Fix: Properly categorize EGL_VERSION_1_0 enums, and handle EGL_VERSION_1_3 and EGL_VERSION_1_4
Emu::Iff - change Modelview to ModelView to match GL built-ins properly
libpng - ARM and Neon support added from upstream
Android logging - skip logcat if we are logging to a file
GLbitfield logging for glPushClientAttrib
Windows fixup - detect ES2 context and avoid querying desktop context limits
Fixup - Ensure that Init::init() happens before Init::makeCurrent
Query REGAL_SYS_ES2 and REGAL_SYS_GL environment variables - need to choose right .so to load
Initial scaffolding for GLX emulation on EGL/WGL/CGL.
Ppca refinements.
Add GL_NV_blend_equation_advanced and GL_NV_blend_equation_advanced_coherent support.
RegalX11.cpp added for fake X11 purposes for GLX emulation.
GLEW refresh.
Fixups for REGAL_SYS_EMSCRIPTEN_STATIC mode.
Add RegalPlugin private API for plugin dispatch layers to call back into Regal.
Resolve snappy library Windows compilation warnings.
Improvements for filtering emulation.
Support EXT_framebuffer_object on ES 2
GL_EXT_blend_color, GL_EXT_blend_subtract and GL_NV_blend_square emulation for ES 2.0.
ARB_shader_subroutine completeness for NV_gpu_program5 purposes.
Better log nesting for begin/end, push/pop log pairs.
Regal.cpp codegen tidy-up: reduce casting for default return values.
Regal context sharing for WGL too.
Log the return values of global functions (WGL, etc) in the driver logging stream.
Regal::Marker needs two versions of toString, depending on the relevant extension being emulated.
Extend GL database to list per-extension information
EmuFilter layer - selective ES 2.0 filtering
Increase the strictness of emulation regex matching - must be unique
Initial implementation of JSON output