer, glewIsSupported("GL_ARB_sparse_buffer"), glewGetExtension("GL_ARB_sparse_buffer"));
|
||||
|
||||
glewInfoFunc("glBufferPageCommitmentARB", glBufferPageCommitmentARB == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_sparse_buffer */
|
||||
|
||||
#ifdef GL_ARB_sparse_texture
|
||||
|
||||
static void _glewInfo_GL_ARB_sparse_texture (void)
|
||||
|
|
@ -2495,6 +2697,17 @@ static void _glewInfo_GL_ARB_tessellation_shader (void)
|
|||
|
||||
#endif /* GL_ARB_tessellation_shader */
|
||||
|
||||
#ifdef GL_ARB_texture_barrier
|
||||
|
||||
static void _glewInfo_GL_ARB_texture_barrier (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_texture_barrier", GLEW_ARB_texture_barrier, glewIsSupported("GL_ARB_texture_barrier"), glewGetExtension("GL_ARB_texture_barrier"));
|
||||
|
||||
glewInfoFunc("glTextureBarrier", glTextureBarrier == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_texture_barrier */
|
||||
|
||||
#ifdef GL_ARB_texture_border_clamp
|
||||
|
||||
static void _glewInfo_GL_ARB_texture_border_clamp (void)
|
||||
|
|
@ -2844,6 +3057,15 @@ static void _glewInfo_GL_ARB_transform_feedback_instanced (void)
|
|||
|
||||
#endif /* GL_ARB_transform_feedback_instanced */
|
||||
|
||||
#ifdef GL_ARB_transform_feedback_overflow_query
|
||||
|
||||
static void _glewInfo_GL_ARB_transform_feedback_overflow_query (void)
|
||||
{
|
||||
glewPrintExt("GL_ARB_transform_feedback_overflow_query", GLEW_ARB_transform_feedback_overflow_query, glewIsSupported("GL_ARB_transform_feedback_overflow_query"), glewGetExtension("GL_ARB_transform_feedback_overflow_query"));
|
||||
}
|
||||
|
||||
#endif /* GL_ARB_transform_feedback_overflow_query */
|
||||
|
||||
#ifdef GL_ARB_transpose_matrix
|
||||
|
||||
static void _glewInfo_GL_ARB_transpose_matrix (void)
|
||||
|
|
@ -5153,6 +5375,35 @@ static void _glewInfo_GL_INTEL_texture_scissor (void)
|
|||
|
||||
#endif /* GL_INTEL_texture_scissor */
|
||||
|
||||
#ifdef GL_KHR_blend_equation_advanced
|
||||
|
||||
static void _glewInfo_GL_KHR_blend_equation_advanced (void)
|
||||
{
|
||||
glewPrintExt("GL_KHR_blend_equation_advanced", GLEW_KHR_blend_equation_advanced, glewIsSupported("GL_KHR_blend_equation_advanced"), glewGetExtension("GL_KHR_blend_equation_advanced"));
|
||||
|
||||
glewInfoFunc("glBlendBarrierKHR", glBlendBarrierKHR == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_KHR_blend_equation_advanced */
|
||||
|
||||
#ifdef GL_KHR_blend_equation_advanced_coherent
|
||||
|
||||
static void _glewInfo_GL_KHR_blend_equation_advanced_coherent (void)
|
||||
{
|
||||
glewPrintExt("GL_KHR_blend_equation_advanced_coherent", GLEW_KHR_blend_equation_advanced_coherent, glewIsSupported("GL_KHR_blend_equation_advanced_coherent"), glewGetExtension("GL_KHR_blend_equation_advanced_coherent"));
|
||||
}
|
||||
|
||||
#endif /* GL_KHR_blend_equation_advanced_coherent */
|
||||
|
||||
#ifdef GL_KHR_context_flush_control
|
||||
|
||||
static void _glewInfo_GL_KHR_context_flush_control (void)
|
||||
{
|
||||
glewPrintExt("GL_KHR_context_flush_control", GLEW_KHR_context_flush_control, glewIsSupported("GL_KHR_context_flush_control"), glewGetExtension("GL_KHR_context_flush_control"));
|
||||
}
|
||||
|
||||
#endif /* GL_KHR_context_flush_control */
|
||||
|
||||
#ifdef GL_KHR_debug
|
||||
|
||||
static void _glewInfo_GL_KHR_debug (void)
|
||||
|
|
@ -5173,6 +5424,29 @@ static void _glewInfo_GL_KHR_debug (void)
|
|||
|
||||
#endif /* GL_KHR_debug */
|
||||
|
||||
#ifdef GL_KHR_robust_buffer_access_behavior
|
||||
|
||||
static void _glewInfo_GL_KHR_robust_buffer_access_behavior (void)
|
||||
{
|
||||
glewPrintExt("GL_KHR_robust_buffer_access_behavior", GLEW_KHR_robust_buffer_access_behavior, glewIsSupported("GL_KHR_robust_buffer_access_behavior"), glewGetExtension("GL_KHR_robust_buffer_access_behavior"));
|
||||
}
|
||||
|
||||
#endif /* GL_KHR_robust_buffer_access_behavior */
|
||||
|
||||
#ifdef GL_KHR_robustness
|
||||
|
||||
static void _glewInfo_GL_KHR_robustness (void)
|
||||
{
|
||||
glewPrintExt("GL_KHR_robustness", GLEW_KHR_robustness, glewIsSupported("GL_KHR_robustness"), glewGetExtension("GL_KHR_robustness"));
|
||||
|
||||
glewInfoFunc("glGetnUniformfv", glGetnUniformfv == NULL);
|
||||
glewInfoFunc("glGetnUniformiv", glGetnUniformiv == NULL);
|
||||
glewInfoFunc("glGetnUniformuiv", glGetnUniformuiv == NULL);
|
||||
glewInfoFunc("glReadnPixels", glReadnPixels == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_KHR_robustness */
|
||||
|
||||
#ifdef GL_KHR_texture_compression_astc_hdr
|
||||
|
||||
static void _glewInfo_GL_KHR_texture_compression_astc_hdr (void)
|
||||
|
|
@ -5311,6 +5585,18 @@ static void _glewInfo_GL_NV_bindless_multi_draw_indirect (void)
|
|||
|
||||
#endif /* GL_NV_bindless_multi_draw_indirect */
|
||||
|
||||
#ifdef GL_NV_bindless_multi_draw_indirect_count
|
||||
|
||||
static void _glewInfo_GL_NV_bindless_multi_draw_indirect_count (void)
|
||||
{
|
||||
glewPrintExt("GL_NV_bindless_multi_draw_indirect_count", GLEW_NV_bindless_multi_draw_indirect_count, glewIsSupported("GL_NV_bindless_multi_draw_indirect_count"), glewGetExtension("GL_NV_bindless_multi_draw_indirect_count"));
|
||||
|
||||
glewInfoFunc("glMultiDrawArraysIndirectBindlessCountNV", glMultiDrawArraysIndirectBindlessCountNV == NULL);
|
||||
glewInfoFunc("glMultiDrawElementsIndirectBindlessCountNV", glMultiDrawElementsIndirectBindlessCountNV == NULL);
|
||||
}
|
||||
|
||||
#endif /* GL_NV_bindless_multi_draw_indirect_count */
|
||||
|
||||
#ifdef GL_NV_bindless_texture
|
||||
|
||||
static void _glewInfo_GL_NV_bindless_texture (void)
|
||||
|
|
@ -5985,6 +6271,15 @@ static void _glewInfo_GL_NV_shader_atomic_float (void)
|
|||
|
||||
#endif /* GL_NV_shader_atomic_float */
|
||||
|
||||
#ifdef GL_NV_shader_atomic_int64
|
||||
|
||||
static void _glewInfo_GL_NV_shader_atomic_int64 (void)
|
||||
{
|
||||
glewPrintExt("GL_NV_shader_atomic_int64", GLEW_NV_shader_atomic_int64, glewIsSupported("GL_NV_shader_atomic_int64"), glewGetExtension("GL_NV_shader_atomic_int64"));
|
||||
}
|
||||
|
||||
#endif /* GL_NV_shader_atomic_int64 */
|
||||
|
||||
#ifdef GL_NV_shader_buffer_load
|
||||
|
||||
static void _glewInfo_GL_NV_shader_buffer_load (void)
|
||||
|
|
@ -7374,6 +7669,15 @@ static void _glewInfo_WGL_ARB_buffer_region (void)
|
|||
|
||||
#endif /* WGL_ARB_buffer_region */
|
||||
|
||||
#ifdef WGL_ARB_context_flush_control
|
||||
|
||||
static void _glewInfo_WGL_ARB_context_flush_control (void)
|
||||
{
|
||||
glewPrintExt("WGL_ARB_context_flush_control", WGLEW_ARB_context_flush_control, wglewIsSupported("WGL_ARB_context_flush_control"), wglewGetExtension("WGL_ARB_context_flush_control"));
|
||||
}
|
||||
|
||||
#endif /* WGL_ARB_context_flush_control */
|
||||
|
||||
#ifdef WGL_ARB_create_context
|
||||
|
||||
static void _glewInfo_WGL_ARB_create_context (void)
|
||||
|
|
@ -8025,6 +8329,15 @@ static void _glewInfo_GLX_AMD_gpu_association (void)
|
|||
|
||||
#endif /* GLX_AMD_gpu_association */
|
||||
|
||||
#ifdef GLX_ARB_context_flush_control
|
||||
|
||||
static void _glewInfo_GLX_ARB_context_flush_control (void)
|
||||
{
|
||||
glewPrintExt("GLX_ARB_context_flush_control", GLXEW_ARB_context_flush_control, glxewIsSupported("GLX_ARB_context_flush_control"), glxewGetExtension("GLX_ARB_context_flush_control"));
|
||||
}
|
||||
|
||||
#endif /* GLX_ARB_context_flush_control */
|
||||
|
||||
#ifdef GLX_ARB_create_context
|
||||
|
||||
static void _glewInfo_GLX_ARB_create_context (void)
|
||||
|
|
@ -8356,6 +8669,18 @@ static void _glewInfo_GLX_MESA_swap_control (void)
|
|||
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
|
||||
#ifdef GLX_NV_copy_buffer
|
||||
|
||||
static void _glewInfo_GLX_NV_copy_buffer (void)
|
||||
{
|
||||
glewPrintExt("GLX_NV_copy_buffer", GLXEW_NV_copy_buffer, glxewIsSupported("GLX_NV_copy_buffer"), glxewGetExtension("GLX_NV_copy_buffer"));
|
||||
|
||||
glewInfoFunc("glXCopyBufferSubDataNV", glXCopyBufferSubDataNV == NULL);
|
||||
glewInfoFunc("glXNamedCopyBufferSubDataNV", glXNamedCopyBufferSubDataNV == NULL);
|
||||
}
|
||||
|
||||
#endif /* GLX_NV_copy_buffer */
|
||||
|
||||
#ifdef GLX_NV_copy_image
|
||||
|
||||
static void _glewInfo_GLX_NV_copy_image (void)
|
||||
|
|
@ -8749,6 +9074,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_VERSION_4_4
|
||||
_glewInfo_GL_VERSION_4_4();
|
||||
#endif /* GL_VERSION_4_4 */
|
||||
#ifdef GL_VERSION_4_5
|
||||
_glewInfo_GL_VERSION_4_5();
|
||||
#endif /* GL_VERSION_4_5 */
|
||||
#ifdef GL_3DFX_multisample
|
||||
_glewInfo_GL_3DFX_multisample();
|
||||
#endif /* GL_3DFX_multisample */
|
||||
|
|
@ -8932,6 +9260,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_ES2_compatibility
|
||||
_glewInfo_GL_ARB_ES2_compatibility();
|
||||
#endif /* GL_ARB_ES2_compatibility */
|
||||
#ifdef GL_ARB_ES3_1_compatibility
|
||||
_glewInfo_GL_ARB_ES3_1_compatibility();
|
||||
#endif /* GL_ARB_ES3_1_compatibility */
|
||||
#ifdef GL_ARB_ES3_compatibility
|
||||
_glewInfo_GL_ARB_ES3_compatibility();
|
||||
#endif /* GL_ARB_ES3_compatibility */
|
||||
|
|
@ -8959,6 +9290,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_clear_texture
|
||||
_glewInfo_GL_ARB_clear_texture();
|
||||
#endif /* GL_ARB_clear_texture */
|
||||
#ifdef GL_ARB_clip_control
|
||||
_glewInfo_GL_ARB_clip_control();
|
||||
#endif /* GL_ARB_clip_control */
|
||||
#ifdef GL_ARB_color_buffer_float
|
||||
_glewInfo_GL_ARB_color_buffer_float();
|
||||
#endif /* GL_ARB_color_buffer_float */
|
||||
|
|
@ -8974,6 +9308,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_compute_variable_group_size
|
||||
_glewInfo_GL_ARB_compute_variable_group_size();
|
||||
#endif /* GL_ARB_compute_variable_group_size */
|
||||
#ifdef GL_ARB_conditional_render_inverted
|
||||
_glewInfo_GL_ARB_conditional_render_inverted();
|
||||
#endif /* GL_ARB_conditional_render_inverted */
|
||||
#ifdef GL_ARB_conservative_depth
|
||||
_glewInfo_GL_ARB_conservative_depth();
|
||||
#endif /* GL_ARB_conservative_depth */
|
||||
|
|
@ -8983,6 +9320,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_copy_image
|
||||
_glewInfo_GL_ARB_copy_image();
|
||||
#endif /* GL_ARB_copy_image */
|
||||
#ifdef GL_ARB_cull_distance
|
||||
_glewInfo_GL_ARB_cull_distance();
|
||||
#endif /* GL_ARB_cull_distance */
|
||||
#ifdef GL_ARB_debug_output
|
||||
_glewInfo_GL_ARB_debug_output();
|
||||
#endif /* GL_ARB_debug_output */
|
||||
|
|
@ -8995,6 +9335,12 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_depth_texture
|
||||
_glewInfo_GL_ARB_depth_texture();
|
||||
#endif /* GL_ARB_depth_texture */
|
||||
#ifdef GL_ARB_derivative_control
|
||||
_glewInfo_GL_ARB_derivative_control();
|
||||
#endif /* GL_ARB_derivative_control */
|
||||
#ifdef GL_ARB_direct_state_access
|
||||
_glewInfo_GL_ARB_direct_state_access();
|
||||
#endif /* GL_ARB_direct_state_access */
|
||||
#ifdef GL_ARB_draw_buffers
|
||||
_glewInfo_GL_ARB_draw_buffers();
|
||||
#endif /* GL_ARB_draw_buffers */
|
||||
|
|
@ -9049,6 +9395,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_get_program_binary
|
||||
_glewInfo_GL_ARB_get_program_binary();
|
||||
#endif /* GL_ARB_get_program_binary */
|
||||
#ifdef GL_ARB_get_texture_sub_image
|
||||
_glewInfo_GL_ARB_get_texture_sub_image();
|
||||
#endif /* GL_ARB_get_texture_sub_image */
|
||||
#ifdef GL_ARB_gpu_shader5
|
||||
_glewInfo_GL_ARB_gpu_shader5();
|
||||
#endif /* GL_ARB_gpu_shader5 */
|
||||
|
|
@ -9106,6 +9455,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_occlusion_query2
|
||||
_glewInfo_GL_ARB_occlusion_query2();
|
||||
#endif /* GL_ARB_occlusion_query2 */
|
||||
#ifdef GL_ARB_pipeline_statistics_query
|
||||
_glewInfo_GL_ARB_pipeline_statistics_query();
|
||||
#endif /* GL_ARB_pipeline_statistics_query */
|
||||
#ifdef GL_ARB_pixel_buffer_object
|
||||
_glewInfo_GL_ARB_pixel_buffer_object();
|
||||
#endif /* GL_ARB_pixel_buffer_object */
|
||||
|
|
@ -9184,6 +9536,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_shader_subroutine
|
||||
_glewInfo_GL_ARB_shader_subroutine();
|
||||
#endif /* GL_ARB_shader_subroutine */
|
||||
#ifdef GL_ARB_shader_texture_image_samples
|
||||
_glewInfo_GL_ARB_shader_texture_image_samples();
|
||||
#endif /* GL_ARB_shader_texture_image_samples */
|
||||
#ifdef GL_ARB_shader_texture_lod
|
||||
_glewInfo_GL_ARB_shader_texture_lod();
|
||||
#endif /* GL_ARB_shader_texture_lod */
|
||||
|
|
@ -9205,6 +9560,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_shadow_ambient
|
||||
_glewInfo_GL_ARB_shadow_ambient();
|
||||
#endif /* GL_ARB_shadow_ambient */
|
||||
#ifdef GL_ARB_sparse_buffer
|
||||
_glewInfo_GL_ARB_sparse_buffer();
|
||||
#endif /* GL_ARB_sparse_buffer */
|
||||
#ifdef GL_ARB_sparse_texture
|
||||
_glewInfo_GL_ARB_sparse_texture();
|
||||
#endif /* GL_ARB_sparse_texture */
|
||||
|
|
@ -9217,6 +9575,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_tessellation_shader
|
||||
_glewInfo_GL_ARB_tessellation_shader();
|
||||
#endif /* GL_ARB_tessellation_shader */
|
||||
#ifdef GL_ARB_texture_barrier
|
||||
_glewInfo_GL_ARB_texture_barrier();
|
||||
#endif /* GL_ARB_texture_barrier */
|
||||
#ifdef GL_ARB_texture_border_clamp
|
||||
_glewInfo_GL_ARB_texture_border_clamp();
|
||||
#endif /* GL_ARB_texture_border_clamp */
|
||||
|
|
@ -9316,6 +9677,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_ARB_transform_feedback_instanced
|
||||
_glewInfo_GL_ARB_transform_feedback_instanced();
|
||||
#endif /* GL_ARB_transform_feedback_instanced */
|
||||
#ifdef GL_ARB_transform_feedback_overflow_query
|
||||
_glewInfo_GL_ARB_transform_feedback_overflow_query();
|
||||
#endif /* GL_ARB_transform_feedback_overflow_query */
|
||||
#ifdef GL_ARB_transpose_matrix
|
||||
_glewInfo_GL_ARB_transpose_matrix();
|
||||
#endif /* GL_ARB_transpose_matrix */
|
||||
|
|
@ -9787,9 +10151,24 @@ static void glewInfo (void)
|
|||
#ifdef GL_INTEL_texture_scissor
|
||||
_glewInfo_GL_INTEL_texture_scissor();
|
||||
#endif /* GL_INTEL_texture_scissor */
|
||||
#ifdef GL_KHR_blend_equation_advanced
|
||||
_glewInfo_GL_KHR_blend_equation_advanced();
|
||||
#endif /* GL_KHR_blend_equation_advanced */
|
||||
#ifdef GL_KHR_blend_equation_advanced_coherent
|
||||
_glewInfo_GL_KHR_blend_equation_advanced_coherent();
|
||||
#endif /* GL_KHR_blend_equation_advanced_coherent */
|
||||
#ifdef GL_KHR_context_flush_control
|
||||
_glewInfo_GL_KHR_context_flush_control();
|
||||
#endif /* GL_KHR_context_flush_control */
|
||||
#ifdef GL_KHR_debug
|
||||
_glewInfo_GL_KHR_debug();
|
||||
#endif /* GL_KHR_debug */
|
||||
#ifdef GL_KHR_robust_buffer_access_behavior
|
||||
_glewInfo_GL_KHR_robust_buffer_access_behavior();
|
||||
#endif /* GL_KHR_robust_buffer_access_behavior */
|
||||
#ifdef GL_KHR_robustness
|
||||
_glewInfo_GL_KHR_robustness();
|
||||
#endif /* GL_KHR_robustness */
|
||||
#ifdef GL_KHR_texture_compression_astc_hdr
|
||||
_glewInfo_GL_KHR_texture_compression_astc_hdr();
|
||||
#endif /* GL_KHR_texture_compression_astc_hdr */
|
||||
|
|
@ -9823,6 +10202,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_NV_bindless_multi_draw_indirect
|
||||
_glewInfo_GL_NV_bindless_multi_draw_indirect();
|
||||
#endif /* GL_NV_bindless_multi_draw_indirect */
|
||||
#ifdef GL_NV_bindless_multi_draw_indirect_count
|
||||
_glewInfo_GL_NV_bindless_multi_draw_indirect_count();
|
||||
#endif /* GL_NV_bindless_multi_draw_indirect_count */
|
||||
#ifdef GL_NV_bindless_texture
|
||||
_glewInfo_GL_NV_bindless_texture();
|
||||
#endif /* GL_NV_bindless_texture */
|
||||
|
|
@ -9964,6 +10346,9 @@ static void glewInfo (void)
|
|||
#ifdef GL_NV_shader_atomic_float
|
||||
_glewInfo_GL_NV_shader_atomic_float();
|
||||
#endif /* GL_NV_shader_atomic_float */
|
||||
#ifdef GL_NV_shader_atomic_int64
|
||||
_glewInfo_GL_NV_shader_atomic_int64();
|
||||
#endif /* GL_NV_shader_atomic_int64 */
|
||||
#ifdef GL_NV_shader_buffer_load
|
||||
_glewInfo_GL_NV_shader_buffer_load();
|
||||
#endif /* GL_NV_shader_buffer_load */
|
||||
|
|
@ -10308,6 +10693,9 @@ static void wglewInfo ()
|
|||
#ifdef WGL_ARB_buffer_region
|
||||
_glewInfo_WGL_ARB_buffer_region();
|
||||
#endif /* WGL_ARB_buffer_region */
|
||||
#ifdef WGL_ARB_context_flush_control
|
||||
_glewInfo_WGL_ARB_context_flush_control();
|
||||
#endif /* WGL_ARB_context_flush_control */
|
||||
#ifdef WGL_ARB_create_context
|
||||
_glewInfo_WGL_ARB_create_context();
|
||||
#endif /* WGL_ARB_create_context */
|
||||
|
|
@ -10476,6 +10864,9 @@ static void glxewInfo ()
|
|||
#ifdef GLX_AMD_gpu_association
|
||||
_glewInfo_GLX_AMD_gpu_association();
|
||||
#endif /* GLX_AMD_gpu_association */
|
||||
#ifdef GLX_ARB_context_flush_control
|
||||
_glewInfo_GLX_ARB_context_flush_control();
|
||||
#endif /* GLX_ARB_context_flush_control */
|
||||
#ifdef GLX_ARB_create_context
|
||||
_glewInfo_GLX_ARB_create_context();
|
||||
#endif /* GLX_ARB_create_context */
|
||||
|
|
@ -10575,6 +10966,9 @@ static void glxewInfo ()
|
|||
#ifdef GLX_MESA_swap_control
|
||||
_glewInfo_GLX_MESA_swap_control();
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
#ifdef GLX_NV_copy_buffer
|
||||
_glewInfo_GLX_NV_copy_buffer();
|
||||
#endif /* GLX_NV_copy_buffer */
|
||||
#ifdef GLX_NV_copy_image
|
||||
_glewInfo_GLX_NV_copy_image();
|
||||
#endif /* GLX_NV_copy_image */
|
||||
|
|
|
|||
1652
src/regal/Regal.cpp
1652
src/regal/Regal.cpp
File diff suppressed because it is too large
Load diff
|
|
@ -81,6 +81,7 @@ EXPORTS
|
|||
glBindTexGenParameterEXT
|
||||
glBindTexture
|
||||
glBindTextureEXT
|
||||
glBindTextureUnit
|
||||
glBindTextureUnitParameterEXT
|
||||
glBindTextures
|
||||
glBindTransformFeedback
|
||||
|
|
@ -105,6 +106,7 @@ EXPORTS
|
|||
glBinormal3svEXT
|
||||
glBinormalPointerEXT
|
||||
glBitmap
|
||||
glBlendBarrierKHR
|
||||
glBlendBarrierNV
|
||||
glBlendColor
|
||||
glBlendColorEXT
|
||||
|
|
@ -136,9 +138,11 @@ EXPORTS
|
|||
glBlitFramebufferANGLE
|
||||
glBlitFramebufferEXT
|
||||
glBlitFramebufferNV
|
||||
glBlitNamedFramebuffer
|
||||
glBufferAddressRangeNV
|
||||
glBufferData
|
||||
glBufferDataARB
|
||||
glBufferPageCommitmentARB
|
||||
glBufferParameteriAPPLE
|
||||
glBufferRegionEnabled
|
||||
glBufferStorage
|
||||
|
|
@ -149,6 +153,7 @@ EXPORTS
|
|||
glCheckFramebufferStatus
|
||||
glCheckFramebufferStatusEXT
|
||||
glCheckFramebufferStatusOES
|
||||
glCheckNamedFramebufferStatus
|
||||
glCheckNamedFramebufferStatusEXT
|
||||
glClampColor
|
||||
glClampColorARB
|
||||
|
|
@ -170,8 +175,14 @@ EXPORTS
|
|||
glClearDepthfOES
|
||||
glClearDepthx
|
||||
glClearIndex
|
||||
glClearNamedBufferData
|
||||
glClearNamedBufferDataEXT
|
||||
glClearNamedBufferSubData
|
||||
glClearNamedBufferSubDataEXT
|
||||
glClearNamedFramebufferfi
|
||||
glClearNamedFramebufferfv
|
||||
glClearNamedFramebufferiv
|
||||
glClearNamedFramebufferuiv
|
||||
glClearStencil
|
||||
glClearTexImage
|
||||
glClearTexSubImage
|
||||
|
|
@ -181,6 +192,7 @@ EXPORTS
|
|||
glClientAttribDefaultEXT
|
||||
glClientWaitSync
|
||||
glClientWaitSyncAPPLE
|
||||
glClipControl
|
||||
glClipPlane
|
||||
glClipPlanef
|
||||
glClipPlanefOES
|
||||
|
|
@ -288,8 +300,11 @@ EXPORTS
|
|||
glCompressedTextureImage1DEXT
|
||||
glCompressedTextureImage2DEXT
|
||||
glCompressedTextureImage3DEXT
|
||||
glCompressedTextureSubImage1D
|
||||
glCompressedTextureSubImage1DEXT
|
||||
glCompressedTextureSubImage2D
|
||||
glCompressedTextureSubImage2DEXT
|
||||
glCompressedTextureSubImage3D
|
||||
glCompressedTextureSubImage3DEXT
|
||||
glConvolutionFilter1D
|
||||
glConvolutionFilter1DEXT
|
||||
|
|
@ -320,6 +335,7 @@ EXPORTS
|
|||
glCopyMultiTexSubImage1DEXT
|
||||
glCopyMultiTexSubImage2DEXT
|
||||
glCopyMultiTexSubImage3DEXT
|
||||
glCopyNamedBufferSubData
|
||||
glCopyPathNV
|
||||
glCopyPixels
|
||||
glCopyTexImage1D
|
||||
|
|
@ -336,8 +352,11 @@ EXPORTS
|
|||
glCopyTextureImage1DEXT
|
||||
glCopyTextureImage2DEXT
|
||||
glCopyTextureLevelsAPPLE
|
||||
glCopyTextureSubImage1D
|
||||
glCopyTextureSubImage1DEXT
|
||||
glCopyTextureSubImage2D
|
||||
glCopyTextureSubImage2DEXT
|
||||
glCopyTextureSubImage3D
|
||||
glCopyTextureSubImage3DEXT
|
||||
glCoverFillPathInstancedNV
|
||||
glCoverFillPathNV
|
||||
|
|
@ -345,13 +364,22 @@ EXPORTS
|
|||
glCoverStrokePathNV
|
||||
glCoverageMaskNV
|
||||
glCoverageOperationNV
|
||||
glCreateBuffers
|
||||
glCreateFramebuffers
|
||||
glCreateProgram
|
||||
glCreateProgramObjectARB
|
||||
glCreateProgramPipelines
|
||||
glCreateQueries
|
||||
glCreateRenderbuffers
|
||||
glCreateSamplers
|
||||
glCreateShader
|
||||
glCreateShaderObjectARB
|
||||
glCreateShaderProgramEXT
|
||||
glCreateShaderProgramv
|
||||
glCreateSyncFromCLeventARB
|
||||
glCreateTextures
|
||||
glCreateTransformFeedbacks
|
||||
glCreateVertexArrays
|
||||
glCullFace
|
||||
glCullParameterdvEXT
|
||||
glCullParameterfvEXT
|
||||
|
|
@ -430,6 +458,7 @@ EXPORTS
|
|||
glDisableDriverControlQCOM
|
||||
glDisableIndexedEXT
|
||||
glDisableVariantClientStateEXT
|
||||
glDisableVertexArrayAttrib
|
||||
glDisableVertexArrayAttribEXT
|
||||
glDisableVertexArrayEXT
|
||||
glDisableVertexAttribAPPLE
|
||||
|
|
@ -495,6 +524,7 @@ EXPORTS
|
|||
glEnableDriverControlQCOM
|
||||
glEnableIndexedEXT
|
||||
glEnableVariantClientStateEXT
|
||||
glEnableVertexArrayAttrib
|
||||
glEnableVertexArrayAttribEXT
|
||||
glEnableVertexArrayEXT
|
||||
glEnableVertexAttribAPPLE
|
||||
|
|
@ -564,6 +594,7 @@ EXPORTS
|
|||
glFlushMappedBufferRange
|
||||
glFlushMappedBufferRangeAPPLE
|
||||
glFlushMappedBufferRangeEXT
|
||||
glFlushMappedNamedBufferRange
|
||||
glFlushMappedNamedBufferRangeEXT
|
||||
glFlushPixelDataRangeNV
|
||||
glFlushRasterSGIX
|
||||
|
|
@ -688,6 +719,7 @@ EXPORTS
|
|||
glGenerateMipmapEXT
|
||||
glGenerateMipmapOES
|
||||
glGenerateMultiTexMipmapEXT
|
||||
glGenerateTextureMipmap
|
||||
glGenerateTextureMipmapEXT
|
||||
glGetActiveAtomicCounterBufferiv
|
||||
glGetActiveAttrib
|
||||
|
|
@ -741,7 +773,9 @@ EXPORTS
|
|||
glGetCompressedMultiTexImageEXT
|
||||
glGetCompressedTexImage
|
||||
glGetCompressedTexImageARB
|
||||
glGetCompressedTextureImage
|
||||
glGetCompressedTextureImageEXT
|
||||
glGetCompressedTextureSubImage
|
||||
glGetConvolutionFilter
|
||||
glGetConvolutionFilterEXT
|
||||
glGetConvolutionParameterfv
|
||||
|
|
@ -852,11 +886,17 @@ EXPORTS
|
|||
glGetMultiTexParameterivEXT
|
||||
glGetMultisamplefv
|
||||
glGetMultisamplefvNV
|
||||
glGetNamedBufferParameteri64v
|
