#!/usr/bin/python -B baseVertexFormulae = { 'DrawElements' : { 'entries' : [ 'gl(Multi|)Draw(Range|)Elements(Instanced|)BaseVertex(BaseInstance|)' ], 'impl' : [ 'if( ! _context->bv->gl${m1}Draw${m2}Elements${m3}BaseVertex${m4}( *_context, ${arg0plus} ) ) {', ' _context->dispatcher.emulation.gl${m1}Draw${m2}Elements${m3}BaseVertex${m4}( ${arg0plus} );', '}', ], }, 'Bind' : { 'entries' : [ 'glBind(Vertex|)(Buffer|Array)' ], 'prefix' : [ '_context->bv->glBind${m1}${m2}( ${arg0plus} );', ], }, 'EnableDisable' : { 'entries' : [ 'gl(Enable|Disable)(ClientState|VertexAttribArray|)(i|Indexed|)(EXT|)' ], 'prefix' : [ '_context->bv->gl${m1}${m2}${m3}${m4}( ${arg0plus} );', ], }, 'Pointer' : { 'entries' : [ 'gl(Color|EdgeFlag|FogCoord|Index|Normal|SecondaryColor|TexCoord|Vertex)Pointer' ], 'prefix' : [ '_context->bv->gl${m1}Pointer( ${arg0plus} );', ], }, 'VertexAttrib' : { 'entries' : [ 'glVertexAttrib(I|L|)(Binding|Format)' ], 'prefix' : [ '_context->bv->glVertexAttrib${m1}${m2}( ${arg0plus} );', ], }, 'MultiTexCoordPointerEXT': { 'entries' : [ 'glMultiTexCoordPointerEXT' ], 'prefix' : [ '_context->bv->glMultiTexCoordPointerEXT( ${arg0plus} );', ], }, 'ClientActiveTexture' : { 'entries' : [ 'glClientActiveTexture(ARB|)' ], 'prefix' : [ '_context->bv->glClientActiveTexture( ${arg0plus} );', ], }, 'PrimitiveRestartIndex' : { 'entries' : [ 'glPrimitiveRestartIndex' ], 'prefix' : [ '_context->bv->glPrimitiveRestartIndex( ${arg0plus} );', ], }, 'VertexDivisor' : { 'entries' : [ 'glVertex(Attrib|Binding)Divisor' ], 'prefix' : [ '_context->bv->glVertex${m1}Divisor( ${arg0plus} );', ], }, 'VertexAttribPointer' : { 'entries' : [ 'glVertexAttrib(I|L|)Pointer' ], 'prefix' : [ '_context->bv->glVertexAttrib${m1}Pointer( ${arg0plus} );', ], }, 'VertexArrayEnable' : { 'entries' : [ 'gl(Enable|Disable)VertexArrayEXT' ], 'prefix' : [ '_context->bv->gl${m1}VertexArrayEXT( ${arg0plus} );', ], }, 'VertexArrayAttribEnable' : { 'entries' : [ 'gl(Enable|Disable)VertexArrayAttribEXT' ], 'prefix' : [ '_context->bv->gl${m1}VertexArrayAttribEXT( ${arg0plus} );', ], }, 'DsaVertexArrayOffsetCommands' : { 'entries' : [ 'glVertexArray(EdgeFlag|Index|Normal|FogCoord|Vertex|Color|TexCoord|SecondaryColor|VertexAttribI|MultiTexCoord|VertexAttrib)OffsetEXT' ], 'prefix' : [ '_context->bv->glVertexArray${m1}OffsetEXT( ${arg0plus} );', ], }, 'InterleavedArrays ' : { 'entries' : [ 'glInterleavedArrays' ], 'prefix' : [ '_context->bv->glInterleavedArrays( ${arg0plus} );', ], }, }