Fix: Properly categorize EGL_VERSION_1_0 enums, and handle EGL_VERSION_1_3 and EGL_VERSION_1_4
Emu::Iff - change Modelview to ModelView to match GL built-ins properly
libpng - ARM and Neon support added from upstream
Android logging - skip logcat if we are logging to a file
GLbitfield logging for glPushClientAttrib
Windows fixup - detect ES2 context and avoid querying desktop context limits
Fixup - Ensure that Init::init() happens before Init::makeCurrent
Query REGAL_SYS_ES2 and REGAL_SYS_GL environment variables - need to choose right .so to load
Initial scaffolding for GLX emulation on EGL/WGL/CGL.
Ppca refinements.
Add GL_NV_blend_equation_advanced and GL_NV_blend_equation_advanced_coherent support.
RegalX11.cpp added for fake X11 purposes for GLX emulation.
GLEW refresh.
Fixups for REGAL_SYS_EMSCRIPTEN_STATIC mode.
Fixup: exit glFrameTerminatorGREMEDY appropriately whether Regal::Frame is in use, or not.
Use -O1 for linux-arm Makefile build, to workaround goofy assembler error.
Fixes for Regal extensions handling.
eglGetProcAddress fix.
Improved EGL logging.
Add support to use glXSwapBuffers for frame counting
Support for wglSwapBuffers, eglSwapBuffers and CGLFlushDrawable too
VC and XCode project updates
Bug fix for Init::destroyContext, set TLS for NULL context, as necessary