||||
glGetNamedBufferParameteriv
|
||||
glGetNamedBufferParameterivEXT
|
||||
glGetNamedBufferParameterui64vNV
|
||||
glGetNamedBufferPointerv
|
||||
glGetNamedBufferPointervEXT
|
||||
glGetNamedBufferSubData
|
||||
glGetNamedBufferSubDataEXT
|
||||
glGetNamedFramebufferAttachmentParameteriv
|
||||
glGetNamedFramebufferAttachmentParameterivEXT
|
||||
glGetNamedFramebufferParameteriv
|
||||
glGetNamedFramebufferParameterivEXT
|
||||
glGetNamedProgramLocalParameterIivEXT
|
||||
glGetNamedProgramLocalParameterIuivEXT
|
||||
|
|
@ -864,6 +904,7 @@ EXPORTS
|
|||
glGetNamedProgramLocalParameterfvEXT
|
||||
glGetNamedProgramStringEXT
|
||||
glGetNamedProgramivEXT
|
||||
glGetNamedRenderbufferParameteriv
|
||||
glGetNamedRenderbufferParameterivEXT
|
||||
glGetNamedStringARB
|
||||
glGetNamedStringivARB
|
||||
|
|
@ -1004,19 +1045,30 @@ EXPORTS
|
|||
glGetTexParameterxv
|
||||
glGetTextureHandleARB
|
||||
glGetTextureHandleNV
|
||||
glGetTextureImage
|
||||
glGetTextureImageEXT
|
||||
glGetTextureLevelParameterfv
|
||||
glGetTextureLevelParameterfvEXT
|
||||
glGetTextureLevelParameteriv
|
||||
glGetTextureLevelParameterivEXT
|
||||
glGetTextureParameterIiv
|
||||
glGetTextureParameterIivEXT
|
||||
glGetTextureParameterIuiv
|
||||
glGetTextureParameterIuivEXT
|
||||
glGetTextureParameterfv
|
||||
glGetTextureParameterfvEXT
|
||||
glGetTextureParameteriv
|
||||
glGetTextureParameterivEXT
|
||||
glGetTextureSamplerHandleARB
|
||||
glGetTextureSamplerHandleNV
|
||||
glGetTextureSubImage
|
||||
glGetTrackMatrixivNV
|
||||
glGetTransformFeedbackVarying
|
||||
glGetTransformFeedbackVaryingEXT
|
||||
glGetTransformFeedbackVaryingNV
|
||||
glGetTransformFeedbacki64_v
|
||||
glGetTransformFeedbacki_v
|
||||
glGetTransformFeedbackiv
|
||||
glGetTranslatedShaderSourceANGLE
|
||||
glGetUniformBlockIndex
|
||||
glGetUniformBufferSizeEXT
|
||||
|
|
@ -1041,10 +1093,13 @@ EXPORTS
|
|||
glGetVariantIntegervEXT
|
||||
glGetVariantPointervEXT
|
||||
glGetVaryingLocationNV
|
||||
glGetVertexArrayIndexed64iv
|
||||
glGetVertexArrayIndexediv
|
||||
glGetVertexArrayIntegeri_vEXT
|
||||
glGetVertexArrayIntegervEXT
|
||||
glGetVertexArrayPointeri_vEXT
|
||||
glGetVertexArrayPointervEXT
|
||||
glGetVertexArrayiv
|
||||
glGetVertexAttribArrayObjectfvATI
|
||||
glGetVertexAttribArrayObjectivATI
|
||||
glGetVertexAttribIiv
|
||||
|
|
@ -1091,10 +1146,13 @@ EXPORTS
|
|||
glGetnSeparableFilterARB
|
||||
glGetnTexImageARB
|
||||
glGetnUniformdvARB
|
||||
glGetnUniformfv
|
||||
glGetnUniformfvARB
|
||||
glGetnUniformfvEXT
|
||||
glGetnUniformiv
|
||||
glGetnUniformivARB
|
||||
glGetnUniformivEXT
|
||||
glGetnUniformuiv
|
||||
glGetnUniformuivARB
|
||||
glGlobalAlphaFactorbSUN
|
||||
glGlobalAlphaFactordSUN
|
||||
|
|
@ -1140,6 +1198,8 @@ EXPORTS
|
|||
glInvalidateBufferData
|
||||
glInvalidateBufferSubData
|
||||
glInvalidateFramebuffer
|
||||
glInvalidateNamedFramebufferData
|
||||
glInvalidateNamedFramebufferSubData
|
||||
glInvalidateSubFramebuffer
|
||||
glInvalidateTexImage
|
||||
glInvalidateTexSubImage
|
||||
|
|
@ -1258,7 +1318,9 @@ EXPORTS
|
|||
glMapGrid1f
|
||||
glMapGrid2d
|
||||
glMapGrid2f
|
||||
glMapNamedBuffer
|
||||
glMapNamedBufferEXT
|
||||
glMapNamedBufferRange
|
||||
glMapNamedBufferRangeEXT
|
||||
glMapObjectBufferATI
|
||||
glMapParameterfvNV
|
||||
|
|
@ -1300,6 +1362,7 @@ EXPORTS
|
|||
glMatrixTranslatedEXT
|
||||
glMatrixTranslatefEXT
|
||||
glMemoryBarrier
|
||||
glMemoryBarrierByRegion
|
||||
glMemoryBarrierEXT
|
||||
glMinSampleShading
|
||||
glMinSampleShadingARB
|
||||
|
|
@ -1433,17 +1496,27 @@ EXPORTS
|
|||
glMultiTexSubImage1DEXT
|
||||
glMultiTexSubImage2DEXT
|
||||
glMultiTexSubImage3DEXT
|
||||
glNamedBufferData
|
||||
glNamedBufferDataEXT
|
||||
glNamedBufferStorage
|
||||
glNamedBufferStorageEXT
|
||||
glNamedBufferSubData
|
||||
glNamedBufferSubDataEXT
|
||||
glNamedCopyBufferSubDataEXT
|
||||
glNamedFramebufferDrawBuffer
|
||||
glNamedFramebufferDrawBuffers
|
||||
glNamedFramebufferParameteri
|
||||
glNamedFramebufferParameteriEXT
|
||||
glNamedFramebufferReadBuffer
|
||||
glNamedFramebufferRenderbuffer
|
||||
glNamedFramebufferRenderbufferEXT
|
||||
glNamedFramebufferTexture
|
||||
glNamedFramebufferTexture1DEXT
|
||||
glNamedFramebufferTexture2DEXT
|
||||
glNamedFramebufferTexture3DEXT
|
||||
glNamedFramebufferTextureEXT
|
||||
glNamedFramebufferTextureFaceEXT
|
||||
glNamedFramebufferTextureLayer
|
||||
glNamedFramebufferTextureLayerEXT
|
||||
glNamedProgramLocalParameter4dEXT
|
||||
glNamedProgramLocalParameter4dvEXT
|
||||
|
|
@ -1457,7 +1530,9 @@ EXPORTS
|
|||
glNamedProgramLocalParametersI4ivEXT
|
||||
glNamedProgramLocalParametersI4uivEXT
|
||||
glNamedProgramStringEXT
|
||||
glNamedRenderbufferStorage
|
||||
glNamedRenderbufferStorageEXT
|
||||
glNamedRenderbufferStorageMultisample
|
||||
glNamedRenderbufferStorageMultisampleCoverageEXT
|
||||
glNamedRenderbufferStorageMultisampleEXT
|
||||
glNamedStringARB
|
||||
|
|
@ -1794,6 +1869,7 @@ EXPORTS
|
|||
glReadInstrumentsSGIX
|
||||
glReadPixels
|
||||
glReadVideoPixelsSUN
|
||||
glReadnPixels
|
||||
glReadnPixelsARB
|
||||
glReadnPixelsEXT
|
||||
glRectd
|
||||
|
|
@ -2109,8 +2185,11 @@ EXPORTS
|
|||
glTexSubImage3DEXT
|
||||
glTexSubImage3DOES
|
||||
glTexSubImage4DSGIS
|
||||
glTextureBarrier
|
||||
glTextureBarrierNV
|
||||
glTextureBuffer
|
||||
glTextureBufferEXT
|
||||
glTextureBufferRange
|
||||
glTextureBufferRangeEXT
|
||||
glTextureColorMaskSGIS
|
||||
glTextureFogSGIX
|
||||
|
|
@ -2125,26 +2204,42 @@ EXPORTS
|
|||
glTextureMaterialEXT
|
||||
glTextureNormalEXT
|
||||
glTexturePageCommitmentEXT
|
||||
glTextureParameterIiv
|
||||
glTextureParameterIivEXT
|
||||
glTextureParameterIuiv
|
||||
glTextureParameterIuivEXT
|
||||
glTextureParameterf
|
||||
glTextureParameterfEXT
|
||||
glTextureParameterfv
|
||||
glTextureParameterfvEXT
|
||||
glTextureParameteri
|
||||
glTextureParameteriEXT
|
||||
glTextureParameteriv
|
||||
glTextureParameterivEXT
|
||||
glTextureRangeAPPLE
|
||||
glTextureRenderbufferEXT
|
||||
glTextureStorage1D
|
||||
glTextureStorage1DEXT
|
||||
glTextureStorage2D
|
||||
glTextureStorage2DEXT
|
||||
glTextureStorage2DMultisample
|
||||
glTextureStorage2DMultisampleEXT
|
||||
glTextureStorage3D
|
||||
glTextureStorage3DEXT
|
||||
glTextureStorage3DMultisample
|
||||
glTextureStorage3DMultisampleEXT
|
||||
glTextureStorageSparseAMD
|
||||
glTextureSubImage1D
|
||||
glTextureSubImage1DEXT
|
||||
glTextureSubImage2D
|
||||
glTextureSubImage2DEXT
|
||||
glTextureSubImage3D
|
||||
glTextureSubImage3DEXT
|
||||
glTextureView
|
||||
glTrackMatrixNV
|
||||
glTransformFeedbackAttribsNV
|
||||
glTransformFeedbackBufferBase
|
||||
glTransformFeedbackBufferRange
|
||||
glTransformFeedbackVaryings
|
||||
glTransformFeedbackVaryingsEXT
|
||||
glTransformFeedbackVaryingsNV
|
||||
|
|
@ -2264,6 +2359,7 @@ EXPORTS
|
|||
glUnmapBuffer
|
||||
glUnmapBufferARB
|
||||
glUnmapBufferOES
|
||||
glUnmapNamedBuffer
|
||||
glUnmapNamedBufferEXT
|
||||
glUnmapObjectBufferATI
|
||||
glUnmapTexture2DINTEL
|
||||
|
|
@ -2325,9 +2421,15 @@ EXPORTS
|
|||
glVertex4iv
|
||||
glVertex4s
|
||||
glVertex4sv
|
||||
glVertexArrayAttribBinding
|
||||
glVertexArrayAttribFormat
|
||||
glVertexArrayAttribIFormat
|
||||
glVertexArrayAttribLFormat
|
||||
glVertexArrayBindVertexBufferEXT
|
||||
glVertexArrayBindingDivisor
|
||||
glVertexArrayColorOffsetEXT
|
||||
glVertexArrayEdgeFlagOffsetEXT
|
||||
glVertexArrayElementBuffer
|
||||
glVertexArrayFogCoordOffsetEXT
|
||||
glVertexArrayIndexOffsetEXT
|
||||
glVertexArrayMultiTexCoordOffsetEXT
|
||||
|
|
@ -2345,6 +2447,8 @@ EXPORTS
|
|||
glVertexArrayVertexAttribLOffsetEXT
|
||||
glVertexArrayVertexAttribOffsetEXT
|
||||
glVertexArrayVertexBindingDivisorEXT
|
||||
glVertexArrayVertexBuffer
|
||||
glVertexArrayVertexBuffers
|
||||
glVertexArrayVertexOffsetEXT
|
||||
glVertexAttrib1d
|
||||
glVertexAttrib1dARB
|
||||
|
|
@ -2734,6 +2838,7 @@ EXPORTS
|
|||
wglDXSetResourceShareHandleNV
|
||||
wglDXUnlockObjectsNV
|
||||
wglDXUnregisterObjectNV
|
||||
wglDelayBeforeSwapNV
|
||||
wglDeleteAssociatedContextAMD
|
||||
wglDeleteBufferRegionARB
|
||||
wglDeleteContext
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@ ContextInfo::ContextInfo()
|
|||
gl_version_4_2(false),
|
||||
gl_version_4_3(false),
|
||||
gl_version_4_4(false),
|
||||
gl_version_4_5(false),
|
||||
gles_version_major(-1),
|
||||
gles_version_minor(-1),
|
||||
glsl_version_major(-1),
|
||||
|
|
@ -162,6 +163,7 @@ ContextInfo::ContextInfo()
|
|||
gl_apple_vertex_program_evaluators(false),
|
||||
gl_apple_ycbcr_422(false),
|
||||
gl_arb_es2_compatibility(false),
|
||||
gl_arb_es3_1_compatibility(false),
|
||||
gl_arb_es3_compatibility(false),
|
||||
gl_arb_base_instance(false),
|
||||
gl_arb_bindless_texture(false),
|
||||
|
|
@ -170,16 +172,20 @@ ContextInfo::ContextInfo()
|
|||
gl_arb_cl_event(false),
|
||||
gl_arb_clear_buffer_object(false),
|
||||
gl_arb_clear_texture(false),
|
||||
gl_arb_clip_control(false),
|
||||
gl_arb_color_buffer_float(false),
|
||||
gl_arb_compressed_texture_pixel_storage(false),
|
||||
gl_arb_compute_shader(false),
|
||||
gl_arb_compute_variable_group_size(false),
|
||||
gl_arb_conditional_render_inverted(false),
|
||||
gl_arb_copy_buffer(false),
|
||||
gl_arb_copy_image(false),
|
||||
gl_arb_cull_distance(false),
|
||||
gl_arb_debug_output(false),
|
||||
gl_arb_depth_buffer_float(false),
|
||||
gl_arb_depth_clamp(false),
|
||||
gl_arb_depth_texture(false),
|
||||
gl_arb_direct_state_access(false),
|
||||
gl_arb_draw_buffers(false),
|
||||
gl_arb_draw_buffers_blend(false),
|
||||
gl_arb_draw_elements_base_vertex(false),
|
||||
|
|
@ -194,6 +200,7 @@ ContextInfo::ContextInfo()
|
|||
gl_arb_framebuffer_srgb(false),
|
||||
gl_arb_geometry_shader4(false),
|
||||
gl_arb_get_program_binary(false),
|
||||
gl_arb_get_texture_sub_image(false),
|
||||
gl_arb_gpu_shader5(false),
|
||||
gl_arb_gpu_shader_fp64(false),
|
||||
gl_arb_half_float_pixel(false),
|
||||
|
|
@ -213,6 +220,7 @@ ContextInfo::ContextInfo()
|
|||
gl_arb_multitexture(false),
|
||||
gl_arb_occlusion_query(false),
|
||||
gl_arb_occlusion_query2(false),
|
||||
gl_arb_pipeline_statistics_query(false),
|
||||
gl_arb_pixel_buffer_object(false),
|
||||
gl_arb_point_parameters(false),
|
||||
gl_arb_point_sprite(false),
|
||||
|
|
@ -233,10 +241,12 @@ ContextInfo::ContextInfo()
|
|||
gl_arb_shading_language_include(false),
|
||||
gl_arb_shadow(false),
|
||||
gl_arb_shadow_ambient(false),
|
||||
gl_arb_sparse_buffer(false),
|
||||
gl_arb_sparse_texture(false),
|
||||
gl_arb_stencil_texturing(false),
|
||||
gl_arb_sync(false),
|
||||
gl_arb_tessellation_shader(false),
|
||||
gl_arb_texture_barrier(false),
|
||||
gl_arb_texture_border_clamp(false),
|
||||
gl_arb_texture_buffer_object(false),
|
||||
gl_arb_texture_buffer_range(false),
|
||||
|
|
@ -263,6 +273,7 @@ ContextInfo::ContextInfo()
|
|||
gl_arb_transform_feedback2(false),
|
||||
gl_arb_transform_feedback3(false),
|
||||
gl_arb_transform_feedback_instanced(false),
|
||||
gl_arb_transform_feedback_overflow_query(false),
|
||||
gl_arb_transpose_matrix(false),
|
||||
gl_arb_uniform_buffer_object(false),
|
||||
gl_arb_vertex_array_object(false),
|
||||
|
|
@ -427,7 +438,9 @@ ContextInfo::ContextInfo()
|
|||
gl_intel_map_texture(false),
|
||||
gl_intel_parallel_arrays(false),
|
||||
gl_intel_texture_scissor(false),
|
||||
gl_khr_blend_equation_advanced(false),
|
||||
gl_khr_debug(false),
|
||||
gl_khr_robustness(false),
|
||||
gl_khr_texture_compression_astc_ldr(false),
|
||||
gl_ktx_buffer_region(false),
|
||||
gl_mesax_texture_stack(false),
|
||||
|
|
@ -653,6 +666,7 @@ ContextInfo::ContextInfo()
|
|||
wgl_arb_pixel_format(false),
|
||||
wgl_arb_pixel_format_float(false),
|
||||
wgl_arb_render_texture(false),
|
||||
wgl_arb_robustness_application_isolation(false),
|
||||
wgl_arb_robustness_share_group_isolation(false),
|
||||
wgl_ati_pixel_format_float(false),
|
||||
wgl_ati_render_texture_rectangle(false),
|
||||
|
|
@ -677,6 +691,7 @@ ContextInfo::ContextInfo()
|
|||
wgl_i3d_swap_frame_usage(false),
|
||||
wgl_nv_dx_interop(false),
|
||||
wgl_nv_copy_image(false),
|
||||
wgl_nv_delay_before_swap(false),
|
||||
wgl_nv_float_buffer(false),
|
||||
wgl_nv_gpu_affinity(false),
|
||||
wgl_nv_multisample_coverage(false),
|
||||
|
|
@ -699,15 +714,18 @@ ContextInfo::ContextInfo()
|
|||
glx_arb_framebuffer_srgb(false),
|
||||
glx_arb_get_proc_address(false),
|
||||
glx_arb_multisample(false),
|
||||
glx_arb_robustness_application_isolation(false),
|
||||
glx_arb_robustness_share_group_isolation(false),
|
||||
glx_arb_vertex_buffer_object(false),
|
||||
glx_ati_pixel_format_float(false),
|
||||
glx_ati_render_texture(false),
|
||||
glx_ext_buffer_age(false),
|
||||
glx_ext_create_context_es2_profile(false),
|
||||
glx_ext_create_context_es_profile(false),
|
||||
glx_ext_fbconfig_packed_float(false),
|
||||
glx_ext_framebuffer_srgb(false),
|
||||
glx_ext_import_context(false),
|
||||
glx_ext_stereo_tree(false),
|
||||
glx_ext_swap_control(false),
|
||||
glx_ext_swap_control_tear(false),
|
||||
glx_ext_texture_from_pixmap(false),
|
||||
|
|
@ -717,10 +735,13 @@ ContextInfo::ContextInfo()
|
|||
glx_mesa_agp_offset(false),
|
||||
glx_mesa_copy_sub_buffer(false),
|
||||
glx_mesa_pixmap_colormap(false),
|
||||
glx_mesa_query_renderer(false),
|
||||
glx_mesa_release_buffers(false),
|
||||
glx_mesa_set_3dfx_mode(false),
|
||||
glx_mesa_swap_control(false),
|
||||
glx_nv_copy_buffer(false),
|
||||
glx_nv_copy_image(false),
|
||||
glx_nv_delay_before_swap(false),
|
||||
glx_nv_float_buffer(false),
|
||||
glx_nv_multisample_coverage(false),
|
||||
glx_nv_present_video(false),
|
||||
|
|
@ -973,7 +994,8 @@ ContextInfo::init(const RegalContext &context)
|
|||
|
||||
if (!es1 && !es2)
|
||||
{
|
||||
gl_version_4_4 = gl_version_major > 4 || (gl_version_major == 4 && gl_version_minor >= 4);
|
||||
gl_version_4_5 = gl_version_major > 4 || (gl_version_major == 4 && gl_version_minor >= 5);
|
||||
gl_version_4_4 = gl_version_4_5 || (gl_version_major == 4 && gl_version_minor == 4);
|
||||
gl_version_4_3 = gl_version_4_4 || (gl_version_major == 4 && gl_version_minor == 3);
|
||||
gl_version_4_2 = gl_version_4_3 || (gl_version_major == 4 && gl_version_minor == 2);
|
||||
gl_version_4_1 = gl_version_4_2 || (gl_version_major == 4 && gl_version_minor == 1);
|
||||
|
|
@ -1062,6 +1084,7 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_apple_vertex_program_evaluators = stringSetFind(e,"GL_APPLE_vertex_program_evaluators");
|
||||
gl_apple_ycbcr_422 = stringSetFind(e,"GL_APPLE_ycbcr_422");
|
||||
gl_arb_es2_compatibility = stringSetFind(e,"GL_ARB_ES2_compatibility");
|
||||
gl_arb_es3_1_compatibility = stringSetFind(e,"GL_ARB_ES3_1_compatibility");
|
||||
gl_arb_es3_compatibility = stringSetFind(e,"GL_ARB_ES3_compatibility");
|
||||
gl_arb_base_instance = stringSetFind(e,"GL_ARB_base_instance");
|
||||
gl_arb_bindless_texture = stringSetFind(e,"GL_ARB_bindless_texture");
|
||||
|
|
@ -1070,16 +1093,20 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_arb_cl_event = stringSetFind(e,"GL_ARB_cl_event");
|
||||
gl_arb_clear_buffer_object = stringSetFind(e,"GL_ARB_clear_buffer_object");
|
||||
gl_arb_clear_texture = stringSetFind(e,"GL_ARB_clear_texture");
|
||||
gl_arb_clip_control = stringSetFind(e,"GL_ARB_clip_control");
|
||||
gl_arb_color_buffer_float = stringSetFind(e,"GL_ARB_color_buffer_float");
|
||||
gl_arb_compressed_texture_pixel_storage = stringSetFind(e,"GL_ARB_compressed_texture_pixel_storage");
|
||||
gl_arb_compute_shader = stringSetFind(e,"GL_ARB_compute_shader");
|
||||
gl_arb_compute_variable_group_size = stringSetFind(e,"GL_ARB_compute_variable_group_size");
|
||||
gl_arb_conditional_render_inverted = stringSetFind(e,"GL_ARB_conditional_render_inverted");
|
||||
gl_arb_copy_buffer = stringSetFind(e,"GL_ARB_copy_buffer");
|
||||
gl_arb_copy_image = stringSetFind(e,"GL_ARB_copy_image");
|
||||
gl_arb_cull_distance = stringSetFind(e,"GL_ARB_cull_distance");
|
||||
gl_arb_debug_output = stringSetFind(e,"GL_ARB_debug_output");
|
||||
gl_arb_depth_buffer_float = stringSetFind(e,"GL_ARB_depth_buffer_float");
|
||||
gl_arb_depth_clamp = stringSetFind(e,"GL_ARB_depth_clamp");
|
||||
gl_arb_depth_texture = stringSetFind(e,"GL_ARB_depth_texture");
|
||||
gl_arb_direct_state_access = stringSetFind(e,"GL_ARB_direct_state_access");
|
||||
gl_arb_draw_buffers = stringSetFind(e,"GL_ARB_draw_buffers");
|
||||
gl_arb_draw_buffers_blend = stringSetFind(e,"GL_ARB_draw_buffers_blend");
|
||||
gl_arb_draw_elements_base_vertex = stringSetFind(e,"GL_ARB_draw_elements_base_vertex");
|
||||
|
|
@ -1094,6 +1121,7 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_arb_framebuffer_srgb = stringSetFind(e,"GL_ARB_framebuffer_sRGB");
|
||||
gl_arb_geometry_shader4 = stringSetFind(e,"GL_ARB_geometry_shader4");
|
||||
gl_arb_get_program_binary = stringSetFind(e,"GL_ARB_get_program_binary");
|
||||
gl_arb_get_texture_sub_image = stringSetFind(e,"GL_ARB_get_texture_sub_image");
|
||||
gl_arb_gpu_shader5 = stringSetFind(e,"GL_ARB_gpu_shader5");
|
||||
gl_arb_gpu_shader_fp64 = stringSetFind(e,"GL_ARB_gpu_shader_fp64");
|
||||
gl_arb_half_float_pixel = stringSetFind(e,"GL_ARB_half_float_pixel");
|
||||
|
|
@ -1113,6 +1141,7 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_arb_multitexture = stringSetFind(e,"GL_ARB_multitexture");
|
||||
gl_arb_occlusion_query = stringSetFind(e,"GL_ARB_occlusion_query");
|
||||
gl_arb_occlusion_query2 = stringSetFind(e,"GL_ARB_occlusion_query2");
|
||||
gl_arb_pipeline_statistics_query = stringSetFind(e,"GL_ARB_pipeline_statistics_query");
|
||||
gl_arb_pixel_buffer_object = stringSetFind(e,"GL_ARB_pixel_buffer_object");
|
||||
gl_arb_point_parameters = stringSetFind(e,"GL_ARB_point_parameters");
|
||||
gl_arb_point_sprite = stringSetFind(e,"GL_ARB_point_sprite");
|
||||
|
|
@ -1133,10 +1162,12 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_arb_shading_language_include = stringSetFind(e,"GL_ARB_shading_language_include");
|
||||
gl_arb_shadow = stringSetFind(e,"GL_ARB_shadow");
|
||||
gl_arb_shadow_ambient = stringSetFind(e,"GL_ARB_shadow_ambient");
|
||||
gl_arb_sparse_buffer = stringSetFind(e,"GL_ARB_sparse_buffer");
|
||||
gl_arb_sparse_texture = stringSetFind(e,"GL_ARB_sparse_texture");
|
||||
gl_arb_stencil_texturing = stringSetFind(e,"GL_ARB_stencil_texturing");
|
||||
gl_arb_sync = stringSetFind(e,"GL_ARB_sync");
|
||||
gl_arb_tessellation_shader = stringSetFind(e,"GL_ARB_tessellation_shader");
|
||||
gl_arb_texture_barrier = stringSetFind(e,"GL_ARB_texture_barrier");
|
||||
gl_arb_texture_border_clamp = stringSetFind(e,"GL_ARB_texture_border_clamp");
|
||||
gl_arb_texture_buffer_object = stringSetFind(e,"GL_ARB_texture_buffer_object");
|
||||
gl_arb_texture_buffer_range = stringSetFind(e,"GL_ARB_texture_buffer_range");
|
||||
|
|
@ -1163,6 +1194,7 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_arb_transform_feedback2 = stringSetFind(e,"GL_ARB_transform_feedback2");
|
||||
gl_arb_transform_feedback3 = stringSetFind(e,"GL_ARB_transform_feedback3");
|
||||
gl_arb_transform_feedback_instanced = stringSetFind(e,"GL_ARB_transform_feedback_instanced");
|
||||
gl_arb_transform_feedback_overflow_query = stringSetFind(e,"GL_ARB_transform_feedback_overflow_query");
|
||||
gl_arb_transpose_matrix = stringSetFind(e,"GL_ARB_transpose_matrix");
|
||||
gl_arb_uniform_buffer_object = stringSetFind(e,"GL_ARB_uniform_buffer_object");
|
||||
gl_arb_vertex_array_object = stringSetFind(e,"GL_ARB_vertex_array_object");
|
||||
|
|
@ -1327,7 +1359,9 @@ ContextInfo::init(const RegalContext &context)
|
|||
gl_intel_map_texture = stringSetFind(e,"GL_INTEL_map_texture");
|
||||
gl_intel_parallel_arrays = stringSetFind(e,"GL_INTEL_parallel_arrays");
|
||||
gl_intel_texture_scissor = stringSetFind(e,"GL_INTEL_texture_scissor");
|
||||
gl_khr_blend_equation_advanced = stringSetFind(e,"GL_KHR_blend_equation_advanced");
|
||||
gl_khr_debug = stringSetFind(e,"GL_KHR_debug");
|
||||
gl_khr_robustness = stringSetFind(e,"GL_KHR_robustness");
|
||||
gl_khr_texture_compression_astc_ldr = stringSetFind(e,"GL_KHR_texture_compression_astc_ldr");
|
||||
gl_ktx_buffer_region = stringSetFind(e,"GL_KTX_buffer_region");
|
||||
gl_mesax_texture_stack = stringSetFind(e,"GL_MESAX_texture_stack");
|
||||
|
|
@ -1554,6 +1588,7 @@ ContextInfo::init(const RegalContext &context)
|
|||
wgl_arb_pixel_format = stringSetFind(e,"WGL_ARB_pixel_format");
|
||||
wgl_arb_pixel_format_float = stringSetFind(e,"WGL_ARB_pixel_format_float");
|
||||
wgl_arb_render_texture = stringSetFind(e,"WGL_ARB_render_texture");
|
||||
wgl_arb_robustness_application_isolation = stringSetFind(e,"WGL_ARB_robustness_application_isolation");
|
||||
wgl_arb_robustness_share_group_isolation = stringSetFind(e,"WGL_ARB_robustness_share_group_isolation");
|
||||
wgl_ati_pixel_format_float = stringSetFind(e,"WGL_ATI_pixel_format_float");
|
||||
wgl_ati_render_texture_rectangle = stringSetFind(e,"WGL_ATI_render_texture_rectangle");
|
||||
|
|
@ -1578,6 +1613,7 @@ ContextInfo::init(const RegalContext &context)
|
|||
wgl_i3d_swap_frame_usage = stringSetFind(e,"WGL_I3D_swap_frame_usage");
|
||||
wgl_nv_dx_interop = stringSetFind(e,"WGL_NV_DX_interop");
|
||||
wgl_nv_copy_image = stringSetFind(e,"WGL_NV_copy_image");
|
||||
wgl_nv_delay_before_swap = stringSetFind(e,"WGL_NV_delay_before_swap");
|
||||
wgl_nv_float_buffer = stringSetFind(e,"WGL_NV_float_buffer");
|
||||
wgl_nv_gpu_affinity = stringSetFind(e,"WGL_NV_gpu_affinity");
|
||||
wgl_nv_multisample_coverage = stringSetFind(e,"WGL_NV_multisample_coverage");
|
||||
|
|
@ -1601,15 +1637,18 @@ ContextInfo::init(const RegalContext &context)
|
|||
glx_arb_framebuffer_srgb = stringSetFind(e,"GLX_ARB_framebuffer_sRGB");
|
||||
glx_arb_get_proc_address = stringSetFind(e,"GLX_ARB_get_proc_address");
|
||||
glx_arb_multisample = stringSetFind(e,"GLX_ARB_multisample");
|
||||
glx_arb_robustness_application_isolation = stringSetFind(e,"GLX_ARB_robustness_application_isolation");
|
||||
glx_arb_robustness_share_group_isolation = stringSetFind(e,"GLX_ARB_robustness_share_group_isolation");
|
||||
glx_arb_vertex_buffer_object = stringSetFind(e,"GLX_ARB_vertex_buffer_object");
|
||||
glx_ati_pixel_format_float = stringSetFind(e,"GLX_ATI_pixel_format_float");
|
||||
glx_ati_render_texture = stringSetFind(e,"GLX_ATI_render_texture");
|
||||
glx_ext_buffer_age = stringSetFind(e,"GLX_EXT_buffer_age");
|
||||
glx_ext_create_context_es2_profile = stringSetFind(e,"GLX_EXT_create_context_es2_profile");
|
||||
glx_ext_create_context_es_profile = stringSetFind(e,"GLX_EXT_create_context_es_profile");
|
||||
glx_ext_fbconfig_packed_float = stringSetFind(e,"GLX_EXT_fbconfig_packed_float");
|
||||
glx_ext_framebuffer_srgb = stringSetFind(e,"GLX_EXT_framebuffer_sRGB");
|
||||
glx_ext_import_context = stringSetFind(e,"GLX_EXT_import_context");
|
||||
glx_ext_stereo_tree = stringSetFind(e,"GLX_EXT_stereo_tree");
|
||||
glx_ext_swap_control = stringSetFind(e,"GLX_EXT_swap_control");
|
||||
glx_ext_swap_control_tear = stringSetFind(e,"GLX_EXT_swap_control_tear");
|
||||
glx_ext_texture_from_pixmap = stringSetFind(e,"GLX_EXT_texture_from_pixmap");
|
||||
|
|
@ -1619,10 +1658,13 @@ ContextInfo::init(const RegalContext &context)
|
|||
glx_mesa_agp_offset = stringSetFind(e,"GLX_MESA_agp_offset");
|
||||
glx_mesa_copy_sub_buffer = stringSetFind(e,"GLX_MESA_copy_sub_buffer");
|
||||
glx_mesa_pixmap_colormap = stringSetFind(e,"GLX_MESA_pixmap_colormap");
|
||||
glx_mesa_query_renderer = stringSetFind(e,"GLX_MESA_query_renderer");
|
||||
glx_mesa_release_buffers = stringSetFind(e,"GLX_MESA_release_buffers");
|
||||
glx_mesa_set_3dfx_mode = stringSetFind(e,"GLX_MESA_set_3dfx_mode");
|
||||
glx_mesa_swap_control = stringSetFind(e,"GLX_MESA_swap_control");
|
||||
glx_nv_copy_buffer = stringSetFind(e,"GLX_NV_copy_buffer");
|
||||
glx_nv_copy_image = stringSetFind(e,"GLX_NV_copy_image");
|
||||
glx_nv_delay_before_swap = stringSetFind(e,"GLX_NV_delay_before_swap");
|
||||
glx_nv_float_buffer = stringSetFind(e,"GLX_NV_float_buffer");
|
||||
glx_nv_multisample_coverage = stringSetFind(e,"GLX_NV_multisample_coverage");
|
||||
glx_nv_present_video = stringSetFind(e,"GLX_NV_present_video");
|
||||
|
|
@ -1828,6 +1870,7 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_APPLE_vertex_program_evaluators")) return gl_apple_vertex_program_evaluators;
|
||||
if (!strcmp(ext,"GL_APPLE_ycbcr_422")) return gl_apple_ycbcr_422;
|
||||
if (!strcmp(ext,"GL_ARB_ES2_compatibility")) return gl_arb_es2_compatibility;
|
||||
if (!strcmp(ext,"GL_ARB_ES3_1_compatibility")) return gl_arb_es3_1_compatibility;
|
||||
if (!strcmp(ext,"GL_ARB_ES3_compatibility")) return gl_arb_es3_compatibility;
|
||||
if (!strcmp(ext,"GL_ARB_base_instance")) return gl_arb_base_instance;
|
||||
if (!strcmp(ext,"GL_ARB_bindless_texture")) return gl_arb_bindless_texture;
|
||||
|
|
@ -1836,16 +1879,20 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_ARB_cl_event")) return gl_arb_cl_event;
|
||||
if (!strcmp(ext,"GL_ARB_clear_buffer_object")) return gl_arb_clear_buffer_object;
|
||||
if (!strcmp(ext,"GL_ARB_clear_texture")) return gl_arb_clear_texture;
|
||||
if (!strcmp(ext,"GL_ARB_clip_control")) return gl_arb_clip_control;
|
||||
if (!strcmp(ext,"GL_ARB_color_buffer_float")) return gl_arb_color_buffer_float;
|
||||
if (!strcmp(ext,"GL_ARB_compressed_texture_pixel_storage")) return gl_arb_compressed_texture_pixel_storage;
|
||||
if (!strcmp(ext,"GL_ARB_compute_shader")) return gl_arb_compute_shader;
|
||||
if (!strcmp(ext,"GL_ARB_compute_variable_group_size")) return gl_arb_compute_variable_group_size;
|
||||
if (!strcmp(ext,"GL_ARB_conditional_render_inverted")) return gl_arb_conditional_render_inverted;
|
||||
if (!strcmp(ext,"GL_ARB_copy_buffer")) return gl_arb_copy_buffer;
|
||||
if (!strcmp(ext,"GL_ARB_copy_image")) return gl_arb_copy_image;
|
||||
if (!strcmp(ext,"GL_ARB_cull_distance")) return gl_arb_cull_distance;
|
||||
if (!strcmp(ext,"GL_ARB_debug_output")) return gl_arb_debug_output;
|
||||
if (!strcmp(ext,"GL_ARB_depth_buffer_float")) return gl_arb_depth_buffer_float;
|
||||
if (!strcmp(ext,"GL_ARB_depth_clamp")) return gl_arb_depth_clamp;
|
||||
if (!strcmp(ext,"GL_ARB_depth_texture")) return gl_arb_depth_texture;
|
||||
if (!strcmp(ext,"GL_ARB_direct_state_access")) return gl_arb_direct_state_access;
|
||||
if (!strcmp(ext,"GL_ARB_draw_buffers")) return gl_arb_draw_buffers;
|
||||
if (!strcmp(ext,"GL_ARB_draw_buffers_blend")) return gl_arb_draw_buffers_blend;
|
||||
if (!strcmp(ext,"GL_ARB_draw_elements_base_vertex")) return gl_arb_draw_elements_base_vertex;
|
||||
|
|
@ -1860,6 +1907,7 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_ARB_framebuffer_sRGB")) return gl_arb_framebuffer_srgb;
|
||||
if (!strcmp(ext,"GL_ARB_geometry_shader4")) return gl_arb_geometry_shader4;
|
||||
if (!strcmp(ext,"GL_ARB_get_program_binary")) return gl_arb_get_program_binary;
|
||||
if (!strcmp(ext,"GL_ARB_get_texture_sub_image")) return gl_arb_get_texture_sub_image;
|
||||
if (!strcmp(ext,"GL_ARB_gpu_shader5")) return gl_arb_gpu_shader5;
|
||||
if (!strcmp(ext,"GL_ARB_gpu_shader_fp64")) return gl_arb_gpu_shader_fp64;
|
||||
if (!strcmp(ext,"GL_ARB_half_float_pixel")) return gl_arb_half_float_pixel;
|
||||
|
|
@ -1879,6 +1927,7 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_ARB_multitexture")) return gl_arb_multitexture;
|
||||
if (!strcmp(ext,"GL_ARB_occlusion_query")) return gl_arb_occlusion_query;
|
||||
if (!strcmp(ext,"GL_ARB_occlusion_query2")) return gl_arb_occlusion_query2;
|
||||
if (!strcmp(ext,"GL_ARB_pipeline_statistics_query")) return gl_arb_pipeline_statistics_query;
|
||||
if (!strcmp(ext,"GL_ARB_pixel_buffer_object")) return gl_arb_pixel_buffer_object;
|
||||
if (!strcmp(ext,"GL_ARB_point_parameters")) return gl_arb_point_parameters;
|
||||
if (!strcmp(ext,"GL_ARB_point_sprite")) return gl_arb_point_sprite;
|
||||
|
|
@ -1899,10 +1948,12 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_ARB_shading_language_include")) return gl_arb_shading_language_include;
|
||||
if (!strcmp(ext,"GL_ARB_shadow")) return gl_arb_shadow;
|
||||
if (!strcmp(ext,"GL_ARB_shadow_ambient")) return gl_arb_shadow_ambient;
|
||||
if (!strcmp(ext,"GL_ARB_sparse_buffer")) return gl_arb_sparse_buffer;
|
||||
if (!strcmp(ext,"GL_ARB_sparse_texture")) return gl_arb_sparse_texture;
|
||||
if (!strcmp(ext,"GL_ARB_stencil_texturing")) return gl_arb_stencil_texturing;
|
||||
if (!strcmp(ext,"GL_ARB_sync")) return gl_arb_sync;
|
||||
if (!strcmp(ext,"GL_ARB_tessellation_shader")) return gl_arb_tessellation_shader;
|
||||
if (!strcmp(ext,"GL_ARB_texture_barrier")) return gl_arb_texture_barrier;
|
||||
if (!strcmp(ext,"GL_ARB_texture_border_clamp")) return gl_arb_texture_border_clamp;
|
||||
if (!strcmp(ext,"GL_ARB_texture_buffer_object")) return gl_arb_texture_buffer_object;
|
||||
if (!strcmp(ext,"GL_ARB_texture_buffer_range")) return gl_arb_texture_buffer_range;
|
||||
|
|
@ -1929,6 +1980,7 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_ARB_transform_feedback2")) return gl_arb_transform_feedback2;
|
||||
if (!strcmp(ext,"GL_ARB_transform_feedback3")) return gl_arb_transform_feedback3;
|
||||
if (!strcmp(ext,"GL_ARB_transform_feedback_instanced")) return gl_arb_transform_feedback_instanced;
|
||||
if (!strcmp(ext,"GL_ARB_transform_feedback_overflow_query")) return gl_arb_transform_feedback_overflow_query;
|
||||
if (!strcmp(ext,"GL_ARB_transpose_matrix")) return gl_arb_transpose_matrix;
|
||||
if (!strcmp(ext,"GL_ARB_uniform_buffer_object")) return gl_arb_uniform_buffer_object;
|
||||
if (!strcmp(ext,"GL_ARB_vertex_array_object")) return gl_arb_vertex_array_object;
|
||||
|
|
@ -2093,7 +2145,9 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GL_INTEL_map_texture")) return gl_intel_map_texture;
|
||||
if (!strcmp(ext,"GL_INTEL_parallel_arrays")) return gl_intel_parallel_arrays;
|
||||
if (!strcmp(ext,"GL_INTEL_texture_scissor")) return gl_intel_texture_scissor;
|
||||
if (!strcmp(ext,"GL_KHR_blend_equation_advanced")) return gl_khr_blend_equation_advanced;
|
||||
if (!strcmp(ext,"GL_KHR_debug")) return gl_khr_debug;
|
||||
if (!strcmp(ext,"GL_KHR_robustness")) return gl_khr_robustness;
|
||||
if (!strcmp(ext,"GL_KHR_texture_compression_astc_ldr")) return gl_khr_texture_compression_astc_ldr;
|
||||
if (!strcmp(ext,"GL_KTX_buffer_region")) return gl_ktx_buffer_region;
|
||||
if (!strcmp(ext,"GL_MESAX_texture_stack")) return gl_mesax_texture_stack;
|
||||
|
|
@ -2320,6 +2374,7 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"WGL_ARB_pixel_format")) return wgl_arb_pixel_format;
|
||||
if (!strcmp(ext,"WGL_ARB_pixel_format_float")) return wgl_arb_pixel_format_float;
|
||||
if (!strcmp(ext,"WGL_ARB_render_texture")) return wgl_arb_render_texture;
|
||||
if (!strcmp(ext,"WGL_ARB_robustness_application_isolation")) return wgl_arb_robustness_application_isolation;
|
||||
if (!strcmp(ext,"WGL_ARB_robustness_share_group_isolation")) return wgl_arb_robustness_share_group_isolation;
|
||||
if (!strcmp(ext,"WGL_ATI_pixel_format_float")) return wgl_ati_pixel_format_float;
|
||||
if (!strcmp(ext,"WGL_ATI_render_texture_rectangle")) return wgl_ati_render_texture_rectangle;
|
||||
|
|
@ -2344,6 +2399,7 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"WGL_I3D_swap_frame_usage")) return wgl_i3d_swap_frame_usage;
|
||||
if (!strcmp(ext,"WGL_NV_DX_interop")) return wgl_nv_dx_interop;
|
||||
if (!strcmp(ext,"WGL_NV_copy_image")) return wgl_nv_copy_image;
|
||||
if (!strcmp(ext,"WGL_NV_delay_before_swap")) return wgl_nv_delay_before_swap;
|
||||
if (!strcmp(ext,"WGL_NV_float_buffer")) return wgl_nv_float_buffer;
|
||||
if (!strcmp(ext,"WGL_NV_gpu_affinity")) return wgl_nv_gpu_affinity;
|
||||
if (!strcmp(ext,"WGL_NV_multisample_coverage")) return wgl_nv_multisample_coverage;
|
||||
|
|
@ -2367,15 +2423,18 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GLX_ARB_framebuffer_sRGB")) return glx_arb_framebuffer_srgb;
|
||||
if (!strcmp(ext,"GLX_ARB_get_proc_address")) return glx_arb_get_proc_address;
|
||||
if (!strcmp(ext,"GLX_ARB_multisample")) return glx_arb_multisample;
|
||||
if (!strcmp(ext,"GLX_ARB_robustness_application_isolation")) return glx_arb_robustness_application_isolation;
|
||||
if (!strcmp(ext,"GLX_ARB_robustness_share_group_isolation")) return glx_arb_robustness_share_group_isolation;
|
||||
if (!strcmp(ext,"GLX_ARB_vertex_buffer_object")) return glx_arb_vertex_buffer_object;
|
||||
if (!strcmp(ext,"GLX_ATI_pixel_format_float")) return glx_ati_pixel_format_float;
|
||||
if (!strcmp(ext,"GLX_ATI_render_texture")) return glx_ati_render_texture;
|
||||
if (!strcmp(ext,"GLX_EXT_buffer_age")) return glx_ext_buffer_age;
|
||||
if (!strcmp(ext,"GLX_EXT_create_context_es2_profile")) return glx_ext_create_context_es2_profile;
|
||||
if (!strcmp(ext,"GLX_EXT_create_context_es_profile")) return glx_ext_create_context_es_profile;
|
||||
if (!strcmp(ext,"GLX_EXT_fbconfig_packed_float")) return glx_ext_fbconfig_packed_float;
|
||||
if (!strcmp(ext,"GLX_EXT_framebuffer_sRGB")) return glx_ext_framebuffer_srgb;
|
||||
if (!strcmp(ext,"GLX_EXT_import_context")) return glx_ext_import_context;
|
||||
if (!strcmp(ext,"GLX_EXT_stereo_tree")) return glx_ext_stereo_tree;
|
||||
if (!strcmp(ext,"GLX_EXT_swap_control")) return glx_ext_swap_control;
|
||||
if (!strcmp(ext,"GLX_EXT_swap_control_tear")) return glx_ext_swap_control_tear;
|
||||
if (!strcmp(ext,"GLX_EXT_texture_from_pixmap")) return glx_ext_texture_from_pixmap;
|
||||
|
|
@ -2385,10 +2444,13 @@ ContextInfo::getExtension(const char *ext) const
|
|||
if (!strcmp(ext,"GLX_MESA_agp_offset")) return glx_mesa_agp_offset;
|
||||
if (!strcmp(ext,"GLX_MESA_copy_sub_buffer")) return glx_mesa_copy_sub_buffer;
|
||||
if (!strcmp(ext,"GLX_MESA_pixmap_colormap")) return glx_mesa_pixmap_colormap;
|
||||
if (!strcmp(ext,"GLX_MESA_query_renderer")) return glx_mesa_query_renderer;
|
||||
if (!strcmp(ext,"GLX_MESA_release_buffers")) return glx_mesa_release_buffers;
|
||||
if (!strcmp(ext,"GLX_MESA_set_3dfx_mode")) return glx_mesa_set_3dfx_mode;
|
||||
if (!strcmp(ext,"GLX_MESA_swap_control")) return glx_mesa_swap_control;
|
||||
if (!strcmp(ext,"GLX_NV_copy_buffer")) return glx_nv_copy_buffer;
|
||||
if (!strcmp(ext,"GLX_NV_copy_image")) return glx_nv_copy_image;
|
||||
if (!strcmp(ext,"GLX_NV_delay_before_swap")) return glx_nv_delay_before_swap;
|
||||
if (!strcmp(ext,"GLX_NV_float_buffer")) return glx_nv_float_buffer;
|
||||
if (!strcmp(ext,"GLX_NV_multisample_coverage")) return glx_nv_multisample_coverage;
|
||||
if (!strcmp(ext,"GLX_NV_present_video")) return glx_nv_present_video;
|
||||
|
|
|
|||
|
|
@ -106,6 +106,7 @@ struct ContextInfo
|
|||
GLboolean gl_version_4_2 : 1;
|
||||
GLboolean gl_version_4_3 : 1;
|
||||
GLboolean gl_version_4_4 : 1;
|
||||
GLboolean gl_version_4_5 : 1;
|
||||
|
||||
GLint gles_version_major;
|
||||
GLint gles_version_minor;
|
||||
|
|
@ -184,6 +185,7 @@ struct ContextInfo
|
|||
GLboolean gl_apple_vertex_program_evaluators : 1;
|
||||
GLboolean gl_apple_ycbcr_422 : 1;
|
||||
GLboolean gl_arb_es2_compatibility : 1;
|
||||
GLboolean gl_arb_es3_1_compatibility : 1;
|
||||
GLboolean gl_arb_es3_compatibility : 1;
|
||||
GLboolean gl_arb_base_instance : 1;
|
||||
GLboolean gl_arb_bindless_texture : 1;
|
||||
|
|
@ -192,16 +194,20 @@ struct ContextInfo
|
|||
GLboolean gl_arb_cl_event : 1;
|
||||
GLboolean gl_arb_clear_buffer_object : 1;
|
||||
GLboolean gl_arb_clear_texture : 1;
|
||||
GLboolean gl_arb_clip_control : 1;
|
||||
GLboolean gl_arb_color_buffer_float : 1;
|
||||
GLboolean gl_arb_compressed_texture_pixel_storage : 1;
|
||||
GLboolean gl_arb_compute_shader : 1;
|
||||
GLboolean gl_arb_compute_variable_group_size : 1;
|
||||
GLboolean gl_arb_conditional_render_inverted : 1;
|
||||
GLboolean gl_arb_copy_buffer : 1;
|
||||
GLboolean gl_arb_copy_image : 1;
|
||||
GLboolean gl_arb_cull_distance : 1;
|
||||
GLboolean gl_arb_debug_output : 1;
|
||||
GLboolean gl_arb_depth_buffer_float : 1;
|
||||
GLboolean gl_arb_depth_clamp : 1;
|
||||
GLboolean gl_arb_depth_texture : 1;
|
||||
GLboolean gl_arb_direct_state_access : 1;
|
||||
GLboolean gl_arb_draw_buffers : 1;
|
||||
GLboolean gl_arb_draw_buffers_blend : 1;
|
||||
GLboolean gl_arb_draw_elements_base_vertex : 1;
|
||||
|
|
@ -216,6 +222,7 @@ struct ContextInfo
|
|||
GLboolean gl_arb_framebuffer_srgb : 1;
|
||||
GLboolean gl_arb_geometry_shader4 : 1;
|
||||
GLboolean gl_arb_get_program_binary : 1;
|
||||
GLboolean gl_arb_get_texture_sub_image : 1;
|
||||
GLboolean gl_arb_gpu_shader5 : 1;
|
||||
GLboolean gl_arb_gpu_shader_fp64 : 1;
|
||||
GLboolean gl_arb_half_float_pixel : 1;
|
||||
|
|
@ -235,6 +242,7 @@ struct ContextInfo
|
|||
GLboolean gl_arb_multitexture : 1;
|
||||
GLboolean gl_arb_occlusion_query : 1;
|
||||
GLboolean gl_arb_occlusion_query2 : 1;
|
||||
GLboolean gl_arb_pipeline_statistics_query : 1;
|
||||
GLboolean gl_arb_pixel_buffer_object : 1;
|
||||
GLboolean gl_arb_point_parameters : 1;
|
||||
GLboolean gl_arb_point_sprite : 1;
|
||||
|
|
@ -255,10 +263,12 @@ struct ContextInfo
|
|||
GLboolean gl_arb_shading_language_include : 1;
|
||||
GLboolean gl_arb_shadow : 1;
|
||||
GLboolean gl_arb_shadow_ambient : 1;
|
||||
GLboolean gl_arb_sparse_buffer : 1;
|
||||
GLboolean gl_arb_sparse_texture : 1;
|
||||
GLboolean gl_arb_stencil_texturing : 1;
|
||||
GLboolean gl_arb_sync : 1;
|
||||
GLboolean gl_arb_tessellation_shader : 1;
|
||||
GLboolean gl_arb_texture_barrier : 1;
|
||||
GLboolean gl_arb_texture_border_clamp : 1;
|
||||
GLboolean gl_arb_texture_buffer_object : 1;
|
||||
GLboolean gl_arb_texture_buffer_range : 1;
|
||||
|
|
@ -285,6 +295,7 @@ struct ContextInfo
|
|||
GLboolean gl_arb_transform_feedback2 : 1;
|
||||
GLboolean gl_arb_transform_feedback3 : 1;
|
||||
GLboolean gl_arb_transform_feedback_instanced : 1;
|
||||
GLboolean gl_arb_transform_feedback_overflow_query : 1;
|
||||
GLboolean gl_arb_transpose_matrix : 1;
|
||||
GLboolean gl_arb_uniform_buffer_object : 1;
|
||||
GLboolean gl_arb_vertex_array_object : 1;
|
||||
|
|
@ -449,7 +460,9 @@ struct ContextInfo
|
|||
GLboolean gl_intel_map_texture : 1;
|
||||
GLboolean gl_intel_parallel_arrays : 1;
|
||||
GLboolean gl_intel_texture_scissor : 1;
|
||||
GLboolean gl_khr_blend_equation_advanced : 1;
|
||||
GLboolean gl_khr_debug : 1;
|
||||
GLboolean gl_khr_robustness : 1;
|
||||
GLboolean gl_khr_texture_compression_astc_ldr : 1;
|
||||
GLboolean gl_ktx_buffer_region : 1;
|
||||
GLboolean gl_mesax_texture_stack : 1;
|
||||
|
|
@ -676,6 +689,7 @@ struct ContextInfo
|
|||
GLboolean wgl_arb_pixel_format : 1;
|
||||
GLboolean wgl_arb_pixel_format_float : 1;
|
||||
GLboolean wgl_arb_render_texture : 1;
|
||||
GLboolean wgl_arb_robustness_application_isolation : 1;
|
||||
GLboolean wgl_arb_robustness_share_group_isolation : 1;
|
||||
GLboolean wgl_ati_pixel_format_float : 1;
|
||||
GLboolean wgl_ati_render_texture_rectangle : 1;
|
||||
|
|
@ -700,6 +714,7 @@ struct ContextInfo
|
|||
GLboolean wgl_i3d_swap_frame_usage : 1;
|
||||
GLboolean wgl_nv_dx_interop : 1;
|
||||
GLboolean wgl_nv_copy_image : 1;
|
||||
GLboolean wgl_nv_delay_before_swap : 1;
|
||||
GLboolean wgl_nv_float_buffer : 1;
|
||||
GLboolean wgl_nv_gpu_affinity : 1;
|
||||
GLboolean wgl_nv_multisample_coverage : 1;
|
||||
|
|
@ -723,15 +738,18 @@ struct ContextInfo
|
|||
GLboolean glx_arb_framebuffer_srgb : 1;
|
||||
GLboolean glx_arb_get_proc_address : 1;
|
||||
GLboolean glx_arb_multisample : 1;
|
||||
GLboolean glx_arb_robustness_application_isolation : 1;
|
||||
GLboolean glx_arb_robustness_share_group_isolation : 1;
|
||||
GLboolean glx_arb_vertex_buffer_object : 1;
|
||||
GLboolean glx_ati_pixel_format_float : 1;
|
||||
GLboolean glx_ati_render_texture : 1;
|
||||
GLboolean glx_ext_buffer_age : 1;
|
||||
GLboolean glx_ext_create_context_es2_profile : 1;
|
||||
GLboolean glx_ext_create_context_es_profile : 1;
|
||||
GLboolean glx_ext_fbconfig_packed_float : 1;
|
||||
GLboolean glx_ext_framebuffer_srgb : 1;
|
||||
GLboolean glx_ext_import_context : 1;
|
||||
GLboolean glx_ext_stereo_tree : 1;
|
||||
GLboolean glx_ext_swap_control : 1;
|
||||
GLboolean glx_ext_swap_control_tear : 1;
|
||||
GLboolean glx_ext_texture_from_pixmap : 1;
|
||||
|
|
@ -741,10 +759,13 @@ struct ContextInfo
|
|||
GLboolean glx_mesa_agp_offset : 1;
|
||||
GLboolean glx_mesa_copy_sub_buffer : 1;
|
||||
GLboolean glx_mesa_pixmap_colormap : 1;
|
||||
GLboolean glx_mesa_query_renderer : 1;
|
||||
GLboolean glx_mesa_release_buffers : 1;
|
||||
GLboolean glx_mesa_set_3dfx_mode : 1;
|
||||
GLboolean glx_mesa_swap_control : 1;
|
||||
GLboolean glx_nv_copy_buffer : 1;
|
||||
GLboolean glx_nv_copy_image : 1;
|
||||
GLboolean glx_nv_delay_before_swap : 1;
|
||||
GLboolean glx_nv_float_buffer : 1;
|
||||
GLboolean glx_nv_multisample_coverage : 1;
|
||||
GLboolean glx_nv_present_video : 1;
|
||||
|
|
|
|||
|
|
@ -225,6 +225,10 @@ namespace Dispatch
|
|||
|
||||
BOOL (REGAL_CALL *wglCopyImageSubDataNV)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
|
||||
// WGL_NV_delay_before_swap
|
||||
|
||||
BOOL (REGAL_CALL *wglDelayBeforeSwapNV)(HDC hDC, GLfloat seconds);
|
||||
|
||||
// WGL_NV_gpu_affinity
|
||||
|
||||
HDC (REGAL_CALL *wglCreateAffinityDCNV)(const HGPUNV *phGpuList);
|
||||
|
|
@ -412,6 +416,13 @@ namespace Dispatch
|
|||
|
||||
GLXPixmap (REGAL_CALL *glXCreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
|
||||
|
||||
// GLX_MESA_query_renderer
|
||||
|
||||
Bool (REGAL_CALL *glXQueryCurrentRendererIntegerMESA)(int attribute, unsigned int *value);
|
||||
const char *(REGAL_CALL *glXQueryCurrentRendererStringMESA)(int attribute);
|
||||
Bool (REGAL_CALL *glXQueryRendererIntegerMESA)(Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
|
||||
const char *(REGAL_CALL *glXQueryRendererStringMESA)(Display *dpy, int screen, int renderer, int attribute);
|
||||
|
||||
// GLX_MESA_release_buffers
|
||||
|
||||
Bool (REGAL_CALL *glXReleaseBuffersMESA)(Display *dpy, GLXDrawable d);
|
||||
|
|
@ -425,10 +436,19 @@ namespace Dispatch
|
|||
int (REGAL_CALL *glXGetSwapIntervalMESA)(void);
|
||||
int (REGAL_CALL *glXSwapIntervalMESA)(unsigned int interval);
|
||||
|
||||
// GLX_NV_copy_buffer
|
||||
|
||||
void (REGAL_CALL *glXCopyBufferSubDataNV)(Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
void (REGAL_CALL *glXNamedCopyBufferSubDataNV)(Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
|
||||
// GLX_NV_copy_image
|
||||
|
||||
void (REGAL_CALL *glXCopyImageSubDataNV)(Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
|
||||
// GLX_NV_delay_before_swap
|
||||
|
||||
Bool (REGAL_CALL *glXDelayBeforeSwapNV)(Display *dpy, GLXDrawable drawable, GLfloat seconds);
|
||||
|
||||
// GLX_NV_present_video
|
||||
|
||||
int (REGAL_CALL *glXBindVideoDeviceNV)(Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
|
||||
|
|
@ -1569,6 +1589,10 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glReleaseShaderCompiler)(void);
|
||||
void (REGAL_CALL *glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
|
||||
|
||||
// GL_ARB_ES3_1_compatibility
|
||||
|
||||
void (REGAL_CALL *glMemoryBarrierByRegion)(GLbitfield barriers);
|
||||
|
||||
// GL_ARB_base_instance
|
||||
|
||||
void (REGAL_CALL *glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
|
||||
|
|
@ -1620,6 +1644,10 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data);
|
||||
void (REGAL_CALL *glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data);
|
||||
|
||||
// GL_ARB_clip_control
|
||||
|
||||
void (REGAL_CALL *glClipControl)(GLenum origin, GLenum depth);
|
||||
|
||||
// GL_ARB_color_buffer_float
|
||||
|
||||
void (REGAL_CALL *glClampColorARB)(GLenum target, GLenum clamp);
|
||||
|
|
@ -1648,6 +1676,102 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
||||
GLuint (REGAL_CALL *glGetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
||||
|
||||
// GL_ARB_direct_state_access
|
||||
|
||||
void (REGAL_CALL *glBindTextureUnit)(GLuint unit, GLuint texture);
|
||||
void (REGAL_CALL *glBlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
GLenum (REGAL_CALL *glCheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target);
|
||||
void (REGAL_CALL *glClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data);
|
||||
void (REGAL_CALL *glClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data);
|
||||
void (REGAL_CALL *glClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil);
|
||||
void (REGAL_CALL *glClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
|
||||
void (REGAL_CALL *glClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
|
||||
void (REGAL_CALL *glClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
|
||||
void (REGAL_CALL *glCompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
|
||||
void (REGAL_CALL *glCompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
||||
void (REGAL_CALL *glCompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
|
||||
void (REGAL_CALL *glCopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
void (REGAL_CALL *glCopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
||||
void (REGAL_CALL *glCopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void (REGAL_CALL *glCopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
void (REGAL_CALL *glCreateBuffers)(GLsizei n, GLuint *buffers);
|
||||
void (REGAL_CALL *glCreateFramebuffers)(GLsizei n, GLuint *framebuffers);
|
||||
void (REGAL_CALL *glCreateProgramPipelines)(GLsizei n, GLuint *pipelines);
|
||||
void (REGAL_CALL *glCreateQueries)(GLenum target, GLsizei n, GLuint *ids);
|
||||
void (REGAL_CALL *glCreateRenderbuffers)(GLsizei n, GLuint *renderbuffers);
|
||||
void (REGAL_CALL *glCreateSamplers)(GLsizei n, GLuint *samplers);
|
||||
void (REGAL_CALL *glCreateTextures)(GLenum target, GLsizei n, GLuint *textures);
|
||||
void (REGAL_CALL *glCreateTransformFeedbacks)(GLsizei n, GLuint *ids);
|
||||
void (REGAL_CALL *glCreateVertexArrays)(GLsizei n, GLuint *arrays);
|
||||
void (REGAL_CALL *glDisableVertexArrayAttrib)(GLuint vaobj, GLuint index);
|
||||
void (REGAL_CALL *glEnableVertexArrayAttrib)(GLuint vaobj, GLuint index);
|
||||
void (REGAL_CALL *glFlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length);
|
||||
void (REGAL_CALL *glGenerateTextureMipmap)(GLuint texture);
|
||||
void (REGAL_CALL *glGetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels);
|
||||
void (REGAL_CALL *glGetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 *params);
|
||||
void (REGAL_CALL *glGetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint *params);
|
||||
void (REGAL_CALL *glGetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid **params);
|
||||
void (REGAL_CALL *glGetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
|
||||
void (REGAL_CALL *glGetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
|
||||
void (REGAL_CALL *glGetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint *param);
|
||||
void (REGAL_CALL *glGetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint *params);
|
||||
void (REGAL_CALL *glGetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
|
||||
void (REGAL_CALL *glGetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat *params);
|
||||
void (REGAL_CALL *glGetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint *params);
|
||||
void (REGAL_CALL *glGetTextureParameterIiv)(GLuint texture, GLenum pname, GLint *params);
|
||||
void (REGAL_CALL *glGetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint *params);
|
||||
void (REGAL_CALL *glGetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat *params);
|
||||
void (REGAL_CALL *glGetTextureParameteriv)(GLuint texture, GLenum pname, GLint *params);
|
||||
void (REGAL_CALL *glGetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
|
||||
void (REGAL_CALL *glGetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint *param);
|
||||
void (REGAL_CALL *glGetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint *param);
|
||||
void (REGAL_CALL *glGetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
|
||||
void (REGAL_CALL *glGetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint *param);
|
||||
void (REGAL_CALL *glGetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint *param);
|
||||
void (REGAL_CALL *glInvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
|
||||
void (REGAL_CALL *glInvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLvoid *(REGAL_CALL *glMapNamedBuffer)(GLuint buffer, GLenum access);
|
||||
GLvoid *(REGAL_CALL *glMapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
void (REGAL_CALL *glNamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
|
||||
void (REGAL_CALL *glNamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags);
|
||||
void (REGAL_CALL *glNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
|
||||
void (REGAL_CALL *glNamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum mode);
|
||||
void (REGAL_CALL *glNamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum *bufs);
|
||||
void (REGAL_CALL *glNamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param);
|
||||
void (REGAL_CALL *glNamedFramebufferReadBuffer)(GLuint framebuffer, GLenum mode);
|
||||
void (REGAL_CALL *glNamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
void (REGAL_CALL *glNamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
|
||||
void (REGAL_CALL *glNamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
void (REGAL_CALL *glNamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
void (REGAL_CALL *glNamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
void (REGAL_CALL *glTextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer);
|
||||
void (REGAL_CALL *glTextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
void (REGAL_CALL *glTextureParameterIiv)(GLuint texture, GLenum pname, const GLint *params);
|
||||
void (REGAL_CALL *glTextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint *params);
|
||||
void (REGAL_CALL *glTextureParameterf)(GLuint texture, GLenum pname, GLfloat param);
|
||||
void (REGAL_CALL *glTextureParameterfv)(GLuint texture, GLenum pname, const GLfloat *param);
|
||||
void (REGAL_CALL *glTextureParameteri)(GLuint texture, GLenum pname, GLint param);
|
||||
void (REGAL_CALL *glTextureParameteriv)(GLuint texture, GLenum pname, const GLint *param);
|
||||
void (REGAL_CALL *glTextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
void (REGAL_CALL *glTextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
void (REGAL_CALL *glTextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
||||
void (REGAL_CALL *glTextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
void (REGAL_CALL *glTextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
|
||||
void (REGAL_CALL *glTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void (REGAL_CALL *glTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void (REGAL_CALL *glTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
void (REGAL_CALL *glTransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer);
|
||||
void (REGAL_CALL *glTransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
GLboolean (REGAL_CALL *glUnmapNamedBuffer)(GLuint buffer);
|
||||
void (REGAL_CALL *glVertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex);
|
||||
void (REGAL_CALL *glVertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
|
||||
void (REGAL_CALL *glVertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
void (REGAL_CALL *glVertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
void (REGAL_CALL *glVertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor);
|
||||
void (REGAL_CALL *glVertexArrayElementBuffer)(GLuint vaobj, GLuint buffer);
|
||||
void (REGAL_CALL *glVertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
|
||||
void (REGAL_CALL *glVertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
|
||||
|
||||
// GL_ARB_draw_buffers
|
||||
|
||||
void (REGAL_CALL *glDrawBuffersARB)(GLsizei n, const GLenum *bufs);
|
||||
|
|
@ -1719,6 +1843,11 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
|
||||
void (REGAL_CALL *glProgramParameteri)(GLuint program, GLenum pname, GLint value);
|
||||
|
||||
// GL_ARB_get_texture_sub_image
|
||||
|
||||
void (REGAL_CALL *glGetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, GLvoid *pixels);
|
||||
void (REGAL_CALL *glGetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
|
||||
|
||||
// GL_ARB_gpu_shader_fp64
|
||||
|
||||
void (REGAL_CALL *glGetUniformdv)(GLuint program, GLint location, GLdouble *params);
|
||||
|
|
@ -2083,6 +2212,10 @@ namespace Dispatch
|
|||
GLboolean (REGAL_CALL *glIsNamedStringARB)(GLint namelen, const GLchar *name);
|
||||
void (REGAL_CALL *glNamedStringARB)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
|
||||
|
||||
// GL_ARB_sparse_buffer
|
||||
|
||||
void (REGAL_CALL *glBufferPageCommitmentARB)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
|
||||
|
||||
// GL_ARB_sparse_texture
|
||||
|
||||
void (REGAL_CALL *glTexPageCommitmentARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
|
||||
|
|
@ -2103,6 +2236,10 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glPatchParameterfv)(GLenum pname, const GLfloat *values);
|
||||
void (REGAL_CALL *glPatchParameteri)(GLenum pname, GLint value);
|
||||
|
||||
// GL_ARB_texture_barrier
|
||||
|
||||
void (REGAL_CALL *glTextureBarrier)(void);
|
||||
|
||||
// GL_ARB_texture_buffer_object
|
||||
|
||||
void (REGAL_CALL *glTexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer);
|
||||
|
|
@ -3330,6 +3467,10 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glTexScissorFuncINTEL)(GLenum target, GLenum lfunc, GLenum hfunc);
|
||||
void (REGAL_CALL *glTexScissorINTEL)(GLenum target, GLclampf tlow, GLclampf thigh);
|
||||
|
||||
// GL_KHR_blend_equation_advanced
|
||||
|
||||
void (REGAL_CALL *glBlendBarrierKHR)(void);
|
||||
|
||||
// GL_KHR_debug
|
||||
|
||||
void (REGAL_CALL *glDebugMessageCallback)(GLDEBUGPROC callback, const void *userParam);
|
||||
|
|
@ -3343,6 +3484,13 @@ namespace Dispatch
|
|||
void (REGAL_CALL *glPopDebugGroup)(void);
|
||||
void (REGAL_CALL *glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
||||
|
||||
// GL_KHR_robustness
|
||||
|
||||
void (REGAL_CALL *glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
||||
void (REGAL_CALL *glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
||||
void (REGAL_CALL *glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
|
||||
void (REGAL_CALL *glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
|
||||
|
||||
// GL_KTX_buffer_region
|
||||
|
||||
GLuint (REGAL_CALL *glBufferRegionEnabled)(void);
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -34129,6 +34129,8 @@ static void REGAL_CALL emu_glShaderBinary(GLsizei count, const GLuint *shaders,
|
|||
|
||||
}
|
||||
|
||||
// GL_ARB_ES3_1_compatibility
|
||||
|
||||
// GL_ARB_base_instance
|
||||
|
||||
static void REGAL_CALL emu_glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance)
|
||||
|
|
@ -34203,6 +34205,8 @@ static void REGAL_CALL emu_glDrawElementsInstancedBaseVertexBaseInstance(GLenum
|
|||
|
||||
// GL_ARB_clear_texture
|
||||
|
||||
// GL_ARB_clip_control
|
||||
|
||||
// GL_ARB_color_buffer_float
|
||||
|
||||
// GL_ARB_compute_shader
|
||||
|
|
@ -34255,6 +34259,8 @@ static void REGAL_CALL emu_glCopyBufferSubData(GLenum readtarget, GLenum writeta
|
|||
|
||||
// GL_ARB_debug_output
|
||||
|
||||
// GL_ARB_direct_state_access
|
||||
|
||||
// GL_ARB_draw_buffers
|
||||
|
||||
static void REGAL_CALL emu_glDrawBuffersARB(GLsizei n, const GLenum *bufs)
|
||||
|
|
@ -36134,6 +36140,8 @@ static void REGAL_CALL emu_glFramebufferTextureLayerARB(GLenum target, GLenum at
|
|||
|
||||
// GL_ARB_get_program_binary
|
||||
|
||||
// GL_ARB_get_texture_sub_image
|
||||
|
||||
// GL_ARB_gpu_shader_fp64
|
||||
|
||||
static void REGAL_CALL emu_glUniform1d(GLint location, GLdouble x)
|
||||
|
|
@ -43456,6 +43464,8 @@ static void REGAL_CALL emu_glUseProgramObjectARB(GLhandleARB programObj)
|
|||
|
||||
// GL_ARB_shading_language_include
|
||||
|
||||
// GL_ARB_sparse_buffer
|
||||
|
||||
// GL_ARB_sparse_texture
|
||||
|
||||
// GL_ARB_sync
|
||||
|
|
@ -43567,6 +43577,8 @@ static void REGAL_CALL emu_glGetInteger64v(GLenum pname, GLint64 *params)
|
|||
|
||||
// GL_ARB_tessellation_shader
|
||||
|
||||
// GL_ARB_texture_barrier
|
||||
|
||||
// GL_ARB_texture_buffer_object
|
||||
|
||||
// GL_ARB_texture_buffer_range
|
||||
|
|
@ -70775,8 +70787,12 @@ static void REGAL_CALL emu_glVertexPointerEXT(GLint size, GLenum type, GLsizei s
|
|||
|
||||
// GL_INTEL_texture_scissor
|
||||
|
||||
// GL_KHR_blend_equation_advanced
|
||||
|
||||
// GL_KHR_debug
|
||||
|
||||
// GL_KHR_robustness
|
||||
|
||||
// GL_KTX_buffer_region
|
||||
|
||||
// GL_MESA_resize_buffers
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -586,6 +586,40 @@ static GLXPixmap REGAL_CALL GLX_glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo
|
|||
return ret;
|
||||
}
|
||||
|
||||
// GLX_MESA_query_renderer
|
||||
|
||||
static Bool REGAL_CALL GLX_glXQueryCurrentRendererIntegerMESA(int attribute, unsigned int *value)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
Bool ret = _next->call(&_next->glXQueryCurrentRendererIntegerMESA)(attribute, value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static const char *REGAL_CALL GLX_glXQueryCurrentRendererStringMESA(int attribute)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
const char * ret = _next->call(&_next->glXQueryCurrentRendererStringMESA)(attribute);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static Bool REGAL_CALL GLX_glXQueryRendererIntegerMESA(Display *dpy, int screen, int renderer, int attribute, unsigned int *value)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
Bool ret = _next->call(&_next->glXQueryRendererIntegerMESA)(dpy, screen, renderer, attribute, value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static const char *REGAL_CALL GLX_glXQueryRendererStringMESA(Display *dpy, int screen, int renderer, int attribute)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
const char * ret = _next->call(&_next->glXQueryRendererStringMESA)(dpy, screen, renderer, attribute);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// GLX_MESA_release_buffers
|
||||
|
||||
static Bool REGAL_CALL GLX_glXReleaseBuffersMESA(Display *dpy, GLXDrawable d)
|
||||
|
|
@ -624,6 +658,22 @@ static int REGAL_CALL GLX_glXSwapIntervalMESA(unsigned int interval)
|
|||
return ret;
|
||||
}
|
||||
|
||||
// GLX_NV_copy_buffer
|
||||
|
||||
static void REGAL_CALL GLX_glXCopyBufferSubDataNV(Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
_next->call(&_next->glXCopyBufferSubDataNV)(dpy, readCtx, writeCtx, readTarget, writeTarget, readOffset, writeOffset, size);
|
||||
}
|
||||
|
||||
static void REGAL_CALL GLX_glXNamedCopyBufferSubDataNV(Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
_next->call(&_next->glXNamedCopyBufferSubDataNV)(dpy, readCtx, writeCtx, readBuffer, writeBuffer, readOffset, writeOffset, size);
|
||||
}
|
||||
|
||||
// GLX_NV_copy_image
|
||||
|
||||
static void REGAL_CALL GLX_glXCopyImageSubDataNV(Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
|
||||
|
|
@ -633,6 +683,16 @@ static void REGAL_CALL GLX_glXCopyImageSubDataNV(Display *dpy, GLXContext srcCtx
|
|||
_next->call(&_next->glXCopyImageSubDataNV)(dpy, srcCtx, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstCtx, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth);
|
||||
}
|
||||
|
||||
// GLX_NV_delay_before_swap
|
||||
|
||||
static Bool REGAL_CALL GLX_glXDelayBeforeSwapNV(Display *dpy, GLXDrawable drawable, GLfloat seconds)
|
||||
{
|
||||
DispatchTableGlobal *_next = dispatcherGlobal.glx.next();
|
||||
RegalAssert(_next);
|
||||
Bool ret = _next->call(&_next->glXDelayBeforeSwapNV)(dpy, drawable, seconds);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// GLX_NV_present_video
|
||||
|
||||
static int REGAL_CALL GLX_glXBindVideoDeviceNV(Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list)
|
||||
|
|
@ -1206,6 +1266,13 @@ void InitDispatchTableGlobalGLX(DispatchTableGlobal &tbl)
|
|||
|
||||
tbl.glXCreateGLXPixmapMESA = GLX_glXCreateGLXPixmapMESA;
|
||||
|
||||
// GLX_MESA_query_renderer
|
||||
|
||||
tbl.glXQueryCurrentRendererIntegerMESA = GLX_glXQueryCurrentRendererIntegerMESA;
|
||||
tbl.glXQueryCurrentRendererStringMESA = GLX_glXQueryCurrentRendererStringMESA;
|
||||
tbl.glXQueryRendererIntegerMESA = GLX_glXQueryRendererIntegerMESA;
|
||||
tbl.glXQueryRendererStringMESA = GLX_glXQueryRendererStringMESA;
|
||||
|
||||
// GLX_MESA_release_buffers
|
||||
|
||||
tbl.glXReleaseBuffersMESA = GLX_glXReleaseBuffersMESA;
|
||||
|
|
@ -1219,10 +1286,19 @@ void InitDispatchTableGlobalGLX(DispatchTableGlobal &tbl)
|
|||
tbl.glXGetSwapIntervalMESA = GLX_glXGetSwapIntervalMESA;
|
||||
tbl.glXSwapIntervalMESA = GLX_glXSwapIntervalMESA;
|
||||
|
||||
// GLX_NV_copy_buffer
|
||||
|
||||
tbl.glXCopyBufferSubDataNV = GLX_glXCopyBufferSubDataNV;
|
||||
tbl.glXNamedCopyBufferSubDataNV = GLX_glXNamedCopyBufferSubDataNV;
|
||||
|
||||
// GLX_NV_copy_image
|
||||
|
||||
tbl.glXCopyImageSubDataNV = GLX_glXCopyImageSubDataNV;
|
||||
|
||||
// GLX_NV_delay_before_swap
|
||||
|
||||
tbl.glXDelayBeforeSwapNV = GLX_glXDelayBeforeSwapNV;
|
||||
|
||||
// GLX_NV_present_video
|
||||
|
||||
tbl.glXBindVideoDeviceNV = GLX_glXBindVideoDeviceNV;
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -3591,6 +3591,10 @@ namespace Trace
|
|||
|
||||
BOOL wglCopyImageSubDataNV(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
|
||||
// WGL_NV_delay_before_swap
|
||||
|
||||
BOOL wglDelayBeforeSwapNV(HDC hDC, GLfloat seconds);
|
||||
|
||||
// WGL_NV_gpu_affinity
|
||||
|
||||
HDC wglCreateAffinityDCNV(const HGPUNV *phGpuList);
|
||||
|
|
@ -31292,6 +31296,18 @@ static BOOL REGAL_CALL trace_wglCopyImageSubDataNV(HGLRC hSrcRC, GLuint srcName,
|
|||
return ret;
|
||||
}
|
||||
|
||||
// WGL_NV_delay_before_swap
|
||||
|
||||
static BOOL REGAL_CALL trace_wglDelayBeforeSwapNV(HDC hDC, GLfloat seconds)
|
||||
{
|
||||
Internal("trace_wglDelayBeforeSwapNV","()");
|
||||
Thread::ThreadLocal &_instance = Thread::ThreadLocal::instance();
|
||||
Push<DispatchTableGlobal *> _push(_instance.nextDispatchTableGlobal);
|
||||
_instance.nextDispatchTableGlobal = dispatcherGlobal.trace.next();
|
||||
BOOL ret = Trace::wglDelayBeforeSwapNV(hDC, seconds);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// WGL_NV_gpu_affinity
|
||||
|
||||
static HDC REGAL_CALL trace_wglCreateAffinityDCNV(const HGPUNV *phGpuList)
|
||||
|
|
@ -37528,6 +37544,10 @@ void InitDispatchTableGlobalTrace(DispatchTableGlobal &tbl)
|
|||
|
||||
tbl.wglCopyImageSubDataNV = trace_wglCopyImageSubDataNV;
|
||||
|
||||
// WGL_NV_delay_before_swap
|
||||
|
||||
tbl.wglDelayBeforeSwapNV = trace_wglDelayBeforeSwapNV;
|
||||
|
||||
// WGL_NV_gpu_affinity
|
||||
|
||||
tbl.wglCreateAffinityDCNV = trace_wglCreateAffinityDCNV;
|
||||
|
|
|
|||
|
|
@ -273,6 +273,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_BITMAP = GL_BITMAP,
|
||||
RGL_BITMAP_TOKEN = GL_BITMAP_TOKEN,
|
||||
RGL_BLEND = GL_BLEND,
|
||||
RGL_BLEND_ADVANCED_COHERENT_KHR = GL_BLEND_ADVANCED_COHERENT_KHR,
|
||||
RGL_BLEND_ADVANCED_COHERENT_NV = GL_BLEND_ADVANCED_COHERENT_NV,
|
||||
RGL_BLEND_COLOR = GL_BLEND_COLOR,
|
||||
RGL_BLEND_COLOR_EXT = GL_BLEND_COLOR_EXT,
|
||||
|
|
@ -395,6 +396,9 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_CLIENT_PIXEL_STORE_BIT = GL_CLIENT_PIXEL_STORE_BIT,
|
||||
RGL_CLIENT_STORAGE_BIT = GL_CLIENT_STORAGE_BIT,
|
||||
RGL_CLIENT_VERTEX_ARRAY_BIT = GL_CLIENT_VERTEX_ARRAY_BIT,
|
||||
RGL_CLIPPING_INPUT_PRIMITIVES_ARB = GL_CLIPPING_INPUT_PRIMITIVES_ARB,
|
||||
RGL_CLIPPING_OUTPUT_PRIMITIVES_ARB = GL_CLIPPING_OUTPUT_PRIMITIVES_ARB,
|
||||
RGL_CLIP_DEPTH_MODE = GL_CLIP_DEPTH_MODE,
|
||||
RGL_CLIP_DISTANCE0 = GL_CLIP_DISTANCE0,
|
||||
RGL_CLIP_DISTANCE1 = GL_CLIP_DISTANCE1,
|
||||
RGL_CLIP_DISTANCE2 = GL_CLIP_DISTANCE2,
|
||||
|
|
@ -406,6 +410,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_CLIP_DISTANCE_NV = GL_CLIP_DISTANCE_NV,
|
||||
RGL_CLIP_FAR_HINT_PGI = GL_CLIP_FAR_HINT_PGI,
|
||||
RGL_CLIP_NEAR_HINT_PGI = GL_CLIP_NEAR_HINT_PGI,
|
||||
RGL_CLIP_ORIGIN = GL_CLIP_ORIGIN,
|
||||
RGL_CLIP_PLANE0 = GL_CLIP_PLANE0,
|
||||
RGL_CLIP_PLANE0_IMG = GL_CLIP_PLANE0_IMG,
|
||||
RGL_CLIP_PLANE1 = GL_CLIP_PLANE1,
|
||||
|
|
@ -431,7 +436,9 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_COLOR = GL_COLOR,
|
||||
RGL_COLOR3_BIT_PGI = GL_COLOR3_BIT_PGI,
|
||||
RGL_COLOR4_BIT_PGI = GL_COLOR4_BIT_PGI,
|
||||
RGL_COLORBURN_KHR = GL_COLORBURN_KHR,
|
||||
RGL_COLORBURN_NV = GL_COLORBURN_NV,
|
||||
RGL_COLORDODGE_KHR = GL_COLORDODGE_KHR,
|
||||
RGL_COLORDODGE_NV = GL_COLORDODGE_NV,
|
||||
RGL_COLOR_ALPHA_PAIRING_ATI = GL_COLOR_ALPHA_PAIRING_ATI,
|
||||
RGL_COLOR_ARRAY = GL_COLOR_ARRAY,
|
||||
|
|
@ -728,6 +735,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
RGL_COMPUTE_SHADER = GL_COMPUTE_SHADER,
|
||||
RGL_COMPUTE_SHADER_BIT = GL_COMPUTE_SHADER_BIT,
|
||||
RGL_COMPUTE_SHADER_INVOCATIONS_ARB = GL_COMPUTE_SHADER_INVOCATIONS_ARB,
|
||||
RGL_COMPUTE_SUBROUTINE = GL_COMPUTE_SUBROUTINE,
|
||||
RGL_COMPUTE_SUBROUTINE_UNIFORM = GL_COMPUTE_SUBROUTINE_UNIFORM,
|
||||
RGL_COMPUTE_TEXTURE = GL_COMPUTE_TEXTURE,
|
||||
|
|
@ -755,7 +763,9 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_CONTEXT_FLAG_DEBUG_BIT = GL_CONTEXT_FLAG_DEBUG_BIT,
|
||||
RGL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,
|
||||
RGL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB,
|
||||
RGL_CONTEXT_LOST = GL_CONTEXT_LOST,
|
||||
RGL_CONTEXT_PROFILE_MASK = GL_CONTEXT_PROFILE_MASK,
|
||||
RGL_CONTEXT_ROBUST_ACCESS = GL_CONTEXT_ROBUST_ACCESS,
|
||||
RGL_CONTEXT_ROBUST_ACCESS_EXT = GL_CONTEXT_ROBUST_ACCESS_EXT,
|
||||
RGL_CONTINUOUS_AMD = GL_CONTINUOUS_AMD,
|
||||
RGL_CONTRAST_NV = GL_CONTRAST_NV,
|
||||
|
|
@ -865,6 +875,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_CURRENT_VERTEX_WEIGHT_EXT = GL_CURRENT_VERTEX_WEIGHT_EXT,
|
||||
RGL_CURRENT_WEIGHT_ARB = GL_CURRENT_WEIGHT_ARB,
|
||||
RGL_CW = GL_CW,
|
||||
RGL_DARKEN_KHR = GL_DARKEN_KHR,
|
||||
RGL_DARKEN_NV = GL_DARKEN_NV,
|
||||
RGL_DATA_BUFFER_AMD = GL_DATA_BUFFER_AMD,
|
||||
RGL_DEBUG_CALLBACK_FUNCTION = GL_DEBUG_CALLBACK_FUNCTION,
|
||||
|
|
@ -1005,6 +1016,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS,
|
||||
RGL_DETAIL_TEXTURE_LEVEL_SGIS = GL_DETAIL_TEXTURE_LEVEL_SGIS,
|
||||
RGL_DETAIL_TEXTURE_MODE_SGIS = GL_DETAIL_TEXTURE_MODE_SGIS,
|
||||
RGL_DIFFERENCE_KHR = GL_DIFFERENCE_KHR,
|
||||
RGL_DIFFERENCE_NV = GL_DIFFERENCE_NV,
|
||||
RGL_DIFFUSE = GL_DIFFUSE,
|
||||
RGL_DISCARD_ATI = GL_DISCARD_ATI,
|
||||
|
|
@ -1248,6 +1260,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_EVAL_VERTEX_ATTRIB7_NV = GL_EVAL_VERTEX_ATTRIB7_NV,
|
||||
RGL_EVAL_VERTEX_ATTRIB8_NV = GL_EVAL_VERTEX_ATTRIB8_NV,
|
||||
RGL_EVAL_VERTEX_ATTRIB9_NV = GL_EVAL_VERTEX_ATTRIB9_NV,
|
||||
RGL_EXCLUSION_KHR = GL_EXCLUSION_KHR,
|
||||
RGL_EXCLUSION_NV = GL_EXCLUSION_NV,
|
||||
RGL_EXP = GL_EXP,
|
||||
RGL_EXP2 = GL_EXP2,
|
||||
|
|
@ -1446,6 +1459,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB,
|
||||
RGL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES,
|
||||
RGL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT,
|
||||
RGL_FRAGMENT_SHADER_INVOCATIONS_ARB = GL_FRAGMENT_SHADER_INVOCATIONS_ARB,
|
||||
RGL_FRAGMENT_SUBROUTINE = GL_FRAGMENT_SUBROUTINE,
|
||||
RGL_FRAGMENT_SUBROUTINE_UNIFORM = GL_FRAGMENT_SUBROUTINE_UNIFORM,
|
||||
RGL_FRAGMENT_TEXTURE = GL_FRAGMENT_TEXTURE,
|
||||
|
|
@ -1573,6 +1587,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_GEOMETRY_SHADER_BIT = GL_GEOMETRY_SHADER_BIT,
|
||||
RGL_GEOMETRY_SHADER_EXT = GL_GEOMETRY_SHADER_EXT,
|
||||
RGL_GEOMETRY_SHADER_INVOCATIONS = GL_GEOMETRY_SHADER_INVOCATIONS,
|
||||
RGL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB,
|
||||
RGL_GEOMETRY_SUBROUTINE = GL_GEOMETRY_SUBROUTINE,
|
||||
RGL_GEOMETRY_SUBROUTINE_UNIFORM = GL_GEOMETRY_SUBROUTINE_UNIFORM,
|
||||
RGL_GEOMETRY_TEXTURE = GL_GEOMETRY_TEXTURE,
|
||||
|
|
@ -1611,6 +1626,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_GREEN_MAX_CLAMP_INGR = GL_GREEN_MAX_CLAMP_INGR,
|
||||
RGL_GREEN_MIN_CLAMP_INGR = GL_GREEN_MIN_CLAMP_INGR,
|
||||
RGL_GREEN_SCALE = GL_GREEN_SCALE,
|
||||
RGL_GUILTY_CONTEXT_RESET = GL_GUILTY_CONTEXT_RESET,
|
||||
RGL_GUILTY_CONTEXT_RESET_ARB = GL_GUILTY_CONTEXT_RESET_ARB,
|
||||
RGL_GUILTY_CONTEXT_RESET_EXT = GL_GUILTY_CONTEXT_RESET_EXT,
|
||||
RGL_HALF_APPLE = GL_HALF_APPLE,
|
||||
|
|
@ -1621,6 +1637,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_HALF_FLOAT_ARB = GL_HALF_FLOAT_ARB,
|
||||
RGL_HALF_FLOAT_NV = GL_HALF_FLOAT_NV,
|
||||
RGL_HALF_FLOAT_OES = GL_HALF_FLOAT_OES,
|
||||
RGL_HARDLIGHT_KHR = GL_HARDLIGHT_KHR,
|
||||
RGL_HARDLIGHT_NV = GL_HARDLIGHT_NV,
|
||||
RGL_HARDMIX_NV = GL_HARDMIX_NV,
|
||||
RGL_HIGH_FLOAT = GL_HIGH_FLOAT,
|
||||
|
|
@ -1650,9 +1667,13 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_HI_BIAS_NV = GL_HI_BIAS_NV,
|
||||
RGL_HI_SCALE_NV = GL_HI_SCALE_NV,
|
||||
RGL_HORIZONTAL_LINE_TO_NV = GL_HORIZONTAL_LINE_TO_NV,
|
||||
RGL_HSL_COLOR_KHR = GL_HSL_COLOR_KHR,
|
||||
RGL_HSL_COLOR_NV = GL_HSL_COLOR_NV,
|
||||
RGL_HSL_HUE_KHR = GL_HSL_HUE_KHR,
|
||||
RGL_HSL_HUE_NV = GL_HSL_HUE_NV,
|
||||
RGL_HSL_LUMINOSITY_KHR = GL_HSL_LUMINOSITY_KHR,
|
||||
RGL_HSL_LUMINOSITY_NV = GL_HSL_LUMINOSITY_NV,
|
||||
RGL_HSL_SATURATION_KHR = GL_HSL_SATURATION_KHR,
|
||||
RGL_HSL_SATURATION_NV = GL_HSL_SATURATION_NV,
|
||||
RGL_IDENTITY_NV = GL_IDENTITY_NV,
|
||||
RGL_IGNORE_BORDER = GL_IGNORE_BORDER,
|
||||
|
|
@ -1751,6 +1772,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_INDEX_SHIFT = GL_INDEX_SHIFT,
|
||||
RGL_INDEX_WRITEMASK = GL_INDEX_WRITEMASK,
|
||||
RGL_INFO_LOG_LENGTH = GL_INFO_LOG_LENGTH,
|
||||
RGL_INNOCENT_CONTEXT_RESET = GL_INNOCENT_CONTEXT_RESET,
|
||||
RGL_INNOCENT_CONTEXT_RESET_ARB = GL_INNOCENT_CONTEXT_RESET_ARB,
|
||||
RGL_INNOCENT_CONTEXT_RESET_EXT = GL_INNOCENT_CONTEXT_RESET_EXT,
|
||||
RGL_INT = GL_INT,
|
||||
|
|
@ -1918,6 +1940,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_LIGHT5 = GL_LIGHT5,
|
||||
RGL_LIGHT6 = GL_LIGHT6,
|
||||
RGL_LIGHT7 = GL_LIGHT7,
|
||||
RGL_LIGHTEN_KHR = GL_LIGHTEN_KHR,
|
||||
RGL_LIGHTEN_NV = GL_LIGHTEN_NV,
|
||||
RGL_LIGHTING = GL_LIGHTING,
|
||||
RGL_LIGHTING_BIT = GL_LIGHTING_BIT,
|
||||
|
|
@ -1986,6 +2009,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_LOG_REGAL = GL_LOG_REGAL,
|
||||
RGL_LOG_STATUS_REGAL = GL_LOG_STATUS_REGAL,
|
||||
RGL_LOG_WARNING_REGAL = GL_LOG_WARNING_REGAL,
|
||||
RGL_LOSE_CONTEXT_ON_RESET = GL_LOSE_CONTEXT_ON_RESET,
|
||||
RGL_LOSE_CONTEXT_ON_RESET_ARB = GL_LOSE_CONTEXT_ON_RESET_ARB,
|
||||
RGL_LOSE_CONTEXT_ON_RESET_EXT = GL_LOSE_CONTEXT_ON_RESET_EXT,
|
||||
RGL_LOWER_LEFT = GL_LOWER_LEFT,
|
||||
|
|
@ -2241,6 +2265,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_MAX_COLOR_TEXTURE_SAMPLES = GL_MAX_COLOR_TEXTURE_SAMPLES,
|
||||
RGL_MAX_COMBINED_ATOMIC_COUNTERS = GL_MAX_COMBINED_ATOMIC_COUNTERS,
|
||||
RGL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,
|
||||
RGL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES,
|
||||
RGL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,
|
||||
RGL_MAX_COMBINED_DIMENSIONS = GL_MAX_COMBINED_DIMENSIONS,
|
||||
RGL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,
|
||||
|
|
@ -2279,6 +2304,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB,
|
||||
RGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT,
|
||||
RGL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES,
|
||||
RGL_MAX_CULL_DISTANCES = GL_MAX_CULL_DISTANCES,
|
||||
RGL_MAX_DEBUG_GROUP_STACK_DEPTH = GL_MAX_DEBUG_GROUP_STACK_DEPTH,
|
||||
RGL_MAX_DEBUG_LOGGED_MESSAGES = GL_MAX_DEBUG_LOGGED_MESSAGES,
|
||||
RGL_MAX_DEBUG_LOGGED_MESSAGES_AMD = GL_MAX_DEBUG_LOGGED_MESSAGES_AMD,
|
||||
|
|
@ -2640,6 +2666,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_MOVE_TO_RESETS_NV = GL_MOVE_TO_RESETS_NV,
|
||||
RGL_MOV_ATI = GL_MOV_ATI,
|
||||
RGL_MULT = GL_MULT,
|
||||
RGL_MULTIPLY_KHR = GL_MULTIPLY_KHR,
|
||||
RGL_MULTIPLY_NV = GL_MULTIPLY_NV,
|
||||
RGL_MULTISAMPLE = GL_MULTISAMPLE,
|
||||
RGL_MULTISAMPLE_3DFX = GL_MULTISAMPLE_3DFX,
|
||||
|
|
@ -2677,6 +2704,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_NEAREST_MIPMAP_NEAREST = GL_NEAREST_MIPMAP_NEAREST,
|
||||
RGL_NEGATE_BIT_ATI = GL_NEGATE_BIT_ATI,
|
||||
RGL_NEGATIVE_ONE_EXT = GL_NEGATIVE_ONE_EXT,
|
||||
RGL_NEGATIVE_ONE_TO_ONE = GL_NEGATIVE_ONE_TO_ONE,
|
||||
RGL_NEGATIVE_W_EXT = GL_NEGATIVE_W_EXT,
|
||||
RGL_NEGATIVE_X_EXT = GL_NEGATIVE_X_EXT,
|
||||
RGL_NEGATIVE_Y_EXT = GL_NEGATIVE_Y_EXT,
|
||||
|
|
@ -2714,6 +2742,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_NORMAL_MAP_OES = GL_NORMAL_MAP_OES,
|
||||
RGL_NOTEQUAL = GL_NOTEQUAL,
|
||||
RGL_NO_ERROR = GL_NO_ERROR,
|
||||
RGL_NO_RESET_NOTIFICATION = GL_NO_RESET_NOTIFICATION,
|
||||
RGL_NO_RESET_NOTIFICATION_ARB = GL_NO_RESET_NOTIFICATION_ARB,
|
||||
RGL_NO_RESET_NOTIFICATION_EXT = GL_NO_RESET_NOTIFICATION_EXT,
|
||||
RGL_NUM_ACTIVE_VARIABLES = GL_NUM_ACTIVE_VARIABLES,
|
||||
|
|
@ -2879,6 +2908,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_OUTPUT_TEXTURE_COORD9_EXT = GL_OUTPUT_TEXTURE_COORD9_EXT,
|
||||
RGL_OUTPUT_VERTEX_EXT = GL_OUTPUT_VERTEX_EXT,
|
||||
RGL_OUT_OF_MEMORY = GL_OUT_OF_MEMORY,
|
||||
RGL_OVERLAY_KHR = GL_OVERLAY_KHR,
|
||||
RGL_OVERLAY_NV = GL_OVERLAY_NV,
|
||||
RGL_PACK_ALIGNMENT = GL_PACK_ALIGNMENT,
|
||||
RGL_PACK_CMYK_HINT_EXT = GL_PACK_CMYK_HINT_EXT,
|
||||
|
|
@ -3137,6 +3167,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_PRIMITIVES_GENERATED = GL_PRIMITIVES_GENERATED,
|
||||
RGL_PRIMITIVES_GENERATED_EXT = GL_PRIMITIVES_GENERATED_EXT,
|
||||
RGL_PRIMITIVES_GENERATED_NV = GL_PRIMITIVES_GENERATED_NV,
|
||||
RGL_PRIMITIVES_SUBMITTED_ARB = GL_PRIMITIVES_SUBMITTED_ARB,
|
||||
RGL_PRIMITIVE_ID_NV = GL_PRIMITIVE_ID_NV,
|
||||
RGL_PRIMITIVE_RESTART = GL_PRIMITIVE_RESTART,
|
||||
RGL_PRIMITIVE_RESTART_FIXED_INDEX = GL_PRIMITIVE_RESTART_FIXED_INDEX,
|
||||
|
|
@ -3253,14 +3284,17 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_QUERY_BUFFER_BINDING = GL_QUERY_BUFFER_BINDING,
|
||||
RGL_QUERY_BUFFER_BINDING_AMD = GL_QUERY_BUFFER_BINDING_AMD,
|
||||
RGL_QUERY_BY_REGION_NO_WAIT = GL_QUERY_BY_REGION_NO_WAIT,
|
||||
RGL_QUERY_BY_REGION_NO_WAIT_INVERTED = GL_QUERY_BY_REGION_NO_WAIT_INVERTED,
|
||||
RGL_QUERY_BY_REGION_NO_WAIT_NV = GL_QUERY_BY_REGION_NO_WAIT_NV,
|
||||
RGL_QUERY_BY_REGION_WAIT = GL_QUERY_BY_REGION_WAIT,
|
||||
RGL_QUERY_BY_REGION_WAIT_INVERTED = GL_QUERY_BY_REGION_WAIT_INVERTED,
|
||||
RGL_QUERY_BY_REGION_WAIT_NV = GL_QUERY_BY_REGION_WAIT_NV,
|
||||
RGL_QUERY_COUNTER_BITS = GL_QUERY_COUNTER_BITS,
|
||||
RGL_QUERY_COUNTER_BITS_ANGLE = GL_QUERY_COUNTER_BITS_ANGLE,
|
||||
RGL_QUERY_COUNTER_BITS_ARB = GL_QUERY_COUNTER_BITS_ARB,
|
||||
RGL_QUERY_COUNTER_BITS_EXT = GL_QUERY_COUNTER_BITS_EXT,
|
||||
RGL_QUERY_NO_WAIT = GL_QUERY_NO_WAIT,
|
||||
RGL_QUERY_NO_WAIT_INVERTED = GL_QUERY_NO_WAIT_INVERTED,
|
||||
RGL_QUERY_NO_WAIT_NV = GL_QUERY_NO_WAIT_NV,
|
||||
RGL_QUERY_OBJECT_AMD = GL_QUERY_OBJECT_AMD,
|
||||
RGL_QUERY_OBJECT_EXT = GL_QUERY_OBJECT_EXT,
|
||||
|
|
@ -3276,7 +3310,9 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_QUERY_RESULT_NO_WAIT = GL_QUERY_RESULT_NO_WAIT,
|
||||
RGL_QUERY_RESULT_NO_WAIT_AMD = GL_QUERY_RESULT_NO_WAIT_AMD,
|
||||
RGL_QUERY_RESULT_NV = GL_QUERY_RESULT_NV,
|
||||
RGL_QUERY_TARGET = GL_QUERY_TARGET,
|
||||
RGL_QUERY_WAIT = GL_QUERY_WAIT,
|
||||
RGL_QUERY_WAIT_INVERTED = GL_QUERY_WAIT_INVERTED,
|
||||
RGL_QUERY_WAIT_NV = GL_QUERY_WAIT_NV,
|
||||
RGL_R = GL_R,
|
||||
RGL_R11F_G11F_B10F = GL_R11F_G11F_B10F,
|
||||
|
|
@ -3449,6 +3485,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_RESAMPLE_ZERO_FILL_SGIX = GL_RESAMPLE_ZERO_FILL_SGIX,
|
||||
RGL_RESCALE_NORMAL = GL_RESCALE_NORMAL,
|
||||
RGL_RESCALE_NORMAL_EXT = GL_RESCALE_NORMAL_EXT,
|
||||
RGL_RESET_NOTIFICATION_STRATEGY = GL_RESET_NOTIFICATION_STRATEGY,
|
||||
RGL_RESET_NOTIFICATION_STRATEGY_ARB = GL_RESET_NOTIFICATION_STRATEGY_ARB,
|
||||
RGL_RESET_NOTIFICATION_STRATEGY_EXT = GL_RESET_NOTIFICATION_STRATEGY_EXT,
|
||||
RGL_RESTART_PATH_NV = GL_RESTART_PATH_NV,
|
||||
|
|
@ -3691,6 +3728,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_SCISSOR_BOX = GL_SCISSOR_BOX,
|
||||
RGL_SCISSOR_TEST = GL_SCISSOR_TEST,
|
||||
RGL_SCREEN_COORDINATES_REND = GL_SCREEN_COORDINATES_REND,
|
||||
RGL_SCREEN_KHR = GL_SCREEN_KHR,
|
||||
RGL_SCREEN_NV = GL_SCREEN_NV,
|
||||
RGL_SECONDARY_COLOR_ARRAY = GL_SECONDARY_COLOR_ARRAY,
|
||||
RGL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV,
|
||||
|
|
@ -3808,6 +3846,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_SMOOTH_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANULARITY,
|
||||
RGL_SMOOTH_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE,
|
||||
RGL_SMOOTH_QUADRATIC_CURVE_TO_NV = GL_SMOOTH_QUADRATIC_CURVE_TO_NV,
|
||||
RGL_SOFTLIGHT_KHR = GL_SOFTLIGHT_KHR,
|
||||
RGL_SOFTLIGHT_NV = GL_SOFTLIGHT_NV,
|
||||
RGL_SOURCE0_ALPHA = GL_SOURCE0_ALPHA,
|
||||
RGL_SOURCE0_ALPHA_ARB = GL_SOURCE0_ALPHA_ARB,
|
||||
|
|
@ -3832,6 +3871,8 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_SPARE0_NV = GL_SPARE0_NV,
|
||||
RGL_SPARE0_PLUS_SECONDARY_COLOR_NV = GL_SPARE0_PLUS_SECONDARY_COLOR_NV,
|
||||
RGL_SPARE1_NV = GL_SPARE1_NV,
|
||||
RGL_SPARSE_BUFFER_PAGE_SIZE_ARB = GL_SPARSE_BUFFER_PAGE_SIZE_ARB,
|
||||
RGL_SPARSE_STORAGE_BIT_ARB = GL_SPARSE_STORAGE_BIT_ARB,
|
||||
RGL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB,
|
||||
RGL_SPECULAR = GL_SPECULAR,
|
||||
RGL_SPHERE_MAP = GL_SPHERE_MAP,
|
||||
|
|
@ -4006,6 +4047,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
RGL_TESS_CONTROL_SHADER = GL_TESS_CONTROL_SHADER,
|
||||
RGL_TESS_CONTROL_SHADER_BIT = GL_TESS_CONTROL_SHADER_BIT,
|
||||
RGL_TESS_CONTROL_SHADER_PATCHES_ARB = GL_TESS_CONTROL_SHADER_PATCHES_ARB,
|
||||
RGL_TESS_CONTROL_SUBROUTINE = GL_TESS_CONTROL_SUBROUTINE,
|
||||
RGL_TESS_CONTROL_SUBROUTINE_UNIFORM = GL_TESS_CONTROL_SUBROUTINE_UNIFORM,
|
||||
RGL_TESS_CONTROL_TEXTURE = GL_TESS_CONTROL_TEXTURE,
|
||||
|
|
@ -4013,6 +4055,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
RGL_TESS_EVALUATION_SHADER = GL_TESS_EVALUATION_SHADER,
|
||||
RGL_TESS_EVALUATION_SHADER_BIT = GL_TESS_EVALUATION_SHADER_BIT,
|
||||
RGL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB,
|
||||
RGL_TESS_EVALUATION_SUBROUTINE = GL_TESS_EVALUATION_SUBROUTINE,
|
||||
RGL_TESS_EVALUATION_SUBROUTINE_UNIFORM = GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,
|
||||
RGL_TESS_EVALUATION_TEXTURE = GL_TESS_EVALUATION_TEXTURE,
|
||||
|
|
@ -4116,6 +4159,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_TEXTURE_APPLICATION_MODE_EXT = GL_TEXTURE_APPLICATION_MODE_EXT,
|
||||
RGL_TEXTURE_BASE_LEVEL = GL_TEXTURE_BASE_LEVEL,
|
||||
RGL_TEXTURE_BASE_LEVEL_SGIS = GL_TEXTURE_BASE_LEVEL_SGIS,
|
||||
RGL_TEXTURE_BINDING = GL_TEXTURE_BINDING,
|
||||
RGL_TEXTURE_BINDING_1D = GL_TEXTURE_BINDING_1D,
|
||||
RGL_TEXTURE_BINDING_1D_ARRAY = GL_TEXTURE_BINDING_1D_ARRAY,
|
||||
RGL_TEXTURE_BINDING_1D_ARRAY_EXT = GL_TEXTURE_BINDING_1D_ARRAY_EXT,
|
||||
|
|
@ -4362,6 +4406,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_TEXTURE_SWIZZLE_RGBA = GL_TEXTURE_SWIZZLE_RGBA,
|
||||
RGL_TEXTURE_SWIZZLE_RGBA_EXT = GL_TEXTURE_SWIZZLE_RGBA_EXT,
|
||||
RGL_TEXTURE_SWIZZLE_R_EXT = GL_TEXTURE_SWIZZLE_R_EXT,
|
||||
RGL_TEXTURE_TARGET = GL_TEXTURE_TARGET,
|
||||
RGL_TEXTURE_TARGET_QCOM = GL_TEXTURE_TARGET_QCOM,
|
||||
RGL_TEXTURE_TYPE_QCOM = GL_TEXTURE_TYPE_QCOM,
|
||||
RGL_TEXTURE_UNSIGNED_REMAP_MODE_NV = GL_TEXTURE_UNSIGNED_REMAP_MODE_NV,
|
||||
|
|
@ -4423,10 +4468,12 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_TRANSFORM_FEEDBACK_BUFFER_START_NV = GL_TRANSFORM_FEEDBACK_BUFFER_START_NV,
|
||||
RGL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,
|
||||
RGL_TRANSFORM_FEEDBACK_NV = GL_TRANSFORM_FEEDBACK_NV,
|
||||
RGL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB,
|
||||
RGL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
|
||||
RGL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT,
|
||||
RGL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV,
|
||||
RGL_TRANSFORM_FEEDBACK_RECORD_NV = GL_TRANSFORM_FEEDBACK_RECORD_NV,
|
||||
RGL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB,
|
||||
RGL_TRANSFORM_FEEDBACK_VARYING = GL_TRANSFORM_FEEDBACK_VARYING,
|
||||
RGL_TRANSFORM_FEEDBACK_VARYINGS = GL_TRANSFORM_FEEDBACK_VARYINGS,
|
||||
RGL_TRANSFORM_FEEDBACK_VARYINGS_EXT = GL_TRANSFORM_FEEDBACK_VARYINGS_EXT,
|
||||
|
|
@ -4500,6 +4547,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_UNIFORM_OFFSET = GL_UNIFORM_OFFSET,
|
||||
RGL_UNIFORM_SIZE = GL_UNIFORM_SIZE,
|
||||
RGL_UNIFORM_TYPE = GL_UNIFORM_TYPE,
|
||||
RGL_UNKNOWN_CONTEXT_RESET = GL_UNKNOWN_CONTEXT_RESET,
|
||||
RGL_UNKNOWN_CONTEXT_RESET_ARB = GL_UNKNOWN_CONTEXT_RESET_ARB,
|
||||
RGL_UNKNOWN_CONTEXT_RESET_EXT = GL_UNKNOWN_CONTEXT_RESET_EXT,
|
||||
RGL_UNPACK_ALIGNMENT = GL_UNPACK_ALIGNMENT,
|
||||
|
|
@ -4781,6 +4829,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_VERTEX_SHADER_EXT = GL_VERTEX_SHADER_EXT,
|
||||
RGL_VERTEX_SHADER_INSTRUCTIONS_EXT = GL_VERTEX_SHADER_INSTRUCTIONS_EXT,
|
||||
RGL_VERTEX_SHADER_INVARIANTS_EXT = GL_VERTEX_SHADER_INVARIANTS_EXT,
|
||||
RGL_VERTEX_SHADER_INVOCATIONS_ARB = GL_VERTEX_SHADER_INVOCATIONS_ARB,
|
||||
RGL_VERTEX_SHADER_LOCALS_EXT = GL_VERTEX_SHADER_LOCALS_EXT,
|
||||
RGL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,
|
||||
RGL_VERTEX_SHADER_OPTIMIZED_EXT = GL_VERTEX_SHADER_OPTIMIZED_EXT,
|
||||
|
|
@ -4805,6 +4854,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT,
|
||||
RGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT,
|
||||
RGL_VERTICAL_LINE_TO_NV = GL_VERTICAL_LINE_TO_NV,
|
||||
RGL_VERTICES_SUBMITTED_ARB = GL_VERTICES_SUBMITTED_ARB,
|
||||
RGL_VIBRANCE_BIAS_NV = GL_VIBRANCE_BIAS_NV,
|
||||
RGL_VIBRANCE_SCALE_NV = GL_VIBRANCE_SCALE_NV,
|
||||
RGL_VIDEO_BUFFER_BINDING_NV = GL_VIDEO_BUFFER_BINDING_NV,
|
||||
|
|
@ -4897,6 +4947,7 @@ REGAL_GLOBAL_BEGIN
|
|||
RGL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV,
|
||||
RGL_ZERO = GL_ZERO,
|
||||
RGL_ZERO_EXT = GL_ZERO_EXT,
|
||||
RGL_ZERO_TO_ONE = GL_ZERO_TO_ONE,
|
||||
RGL_ZOOM_X = GL_ZOOM_X,
|
||||
RGL_ZOOM_Y = GL_ZOOM_Y,
|
||||
RGL_Z_EXT = GL_Z_EXT,
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -59,65 +59,65 @@ inline int NameCmp(const void *a, const void *b)
|
|||
return std::strcmp(*(const char **) a, *(const char **) b);
|
||||
}
|
||||
|
||||
extern const char * const gl_Name[2701];
|
||||
extern const void *gl_Value[2701];
|
||||
extern const char * const gl_Name[2805];
|
||||
extern const void *gl_Value[2805];
|
||||
|
||||
template<typename T>
|
||||
T
|
||||
gl_Lookup(const char *name, T def = NULL)
|
||||
{
|
||||
const char **res = (const char **) std::bsearch(&name, gl_Name, 2700, sizeof(const char *), NameCmp);
|
||||
const char **res = (const char **) std::bsearch(&name, gl_Name, 2804, sizeof(const char *), NameCmp);
|
||||
return res ? reinterpret_cast<T>(const_cast<void *>(gl_Value[(size_t) (res - gl_Name)])) : def;
|
||||
}
|
||||
|
||||
extern const size_t gl_Offset[2701];
|
||||
extern const size_t gl_Offset[2805];
|
||||
|
||||
inline size_t gl_LookupOffset(const char *name)
|
||||
{
|
||||
const char **res = (const char **) std::bsearch(&name, gl_Name, 2700, sizeof(const char *), NameCmp);
|
||||
const char **res = (const char **) std::bsearch(&name, gl_Name, 2804, sizeof(const char *), NameCmp);
|
||||
return res ? gl_Offset[(size_t) (res - gl_Name)] : 0;
|
||||
}
|
||||
|
||||
#if REGAL_SYS_WGL
|
||||
|
||||
extern const char * const wgl_Name[144];
|
||||
extern const void *wgl_Value[144];
|
||||
extern const char * const wgl_Name[145];
|
||||
extern const void *wgl_Value[145];
|
||||
|
||||
template<typename T>
|
||||
T
|
||||
wgl_Lookup(const char *name, T def = NULL)
|
||||
{
|
||||
const char **res = (const char **) std::bsearch(&name, wgl_Name, 143, sizeof(const char *), NameCmp);
|
||||
const char **res = (const char **) std::bsearch(&name, wgl_Name, 144, sizeof(const char *), NameCmp);
|
||||
return res ? reinterpret_cast<T>(const_cast<void *>(wgl_Value[(size_t) (res - wgl_Name)])) : def;
|
||||
}
|
||||
|
||||
extern const size_t wgl_Offset[144];
|
||||
extern const size_t wgl_Offset[145];
|
||||
|
||||
inline size_t wgl_LookupOffset(const char *name)
|
||||
{
|
||||
const char **res = (const char **) std::bsearch(&name, wgl_Name, 143, sizeof(const char *), NameCmp);
|
||||
const char **res = (const char **) std::bsearch(&name, wgl_Name, 144, sizeof(const char *), NameCmp);
|
||||
return res ? wgl_Offset[(size_t) (res - wgl_Name)] : 0;
|
||||
}
|
||||
|
||||
#endif /* REGAL_SYS_WGL */
|
||||
#if REGAL_SYS_GLX
|
||||
|
||||
extern const char * const glx_Name[123];
|
||||
extern const void *glx_Value[123];
|
||||
extern const char * const glx_Name[130];
|
||||
extern const void *glx_Value[130];
|
||||
|
||||
template<typename T>
|
||||
T
|
||||
glx_Lookup(const char *name, T def = NULL)
|
||||
{
|
||||
const char **res = (const char **) std::bsearch(&name, glx_Name, 122, sizeof(const char *), NameCmp);
|
||||
const char **res = (const char **) std::bsearch(&name, glx_Name, 129, sizeof(const char *), NameCmp);
|
||||
return res ? reinterpret_cast<T>(const_cast<void *>(glx_Value[(size_t) (res - glx_Name)])) : def;
|
||||
}
|
||||
|
||||
extern const size_t glx_Offset[123];
|
||||
extern const size_t glx_Offset[130];
|
||||
|
||||
inline size_t glx_LookupOffset(const char *name)
|
||||
{
|
||||
const char **res = (const char **) std::bsearch(&name, glx_Name, 122, sizeof(const char *), NameCmp);
|
||||
const char **res = (const char **) std::bsearch(&name, glx_Name, 129, sizeof(const char *), NameCmp);
|
||||
return res ? glx_Offset[(size_t) (res - glx_Name)] : 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -101,6 +101,7 @@ Statistics::log() const
|
|||
log("GL_VERSION_4_2",gl_version_4_2);
|
||||
log("GL_VERSION_4_3",gl_version_4_3);
|
||||
log("GL_VERSION_4_4",gl_version_4_4);
|
||||
log("GL_VERSION_4_5",gl_version_4_5);
|
||||
log("GLX_VERSION_1_0",glx_version_1_0);
|
||||
log("GLX_VERSION_1_1",glx_version_1_1);
|
||||
log("GLX_VERSION_1_2",glx_version_1_2);
|
||||
|
|
@ -164,6 +165,7 @@ Statistics::log() const
|
|||
log("GL_APPLE_VERTEX_PROGRAM_EVALUATORS",gl_apple_vertex_program_evaluators);
|
||||
log("GL_APPLE_YCBCR_422",gl_apple_ycbcr_422);
|
||||
log("GL_ARB_ES2_COMPATIBILITY",gl_arb_es2_compatibility);
|
||||
log("GL_ARB_ES3_1_COMPATIBILITY",gl_arb_es3_1_compatibility);
|
||||
log("GL_ARB_ES3_COMPATIBILITY",gl_arb_es3_compatibility);
|
||||
log("GL_ARB_BASE_INSTANCE",gl_arb_base_instance);
|
||||
log("GL_ARB_BINDLESS_TEXTURE",gl_arb_bindless_texture);
|
||||
|
|
@ -172,16 +174,20 @@ Statistics::log() const
|
|||
log("GL_ARB_CL_EVENT",gl_arb_cl_event);
|
||||
log("GL_ARB_CLEAR_BUFFER_OBJECT",gl_arb_clear_buffer_object);
|
||||
log("GL_ARB_CLEAR_TEXTURE",gl_arb_clear_texture);
|
||||
log("GL_ARB_CLIP_CONTROL",gl_arb_clip_control);
|
||||
log("GL_ARB_COLOR_BUFFER_FLOAT",gl_arb_color_buffer_float);
|
||||
log("GL_ARB_COMPRESSED_TEXTURE_PIXEL_STORAGE",gl_arb_compressed_texture_pixel_storage);
|
||||
log("GL_ARB_COMPUTE_SHADER",gl_arb_compute_shader);
|
||||
log("GL_ARB_COMPUTE_VARIABLE_GROUP_SIZE",gl_arb_compute_variable_group_size);
|
||||
log("GL_ARB_CONDITIONAL_RENDER_INVERTED",gl_arb_conditional_render_inverted);
|
||||
log("GL_ARB_COPY_BUFFER",gl_arb_copy_buffer);
|
||||
log("GL_ARB_COPY_IMAGE",gl_arb_copy_image);
|
||||
log("GL_ARB_CULL_DISTANCE",gl_arb_cull_distance);
|
||||
log("GL_ARB_DEBUG_OUTPUT",gl_arb_debug_output);
|
||||
log("GL_ARB_DEPTH_BUFFER_FLOAT",gl_arb_depth_buffer_float);
|
||||
log("GL_ARB_DEPTH_CLAMP",gl_arb_depth_clamp);
|
||||
log("GL_ARB_DEPTH_TEXTURE",gl_arb_depth_texture);
|
||||
log("GL_ARB_DIRECT_STATE_ACCESS",gl_arb_direct_state_access);
|
||||
log("GL_ARB_DRAW_BUFFERS",gl_arb_draw_buffers);
|
||||
log("GL_ARB_DRAW_BUFFERS_BLEND",gl_arb_draw_buffers_blend);
|
||||
log("GL_ARB_DRAW_ELEMENTS_BASE_VERTEX",gl_arb_draw_elements_base_vertex);
|
||||
|
|
@ -196,6 +202,7 @@ Statistics::log() const
|
|||
log("GL_ARB_FRAMEBUFFER_SRGB",gl_arb_framebuffer_srgb);
|
||||
log("GL_ARB_GEOMETRY_SHADER4",gl_arb_geometry_shader4);
|
||||
log("GL_ARB_GET_PROGRAM_BINARY",gl_arb_get_program_binary);
|
||||
log("GL_ARB_GET_TEXTURE_SUB_IMAGE",gl_arb_get_texture_sub_image);
|
||||
log("GL_ARB_GPU_SHADER5",gl_arb_gpu_shader5);
|
||||
log("GL_ARB_GPU_SHADER_FP64",gl_arb_gpu_shader_fp64);
|
||||
log("GL_ARB_HALF_FLOAT_PIXEL",gl_arb_half_float_pixel);
|
||||
|
|
@ -215,6 +222,7 @@ Statistics::log() const
|
|||
log("GL_ARB_MULTITEXTURE",gl_arb_multitexture);
|
||||
log("GL_ARB_OCCLUSION_QUERY",gl_arb_occlusion_query);
|
||||
log("GL_ARB_OCCLUSION_QUERY2",gl_arb_occlusion_query2);
|
||||
log("GL_ARB_PIPELINE_STATISTICS_QUERY",gl_arb_pipeline_statistics_query);
|
||||
log("GL_ARB_PIXEL_BUFFER_OBJECT",gl_arb_pixel_buffer_object);
|
||||
log("GL_ARB_POINT_PARAMETERS",gl_arb_point_parameters);
|
||||
log("GL_ARB_POINT_SPRITE",gl_arb_point_sprite);
|
||||
|
|
@ -235,10 +243,12 @@ Statistics::log() const
|
|||
log("GL_ARB_SHADING_LANGUAGE_INCLUDE",gl_arb_shading_language_include);
|
||||
log("GL_ARB_SHADOW",gl_arb_shadow);
|
||||
log("GL_ARB_SHADOW_AMBIENT",gl_arb_shadow_ambient);
|
||||
log("GL_ARB_SPARSE_BUFFER",gl_arb_sparse_buffer);
|
||||
log("GL_ARB_SPARSE_TEXTURE",gl_arb_sparse_texture);
|
||||
log("GL_ARB_STENCIL_TEXTURING",gl_arb_stencil_texturing);
|
||||
log("GL_ARB_SYNC",gl_arb_sync);
|
||||
log("GL_ARB_TESSELLATION_SHADER",gl_arb_tessellation_shader);
|
||||
log("GL_ARB_TEXTURE_BARRIER",gl_arb_texture_barrier);
|
||||
log("GL_ARB_TEXTURE_BORDER_CLAMP",gl_arb_texture_border_clamp);
|
||||
log("GL_ARB_TEXTURE_BUFFER_OBJECT",gl_arb_texture_buffer_object);
|
||||
log("GL_ARB_TEXTURE_BUFFER_RANGE",gl_arb_texture_buffer_range);
|
||||
|
|
@ -265,6 +275,7 @@ Statistics::log() const
|
|||
log("GL_ARB_TRANSFORM_FEEDBACK2",gl_arb_transform_feedback2);
|
||||
log("GL_ARB_TRANSFORM_FEEDBACK3",gl_arb_transform_feedback3);
|
||||
log("GL_ARB_TRANSFORM_FEEDBACK_INSTANCED",gl_arb_transform_feedback_instanced);
|
||||
log("GL_ARB_TRANSFORM_FEEDBACK_OVERFLOW_QUERY",gl_arb_transform_feedback_overflow_query);
|
||||
log("GL_ARB_TRANSPOSE_MATRIX",gl_arb_transpose_matrix);
|
||||
log("GL_ARB_UNIFORM_BUFFER_OBJECT",gl_arb_uniform_buffer_object);
|
||||
log("GL_ARB_VERTEX_ARRAY_OBJECT",gl_arb_vertex_array_object);
|
||||
|
|
@ -429,7 +440,9 @@ Statistics::log() const
|
|||
log("GL_INTEL_MAP_TEXTURE",gl_intel_map_texture);
|
||||
log("GL_INTEL_PARALLEL_ARRAYS",gl_intel_parallel_arrays);
|
||||
log("GL_INTEL_TEXTURE_SCISSOR",gl_intel_texture_scissor);
|
||||
log("GL_KHR_BLEND_EQUATION_ADVANCED",gl_khr_blend_equation_advanced);
|
||||
log("GL_KHR_DEBUG",gl_khr_debug);
|
||||
log("GL_KHR_ROBUSTNESS",gl_khr_robustness);
|
||||
log("GL_KHR_TEXTURE_COMPRESSION_ASTC_LDR",gl_khr_texture_compression_astc_ldr);
|
||||
log("GL_KTX_BUFFER_REGION",gl_ktx_buffer_region);
|
||||
log("GL_MESAX_TEXTURE_STACK",gl_mesax_texture_stack);
|
||||
|
|
@ -655,6 +668,7 @@ Statistics::log() const
|
|||
log("WGL_ARB_PIXEL_FORMAT",wgl_arb_pixel_format);
|
||||
log("WGL_ARB_PIXEL_FORMAT_FLOAT",wgl_arb_pixel_format_float);
|
||||
log("WGL_ARB_RENDER_TEXTURE",wgl_arb_render_texture);
|
||||
log("WGL_ARB_ROBUSTNESS_APPLICATION_ISOLATION",wgl_arb_robustness_application_isolation);
|
||||
log("WGL_ARB_ROBUSTNESS_SHARE_GROUP_ISOLATION",wgl_arb_robustness_share_group_isolation);
|
||||
log("WGL_ATI_PIXEL_FORMAT_FLOAT",wgl_ati_pixel_format_float);
|
||||
log("WGL_ATI_RENDER_TEXTURE_RECTANGLE",wgl_ati_render_texture_rectangle);
|
||||
|
|
@ -679,6 +693,7 @@ Statistics::log() const
|
|||
log("WGL_I3D_SWAP_FRAME_USAGE",wgl_i3d_swap_frame_usage);
|
||||
log("WGL_NV_DX_INTEROP",wgl_nv_dx_interop);
|
||||
log("WGL_NV_COPY_IMAGE",wgl_nv_copy_image);
|
||||
log("WGL_NV_DELAY_BEFORE_SWAP",wgl_nv_delay_before_swap);
|
||||
log("WGL_NV_FLOAT_BUFFER",wgl_nv_float_buffer);
|
||||
log("WGL_NV_GPU_AFFINITY",wgl_nv_gpu_affinity);
|
||||
log("WGL_NV_MULTISAMPLE_COVERAGE",wgl_nv_multisample_coverage);
|
||||
|
|
@ -701,15 +716,18 @@ Statistics::log() const
|
|||
log("GLX_ARB_FRAMEBUFFER_SRGB",glx_arb_framebuffer_srgb);
|
||||
log("GLX_ARB_GET_PROC_ADDRESS",glx_arb_get_proc_address);
|
||||
log("GLX_ARB_MULTISAMPLE",glx_arb_multisample);
|
||||
log("GLX_ARB_ROBUSTNESS_APPLICATION_ISOLATION",glx_arb_robustness_application_isolation);
|
||||
log("GLX_ARB_ROBUSTNESS_SHARE_GROUP_ISOLATION",glx_arb_robustness_share_group_isolation);
|
||||
log("GLX_ARB_VERTEX_BUFFER_OBJECT",glx_arb_vertex_buffer_object);
|
||||
log("GLX_ATI_PIXEL_FORMAT_FLOAT",glx_ati_pixel_format_float);
|
||||
log("GLX_ATI_RENDER_TEXTURE",glx_ati_render_texture);
|
||||
log("GLX_EXT_BUFFER_AGE",glx_ext_buffer_age);
|
||||
log("GLX_EXT_CREATE_CONTEXT_ES2_PROFILE",glx_ext_create_context_es2_profile);
|
||||
log("GLX_EXT_CREATE_CONTEXT_ES_PROFILE",glx_ext_create_context_es_profile);
|
||||
log("GLX_EXT_FBCONFIG_PACKED_FLOAT",glx_ext_fbconfig_packed_float);
|
||||
log("GLX_EXT_FRAMEBUFFER_SRGB",glx_ext_framebuffer_srgb);
|
||||
log("GLX_EXT_IMPORT_CONTEXT",glx_ext_import_context);
|
||||
log("GLX_EXT_STEREO_TREE",glx_ext_stereo_tree);
|
||||
log("GLX_EXT_SWAP_CONTROL",glx_ext_swap_control);
|
||||
log("GLX_EXT_SWAP_CONTROL_TEAR",glx_ext_swap_control_tear);
|
||||
log("GLX_EXT_TEXTURE_FROM_PIXMAP",glx_ext_texture_from_pixmap);
|
||||
|
|
@ -719,10 +737,13 @@ Statistics::log() const
|
|||
log("GLX_MESA_AGP_OFFSET",glx_mesa_agp_offset);
|
||||
log("GLX_MESA_COPY_SUB_BUFFER",glx_mesa_copy_sub_buffer);
|
||||
log("GLX_MESA_PIXMAP_COLORMAP",glx_mesa_pixmap_colormap);
|
||||
log("GLX_MESA_QUERY_RENDERER",glx_mesa_query_renderer);
|
||||
log("GLX_MESA_RELEASE_BUFFERS",glx_mesa_release_buffers);
|
||||
log("GLX_MESA_SET_3DFX_MODE",glx_mesa_set_3dfx_mode);
|
||||
log("GLX_MESA_SWAP_CONTROL",glx_mesa_swap_control);
|
||||
log("GLX_NV_COPY_BUFFER",glx_nv_copy_buffer);
|
||||
log("GLX_NV_COPY_IMAGE",glx_nv_copy_image);
|
||||
log("GLX_NV_DELAY_BEFORE_SWAP",glx_nv_delay_before_swap);
|
||||
log("GLX_NV_FLOAT_BUFFER",glx_nv_float_buffer);
|
||||
log("GLX_NV_MULTISAMPLE_COVERAGE",glx_nv_multisample_coverage);
|
||||
log("GLX_NV_PRESENT_VIDEO",glx_nv_present_video);
|
||||
|
|
@ -1626,6 +1647,10 @@ Statistics::log() const
|
|||
log("glReleaseShaderCompiler",glReleaseShaderCompiler);
|
||||
log("glShaderBinary",glShaderBinary);
|
||||
|
||||
/* GL_ARB_ES3_1_compatibility */
|
||||
|
||||
log("glMemoryBarrierByRegion",glMemoryBarrierByRegion);
|
||||
|
||||
/* GL_ARB_base_instance */
|
||||
|
||||
log("glDrawArraysInstancedBaseInstance",glDrawArraysInstancedBaseInstance);
|
||||
|
|
@ -1677,6 +1702,10 @@ Statistics::log() const
|
|||
log("glClearTexImage",glClearTexImage);
|
||||
log("glClearTexSubImage",glClearTexSubImage);
|
||||
|
||||
/* GL_ARB_clip_control */
|
||||
|
||||
log("glClipControl",glClipControl);
|
||||
|
||||
/* GL_ARB_color_buffer_float */
|
||||
|
||||
log("glClampColorARB",glClampColorARB);
|
||||
|
|
@ -1705,6 +1734,102 @@ Statistics::log() const
|
|||
log("glDebugMessageInsertARB",glDebugMessageInsertARB);
|
||||
log("glGetDebugMessageLogARB",glGetDebugMessageLogARB);
|
||||
|
||||
/* GL_ARB_direct_state_access */
|
||||
|
||||
log("glBindTextureUnit",glBindTextureUnit);
|
||||
log("glBlitNamedFramebuffer",glBlitNamedFramebuffer);
|
||||
log("glCheckNamedFramebufferStatus",glCheckNamedFramebufferStatus);
|
||||
log("glClearNamedBufferData",glClearNamedBufferData);
|
||||
log("glClearNamedBufferSubData",glClearNamedBufferSubData);
|
||||
log("glClearNamedFramebufferfi",glClearNamedFramebufferfi);
|
||||
log("glClearNamedFramebufferfv",glClearNamedFramebufferfv);
|
||||
log("glClearNamedFramebufferiv",glClearNamedFramebufferiv);
|
||||
log("glClearNamedFramebufferuiv",glClearNamedFramebufferuiv);
|
||||
log("glCompressedTextureSubImage1D",glCompressedTextureSubImage1D);
|
||||
log("glCompressedTextureSubImage2D",glCompressedTextureSubImage2D);
|
||||
log("glCompressedTextureSubImage3D",glCompressedTextureSubImage3D);
|
||||
log("glCopyNamedBufferSubData",glCopyNamedBufferSubData);
|
||||
log("glCopyTextureSubImage1D",glCopyTextureSubImage1D);
|
||||
log("glCopyTextureSubImage2D",glCopyTextureSubImage2D);
|
||||
log("glCopyTextureSubImage3D",glCopyTextureSubImage3D);
|
||||
log("glCreateBuffers",glCreateBuffers);
|
||||
log("glCreateFramebuffers",glCreateFramebuffers);
|
||||
log("glCreateProgramPipelines",glCreateProgramPipelines);
|
||||
log("glCreateQueries",glCreateQueries);
|
||||
log("glCreateRenderbuffers",glCreateRenderbuffers);
|
||||
log("glCreateSamplers",glCreateSamplers);
|
||||
log("glCreateTextures",glCreateTextures);
|
||||
log("glCreateTransformFeedbacks",glCreateTransformFeedbacks);
|
||||
log("glCreateVertexArrays",glCreateVertexArrays);
|
||||
log("glDisableVertexArrayAttrib",glDisableVertexArrayAttrib);
|
||||
log("glEnableVertexArrayAttrib",glEnableVertexArrayAttrib);
|
||||
log("glFlushMappedNamedBufferRange",glFlushMappedNamedBufferRange);
|
||||
log("glGenerateTextureMipmap",glGenerateTextureMipmap);
|
||||
log("glGetCompressedTextureImage",glGetCompressedTextureImage);
|
||||
log("glGetNamedBufferParameteri64v",glGetNamedBufferParameteri64v);
|
||||
log("glGetNamedBufferParameteriv",glGetNamedBufferParameteriv);
|
||||
log("glGetNamedBufferPointerv",glGetNamedBufferPointerv);
|
||||
log("glGetNamedBufferSubData",glGetNamedBufferSubData);
|
||||
log("glGetNamedFramebufferAttachmentParameteriv",glGetNamedFramebufferAttachmentParameteriv);
|
||||
log("glGetNamedFramebufferParameteriv",glGetNamedFramebufferParameteriv);
|
||||
log("glGetNamedRenderbufferParameteriv",glGetNamedRenderbufferParameteriv);
|
||||
log("glGetTextureImage",glGetTextureImage);
|
||||
log("glGetTextureLevelParameterfv",glGetTextureLevelParameterfv);
|
||||
log("glGetTextureLevelParameteriv",glGetTextureLevelParameteriv);
|
||||
log("glGetTextureParameterIiv",glGetTextureParameterIiv);
|
||||
log("glGetTextureParameterIuiv",glGetTextureParameterIuiv);
|
||||
log("glGetTextureParameterfv",glGetTextureParameterfv);
|
||||
log("glGetTextureParameteriv",glGetTextureParameteriv);
|
||||
log("glGetTransformFeedbacki64_v",glGetTransformFeedbacki64_v);
|
||||
log("glGetTransformFeedbacki_v",glGetTransformFeedbacki_v);
|
||||
log("glGetTransformFeedbackiv",glGetTransformFeedbackiv);
|
||||
log("glGetVertexArrayIndexed64iv",glGetVertexArrayIndexed64iv);
|
||||
log("glGetVertexArrayIndexediv",glGetVertexArrayIndexediv);
|
||||
log("glGetVertexArrayiv",glGetVertexArrayiv);
|
||||
log("glInvalidateNamedFramebufferData",glInvalidateNamedFramebufferData);
|
||||
log("glInvalidateNamedFramebufferSubData",glInvalidateNamedFramebufferSubData);
|
||||
log("glMapNamedBuffer",glMapNamedBuffer);
|
||||
log("glMapNamedBufferRange",glMapNamedBufferRange);
|
||||
log("glNamedBufferData",glNamedBufferData);
|
||||
log("glNamedBufferStorage",glNamedBufferStorage);
|
||||
log("glNamedBufferSubData",glNamedBufferSubData);
|
||||
log("glNamedFramebufferDrawBuffer",glNamedFramebufferDrawBuffer);
|
||||
log("glNamedFramebufferDrawBuffers",glNamedFramebufferDrawBuffers);
|
||||
log("glNamedFramebufferParameteri",glNamedFramebufferParameteri);
|
||||
log("glNamedFramebufferReadBuffer",glNamedFramebufferReadBuffer);
|
||||
log("glNamedFramebufferRenderbuffer",glNamedFramebufferRenderbuffer);
|
||||
log("glNamedFramebufferTexture",glNamedFramebufferTexture);
|
||||
log("glNamedFramebufferTextureLayer",glNamedFramebufferTextureLayer);
|
||||
log("glNamedRenderbufferStorage",glNamedRenderbufferStorage);
|
||||
log("glNamedRenderbufferStorageMultisample",glNamedRenderbufferStorageMultisample);
|
||||
log("glTextureBuffer",glTextureBuffer);
|
||||
log("glTextureBufferRange",glTextureBufferRange);
|
||||
log("glTextureParameterIiv",glTextureParameterIiv);
|
||||
log("glTextureParameterIuiv",glTextureParameterIuiv);
|
||||
log("glTextureParameterf",glTextureParameterf);
|
||||
log("glTextureParameterfv",glTextureParameterfv);
|
||||
log("glTextureParameteri",glTextureParameteri);
|
||||
log("glTextureParameteriv",glTextureParameteriv);
|
||||
log("glTextureStorage1D",glTextureStorage1D);
|
||||
log("glTextureStorage2D",glTextureStorage2D);
|
||||
log("glTextureStorage2DMultisample",glTextureStorage2DMultisample);
|
||||
log("glTextureStorage3D",glTextureStorage3D);
|
||||
log("glTextureStorage3DMultisample",glTextureStorage3DMultisample);
|
||||
log("glTextureSubImage1D",glTextureSubImage1D);
|
||||
log("glTextureSubImage2D",glTextureSubImage2D);
|
||||
log("glTextureSubImage3D",glTextureSubImage3D);
|
||||
log("glTransformFeedbackBufferBase",glTransformFeedbackBufferBase);
|
||||
log("glTransformFeedbackBufferRange",glTransformFeedbackBufferRange);
|
||||
log("glUnmapNamedBuffer",glUnmapNamedBuffer);
|
||||
log("glVertexArrayAttribBinding",glVertexArrayAttribBinding);
|
||||
log("glVertexArrayAttribFormat",glVertexArrayAttribFormat);
|
||||
log("glVertexArrayAttribIFormat",glVertexArrayAttribIFormat);
|
||||
log("glVertexArrayAttribLFormat",glVertexArrayAttribLFormat);
|
||||
log("glVertexArrayBindingDivisor",glVertexArrayBindingDivisor);
|
||||
log("glVertexArrayElementBuffer",glVertexArrayElementBuffer);
|
||||
log("glVertexArrayVertexBuffer",glVertexArrayVertexBuffer);
|
||||
log("glVertexArrayVertexBuffers",glVertexArrayVertexBuffers);
|
||||
|
||||
/* GL_ARB_draw_buffers */
|
||||
|
||||
log("glDrawBuffersARB",glDrawBuffersARB);
|
||||
|
|
@ -1776,6 +1901,11 @@ Statistics::log() const
|
|||
log("glProgramBinary",glProgramBinary);
|
||||
log("glProgramParameteri",glProgramParameteri);
|
||||
|
||||
/* GL_ARB_get_texture_sub_image */
|
||||
|
||||
log("glGetCompressedTextureSubImage",glGetCompressedTextureSubImage);
|
||||
log("glGetTextureSubImage",glGetTextureSubImage);
|
||||
|
||||
/* GL_ARB_gpu_shader_fp64 */
|
||||
|
||||
log("glGetUniformdv",glGetUniformdv);
|
||||
|
|
@ -2140,6 +2270,10 @@ Statistics::log() const
|
|||
log("glIsNamedStringARB",glIsNamedStringARB);
|
||||
log("glNamedStringARB",glNamedStringARB);
|
||||
|
||||
/* GL_ARB_sparse_buffer */
|
||||
|
||||
log("glBufferPageCommitmentARB",glBufferPageCommitmentARB);
|
||||
|
||||
/* GL_ARB_sparse_texture */
|
||||
|
||||
log("glTexPageCommitmentARB",glTexPageCommitmentARB);
|
||||
|
|
@ -2160,6 +2294,10 @@ Statistics::log() const
|
|||
log("glPatchParameterfv",glPatchParameterfv);
|
||||
log("glPatchParameteri",glPatchParameteri);
|
||||
|
||||
/* GL_ARB_texture_barrier */
|
||||
|
||||
log("glTextureBarrier",glTextureBarrier);
|
||||
|
||||
/* GL_ARB_texture_buffer_object */
|
||||
|
||||
log("glTexBufferARB",glTexBufferARB);
|
||||
|
|
@ -3387,6 +3525,10 @@ Statistics::log() const
|
|||
log("glTexScissorFuncINTEL",glTexScissorFuncINTEL);
|
||||
log("glTexScissorINTEL",glTexScissorINTEL);
|
||||
|
||||
/* GL_KHR_blend_equation_advanced */
|
||||
|
||||
log("glBlendBarrierKHR",glBlendBarrierKHR);
|
||||
|
||||
/* GL_KHR_debug */
|
||||
|
||||
log("glDebugMessageCallback",glDebugMessageCallback);
|
||||
|
|
@ -3400,6 +3542,13 @@ Statistics::log() const
|
|||
log("glPopDebugGroup",glPopDebugGroup);
|
||||
log("glPushDebugGroup",glPushDebugGroup);
|
||||
|
||||
/* GL_KHR_robustness */
|
||||
|
||||
log("glGetnUniformfv",glGetnUniformfv);
|
||||
log("glGetnUniformiv",glGetnUniformiv);
|
||||
log("glGetnUniformuiv",glGetnUniformuiv);
|
||||
log("glReadnPixels",glReadnPixels);
|
||||
|
||||
/* GL_KTX_buffer_region */
|
||||
|
||||
log("glBufferRegionEnabled",glBufferRegionEnabled);
|
||||
|
|
@ -4535,6 +4684,10 @@ Statistics::log() const
|
|||
|
||||
log("wglCopyImageSubDataNV",wglCopyImageSubDataNV);
|
||||
|
||||
/* WGL_NV_delay_before_swap */
|
||||
|
||||
log("wglDelayBeforeSwapNV",wglDelayBeforeSwapNV);
|
||||
|
||||
/* WGL_NV_gpu_affinity */
|
||||
|
||||
log("wglCreateAffinityDCNV",wglCreateAffinityDCNV);
|
||||
|
|
@ -4723,6 +4876,13 @@ Statistics::log() const
|
|||
|
||||
log("glXCreateGLXPixmapMESA",glXCreateGLXPixmapMESA);
|
||||
|
||||
/* GLX_MESA_query_renderer */
|
||||
|
||||
log("glXQueryCurrentRendererIntegerMESA",glXQueryCurrentRendererIntegerMESA);
|
||||
log("glXQueryCurrentRendererStringMESA",glXQueryCurrentRendererStringMESA);
|
||||
log("glXQueryRendererIntegerMESA",glXQueryRendererIntegerMESA);
|
||||
log("glXQueryRendererStringMESA",glXQueryRendererStringMESA);
|
||||
|
||||
/* GLX_MESA_release_buffers */
|
||||
|
||||
log("glXReleaseBuffersMESA",glXReleaseBuffersMESA);
|
||||
|
|
@ -4736,10 +4896,19 @@ Statistics::log() const
|
|||
log("glXGetSwapIntervalMESA",glXGetSwapIntervalMESA);
|
||||
log("glXSwapIntervalMESA",glXSwapIntervalMESA);
|
||||
|
||||
/* GLX_NV_copy_buffer */
|
||||
|
||||
log("glXCopyBufferSubDataNV",glXCopyBufferSubDataNV);
|
||||
log("glXNamedCopyBufferSubDataNV",glXNamedCopyBufferSubDataNV);
|
||||
|
||||
/* GLX_NV_copy_image */
|
||||
|
||||
log("glXCopyImageSubDataNV",glXCopyImageSubDataNV);
|
||||
|
||||
/* GLX_NV_delay_before_swap */
|
||||
|
||||
log("glXDelayBeforeSwapNV",glXDelayBeforeSwapNV);
|
||||
|
||||
/* GLX_NV_present_video */
|
||||
|
||||
log("glXBindVideoDeviceNV",glXBindVideoDeviceNV);
|
||||
|
|
|
|||
|
|
@ -80,6 +80,7 @@ struct Statistics
|
|||
GLuint gl_version_4_2;
|
||||
GLuint gl_version_4_3;
|
||||
GLuint gl_version_4_4;
|
||||
GLuint gl_version_4_5;
|
||||
|
||||
GLuint glx_version_1_0;
|
||||
GLuint glx_version_1_1;
|
||||
|
|
@ -146,6 +147,7 @@ struct Statistics
|
|||
GLuint gl_apple_vertex_program_evaluators;
|
||||
GLuint gl_apple_ycbcr_422;
|
||||
GLuint gl_arb_es2_compatibility;
|
||||
GLuint gl_arb_es3_1_compatibility;
|
||||
GLuint gl_arb_es3_compatibility;
|
||||
GLuint gl_arb_base_instance;
|
||||
GLuint gl_arb_bindless_texture;
|
||||
|
|
@ -154,16 +156,20 @@ struct Statistics
|
|||
GLuint gl_arb_cl_event;
|
||||
GLuint gl_arb_clear_buffer_object;
|
||||
GLuint gl_arb_clear_texture;
|
||||
GLuint gl_arb_clip_control;
|
||||
GLuint gl_arb_color_buffer_float;
|
||||
GLuint gl_arb_compressed_texture_pixel_storage;
|
||||
GLuint gl_arb_compute_shader;
|
||||
GLuint gl_arb_compute_variable_group_size;
|
||||
GLuint gl_arb_conditional_render_inverted;
|
||||
GLuint gl_arb_copy_buffer;
|
||||
GLuint gl_arb_copy_image;
|
||||
GLuint gl_arb_cull_distance;
|
||||
GLuint gl_arb_debug_output;
|
||||
GLuint gl_arb_depth_buffer_float;
|
||||
GLuint gl_arb_depth_clamp;
|
||||
GLuint gl_arb_depth_texture;
|
||||
GLuint gl_arb_direct_state_access;
|
||||
GLuint gl_arb_draw_buffers;
|
||||
GLuint gl_arb_draw_buffers_blend;
|
||||
GLuint gl_arb_draw_elements_base_vertex;
|
||||
|
|
@ -178,6 +184,7 @@ struct Statistics
|
|||
GLuint gl_arb_framebuffer_srgb;
|
||||
GLuint gl_arb_geometry_shader4;
|
||||
GLuint gl_arb_get_program_binary;
|
||||
GLuint gl_arb_get_texture_sub_image;
|
||||
GLuint gl_arb_gpu_shader5;
|
||||
GLuint gl_arb_gpu_shader_fp64;
|
||||
GLuint gl_arb_half_float_pixel;
|
||||
|
|
@ -197,6 +204,7 @@ struct Statistics
|
|||
GLuint gl_arb_multitexture;
|
||||
GLuint gl_arb_occlusion_query;
|
||||
GLuint gl_arb_occlusion_query2;
|
||||
GLuint gl_arb_pipeline_statistics_query;
|
||||
GLuint gl_arb_pixel_buffer_object;
|
||||
GLuint gl_arb_point_parameters;
|
||||
GLuint gl_arb_point_sprite;
|
||||
|
|
@ -217,10 +225,12 @@ struct Statistics
|
|||
GLuint gl_arb_shading_language_include;
|
||||
GLuint gl_arb_shadow;
|
||||
GLuint gl_arb_shadow_ambient;
|
||||
GLuint gl_arb_sparse_buffer;
|
||||
GLuint gl_arb_sparse_texture;
|
||||
GLuint gl_arb_stencil_texturing;
|
||||
GLuint gl_arb_sync;
|
||||
GLuint gl_arb_tessellation_shader;
|
||||
GLuint gl_arb_texture_barrier;
|
||||
GLuint gl_arb_texture_border_clamp;
|
||||
GLuint gl_arb_texture_buffer_object;
|
||||
GLuint gl_arb_texture_buffer_range;
|
||||
|
|
@ -247,6 +257,7 @@ struct Statistics
|
|||
GLuint gl_arb_transform_feedback2;
|
||||
GLuint gl_arb_transform_feedback3;
|
||||
GLuint gl_arb_transform_feedback_instanced;
|
||||
GLuint gl_arb_transform_feedback_overflow_query;
|
||||
GLuint gl_arb_transpose_matrix;
|
||||
GLuint gl_arb_uniform_buffer_object;
|
||||
GLuint gl_arb_vertex_array_object;
|
||||
|
|
@ -411,7 +422,9 @@ struct Statistics
|
|||
GLuint gl_intel_map_texture;
|
||||
GLuint gl_intel_parallel_arrays;
|
||||
GLuint gl_intel_texture_scissor;
|
||||
GLuint gl_khr_blend_equation_advanced;
|
||||
GLuint gl_khr_debug;
|
||||
GLuint gl_khr_robustness;
|
||||
GLuint gl_khr_texture_compression_astc_ldr;
|
||||
GLuint gl_ktx_buffer_region;
|
||||
GLuint gl_mesax_texture_stack;
|
||||
|
|
@ -638,6 +651,7 @@ struct Statistics
|
|||
GLuint wgl_arb_pixel_format;
|
||||
GLuint wgl_arb_pixel_format_float;
|
||||
GLuint wgl_arb_render_texture;
|
||||
GLuint wgl_arb_robustness_application_isolation;
|
||||
GLuint wgl_arb_robustness_share_group_isolation;
|
||||
GLuint wgl_ati_pixel_format_float;
|
||||
GLuint wgl_ati_render_texture_rectangle;
|
||||
|
|
@ -662,6 +676,7 @@ struct Statistics
|
|||
GLuint wgl_i3d_swap_frame_usage;
|
||||
GLuint wgl_nv_dx_interop;
|
||||
GLuint wgl_nv_copy_image;
|
||||
GLuint wgl_nv_delay_before_swap;
|
||||
GLuint wgl_nv_float_buffer;
|
||||
GLuint wgl_nv_gpu_affinity;
|
||||
GLuint wgl_nv_multisample_coverage;
|
||||
|
|
@ -685,15 +700,18 @@ struct Statistics
|
|||
GLuint glx_arb_framebuffer_srgb;
|
||||
GLuint glx_arb_get_proc_address;
|
||||
GLuint glx_arb_multisample;
|
||||
GLuint glx_arb_robustness_application_isolation;
|
||||
GLuint glx_arb_robustness_share_group_isolation;
|
||||
GLuint glx_arb_vertex_buffer_object;
|
||||
GLuint glx_ati_pixel_format_float;
|
||||
GLuint glx_ati_render_texture;
|
||||
GLuint glx_ext_buffer_age;
|
||||
GLuint glx_ext_create_context_es2_profile;
|
||||
GLuint glx_ext_create_context_es_profile;
|
||||
GLuint glx_ext_fbconfig_packed_float;
|
||||
GLuint glx_ext_framebuffer_srgb;
|
||||
GLuint glx_ext_import_context;
|
||||
GLuint glx_ext_stereo_tree;
|
||||
GLuint glx_ext_swap_control;
|
||||
GLuint glx_ext_swap_control_tear;
|
||||
GLuint glx_ext_texture_from_pixmap;
|
||||
|
|
@ -703,10 +721,13 @@ struct Statistics
|
|||
GLuint glx_mesa_agp_offset;
|
||||
GLuint glx_mesa_copy_sub_buffer;
|
||||
GLuint glx_mesa_pixmap_colormap;
|
||||
GLuint glx_mesa_query_renderer;
|
||||
GLuint glx_mesa_release_buffers;
|
||||
GLuint glx_mesa_set_3dfx_mode;
|
||||
GLuint glx_mesa_swap_control;
|
||||
GLuint glx_nv_copy_buffer;
|
||||
GLuint glx_nv_copy_image;
|
||||
GLuint glx_nv_delay_before_swap;
|
||||
GLuint glx_nv_float_buffer;
|
||||
GLuint glx_nv_multisample_coverage;
|
||||
GLuint glx_nv_present_video;
|
||||
|
|
@ -1611,6 +1632,10 @@ struct Statistics
|
|||
GLuint glReleaseShaderCompiler;
|
||||
GLuint glShaderBinary;
|
||||
|
||||
/* GL_ARB_ES3_1_compatibility */
|
||||
|
||||
GLuint glMemoryBarrierByRegion;
|
||||
|
||||
/* GL_ARB_base_instance */
|
||||
|
||||
GLuint glDrawArraysInstancedBaseInstance;
|
||||
|
|
@ -1662,6 +1687,10 @@ struct Statistics
|
|||
GLuint glClearTexImage;
|
||||
GLuint glClearTexSubImage;
|
||||
|
||||
/* GL_ARB_clip_control */
|
||||
|
||||
GLuint glClipControl;
|
||||
|
||||
/* GL_ARB_color_buffer_float */
|
||||
|
||||
GLuint glClampColorARB;
|
||||
|
|
@ -1690,6 +1719,102 @@ struct Statistics
|
|||
GLuint glDebugMessageInsertARB;
|
||||
GLuint glGetDebugMessageLogARB;
|
||||
|
||||
/* GL_ARB_direct_state_access */
|
||||
|
||||
GLuint glBindTextureUnit;
|
||||
GLuint glBlitNamedFramebuffer;
|
||||
GLuint glCheckNamedFramebufferStatus;
|
||||
GLuint glClearNamedBufferData;
|
||||
GLuint glClearNamedBufferSubData;
|
||||
GLuint glClearNamedFramebufferfi;
|
||||
GLuint glClearNamedFramebufferfv;
|
||||
GLuint glClearNamedFramebufferiv;
|
||||
GLuint glClearNamedFramebufferuiv;
|
||||
GLuint glCompressedTextureSubImage1D;
|
||||
GLuint glCompressedTextureSubImage2D;
|
||||
GLuint glCompressedTextureSubImage3D;
|
||||
GLuint glCopyNamedBufferSubData;
|
||||
GLuint glCopyTextureSubImage1D;
|
||||
GLuint glCopyTextureSubImage2D;
|
||||
GLuint glCopyTextureSubImage3D;
|
||||
GLuint glCreateBuffers;
|
||||
GLuint glCreateFramebuffers;
|
||||
GLuint glCreateProgramPipelines;
|
||||
GLuint glCreateQueries;
|
||||
GLuint glCreateRenderbuffers;
|
||||
GLuint glCreateSamplers;
|
||||
GLuint glCreateTextures;
|
||||
GLuint glCreateTransformFeedbacks;
|
||||
GLuint glCreateVertexArrays;
|
||||
GLuint glDisableVertexArrayAttrib;
|
||||
GLuint glEnableVertexArrayAttrib;
|
||||
GLuint glFlushMappedNamedBufferRange;
|
||||
GLuint glGenerateTextureMipmap;
|
||||
GLuint glGetCompressedTextureImage;
|
||||
GLuint glGetNamedBufferParameteri64v;
|
||||
GLuint glGetNamedBufferParameteriv;
|
||||
GLuint glGetNamedBufferPointerv;
|
||||
GLuint glGetNamedBufferSubData;
|
||||
GLuint glGetNamedFramebufferAttachmentParameteriv;
|
||||
GLuint glGetNamedFramebufferParameteriv;
|
||||
GLuint glGetNamedRenderbufferParameteriv;
|
||||
GLuint glGetTextureImage;
|
||||
GLuint glGetTextureLevelParameterfv;
|
||||
GLuint glGetTextureLevelParameteriv;
|
||||
GLuint glGetTextureParameterIiv;
|
||||
GLuint glGetTextureParameterIuiv;
|
||||
GLuint glGetTextureParameterfv;
|
||||
GLuint glGetTextureParameteriv;
|
||||
GLuint glGetTransformFeedbacki64_v;
|
||||
GLuint glGetTransformFeedbacki_v;
|
||||
GLuint glGetTransformFeedbackiv;
|
||||
GLuint glGetVertexArrayIndexed64iv;
|
||||
GLuint glGetVertexArrayIndexediv;
|
||||
GLuint glGetVertexArrayiv;
|
||||
GLuint glInvalidateNamedFramebufferData;
|
||||
GLuint glInvalidateNamedFramebufferSubData;
|
||||
GLuint glMapNamedBuffer;
|
||||
GLuint glMapNamedBufferRange;
|
||||
GLuint glNamedBufferData;
|
||||
GLuint glNamedBufferStorage;
|
||||
GLuint glNamedBufferSubData;
|
||||
GLuint glNamedFramebufferDrawBuffer;
|
||||
GLuint glNamedFramebufferDrawBuffers;
|
||||
GLuint glNamedFramebufferParameteri;
|
||||
GLuint glNamedFramebufferReadBuffer;
|
||||
GLuint glNamedFramebufferRenderbuffer;
|
||||
GLuint glNamedFramebufferTexture;
|
||||
GLuint glNamedFramebufferTextureLayer;
|
||||
GLuint glNamedRenderbufferStorage;
|
||||
GLuint glNamedRenderbufferStorageMultisample;
|
||||
GLuint glTextureBuffer;
|
||||
GLuint glTextureBufferRange;
|
||||
GLuint glTextureParameterIiv;
|
||||
GLuint glTextureParameterIuiv;
|
||||
GLuint glTextureParameterf;
|
||||
GLuint glTextureParameterfv;
|
||||
GLuint glTextureParameteri;
|
||||
GLuint glTextureParameteriv;
|
||||
GLuint glTextureStorage1D;
|
||||
GLuint glTextureStorage2D;
|
||||
GLuint glTextureStorage2DMultisample;
|
||||
GLuint glTextureStorage3D;
|
||||
GLuint glTextureStorage3DMultisample;
|
||||
GLuint glTextureSubImage1D;
|
||||
GLuint glTextureSubImage2D;
|
||||
GLuint glTextureSubImage3D;
|
||||
GLuint glTransformFeedbackBufferBase;
|
||||
GLuint glTransformFeedbackBufferRange;
|
||||
GLuint glUnmapNamedBuffer;
|
||||
GLuint glVertexArrayAttribBinding;
|
||||
GLuint glVertexArrayAttribFormat;
|
||||
GLuint glVertexArrayAttribIFormat;
|
||||
GLuint glVertexArrayAttribLFormat;
|
||||
GLuint glVertexArrayBindingDivisor;
|
||||
GLuint glVertexArrayElementBuffer;
|
||||
GLuint glVertexArrayVertexBuffer;
|
||||
GLuint glVertexArrayVertexBuffers;
|
||||
|
||||
/* GL_ARB_draw_buffers */
|
||||
|
||||
GLuint glDrawBuffersARB;
|
||||
|
|
@ -1761,6 +1886,11 @@ struct Statistics
|
|||
GLuint glProgramBinary;
|
||||
GLuint glProgramParameteri;
|
||||
|
||||
/* GL_ARB_get_texture_sub_image */
|
||||
|
||||
GLuint glGetCompressedTextureSubImage;
|
||||
GLuint glGetTextureSubImage;
|
||||
|
||||
/* GL_ARB_gpu_shader_fp64 */
|
||||
|
||||
GLuint glGetUniformdv;
|
||||
|
|
@ -2125,6 +2255,10 @@ struct Statistics
|
|||
GLuint glIsNamedStringARB;
|
||||
GLuint glNamedStringARB;
|
||||
|
||||
/* GL_ARB_sparse_buffer */
|
||||
|
||||
GLuint glBufferPageCommitmentARB;
|
||||
|
||||
/* GL_ARB_sparse_texture */
|
||||
|
||||
GLuint glTexPageCommitmentARB;
|
||||
|
|
@ -2145,6 +2279,10 @@ struct Statistics
|
|||
GLuint glPatchParameterfv;
|
||||
GLuint glPatchParameteri;
|
||||
|
||||
/* GL_ARB_texture_barrier */
|
||||
|
||||
GLuint glTextureBarrier;
|
||||
|
||||
/* GL_ARB_texture_buffer_object */
|
||||
|
||||
GLuint glTexBufferARB;
|
||||
|
|
@ -3372,6 +3510,10 @@ struct Statistics
|
|||
GLuint glTexScissorFuncINTEL;
|
||||
GLuint glTexScissorINTEL;
|
||||
|
||||
/* GL_KHR_blend_equation_advanced */
|
||||
|
||||
GLuint glBlendBarrierKHR;
|
||||
|
||||
/* GL_KHR_debug */
|
||||
|
||||
GLuint glDebugMessageCallback;
|
||||
|
|
@ -3385,6 +3527,13 @@ struct Statistics
|
|||
GLuint glPopDebugGroup;
|
||||
GLuint glPushDebugGroup;
|
||||
|
||||
/* GL_KHR_robustness */
|
||||
|
||||
GLuint glGetnUniformfv;
|
||||
GLuint glGetnUniformiv;
|
||||
GLuint glGetnUniformuiv;
|
||||
GLuint glReadnPixels;
|
||||
|
||||
/* GL_KTX_buffer_region */
|
||||
|
||||
GLuint glBufferRegionEnabled;
|
||||
|
|
@ -4520,6 +4669,10 @@ struct Statistics
|
|||
|
||||
GLuint wglCopyImageSubDataNV;
|
||||
|
||||
/* WGL_NV_delay_before_swap */
|
||||
|
||||
GLuint wglDelayBeforeSwapNV;
|
||||
|
||||
/* WGL_NV_gpu_affinity */
|
||||
|
||||
GLuint wglCreateAffinityDCNV;
|
||||
|
|
@ -4708,6 +4861,13 @@ struct Statistics
|
|||
|
||||
GLuint glXCreateGLXPixmapMESA;
|
||||
|
||||
/* GLX_MESA_query_renderer */
|
||||
|
||||
GLuint glXQueryCurrentRendererIntegerMESA;
|
||||
GLuint glXQueryCurrentRendererStringMESA;
|
||||
GLuint glXQueryRendererIntegerMESA;
|
||||
GLuint glXQueryRendererStringMESA;
|
||||
|
||||
/* GLX_MESA_release_buffers */
|
||||
|
||||
GLuint glXReleaseBuffersMESA;
|
||||
|
|
@ -4721,10 +4881,19 @@ struct Statistics
|
|||
GLuint glXGetSwapIntervalMESA;
|
||||
GLuint glXSwapIntervalMESA;
|
||||
|
||||
/* GLX_NV_copy_buffer */
|
||||
|
||||
GLuint glXCopyBufferSubDataNV;
|
||||
GLuint glXNamedCopyBufferSubDataNV;
|
||||
|
||||
/* GLX_NV_copy_image */
|
||||
|
||||
GLuint glXCopyImageSubDataNV;
|
||||
|
||||
/* GLX_NV_delay_before_swap */
|
||||
|
||||
GLuint glXDelayBeforeSwapNV;
|
||||
|
||||
/* GLX_NV_present_video */
|
||||
|
||||
GLuint glXBindVideoDeviceNV;
|
||||
|
|
|
|||
|
|
@ -816,6 +816,7 @@ namespace Token {
|
|||
case 0x00000504: return "GL_STACK_UNDERFLOW";
|
||||
case 0x00000505: return "GL_OUT_OF_MEMORY";
|
||||
case 0x00000506: return "GL_INVALID_FRAMEBUFFER_OPERATION";
|
||||
case 0x00000507: return "GL_CONTEXT_LOST";
|
||||
case 0x00000600: return "GL_2D";
|
||||
case 0x00000601: return "GL_3D";
|
||||
case 0x00000602: return "GL_3D_COLOR";
|
||||
|
|
@ -1051,6 +1052,7 @@ namespace Token {
|
|||
case 0x00001003: return "GL_TEXTURE_INTERNAL_FORMAT";
|
||||
case 0x00001004: return "GL_TEXTURE_BORDER_COLOR";
|
||||
case 0x00001005: return "GL_TEXTURE_BORDER";
|
||||
case 0x00001006: return "GL_TEXTURE_TARGET";
|
||||
case 0x00001100: return "GL_DONT_CARE";
|
||||
case 0x00001101: return "GL_FASTEST";
|
||||
case 0x00001102: return "GL_NICEST";
|
||||
|
|
@ -1565,11 +1567,11 @@ namespace Token {
|
|||
case 0x0000824f: return "GL_DEBUG_TYPE_PORTABILITY";
|
||||
case 0x00008250: return "GL_DEBUG_TYPE_PERFORMANCE";
|
||||
case 0x00008251: return "GL_DEBUG_TYPE_OTHER";
|
||||
case 0x00008252: return "GL_LOSE_CONTEXT_ON_RESET_ARB";
|
||||
case 0x00008253: return "GL_GUILTY_CONTEXT_RESET_ARB";
|
||||
case 0x00008254: return "GL_INNOCENT_CONTEXT_RESET_ARB";
|
||||
case 0x00008255: return "GL_UNKNOWN_CONTEXT_RESET_ARB";
|
||||
case 0x00008256: return "GL_RESET_NOTIFICATION_STRATEGY_ARB";
|
||||
case 0x00008252: return "GL_LOSE_CONTEXT_ON_RESET";
|
||||
case 0x00008253: return "GL_GUILTY_CONTEXT_RESET";
|
||||
case 0x00008254: return "GL_INNOCENT_CONTEXT_RESET";
|
||||
case 0x00008255: return "GL_UNKNOWN_CONTEXT_RESET";
|
||||
case 0x00008256: return "GL_RESET_NOTIFICATION_STRATEGY";
|
||||
case 0x00008257: return "GL_PROGRAM_BINARY_RETRIEVABLE_HINT";
|
||||
case 0x00008258: return "GL_PROGRAM_SEPARABLE";
|
||||
case 0x00008259: return "GL_ACTIVE_PROGRAM";
|
||||
|
|
@ -1580,7 +1582,7 @@ namespace Token {
|
|||
case 0x0000825e: return "GL_LAYER_PROVOKING_VERTEX";
|
||||
case 0x0000825f: return "GL_VIEWPORT_INDEX_PROVOKING_VERTEX";
|
||||
case 0x00008260: return "GL_UNDEFINED_VERTEX";
|
||||
case 0x00008261: return "GL_NO_RESET_NOTIFICATION_ARB";
|
||||
case 0x00008261: return "GL_NO_RESET_NOTIFICATION";
|
||||
case 0x00008262: return "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE";
|
||||
case 0x00008263: return "GL_MAX_COMPUTE_UNIFORM_COMPONENTS";
|
||||
case 0x00008264: return "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS";
|
||||
|
|
@ -1715,6 +1717,23 @@ namespace Token {
|
|||
case 0x000082e7: return "GL_DISPLAY_LIST";
|
||||
case 0x000082e8: return "GL_MAX_LABEL_LENGTH";
|
||||
case 0x000082e9: return "GL_NUM_SHADING_LANGUAGE_VERSIONS";
|
||||
case 0x000082ea: return "GL_QUERY_TARGET";
|
||||
case 0x000082eb: return "GL_TEXTURE_BINDING";
|
||||
case 0x000082ec: return "GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB";
|
||||
case 0x000082ed: return "GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB";
|
||||
case 0x000082ee: return "GL_VERTICES_SUBMITTED_ARB";
|
||||
case 0x000082ef: return "GL_PRIMITIVES_SUBMITTED_ARB";
|
||||
case 0x000082f0: return "GL_VERTEX_SHADER_INVOCATIONS_ARB";
|
||||
case 0x000082f1: return "GL_TESS_CONTROL_SHADER_PATCHES_ARB";
|
||||
case 0x000082f2: return "GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB";
|
||||
case 0x000082f3: return "GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB";
|
||||
case 0x000082f4: return "GL_FRAGMENT_SHADER_INVOCATIONS_ARB";
|
||||
case 0x000082f5: return "GL_COMPUTE_SHADER_INVOCATIONS_ARB";
|
||||
case 0x000082f6: return "GL_CLIPPING_INPUT_PRIMITIVES_ARB";
|
||||
case 0x000082f7: return "GL_CLIPPING_OUTPUT_PRIMITIVES_ARB";
|
||||
case 0x000082f8: return "GL_SPARSE_BUFFER_PAGE_SIZE_ARB";
|
||||
case 0x000082f9: return "GL_MAX_CULL_DISTANCES";
|
||||
case 0x000082fa: return "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES";
|
||||
case 0x00008316: return "GL_CONVOLUTION_HINT_SGIX";
|
||||
case 0x00008320: return "GL_ALPHA_MIN_SGIX";
|
||||
case 0x00008321: return "GL_ALPHA_MAX_SGIX";
|
||||
|
|
@ -3276,6 +3295,10 @@ namespace Token {
|
|||
case 0x00008e14: return "GL_QUERY_NO_WAIT";
|
||||
case 0x00008e15: return "GL_QUERY_BY_REGION_WAIT";
|
||||
case 0x00008e16: return "GL_QUERY_BY_REGION_NO_WAIT";
|
||||
case 0x00008e17: return "GL_QUERY_WAIT_INVERTED";
|
||||
case 0x00008e18: return "GL_QUERY_NO_WAIT_INVERTED";
|
||||
case 0x00008e19: return "GL_QUERY_BY_REGION_WAIT_INVERTED";
|
||||
case 0x00008e1a: return "GL_QUERY_BY_REGION_NO_WAIT_INVERTED";
|
||||
case 0x00008e1e: return "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS";
|
||||
case 0x00008e1f: return "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS";
|
||||
case 0x00008e20: return "GL_COLOR_SAMPLES_NV";
|
||||
|
|
@ -3672,7 +3695,7 @@ namespace Token {
|
|||
case 0x000090f0: return "GL_COLOR_ATTACHMENT_EXT";
|
||||
case 0x000090f1: return "GL_MULTIVIEW_EXT";
|
||||
case 0x000090f2: return "GL_MAX_MULTIVIEW_BUFFERS_EXT";
|
||||
case 0x000090f3: return "GL_CONTEXT_ROBUST_ACCESS_EXT";
|
||||
case 0x000090f3: return "GL_CONTEXT_ROBUST_ACCESS";
|
||||
case 0x000090f4: return "GL_3DVISION_STEREO_NV";
|
||||
case 0x000090f5: return "GL_STEREO_SEPARATION_NV";
|
||||
case 0x000090f6: return "GL_STEREO_CONVERGENCE_NV";
|
||||
|
|
@ -3800,7 +3823,7 @@ namespace Token {
|
|||
case 0x00009282: return "GL_UNCORRELATED_NV";
|
||||
case 0x00009283: return "GL_DISJOINT_NV";
|
||||
case 0x00009284: return "GL_CONJOINT_NV";
|
||||
case 0x00009285: return "GL_BLEND_ADVANCED_COHERENT_NV";
|
||||
case 0x00009285: return "GL_BLEND_ADVANCED_COHERENT_KHR";
|
||||
case 0x00009286: return "GL_SRC_NV";
|
||||
case 0x00009287: return "GL_DST_NV";
|
||||
case 0x00009288: return "GL_SRC_OVER_NV";
|
||||
|
|
@ -3813,18 +3836,18 @@ namespace Token {
|
|||
case 0x0000928f: return "GL_DST_ATOP_NV";
|
||||
case 0x00009291: return "GL_PLUS_NV";
|
||||
case 0x00009292: return "GL_PLUS_DARKER_NV";
|
||||
case 0x00009294: return "GL_MULTIPLY_NV";
|
||||
case 0x00009295: return "GL_SCREEN_NV";
|
||||
case 0x00009296: return "GL_OVERLAY_NV";
|
||||
case 0x00009297: return "GL_DARKEN_NV";
|
||||
case 0x00009298: return "GL_LIGHTEN_NV";
|
||||
case 0x00009299: return "GL_COLORDODGE_NV";
|
||||
case 0x0000929a: return "GL_COLORBURN_NV";
|
||||
case 0x0000929b: return "GL_HARDLIGHT_NV";
|
||||
case 0x0000929c: return "GL_SOFTLIGHT_NV";
|
||||
case 0x0000929e: return "GL_DIFFERENCE_NV";
|
||||
case 0x00009294: return "GL_MULTIPLY_KHR";
|
||||
case 0x00009295: return "GL_SCREEN_KHR";
|
||||
case 0x00009296: return "GL_OVERLAY_KHR";
|
||||
case 0x00009297: return "GL_DARKEN_KHR";
|
||||
case 0x00009298: return "GL_LIGHTEN_KHR";
|
||||
case 0x00009299: return "GL_COLORDODGE_KHR";
|
||||
case 0x0000929a: return "GL_COLORBURN_KHR";
|
||||
case 0x0000929b: return "GL_HARDLIGHT_KHR";
|
||||
case 0x0000929c: return "GL_SOFTLIGHT_KHR";
|
||||
case 0x0000929e: return "GL_DIFFERENCE_KHR";
|
||||
case 0x0000929f: return "GL_MINUS_NV";
|
||||
case 0x000092a0: return "GL_EXCLUSION_NV";
|
||||
case 0x000092a0: return "GL_EXCLUSION_KHR";
|
||||
case 0x000092a1: return "GL_CONTRAST_NV";
|
||||
case 0x000092a3: return "GL_INVERT_RGB_NV";
|
||||
case 0x000092a4: return "GL_LINEARDODGE_NV";
|
||||
|
|
@ -3833,10 +3856,10 @@ namespace Token {
|
|||
case 0x000092a7: return "GL_LINEARLIGHT_NV";
|
||||
case 0x000092a8: return "GL_PINLIGHT_NV";
|
||||
case 0x000092a9: return "GL_HARDMIX_NV";
|
||||
case 0x000092ad: return "GL_HSL_HUE_NV";
|
||||
case 0x000092ae: return "GL_HSL_SATURATION_NV";
|
||||
case 0x000092af: return "GL_HSL_COLOR_NV";
|
||||
case 0x000092b0: return "GL_HSL_LUMINOSITY_NV";
|
||||
case 0x000092ad: return "GL_HSL_HUE_KHR";
|
||||
case 0x000092ae: return "GL_HSL_SATURATION_KHR";
|
||||
case 0x000092af: return "GL_HSL_COLOR_KHR";
|
||||
case 0x000092b0: return "GL_HSL_LUMINOSITY_KHR";
|
||||
case 0x000092b1: return "GL_PLUS_CLAMPED_NV";
|
||||
case 0x000092b2: return "GL_PLUS_CLAMPED_ALPHA_NV";
|
||||
case 0x000092b3: return "GL_MINUS_CLAMPED_NV";
|
||||
|
|
@ -3946,6 +3969,10 @@ namespace Token {
|
|||
case 0x0000934a: return "GL_LOCATION_COMPONENT";
|
||||
case 0x0000934b: return "GL_TRANSFORM_FEEDBACK_BUFFER_INDEX";
|
||||
case 0x0000934c: return "GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE";
|
||||
case 0x0000935c: return "GL_CLIP_ORIGIN";
|
||||
case 0x0000935d: return "GL_CLIP_DEPTH_MODE";
|
||||
case 0x0000935e: return "GL_NEGATIVE_ONE_TO_ONE";
|
||||
case 0x0000935f: return "GL_ZERO_TO_ONE";
|
||||
case 0x00009360: return "GL_MISSING_REGAL";
|
||||
case 0x00009361: return "GL_TRACE_REGAL";
|
||||
case 0x00009362: return "GL_CACHE_REGAL";
|
||||
|
|
@ -4154,7 +4181,7 @@ namespace Token {
|
|||
const char * GLXenumToString(int v) {
|
||||
#if REGAL_ENUM_TO_STRING
|
||||
switch( v ) {
|
||||
case 0x00000000: return "GLX_SYNC_FRAME_SGIX";
|
||||
case 0x00000000: return "GLX_STEREO_NOTIFY_EXT";
|
||||
case 0x00000001: return "GLX_3DFX_WINDOW_MODE_MESA";
|
||||
case 0x00000002: return "GLX_3DFX_FULLSCREEN_MODE_MESA";
|
||||
case 0x00000003: return "GLX_EXTENSIONS";
|
||||
|
|
@ -4243,6 +4270,8 @@ namespace Token {
|
|||
case 0x000020f1: return "GLX_SWAP_INTERVAL_EXT";
|
||||
case 0x000020f2: return "GLX_MAX_SWAP_INTERVAL_EXT";
|
||||
case 0x000020f3: return "GLX_LATE_SWAPS_TEAR_EXT";
|
||||
case 0x000020f4: return "GLX_BACK_BUFFER_AGE_EXT";
|
||||
case 0x000020f5: return "GLX_STEREO_TREE_EXT";
|
||||
case 0x000021a2: return "GLX_GPU_FASTEST_TARGET_GPUS_AMD";
|
||||
case 0x000021a3: return "GLX_GPU_RAM_AMD";
|
||||
case 0x000021a4: return "GLX_GPU_CLOCK_AMD";
|
||||
|
|
@ -4301,6 +4330,18 @@ namespace Token {
|
|||
case 0x00008180: return "GLX_EXCHANGE_COMPLETE_INTEL";
|
||||
case 0x00008181: return "GLX_COPY_COMPLETE_INTEL";
|
||||
case 0x00008182: return "GLX_FLIP_COMPLETE_INTEL";
|
||||
case 0x00008183: return "GLX_RENDERER_VENDOR_ID_MESA";
|
||||
case 0x00008184: return "GLX_RENDERER_DEVICE_ID_MESA";
|
||||
case 0x00008185: return "GLX_RENDERER_VERSION_MESA";
|
||||
case 0x00008186: return "GLX_RENDERER_ACCELERATED_MESA";
|
||||
case 0x00008187: return "GLX_RENDERER_VIDEO_MEMORY_MESA";
|
||||
case 0x00008188: return "GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA";
|
||||
case 0x00008189: return "GLX_RENDERER_PREFERRED_PROFILE_MESA";
|
||||
case 0x0000818a: return "GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA";
|
||||
case 0x0000818b: return "GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA";
|
||||
case 0x0000818c: return "GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA";
|
||||
case 0x0000818d: return "GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA";
|
||||
case 0x0000818e: return "GLX_RENDERER_ID_MESA";
|
||||
case 0x00008252: return "GLX_LOSE_CONTEXT_ON_RESET_ARB";
|
||||
case 0x00008256: return "GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB";
|
||||
case 0x00008261: return "GLX_NO_RESET_NOTIFICATION_ARB";
|
||||
|
|
|
|||
|
|
@ -81,6 +81,7 @@ EXPORTS
|
|||
rglBindTexGenParameterEXT
|
||||
rglBindTexture
|
||||
rglBindTextureEXT
|
||||
rglBindTextureUnit
|
||||
rglBindTextureUnitParameterEXT
|
||||
rglBindTextures
|
||||
rglBindTransformFeedback
|
||||
|
|
@ -105,6 +106,7 @@ EXPORTS
|
|||
rglBinormal3svEXT
|
||||
rglBinormalPointerEXT
|
||||
rglBitmap
|
||||
rglBlendBarrierKHR
|
||||
rglBlendBarrierNV
|
||||
rglBlendColor
|
||||
rglBlendColorEXT
|
||||
|
|
@ -136,9 +138,11 @@ EXPORTS
|
|||
rglBlitFramebufferANGLE
|
||||
rglBlitFramebufferEXT
|
||||
rglBlitFramebufferNV
|
||||
rglBlitNamedFramebuffer
|
||||
rglBufferAddressRangeNV
|
||||
rglBufferData
|
||||
rglBufferDataARB
|
||||
rglBufferPageCommitmentARB
|
||||
rglBufferParameteriAPPLE
|
||||
rglBufferRegionEnabled
|
||||
rglBufferStorage
|
||||
|
|
@ -149,6 +153,7 @@ EXPORTS
|
|||
rglCheckFramebufferStatus
|
||||
rglCheckFramebufferStatusEXT
|
||||
rglCheckFramebufferStatusOES
|
||||
rglCheckNamedFramebufferStatus
|
||||
rglCheckNamedFramebufferStatusEXT
|
||||
rglClampColor
|
||||
rglClampColorARB
|
||||
|
|
@ -170,8 +175,14 @@ EXPORTS
|
|||
rglClearDepthfOES
|
||||
rglClearDepthx
|
||||
rglClearIndex
|
||||
rglClearNamedBufferData
|
||||
rglClearNamedBufferDataEXT
|
||||
rglClearNamedBufferSubData
|
||||
rglClearNamedBufferSubDataEXT
|
||||
rglClearNamedFramebufferfi
|
||||
rglClearNamedFramebufferfv
|
||||
rglClearNamedFramebufferiv
|
||||
rglClearNamedFramebufferuiv
|
||||
rglClearStencil
|
||||
rglClearTexImage
|
||||
rglClearTexSubImage
|
||||
|
|
@ -181,6 +192,7 @@ EXPORTS
|
|||
rglClientAttribDefaultEXT
|
||||
rglClientWaitSync
|
||||
rglClientWaitSyncAPPLE
|
||||
rglClipControl
|
||||
rglClipPlane
|
||||
rglClipPlanef
|
||||
rglClipPlanefOES
|
||||
|
|
@ -288,8 +300,11 @@ EXPORTS
|
|||
rglCompressedTextureImage1DEXT
|
||||
rglCompressedTextureImage2DEXT
|
||||
rglCompressedTextureImage3DEXT
|
||||
rglCompressedTextureSubImage1D
|
||||
rglCompressedTextureSubImage1DEXT
|
||||
rglCompressedTextureSubImage2D
|
||||
rglCompressedTextureSubImage2DEXT
|
||||
rglCompressedTextureSubImage3D
|
||||
rglCompressedTextureSubImage3DEXT
|
||||
rglConvolutionFilter1D
|
||||
rglConvolutionFilter1DEXT
|
||||
|
|
@ -320,6 +335,7 @@ EXPORTS
|
|||
rglCopyMultiTexSubImage1DEXT
|
||||
rglCopyMultiTexSubImage2DEXT
|
||||
rglCopyMultiTexSubImage3DEXT
|
||||
rglCopyNamedBufferSubData
|
||||
rglCopyPathNV
|
||||
rglCopyPixels
|
||||
rglCopyTexImage1D
|
||||
|
|
@ -336,8 +352,11 @@ EXPORTS
|
|||
rglCopyTextureImage1DEXT
|
||||
rglCopyTextureImage2DEXT
|
||||
rglCopyTextureLevelsAPPLE
|
||||
rglCopyTextureSubImage1D
|
||||
rglCopyTextureSubImage1DEXT
|
||||
rglCopyTextureSubImage2D
|
||||
rglCopyTextureSubImage2DEXT
|
||||
rglCopyTextureSubImage3D
|
||||
rglCopyTextureSubImage3DEXT
|
||||
rglCoverFillPathInstancedNV
|
||||
rglCoverFillPathNV
|
||||
|
|
@ -345,13 +364,22 @@ EXPORTS
|
|||
rglCoverStrokePathNV
|
||||
rglCoverageMaskNV
|
||||
rglCoverageOperationNV
|
||||
rglCreateBuffers
|
||||
rglCreateFramebuffers
|
||||
rglCreateProgram
|
||||
rglCreateProgramObjectARB
|
||||
rglCreateProgramPipelines
|
||||
rglCreateQueries
|
||||
rglCreateRenderbuffers
|
||||
rglCreateSamplers
|
||||
rglCreateShader
|
||||
rglCreateShaderObjectARB
|
||||
rglCreateShaderProgramEXT
|
||||
rglCreateShaderProgramv
|
||||
rglCreateSyncFromCLeventARB
|
||||
rglCreateTextures
|
||||
rglCreateTransformFeedbacks
|
||||
rglCreateVertexArrays
|
||||
rglCullFace
|
||||
rglCullParameterdvEXT
|
||||
rglCullParameterfvEXT
|
||||
|
|
@ -430,6 +458,7 @@ EXPORTS
|
|||
rglDisableDriverControlQCOM
|
||||
rglDisableIndexedEXT
|
||||
rglDisableVariantClientStateEXT
|
||||
rglDisableVertexArrayAttrib
|
||||
rglDisableVertexArrayAttribEXT
|
||||
rglDisableVertexArrayEXT
|
||||
rglDisableVertexAttribAPPLE
|
||||
|
|
@ -495,6 +524,7 @@ EXPORTS
|
|||
rglEnableDriverControlQCOM
|
||||
rglEnableIndexedEXT
|
||||
rglEnableVariantClientStateEXT
|
||||
rglEnableVertexArrayAttrib
|
||||
rglEnableVertexArrayAttribEXT
|
||||
rglEnableVertexArrayEXT
|
||||
rglEnableVertexAttribAPPLE
|
||||
|
|
@ -564,6 +594,7 @@ EXPORTS
|
|||
rglFlushMappedBufferRange
|
||||
rglFlushMappedBufferRangeAPPLE
|
||||
rglFlushMappedBufferRangeEXT
|
||||
rglFlushMappedNamedBufferRange
|
||||
rglFlushMappedNamedBufferRangeEXT
|
||||
rglFlushPixelDataRangeNV
|
||||
rglFlushRasterSGIX
|
||||
|
|
@ -688,6 +719,7 @@ EXPORTS
|
|||
rglGenerateMipmapEXT
|
||||
rglGenerateMipmapOES
|
||||
rglGenerateMultiTexMipmapEXT
|
||||
rglGenerateTextureMipmap
|
||||
rglGenerateTextureMipmapEXT
|
||||
rglGetActiveAtomicCounterBufferiv
|
||||
rglGetActiveAttrib
|
||||
|
|
@ -741,7 +773,9 @@ EXPORTS
|
|||
rglGetCompressedMultiTexImageEXT
|
||||
rglGetCompressedTexImage
|
||||
rglGetCompressedTexImageARB
|
||||
rglGetCompressedTextureImage
|
||||
rglGetCompressedTextureImageEXT
|
||||
rglGetCompressedTextureSubImage
|
||||
rglGetConvolutionFilter
|
||||
rglGetConvolutionFilterEXT
|
||||
rglGetConvolutionParameterfv
|
||||
|
|
@ -852,11 +886,17 @@ EXPORTS
|
|||
rglGetMultiTexParameterivEXT
|
||||
rglGetMultisamplefv
|
||||
rglGetMultisamplefvNV
|
||||
rglGetNamedBufferParameteri64v
|
||||
rglGetNamedBufferParameteriv
|
||||
rglGetNamedBufferParameterivEXT
|
||||
rglGetNamedBufferParameterui64vNV
|
||||
rglGetNamedBufferPointerv
|
||||
rglGetNamedBufferPointervEXT
|
||||
rglGetNamedBufferSubData
|
||||
rglGetNamedBufferSubDataEXT
|
||||
rglGetNamedFramebufferAttachmentParameteriv
|
||||
rglGetNamedFramebufferAttachmentParameterivEXT
|
||||
rglGetNamedFramebufferParameteriv
|
||||
rglGetNamedFramebufferParameterivEXT
|
||||
rglGetNamedProgramLocalParameterIivEXT
|
||||
rglGetNamedProgramLocalParameterIuivEXT
|
||||
|
|
@ -864,6 +904,7 @@ EXPORTS
|
|||
rglGetNamedProgramLocalParameterfvEXT
|
||||
rglGetNamedProgramStringEXT
|
||||
rglGetNamedProgramivEXT
|
||||
rglGetNamedRenderbufferParameteriv
|
||||
rglGetNamedRenderbufferParameterivEXT
|
||||
rglGetNamedStringARB
|
||||
rglGetNamedStringivARB
|
||||
|
|
@ -1004,19 +1045,30 @@ EXPORTS
|
|||
rglGetTexParameterxv
|
||||
rglGetTextureHandleARB
|
||||
rglGetTextureHandleNV
|
||||
rglGetTextureImage
|
||||
rglGetTextureImageEXT
|
||||
rglGetTextureLevelParameterfv
|
||||
rglGetTextureLevelParameterfvEXT
|
||||
rglGetTextureLevelParameteriv
|
||||
rglGetTextureLevelParameterivEXT
|
||||
rglGetTextureParameterIiv
|
||||
rglGetTextureParameterIivEXT
|
||||
rglGetTextureParameterIuiv
|
||||
rglGetTextureParameterIuivEXT
|
||||
rglGetTextureParameterfv
|
||||
rglGetTextureParameterfvEXT
|
||||
rglGetTextureParameteriv
|
||||
rglGetTextureParameterivEXT
|
||||
rglGetTextureSamplerHandleARB
|
||||
rglGetTextureSamplerHandleNV
|
||||
rglGetTextureSubImage
|
||||
rglGetTrackMatrixivNV
|
||||
rglGetTransformFeedbackVarying
|
||||
rglGetTransformFeedbackVaryingEXT
|
||||
rglGetTransformFeedbackVaryingNV
|
||||
rglGetTransformFeedbacki64_v
|
||||
rglGetTransformFeedbacki_v
|
||||
rglGetTransformFeedbackiv
|
||||
rglGetTranslatedShaderSourceANGLE
|
||||
rglGetUniformBlockIndex
|
||||
rglGetUniformBufferSizeEXT
|
||||
|
|
@ -1041,10 +1093,13 @@ EXPORTS
|
|||
rglGetVariantIntegervEXT
|
||||
rglGetVariantPointervEXT
|
||||
rglGetVaryingLocationNV
|
||||
rglGetVertexArrayIndexed64iv
|
||||
rglGetVertexArrayIndexediv
|
||||
rglGetVertexArrayIntegeri_vEXT
|
||||
rglGetVertexArrayIntegervEXT
|
||||
rglGetVertexArrayPointeri_vEXT
|
||||
rglGetVertexArrayPointervEXT
|
||||
rglGetVertexArrayiv
|
||||
rglGetVertexAttribArrayObjectfvATI
|
||||
rglGetVertexAttribArrayObjectivATI
|
||||
rglGetVertexAttribIiv
|
||||
|
|
@ -1091,10 +1146,13 @@ EXPORTS
|
|||
rglGetnSeparableFilterARB
|
||||
rglGetnTexImageARB
|
||||
rglGetnUniformdvARB
|
||||
rglGetnUniformfv
|
||||
rglGetnUniformfvARB
|
||||
rglGetnUniformfvEXT
|
||||
rglGetnUniformiv
|
||||
rglGetnUniformivARB
|
||||
rglGetnUniformivEXT
|
||||
rglGetnUniformuiv
|
||||
rglGetnUniformuivARB
|
||||
rglGlobalAlphaFactorbSUN
|
||||
rglGlobalAlphaFactordSUN
|
||||
|
|
@ -1140,6 +1198,8 @@ EXPORTS
|
|||
rglInvalidateBufferData
|
||||
rglInvalidateBufferSubData
|
||||
rglInvalidateFramebuffer
|
||||
rglInvalidateNamedFramebufferData
|
||||
rglInvalidateNamedFramebufferSubData
|
||||
rglInvalidateSubFramebuffer
|
||||
rglInvalidateTexImage
|
||||
rglInvalidateTexSubImage
|
||||
|
|
@ -1258,7 +1318,9 @@ EXPORTS
|
|||
rglMapGrid1f
|
||||
rglMapGrid2d
|
||||
rglMapGrid2f
|
||||
rglMapNamedBuffer
|
||||
rglMapNamedBufferEXT
|
||||
rglMapNamedBufferRange
|
||||
rglMapNamedBufferRangeEXT
|
||||
rglMapObjectBufferATI
|
||||
rglMapParameterfvNV
|
||||
|
|
@ -1300,6 +1362,7 @@ EXPORTS
|
|||
rglMatrixTranslatedEXT
|
||||
rglMatrixTranslatefEXT
|
||||
rglMemoryBarrier
|
||||
rglMemoryBarrierByRegion
|
||||
rglMemoryBarrierEXT
|
||||
rglMinSampleShading
|
||||
rglMinSampleShadingARB
|
||||
|
|
@ -1433,17 +1496,27 @@ EXPORTS
|
|||
rglMultiTexSubImage1DEXT
|
||||
rglMultiTexSubImage2DEXT
|
||||
rglMultiTexSubImage3DEXT
|
||||
rglNamedBufferData
|
||||
rglNamedBufferDataEXT
|
||||
rglNamedBufferStorage
|
||||
rglNamedBufferStorageEXT
|
||||
rglNamedBufferSubData
|
||||
rglNamedBufferSubDataEXT
|
||||
rglNamedCopyBufferSubDataEXT
|
||||
rglNamedFramebufferDrawBuffer
|
||||
rglNamedFramebufferDrawBuffers
|
||||
rglNamedFramebufferParameteri
|
||||
rglNamedFramebufferParameteriEXT
|
||||
rglNamedFramebufferReadBuffer
|
||||
rglNamedFramebufferRenderbuffer
|
||||
rglNamedFramebufferRenderbufferEXT
|
||||
rglNamedFramebufferTexture
|
||||
rglNamedFramebufferTexture1DEXT
|
||||
rglNamedFramebufferTexture2DEXT
|
||||
rglNamedFramebufferTexture3DEXT
|
||||
rglNamedFramebufferTextureEXT
|
||||
rglNamedFramebufferTextureFaceEXT
|
||||
rglNamedFramebufferTextureLayer
|
||||
rglNamedFramebufferTextureLayerEXT
|
||||
rglNamedProgramLocalParameter4dEXT
|
||||
rglNamedProgramLocalParameter4dvEXT
|
||||
|
|
@ -1457,7 +1530,9 @@ EXPORTS
|
|||
rglNamedProgramLocalParametersI4ivEXT
|
||||
rglNamedProgramLocalParametersI4uivEXT
|
||||
rglNamedProgramStringEXT
|
||||
rglNamedRenderbufferStorage
|
||||
rglNamedRenderbufferStorageEXT
|
||||
rglNamedRenderbufferStorageMultisample
|
||||
rglNamedRenderbufferStorageMultisampleCoverageEXT
|
||||
rglNamedRenderbufferStorageMultisampleEXT
|
||||
rglNamedStringARB
|
||||
|
|
@ -1794,6 +1869,7 @@ EXPORTS
|
|||
rglReadInstrumentsSGIX
|
||||
rglReadPixels
|
||||
rglReadVideoPixelsSUN
|
||||
rglReadnPixels
|
||||
rglReadnPixelsARB
|
||||
rglReadnPixelsEXT
|
||||
rglRectd
|
||||
|
|
@ -2109,8 +2185,11 @@ EXPORTS
|
|||
rglTexSubImage3DEXT
|
||||
rglTexSubImage3DOES
|
||||
rglTexSubImage4DSGIS
|
||||
rglTextureBarrier
|
||||
rglTextureBarrierNV
|
||||
rglTextureBuffer
|
||||
rglTextureBufferEXT
|
||||
rglTextureBufferRange
|
||||
rglTextureBufferRangeEXT
|
||||
rglTextureColorMaskSGIS
|
||||
rglTextureFogSGIX
|
||||
|
|
@ -2125,26 +2204,42 @@ EXPORTS
|
|||
rglTextureMaterialEXT
|
||||
rglTextureNormalEXT
|
||||
rglTexturePageCommitmentEXT
|
||||
rglTextureParameterIiv
|
||||
rglTextureParameterIivEXT
|
||||
rglTextureParameterIuiv
|
||||
rglTextureParameterIuivEXT
|
||||
rglTextureParameterf
|
||||
rglTextureParameterfEXT
|
||||
rglTextureParameterfv
|
||||
rglTextureParameterfvEXT
|
||||
rglTextureParameteri
|
||||
rglTextureParameteriEXT
|
||||
rglTextureParameteriv
|
||||
rglTextureParameterivEXT
|
||||
rglTextureRangeAPPLE
|
||||
rglTextureRenderbufferEXT
|
||||
rglTextureStorage1D
|
||||
rglTextureStorage1DEXT
|
||||
rglTextureStorage2D
|
||||
rglTextureStorage2DEXT
|
||||
rglTextureStorage2DMultisample
|
||||
rglTextureStorage2DMultisampleEXT
|
||||
rglTextureStorage3D
|
||||
rglTextureStorage3DEXT
|
||||
rglTextureStorage3DMultisample
|
||||
rglTextureStorage3DMultisampleEXT
|
||||
rglTextureStorageSparseAMD
|
||||
rglTextureSubImage1D
|
||||
rglTextureSubImage1DEXT
|
||||
rglTextureSubImage2D
|
||||
rglTextureSubImage2DEXT
|
||||
rglTextureSubImage3D
|
||||
rglTextureSubImage3DEXT
|
||||
rglTextureView
|
||||
rglTrackMatrixNV
|
||||
rglTransformFeedbackAttribsNV
|
||||
rglTransformFeedbackBufferBase
|
||||
rglTransformFeedbackBufferRange
|
||||
rglTransformFeedbackVaryings
|
||||
rglTransformFeedbackVaryingsEXT
|
||||
rglTransformFeedbackVaryingsNV
|
||||
|
|
@ -2264,6 +2359,7 @@ EXPORTS
|
|||
rglUnmapBuffer
|
||||
rglUnmapBufferARB
|
||||
rglUnmapBufferOES
|
||||
rglUnmapNamedBuffer
|
||||
rglUnmapNamedBufferEXT
|
||||
rglUnmapObjectBufferATI
|
||||
rglUnmapTexture2DINTEL
|
||||
|
|
@ -2325,9 +2421,15 @@ EXPORTS
|
|||
rglVertex4iv
|
||||
rglVertex4s
|
||||
rglVertex4sv
|
||||
rglVertexArrayAttribBinding
|
||||
rglVertexArrayAttribFormat
|
||||
rglVertexArrayAttribIFormat
|
||||
rglVertexArrayAttribLFormat
|
||||
rglVertexArrayBindVertexBufferEXT
|
||||
rglVertexArrayBindingDivisor
|
||||
rglVertexArrayColorOffsetEXT
|
||||
rglVertexArrayEdgeFlagOffsetEXT
|
||||
rglVertexArrayElementBuffer
|
||||
rglVertexArrayFogCoordOffsetEXT
|
||||
rglVertexArrayIndexOffsetEXT
|
||||
rglVertexArrayMultiTexCoordOffsetEXT
|
||||
|
|
@ -2345,6 +2447,8 @@ EXPORTS
|
|||
rglVertexArrayVertexAttribLOffsetEXT
|
||||
rglVertexArrayVertexAttribOffsetEXT
|
||||
rglVertexArrayVertexBindingDivisorEXT
|
||||
rglVertexArrayVertexBuffer
|
||||
rglVertexArrayVertexBuffers
|
||||
rglVertexArrayVertexOffsetEXT
|
||||
rglVertexAttrib1d
|
||||
rglVertexAttrib1dARB
|
||||
|
|
@ -2734,6 +2838,7 @@ EXPORTS
|
|||
rwglDXSetResourceShareHandleNV
|
||||
rwglDXUnlockObjectsNV
|
||||
rwglDXUnregisterObjectNV
|
||||
rwglDelayBeforeSwapNV
|
||||
rwglDeleteAssociatedContextAMD
|
||||
rwglDeleteBufferRegionARB
|
||||
rwglDeleteContext
|
||||
|
|
|
|||
|
|
@ -132,6 +132,7 @@ _glBindSamplers
|
|||
_glBindTexGenParameterEXT
|
||||
_glBindTexture
|
||||
_glBindTextureEXT
|
||||
_glBindTextureUnit
|
||||
_glBindTextureUnitParameterEXT
|
||||
_glBindTextures
|
||||
_glBindTransformFeedback
|
||||
|
|
@ -156,6 +157,7 @@ _glBinormal3sEXT
|
|||
_glBinormal3svEXT
|
||||
_glBinormalPointerEXT
|
||||
_glBitmap
|
||||
_glBlendBarrierKHR
|
||||
_glBlendBarrierNV
|
||||
_glBlendColor
|
||||
_glBlendColorEXT
|
||||
|
|
@ -187,9 +189,11 @@ _glBlitFramebuffer
|
|||
_glBlitFramebufferANGLE
|
||||
_glBlitFramebufferEXT
|
||||
_glBlitFramebufferNV
|
||||
_glBlitNamedFramebuffer
|
||||
_glBufferAddressRangeNV
|
||||
_glBufferData
|
||||
_glBufferDataARB
|
||||
_glBufferPageCommitmentARB
|
||||
_glBufferParameteriAPPLE
|
||||
_glBufferRegionEnabled
|
||||
_glBufferStorage
|
||||
|
|
@ -200,6 +204,7 @@ _glCallLists
|
|||
_glCheckFramebufferStatus
|
||||
_glCheckFramebufferStatusEXT
|
||||
_glCheckFramebufferStatusOES
|
||||
_glCheckNamedFramebufferStatus
|
||||
_glCheckNamedFramebufferStatusEXT
|
||||
_glClampColor
|
||||
_glClampColorARB
|
||||
|
|
@ -221,8 +226,14 @@ _glClearDepthf
|
|||
_glClearDepthfOES
|
||||
_glClearDepthx
|
||||
_glClearIndex
|
||||
_glClearNamedBufferData
|
||||
_glClearNamedBufferDataEXT
|
||||
_glClearNamedBufferSubData
|
||||
_glClearNamedBufferSubDataEXT
|
||||
_glClearNamedFramebufferfi
|
||||
_glClearNamedFramebufferfv
|
||||
_glClearNamedFramebufferiv
|
||||
_glClearNamedFramebufferuiv
|
||||
_glClearStencil
|
||||
_glClearTexImage
|
||||
_glClearTexSubImage
|
||||
|
|
@ -232,6 +243,7 @@ _glClientActiveVertexStreamATI
|
|||
_glClientAttribDefaultEXT
|
||||
_glClientWaitSync
|
||||
_glClientWaitSyncAPPLE
|
||||
_glClipControl
|
||||
_glClipPlane
|
||||
_glClipPlanef
|
||||
_glClipPlanefOES
|
||||
|
|
@ -339,8 +351,11 @@ _glCompressedTexSubImage3DOES
|
|||
_glCompressedTextureImage1DEXT
|
||||
_glCompressedTextureImage2DEXT
|
||||
_glCompressedTextureImage3DEXT
|
||||
_glCompressedTextureSubImage1D
|
||||
_glCompressedTextureSubImage1DEXT
|
||||
_glCompressedTextureSubImage2D
|
||||
_glCompressedTextureSubImage2DEXT
|
||||
_glCompressedTextureSubImage3D
|
||||
_glCompressedTextureSubImage3DEXT
|
||||
_glConvolutionFilter1D
|
||||
_glConvolutionFilter1DEXT
|
||||
|
|
@ -371,6 +386,7 @@ _glCopyMultiTexImage2DEXT
|
|||
_glCopyMultiTexSubImage1DEXT
|
||||
_glCopyMultiTexSubImage2DEXT
|
||||
_glCopyMultiTexSubImage3DEXT
|
||||
_glCopyNamedBufferSubData
|
||||
_glCopyPathNV
|
||||
_glCopyPixels
|
||||
_glCopyTexImage1D
|
||||
|
|
@ -387,8 +403,11 @@ _glCopyTexSubImage3DOES
|
|||
_glCopyTextureImage1DEXT
|
||||
_glCopyTextureImage2DEXT
|
||||
_glCopyTextureLevelsAPPLE
|
||||
_glCopyTextureSubImage1D
|
||||
_glCopyTextureSubImage1DEXT
|
||||
_glCopyTextureSubImage2D
|
||||
_glCopyTextureSubImage2DEXT
|
||||
_glCopyTextureSubImage3D
|
||||
_glCopyTextureSubImage3DEXT
|
||||
_glCoverFillPathInstancedNV
|
||||
_glCoverFillPathNV
|
||||
|
|
@ -396,13 +415,22 @@ _glCoverStrokePathInstancedNV
|
|||
_glCoverStrokePathNV
|
||||
_glCoverageMaskNV
|
||||
_glCoverageOperationNV
|
||||
_glCreateBuffers
|
||||
_glCreateFramebuffers
|
||||
_glCreateProgram
|
||||
_glCreateProgramObjectARB
|
||||
_glCreateProgramPipelines
|
||||
_glCreateQueries
|
||||
_glCreateRenderbuffers
|
||||
_glCreateSamplers
|
||||
_glCreateShader
|
||||
_glCreateShaderObjectARB
|
||||
_glCreateShaderProgramEXT
|
||||
_glCreateShaderProgramv
|
||||
_glCreateSyncFromCLeventARB
|
||||
_glCreateTextures
|
||||
_glCreateTransformFeedbacks
|
||||
_glCreateVertexArrays
|
||||
_glCullFace
|
||||
_glCullParameterdvEXT
|
||||
_glCullParameterfvEXT
|
||||
|
|
@ -481,6 +509,7 @@ _glDisableClientStateiEXT
|
|||
_glDisableDriverControlQCOM
|
||||
_glDisableIndexedEXT
|
||||
_glDisableVariantClientStateEXT
|
||||
_glDisableVertexArrayAttrib
|
||||
_glDisableVertexArrayAttribEXT
|
||||
_glDisableVertexArrayEXT
|
||||
_glDisableVertexAttribAPPLE
|
||||
|
|
@ -546,6 +575,7 @@ _glEnableClientStateiEXT
|
|||
_glEnableDriverControlQCOM
|
||||
_glEnableIndexedEXT
|
||||
_glEnableVariantClientStateEXT
|
||||
_glEnableVertexArrayAttrib
|
||||
_glEnableVertexArrayAttribEXT
|
||||
_glEnableVertexArrayEXT
|
||||
_glEnableVertexAttribAPPLE
|
||||
|
|
@ -615,6 +645,7 @@ _glFlush
|
|||
_glFlushMappedBufferRange
|
||||
_glFlushMappedBufferRangeAPPLE
|
||||
_glFlushMappedBufferRangeEXT
|
||||
_glFlushMappedNamedBufferRange
|
||||
_glFlushMappedNamedBufferRangeEXT
|
||||
_glFlushPixelDataRangeNV
|
||||
_glFlushRasterSGIX
|
||||
|
|
@ -739,6 +770,7 @@ _glGenerateMipmap
|
|||
_glGenerateMipmapEXT
|
||||
_glGenerateMipmapOES
|
||||
_glGenerateMultiTexMipmapEXT
|
||||
_glGenerateTextureMipmap
|
||||
_glGenerateTextureMipmapEXT
|
||||
_glGetActiveAtomicCounterBufferiv
|
||||
_glGetActiveAttrib
|
||||
|
|
@ -792,7 +824,9 @@ _glGetCombinerStageParameterfvNV
|
|||
_glGetCompressedMultiTexImageEXT
|
||||
_glGetCompressedTexImage
|
||||
_glGetCompressedTexImageARB
|
||||
_glGetCompressedTextureImage
|
||||
_glGetCompressedTextureImageEXT
|
||||
_glGetCompressedTextureSubImage
|
||||
_glGetConvolutionFilter
|
||||
_glGetConvolutionFilterEXT
|
||||
_glGetConvolutionParameterfv
|
||||
|
|
@ -903,11 +937,17 @@ _glGetMultiTexParameterfvEXT
|
|||
_glGetMultiTexParameterivEXT
|
||||
_glGetMultisamplefv
|
||||
_glGetMultisamplefvNV
|
||||
_glGetNamedBufferParameteri64v
|
||||
_glGetNamedBufferParameteriv
|
||||
_glGetNamedBufferParameterivEXT
|
||||
_glGetNamedBufferParameterui64vNV
|
||||
_glGetNamedBufferPointerv
|
||||
_glGetNamedBufferPointervEXT
|
||||
_glGetNamedBufferSubData
|
||||
_glGetNamedBufferSubDataEXT
|
||||
_glGetNamedFramebufferAttachmentParameteriv
|
||||
_glGetNamedFramebufferAttachmentParameterivEXT
|
||||
_glGetNamedFramebufferParameteriv
|
||||
_glGetNamedFramebufferParameterivEXT
|
||||
_glGetNamedProgramLocalParameterIivEXT
|
||||
_glGetNamedProgramLocalParameterIuivEXT
|
||||
|
|
@ -915,6 +955,7 @@ _glGetNamedProgramLocalParameterdvEXT
|
|||
_glGetNamedProgramLocalParameterfvEXT
|
||||
_glGetNamedProgramStringEXT
|
||||
_glGetNamedProgramivEXT
|
||||
_glGetNamedRenderbufferParameteriv
|
||||
_glGetNamedRenderbufferParameterivEXT
|
||||
_glGetNamedStringARB
|
||||
_glGetNamedStringivARB
|
||||
|
|
@ -1055,19 +1096,30 @@ _glGetTexParameteriv
|
|||
_glGetTexParameterxv
|
||||
_glGetTextureHandleARB
|
||||
_glGetTextureHandleNV
|
||||
_glGetTextureImage
|
||||
_glGetTextureImageEXT
|
||||
_glGetTextureLevelParameterfv
|
||||
_glGetTextureLevelParameterfvEXT
|
||||
_glGetTextureLevelParameteriv
|
||||
_glGetTextureLevelParameterivEXT
|
||||
_glGetTextureParameterIiv
|
||||
_glGetTextureParameterIivEXT
|
||||
_glGetTextureParameterIuiv
|
||||
_glGetTextureParameterIuivEXT
|
||||
_glGetTextureParameterfv
|
||||
_glGetTextureParameterfvEXT
|
||||
_glGetTextureParameteriv
|
||||
_glGetTextureParameterivEXT
|
||||
_glGetTextureSamplerHandleARB
|
||||
_glGetTextureSamplerHandleNV
|
||||
_glGetTextureSubImage
|
||||
_glGetTrackMatrixivNV
|
||||
_glGetTransformFeedbackVarying
|
||||
_glGetTransformFeedbackVaryingEXT
|
||||
_glGetTransformFeedbackVaryingNV
|
||||
_glGetTransformFeedbacki64_v
|
||||
_glGetTransformFeedbacki_v
|
||||
_glGetTransformFeedbackiv
|
||||
_glGetTranslatedShaderSourceANGLE
|
||||
_glGetUniformBlockIndex
|
||||
_glGetUniformBufferSizeEXT
|
||||
|
|
@ -1092,10 +1144,13 @@ _glGetVariantFloatvEXT
|
|||
_glGetVariantIntegervEXT
|
||||
_glGetVariantPointervEXT
|
||||
_glGetVaryingLocationNV
|
||||
_glGetVertexArrayIndexed64iv
|
||||
_glGetVertexArrayIndexediv
|
||||
_glGetVertexArrayIntegeri_vEXT
|
||||
_glGetVertexArrayIntegervEXT
|
||||
_glGetVertexArrayPointeri_vEXT
|
||||
_glGetVertexArrayPointervEXT
|
||||
_glGetVertexArrayiv
|
||||
_glGetVertexAttribArrayObjectfvATI
|
||||
_glGetVertexAttribArrayObjectivATI
|
||||
_glGetVertexAttribIiv
|
||||
|
|
@ -1142,10 +1197,13 @@ _glGetnPolygonStippleARB
|
|||
_glGetnSeparableFilterARB
|
||||
_glGetnTexImageARB
|
||||
_glGetnUniformdvARB
|
||||
_glGetnUniformfv
|
||||
_glGetnUniformfvARB
|
||||
_glGetnUniformfvEXT
|
||||
_glGetnUniformiv
|
||||
_glGetnUniformivARB
|
||||
_glGetnUniformivEXT
|
||||
_glGetnUniformuiv
|
||||
_glGetnUniformuivARB
|
||||
_glGlobalAlphaFactorbSUN
|
||||
_glGlobalAlphaFactordSUN
|
||||
|
|
@ -1191,6 +1249,8 @@ _glInterpolatePathsNV
|
|||
_glInvalidateBufferData
|
||||
_glInvalidateBufferSubData
|
||||
_glInvalidateFramebuffer
|
||||
_glInvalidateNamedFramebufferData
|
||||
_glInvalidateNamedFramebufferSubData
|
||||
_glInvalidateSubFramebuffer
|
||||
_glInvalidateTexImage
|
||||
_glInvalidateTexSubImage
|
||||
|
|
@ -1309,7 +1369,9 @@ _glMapGrid1d
|
|||
_glMapGrid1f
|
||||
_glMapGrid2d
|
||||
_glMapGrid2f
|
||||
_glMapNamedBuffer
|
||||
_glMapNamedBufferEXT
|
||||
_glMapNamedBufferRange
|
||||
_glMapNamedBufferRangeEXT
|
||||
_glMapObjectBufferATI
|
||||
_glMapParameterfvNV
|
||||
|
|
@ -1351,6 +1413,7 @@ _glMatrixScalefEXT
|
|||
_glMatrixTranslatedEXT
|
||||
_glMatrixTranslatefEXT
|
||||
_glMemoryBarrier
|
||||
_glMemoryBarrierByRegion
|
||||
_glMemoryBarrierEXT
|
||||
_glMinSampleShading
|
||||
_glMinSampleShadingARB
|
||||
|
|
@ -1484,17 +1547,27 @@ _glMultiTexRenderbufferEXT
|
|||
_glMultiTexSubImage1DEXT
|
||||
_glMultiTexSubImage2DEXT
|
||||
_glMultiTexSubImage3DEXT
|
||||
_glNamedBufferData
|
||||
_glNamedBufferDataEXT
|
||||
_glNamedBufferStorage
|
||||
_glNamedBufferStorageEXT
|
||||
_glNamedBufferSubData
|
||||
_glNamedBufferSubDataEXT
|
||||
_glNamedCopyBufferSubDataEXT
|
||||
_glNamedFramebufferDrawBuffer
|
||||
_glNamedFramebufferDrawBuffers
|
||||
_glNamedFramebufferParameteri
|
||||
_glNamedFramebufferParameteriEXT
|
||||
_glNamedFramebufferReadBuffer
|
||||
_glNamedFramebufferRenderbuffer
|
||||
_glNamedFramebufferRenderbufferEXT
|
||||
_glNamedFramebufferTexture
|
||||
_glNamedFramebufferTexture1DEXT
|
||||
_glNamedFramebufferTexture2DEXT
|
||||
_glNamedFramebufferTexture3DEXT
|
||||
_glNamedFramebufferTextureEXT
|
||||
_glNamedFramebufferTextureFaceEXT
|
||||
_glNamedFramebufferTextureLayer
|
||||
_glNamedFramebufferTextureLayerEXT
|
||||
_glNamedProgramLocalParameter4dEXT
|
||||
_glNamedProgramLocalParameter4dvEXT
|
||||
|
|
@ -1508,7 +1581,9 @@ _glNamedProgramLocalParameters4fvEXT
|
|||
_glNamedProgramLocalParametersI4ivEXT
|
||||
_glNamedProgramLocalParametersI4uivEXT
|
||||
_glNamedProgramStringEXT
|
||||
_glNamedRenderbufferStorage
|
||||
_glNamedRenderbufferStorageEXT
|
||||
_glNamedRenderbufferStorageMultisample
|
||||
_glNamedRenderbufferStorageMultisampleCoverageEXT
|
||||
_glNamedRenderbufferStorageMultisampleEXT
|
||||
_glNamedStringARB
|
||||
|
|
@ -1845,6 +1920,7 @@ _glReadBufferRegion
|
|||
_glReadInstrumentsSGIX
|
||||
_glReadPixels
|
||||
_glReadVideoPixelsSUN
|
||||
_glReadnPixels
|
||||
_glReadnPixelsARB
|
||||
_glReadnPixelsEXT
|
||||
_glRectd
|
||||
|
|
@ -2160,8 +2236,11 @@ _glTexSubImage3D
|
|||
_glTexSubImage3DEXT
|
||||
_glTexSubImage3DOES
|
||||
_glTexSubImage4DSGIS
|
||||
_glTextureBarrier
|
||||
_glTextureBarrierNV
|
||||
_glTextureBuffer
|
||||
_glTextureBufferEXT
|
||||
_glTextureBufferRange
|
||||
_glTextureBufferRangeEXT
|
||||
_glTextureColorMaskSGIS
|
||||
_glTextureFogSGIX
|
||||
|
|
@ -2176,26 +2255,42 @@ _glTextureLightEXT
|
|||
_glTextureMaterialEXT
|
||||
_glTextureNormalEXT
|
||||
_glTexturePageCommitmentEXT
|
||||
_glTextureParameterIiv
|
||||
_glTextureParameterIivEXT
|
||||
_glTextureParameterIuiv
|
||||
_glTextureParameterIuivEXT
|
||||
_glTextureParameterf
|
||||
_glTextureParameterfEXT
|
||||
_glTextureParameterfv
|
||||
_glTextureParameterfvEXT
|
||||
_glTextureParameteri
|
||||
_glTextureParameteriEXT
|
||||
_glTextureParameteriv
|
||||
_glTextureParameterivEXT
|
||||
_glTextureRangeAPPLE
|
||||
_glTextureRenderbufferEXT
|
||||
_glTextureStorage1D
|
||||
_glTextureStorage1DEXT
|
||||
_glTextureStorage2D
|
||||
_glTextureStorage2DEXT
|
||||
_glTextureStorage2DMultisample
|
||||
_glTextureStorage2DMultisampleEXT
|
||||
_glTextureStorage3D
|
||||
_glTextureStorage3DEXT
|
||||
_glTextureStorage3DMultisample
|
||||
_glTextureStorage3DMultisampleEXT
|
||||
_glTextureStorageSparseAMD
|
||||
_glTextureSubImage1D
|
||||
_glTextureSubImage1DEXT
|
||||
_glTextureSubImage2D
|
||||
_glTextureSubImage2DEXT
|
||||
_glTextureSubImage3D
|
||||
_glTextureSubImage3DEXT
|
||||
_glTextureView
|
||||
_glTrackMatrixNV
|
||||
_glTransformFeedbackAttribsNV
|
||||
_glTransformFeedbackBufferBase
|
||||
_glTransformFeedbackBufferRange
|
||||
_glTransformFeedbackVaryings
|
||||
_glTransformFeedbackVaryingsEXT
|
||||
_glTransformFeedbackVaryingsNV
|
||||
|
|
@ -2315,6 +2410,7 @@ _glUnlockArraysEXT
|
|||
_glUnmapBuffer
|
||||
_glUnmapBufferARB
|
||||
_glUnmapBufferOES
|
||||
_glUnmapNamedBuffer
|
||||
_glUnmapNamedBufferEXT
|
||||
_glUnmapObjectBufferATI
|
||||
_glUnmapTexture2DINTEL
|
||||
|
|
@ -2376,9 +2472,15 @@ _glVertex4i
|
|||
_glVertex4iv
|
||||
_glVertex4s
|
||||
_glVertex4sv
|
||||
_glVertexArrayAttribBinding
|
||||
_glVertexArrayAttribFormat
|
||||
_glVertexArrayAttribIFormat
|
||||
_glVertexArrayAttribLFormat
|
||||
_glVertexArrayBindVertexBufferEXT
|
||||
_glVertexArrayBindingDivisor
|
||||
_glVertexArrayColorOffsetEXT
|
||||
_glVertexArrayEdgeFlagOffsetEXT
|
||||
_glVertexArrayElementBuffer
|
||||
_glVertexArrayFogCoordOffsetEXT
|
||||
_glVertexArrayIndexOffsetEXT
|
||||
_glVertexArrayMultiTexCoordOffsetEXT
|
||||
|
|
@ -2396,6 +2498,8 @@ _glVertexArrayVertexAttribLFormatEXT
|
|||
_glVertexArrayVertexAttribLOffsetEXT
|
||||
_glVertexArrayVertexAttribOffsetEXT
|
||||
_glVertexArrayVertexBindingDivisorEXT
|
||||
_glVertexArrayVertexBuffer
|
||||
_glVertexArrayVertexBuffers
|
||||
_glVertexArrayVertexOffsetEXT
|
||||
_glVertexAttrib1d
|
||||
_glVertexAttrib1dARB
|
||||
|
|
|
|||
Loading…
Reference in a new issue